Changeset - r23423:b49906a7682e
[Not reviewed]
master
0 9 0
PeterN - 5 years ago 2019-03-08 23:52:45
peter@fuzzle.org
Add: Road vehicle path cache. (#7261)
9 files changed with 107 insertions and 23 deletions:
0 comments (0 inline, 0 general)
src/pathfinder/pathfinder_type.h
Show inline comments
 
@@ -43,6 +43,9 @@ static const int YAPF_INFINITE_PENALTY =
 
/** Maximum length of ship path cache */
 
static const int YAPF_SHIP_PATH_CACHE_LENGTH = 32;
 

	
 
/** Maximum segments of road vehicle path cache */
 
static const int YAPF_ROADVEH_PATH_CACHE_SEGMENTS = 8;
 

	
 
/**
 
 * Helper container to find a depot
 
 */
src/pathfinder/yapf/yapf.h
Show inline comments
 
@@ -16,6 +16,7 @@
 
#include "../../track_type.h"
 
#include "../../vehicle_type.h"
 
#include "../../ship.h"
 
#include "../../roadveh.h"
 
#include "../pathfinder_type.h"
 

	
 
/**
 
@@ -45,7 +46,7 @@ bool YapfShipCheckReverse(const Ship *v)
 
 * @param path_found [out] Whether a path has been found (true) or has been guessed (false)
 
 * @return          the best trackdir for next turn or INVALID_TRACKDIR if the path could not be found
 
 */
 
Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found);
 
Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found, RoadVehPathCache &path_cache);
 

	
 
/**
 
 * Finds the best path for given train using YAPF.
src/pathfinder/yapf/yapf_node.hpp
Show inline comments
 
@@ -67,6 +67,7 @@ struct CYapfNodeT {
 
	Node       *m_parent;
 
	int         m_cost;
 
	int         m_estimate;
 
	bool        m_is_choice;
 

	
 
	inline void Set(Node *parent, TileIndex tile, Trackdir td, bool is_choice)
 
	{
 
@@ -75,6 +76,7 @@ struct CYapfNodeT {
 
		m_parent = parent;
 
		m_cost = 0;
 
		m_estimate = 0;
 
		m_is_choice = is_choice;
 
	}
 

	
 
	inline Node *GetHashNext()
 
@@ -112,6 +114,11 @@ struct CYapfNodeT {
 
		return m_estimate;
 
	}
 

	
 
	inline bool GetIsChoice() const
 
	{
 
		return m_is_choice;
 
	}
 

	
 
	inline bool operator<(const Node &other) const
 
	{
 
		return m_estimate < other.m_estimate;
src/pathfinder/yapf/yapf_road.cpp
Show inline comments
 
@@ -348,13 +348,13 @@ public:
 
		return 'r';
 
	}
 

	
 
	static Trackdir stChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found)
 
	static Trackdir stChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found, RoadVehPathCache &path_cache)
 
	{
 
		Tpf pf;
 
		return pf.ChooseRoadTrack(v, tile, enterdir, path_found);
 
		return pf.ChooseRoadTrack(v, tile, enterdir, path_found, path_cache);
 
	}
 

	
 
	inline Trackdir ChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found)
 
	inline Trackdir ChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found, RoadVehPathCache &path_cache)
 
	{
 
		/* Handle special case - when next tile is destination tile.
 
		 * However, when going to a station the (initial) destination
 
@@ -382,15 +382,30 @@ public:
 
		Trackdir next_trackdir = INVALID_TRACKDIR;
 
		Node *pNode = Yapf().GetBestNode();
 
		if (pNode != NULL) {
 
			uint steps = 0;
 
			for (Node *n = pNode; n->m_parent != NULL; n = n->m_parent) steps++;
 

	
 
			/* path was found or at least suggested
 
			 * walk through the path back to its origin */
 
			while (pNode->m_parent != NULL) {
 
				steps--;
 
				if (pNode->GetIsChoice() && steps < YAPF_ROADVEH_PATH_CACHE_SEGMENTS) {
 
					TrackdirByte td;
 
					td = pNode->GetTrackdir();
 
					path_cache.td.push_front(td);
 
					path_cache.tile.push_front(pNode->GetTile());
 
				}
 
				pNode = pNode->m_parent;
 
			}
 
			/* return trackdir from the best origin node (one of start nodes) */
 
			Node &best_next_node = *pNode;
 
			assert(best_next_node.GetTile() == tile);
 
			next_trackdir = best_next_node.GetTrackdir();
 
			/* remove last element for the special case when tile == dest_tile */
 
			if (path_found && !path_cache.empty() && tile == v->dest_tile) {
 
				path_cache.td.pop_back();
 
				path_cache.tile.pop_back();
 
			}
 
		}
 
		return next_trackdir;
 
	}
 
@@ -497,18 +512,18 @@ struct CYapfRoadAnyDepot1 : CYapfT<CYapf
 
struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {};
 

	
 

	
 
Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found)
 
Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found, RoadVehPathCache &path_cache)
 
{
 
	/* default is YAPF type 2 */
 
	typedef Trackdir (*PfnChooseRoadTrack)(const RoadVehicle*, TileIndex, DiagDirection, bool &path_found);
 
	PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir
 
	typedef Trackdir (*PfnChooseRoadTrack)(const RoadVehicle*, TileIndex, DiagDirection, bool &path_found, RoadVehPathCache &path_cache);
 
	PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir, allow 90-deg
 

	
 
	/* check if non-default YAPF type should be used */
 
	if (_settings_game.pf.yapf.disable_node_optimization) {
 
		pfnChooseRoadTrack = &CYapfRoad1::stChooseRoadTrack; // Trackdir
 
	}
 

	
 
	Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir, path_found);
 
	Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir, path_found, path_cache);
 
	return (td_ret != INVALID_TRACKDIR) ? td_ret : (Trackdir)FindFirstBit2x64(trackdirs);
 
}
 

	
src/pathfinder/yapf/yapf_ship.cpp
Show inline comments
 
@@ -96,7 +96,8 @@ public:
 
			/* walk through the path back to the origin */
 
			Node *pPrevNode = NULL;
 
			while (pNode->m_parent != NULL) {
 
				if (steps > 1 && --steps < YAPF_SHIP_PATH_CACHE_LENGTH) {
 
				steps--;
 
				if (steps > 0 && steps < YAPF_SHIP_PATH_CACHE_LENGTH) {
 
					TrackdirByte td;
 
					td = pNode->GetTrackdir();
 
					path_cache.push_front(td);
src/roadveh.h
Show inline comments
 
@@ -18,6 +18,7 @@
 
#include "track_func.h"
 
#include "road_type.h"
 
#include "newgrf_engine.h"
 
#include <deque>
 

	
 
struct RoadVehicle;
 

	
 
@@ -82,10 +83,30 @@ static const byte RV_OVERTAKE_TIMEOUT = 
 
void RoadVehUpdateCache(RoadVehicle *v, bool same_length = false);
 
void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
 

	
 
struct RoadVehPathCache {
 
	std::deque<TrackdirByte> td;
 
	std::deque<TileIndex> tile;
 

	
 
	inline bool empty() const { return this->td.empty(); }
 

	
 
	inline size_t size() const
 
	{
 
		assert(this->td.size() == this->tile.size());
 
		return this->td.size();
 
	}
 

	
 
	inline void clear()
 
	{
 
		this->td.clear();
 
		this->tile.clear();
 
	}
 
};
 

	
 
/**
 
 * Buses, trucks and trams belong to this class.
 
 */
 
struct RoadVehicle FINAL : public GroundVehicle<RoadVehicle, VEH_ROAD> {
 
	RoadVehPathCache path;  ///< Cached path.
 
	byte state;             ///< @see RoadVehicleStates
 
	byte frame;
 
	uint16 blocked_ctr;
 
@@ -125,6 +146,7 @@ struct RoadVehicle FINAL : public Ground
 

	
 
	int GetCurrentMaxSpeed() const;
 
	int UpdateSpeed();
 
	void SetDestTile(TileIndex tile);
 

	
 
protected: // These functions should not be called outside acceleration code.
 

	
src/roadveh_cmd.cpp
Show inline comments
 
@@ -924,6 +924,8 @@ static Trackdir RoadFindPathToDest(RoadV
 
	/* Remove tracks unreachable from the enter dir */
 
	trackdirs &= DiagdirReachesTrackdirs(enterdir);
 
	if (trackdirs == TRACKDIR_BIT_NONE) {
 
		/* If vehicle expected a path, it no longer exists, so invalidate it. */
 
		if (!v->path.empty()) v->path.clear();
 
		/* No reachable tracks, so we'll reverse */
 
		return_track(_road_reverse_table[enterdir]);
 
	}
 
@@ -954,12 +956,35 @@ static Trackdir RoadFindPathToDest(RoadV
 

	
 
	/* Only one track to choose between? */
 
	if (KillFirstBit(trackdirs) == TRACKDIR_BIT_NONE) {
 
		if (!v->path.empty() && v->path.tile.front() == tile) {
 
			/* Vehicle expected a choice here, invalidate its path. */
 
			v->path.clear();
 
		}
 
		return_track(FindFirstBit2x64(trackdirs));
 
	}
 

	
 
	/* Attempt to follow cached path. */
 
	if (!v->path.empty()) {
 
		if (v->path.tile.front() != tile) {
 
			/* Vehicle didn't expect a choice here, invalidate its path. */
 
			v->path.clear();
 
		} else {
 
			Trackdir trackdir = v->path.td.front();
 

	
 
			if (HasBit(trackdirs, trackdir)) {
 
				v->path.td.pop_front();
 
				v->path.tile.pop_front();
 
				return_track(trackdir);
 
			}
 

	
 
			/* Vehicle expected a choice which is no longer available. */
 
			v->path.clear();
 
		}
 
	}
 

	
 
	switch (_settings_game.pf.pathfinder_for_roadvehs) {
 
		case VPF_NPF:  best_track = NPFRoadVehicleChooseTrack(v, tile, enterdir, path_found); break;
 
		case VPF_YAPF: best_track = YapfRoadVehicleChooseTrack(v, tile, enterdir, trackdirs, path_found); break;
 
		case VPF_YAPF: best_track = YapfRoadVehicleChooseTrack(v, tile, enterdir, trackdirs, path_found, v->path); break;
 

	
 
		default: NOT_REACHED();
 
	}
 
@@ -1600,6 +1625,13 @@ bool RoadVehicle::Tick()
 
	return true;
 
}
 

	
 
void RoadVehicle::SetDestTile(TileIndex tile)
 
{
 
	if (tile == this->dest_tile) return;
 
	this->path.clear();
 
	this->dest_tile = tile;
 
}
 

	
 
static void CheckIfRoadVehNeedsService(RoadVehicle *v)
 
{
 
	/* If we already got a slot at a stop, use that FIRST, and go to a depot later */
src/saveload/saveload.h
Show inline comments
 
@@ -295,6 +295,7 @@ enum SaveLoadVersion : uint16 {
 
	SLV_SHIP_CURVE_PENALTY,                 ///< 209  PR#7289 Configurable ship curve penalties.
 

	
 
	SLV_SERVE_NEUTRAL_INDUSTRIES,           ///< 210  PR#7234 Company stations can serve industries with attached neutral stations.
 
	SLV_ROADVEH_PATH_CACHE,                 ///< 211  PR#7261 Add path cache for road vehicles.
 

	
 
	SL_MAX_VERSION,                         ///< Highest possible saveload version
 
};
src/saveload/vehicle_sl.cpp
Show inline comments
 
@@ -752,21 +752,23 @@ const SaveLoad *GetVehicleDescription(Ve
 
	static const SaveLoad _roadveh_desc[] = {
 
		SLE_WRITEBYTE(Vehicle, type),
 
		SLE_VEH_INCLUDE(),
 
		     SLE_VAR(RoadVehicle, state,                SLE_UINT8),
 
		     SLE_VAR(RoadVehicle, frame,                SLE_UINT8),
 
		     SLE_VAR(RoadVehicle, blocked_ctr,          SLE_UINT16),
 
		     SLE_VAR(RoadVehicle, overtaking,           SLE_UINT8),
 
		     SLE_VAR(RoadVehicle, overtaking_ctr,       SLE_UINT8),
 
		     SLE_VAR(RoadVehicle, crashed_ctr,          SLE_UINT16),
 
		     SLE_VAR(RoadVehicle, reverse_ctr,          SLE_UINT8),
 
		      SLE_VAR(RoadVehicle, state,                SLE_UINT8),
 
		      SLE_VAR(RoadVehicle, frame,                SLE_UINT8),
 
		      SLE_VAR(RoadVehicle, blocked_ctr,          SLE_UINT16),
 
		      SLE_VAR(RoadVehicle, overtaking,           SLE_UINT8),
 
		      SLE_VAR(RoadVehicle, overtaking_ctr,       SLE_UINT8),
 
		      SLE_VAR(RoadVehicle, crashed_ctr,          SLE_UINT16),
 
		      SLE_VAR(RoadVehicle, reverse_ctr,          SLE_UINT8),
 
		SLE_CONDDEQUE(RoadVehicle, path.td,              SLE_UINT8,                  SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
 
		SLE_CONDDEQUE(RoadVehicle, path.tile,            SLE_UINT32,                 SLV_ROADVEH_PATH_CACHE, SL_MAX_VERSION),
 

	
 
		SLE_CONDNULL(2,                                                               SLV_6,  SLV_69),
 
		 SLE_CONDVAR(RoadVehicle, gv_flags,             SLE_UINT16,                 SLV_139, SL_MAX_VERSION),
 
		SLE_CONDNULL(4,                                                              SLV_69, SLV_131),
 
		SLE_CONDNULL(2,                                                               SLV_6, SLV_131),
 
		SLE_CONDNULL(16,                                                              SLV_2, SLV_144), // old reserved space
 
		 SLE_CONDNULL(2,                                                               SLV_6,  SLV_69),
 
		  SLE_CONDVAR(RoadVehicle, gv_flags,             SLE_UINT16,                 SLV_139, SL_MAX_VERSION),
 
		 SLE_CONDNULL(4,                                                              SLV_69, SLV_131),
 
		 SLE_CONDNULL(2,                                                               SLV_6, SLV_131),
 
		 SLE_CONDNULL(16,                                                              SLV_2, SLV_144), // old reserved space
 

	
 
		     SLE_END()
 
		      SLE_END()
 
	};
 

	
 
	static const SaveLoad _ship_desc[] = {
0 comments (0 inline, 0 general)