Changeset - r12467:b4ba97896a21
[Not reviewed]
master
0 15 1
rubidium - 15 years ago 2009-07-22 11:35:35
rubidium@openttd.org
(svn r16914) -Codechange: split Station and BaseStation into different files
16 files changed with 212 insertions and 188 deletions:
0 comments (0 inline, 0 general)
projects/openttd_vs80.vcproj
Show inline comments
 
@@ -828,6 +828,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\base_station_base.h"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\bmp.h"
 
				>
 
			</File>
projects/openttd_vs90.vcproj
Show inline comments
 
@@ -825,6 +825,10 @@
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\base_station_base.h"
 
				>
 
			</File>
 
			<File
 
				RelativePath=".\..\src\bmp.h"
 
				>
 
			</File>
source.list
Show inline comments
 
@@ -135,6 +135,7 @@ autoreplace_gui.h
 
autoreplace_type.h
 
autoslope.h
 
aystar.h
 
base_station_base.h
 
bmp.h
 
bridge.h
 
callback_table.h
src/base_station_base.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file base_station_base.h Base classes/functions for base stations. */
 

	
 
#ifndef BASE_STATION_BASE_H
 
#define BASE_STATION_BASE_H
 

	
 
#include "station_type.h"
 
#include "core/pool_type.hpp"
 
#include "town_type.h"
 
#include "strings_type.h"
 
#include "date_type.h"
 
#include "company_type.h"
 
#include "viewport_type.h"
 
#include "station_map.h"
 

	
 
typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
 
extern StationPool _station_pool;
 

	
 
struct StationSpecList {
 
	const StationSpec *spec;
 
	uint32 grfid;      ///< GRF ID of this custom station
 
	uint8  localidx;   ///< Station ID within GRF of station
 
};
 

	
 
/** Represents the covered area */
 
struct TileArea {
 
	TileIndex tile; ///< The base tile of the area
 
	uint8 w;        ///< The width of the area
 
	uint8 h;        ///< The height of the area
 
};
 

	
 
/** Base class for all station-ish types */
 
struct BaseStation : StationPool::PoolItem<&_station_pool> {
 
	TileIndex xy;                   ///< Base tile of the station
 
	ViewportSign sign;              ///< NOSAVE: Dimensions of sign
 
	byte delete_ctr;                ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
 

	
 
	char *name;                     ///< Custom name
 
	StringID string_id;             ///< Default name (town area) of station
 

	
 
	Town *town;                     ///< The town this station is associated with
 
	OwnerByte owner;                ///< The owner of this station
 
	StationFacilityByte facilities; ///< The facilities that this station has
 

	
 
	uint8 num_specs;                ///< Number of specs in the speclist
 
	StationSpecList *speclist;      ///< List of station specs of this station
 

	
 
	Date build_date;                ///< Date of construction
 

	
 
	uint16 random_bits;             ///< Random bits assigned to this station
 
	byte waiting_triggers;          ///< Waiting triggers (NewGRF) for this station
 
	uint8 cached_anim_triggers;     ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
 

	
 
	BaseStation(TileIndex tile) : xy(tile) { }
 

	
 
	virtual ~BaseStation();
 

	
 
	/**
 
	 * Check whether a specific tile belongs to this station.
 
	 * @param tile the tile to check
 
	 * @return true if the tile belongs to this station
 
	 */
 
	virtual bool TileBelongsToRailStation(TileIndex tile) const = 0;
 

	
 
	/**
 
	 * Helper function to get a NewGRF variable that isn't implemented by the base class.
 
	 * @param object the resolver object related to this query
 
	 * @param variable that is queried
 
	 * @param parameter parameter for that variable
 
	 * @param available will return false if ever the variable asked for does not exist
 
	 * @return the value stored in the corresponding variable
 
	 */
 
	virtual uint32 GetNewGRFVariable(const struct ResolverObject *object, byte variable, byte parameter, bool *available) const = 0;
 

	
 
	/**
 
	 * Update the coordinated of the sign (as shown in the viewport).
 
	 */
 
	virtual void UpdateVirtCoord() = 0;
 

	
 
	/**
 
	 * Get the tile area for a given station type.
 
	 * @param ta tile area to fill.
 
	 * @param type the type of the area
 
	 */
 
	virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
 

	
 
	/**
 
	 * Get the base station belonging to a specific tile.
 
	 * @param tile The tile to get the base station from.
 
	 * @return the station associated with that tile.
 
	 */
 
	static FORCEINLINE BaseStation *GetByTile(TileIndex tile)
 
	{
 
		return BaseStation::Get(GetStationIndex(tile));
 
	}
 
};
 

	
 
#define FOR_ALL_BASE_STATIONS(var) FOR_ALL_ITEMS_FROM(BaseStation, station_index, var, 0)
 

	
 
/**
 
 * Class defining several overloaded accessors so we don't
 
 * have to cast base stations that often
 
 */
 
template <class T, bool Tis_waypoint>
 
struct SpecializedStation : public BaseStation {
 
	static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type
 

	
 
	/**
 
	 * Set station type correctly
 
	 * @param tile The base tile of the station.
 
	 */
 
	FORCEINLINE SpecializedStation<T, Tis_waypoint>(TileIndex tile) :
 
			BaseStation(tile)
 
	{
 
		this->facilities = EXPECTED_FACIL;
 
	}
 

	
 
	/**
 
	 * Helper for checking whether the given station is of this type.
 
	 * @param st the station to check.
 
	 * @return true if the station is the type we expect it to be.
 
	 */
 
	static FORCEINLINE bool IsExpected(const BaseStation *st)
 
	{
 
		return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL;
 
	}
 

	
 
	/**
 
	 * Tests whether given index is a valid index for station of this type
 
	 * @param index tested index
 
	 * @return is this index valid index of T?
 
	 */
 
	static FORCEINLINE bool IsValidID(size_t index)
 
	{
 
		return BaseStation::IsValidID(index) && IsExpected(BaseStation::Get(index));
 
	}
 

	
 
	/**
 
	 * Gets station with given index
 
	 * @return pointer to station with given index casted to T *
 
	 */
 
	static FORCEINLINE T *Get(size_t index)
 
	{
 
		return (T *)BaseStation::Get(index);
 
	}
 

	
 
	/**
 
	 * Returns station if the index is a valid index for this station type
 
	 * @return pointer to station with given index if it's a station of this type
 
	 */
 
	static FORCEINLINE T *GetIfValid(size_t index)
 
	{
 
		return IsValidID(index) ? Get(index) : NULL ;
 
	}
 

	
 
	/**
 
	 * Get the station belonging to a specific tile.
 
	 * @param tile The tile to get the station from.
 
	 * @return the station associated with that tile.
 
	 */
 
	static FORCEINLINE T *GetByTile(TileIndex tile)
 
	{
 
		return GetIfValid(GetStationIndex(tile));
 
	}
 

	
 
	/**
 
	 * Converts a BaseStation to SpecializedStation with type checking.
 
	 * @param st BaseStation pointer
 
	 * @return pointer to SpecializedStation
 
	 */
 
	static FORCEINLINE T *From(BaseStation *st)
 
	{
 
		assert(IsExpected(st));
 
		return (T *)st;
 
	}
 

	
 
	/**
 
	 * Converts a const BaseStation to const SpecializedStation with type checking.
 
	 * @param st BaseStation pointer
 
	 * @return pointer to SpecializedStation
 
	 */
 
	static FORCEINLINE const T *From(const BaseStation *st)
 
	{
 
		assert(IsExpected(st));
 
		return (const T *)st;
 
	}
 
};
 

	
 
#define FOR_ALL_BASE_STATIONS_OF_TYPE(name, var) FOR_ALL_ITEMS_FROM(name, station_index, var, 0) if (name::IsExpected(var))
 

	
 
#endif /* STATION_BASE_H */
src/cargopacket.cpp
Show inline comments
 
@@ -3,9 +3,9 @@
 
/** @file cargopacket.cpp Implementation of the cargo packets */
 

	
 
#include "stdafx.h"
 
#include "station_base.h"
 
#include "core/pool_func.hpp"
 
#include "economy_base.h"
 
#include "station_base.h"
 

	
 
/* Initialize the cargopacket-pool */
 
CargoPacketPool _cargopacket_pool("CargoPacket");
src/economy_base.h
Show inline comments
 
@@ -6,6 +6,8 @@
 
#define ECONOMY_BASE_H
 

	
 
#include "cargopacket.h"
 
#include "vehicle_type.h"
 
#include "company_type.h"
 

	
 
/** Type of pool to store cargo payments in. */
 
typedef Pool<CargoPayment, CargoPaymentID, 512, 64000> CargoPaymentPool;
src/industry.h
Show inline comments
 
@@ -16,6 +16,9 @@
 
#include "town_type.h"
 
#include "industry_type.h"
 
#include "landscape_type.h"
 
#include "tile_type.h"
 
#include "company_type.h"
 
#include "strings_type.h"
 

	
 
enum {
 
	INVALID_INDUSTRY       = 0xFFFF,
src/npf.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "tunnelbridge_map.h"
 
#include "functions.h"
 
#include "vehicle_base.h"
 
#include "station_base.h"
 
#include "tunnelbridge.h"
 
#include "pbs.h"
 
#include "settings_type.h"
src/pathfind.cpp
Show inline comments
 
@@ -3,7 +3,6 @@
 
/** @file pathfind.cpp Implementation of the oldest supported pathfinder. */
 

	
 
#include "stdafx.h"
 
#include "station_base.h"
 
#include "settings_type.h"
 
#include "pathfind.h"
 
#include "debug.h"
src/pathfind.h
Show inline comments
 
@@ -6,6 +6,7 @@
 
#define PATHFIND_H
 

	
 
#include "direction_type.h"
 
#include "station_base.h"
 

	
 
enum {
 
	STR_FACTOR  = 2,
src/station_base.h
Show inline comments
 
@@ -5,20 +5,13 @@
 
#ifndef STATION_BASE_H
 
#define STATION_BASE_H
 

	
 
#include "station_type.h"
 
#include "base_station_base.h"
 
#include "airport.h"
 
#include "core/pool_type.hpp"
 
#include "cargopacket.h"
 
#include "cargo_type.h"
 
#include "town_type.h"
 
#include "strings_type.h"
 
#include "date_type.h"
 
#include "vehicle_type.h"
 
#include "company_type.h"
 
#include "industry_type.h"
 
#include "core/geometry_type.hpp"
 
#include "viewport_type.h"
 
#include "station_map.h"
 
#include <list>
 

	
 
typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
 
@@ -48,12 +41,6 @@ struct GoodsEntry {
 
	CargoList cargo; ///< The cargo packets of cargo waiting in this station
 
};
 

	
 
struct StationSpecList {
 
	const StationSpec *spec;
 
	uint32 grfid;      ///< GRF ID of this custom station
 
	uint8  localidx;   ///< Station ID within GRF of station
 
};
 

	
 
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
 
struct StationRect : public Rect {
 
	enum StationRectMode
 
@@ -77,172 +64,6 @@ struct StationRect : public Rect {
 
	StationRect& operator = (Rect src);
 
};
 

	
 
/** Represents the covered area */
 
struct TileArea {
 
	TileIndex tile; ///< The base tile of the area
 
	uint8 w;        ///< The width of the area
 
	uint8 h;        ///< The height of the area
 
};
 

	
 
/** Base class for all station-ish types */
 
struct BaseStation : StationPool::PoolItem<&_station_pool> {
 
	TileIndex xy;                   ///< Base tile of the station
 
	ViewportSign sign;              ///< NOSAVE: Dimensions of sign
 
	byte delete_ctr;                ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
 

	
 
	char *name;                     ///< Custom name
 
	StringID string_id;             ///< Default name (town area) of station
 

	
 
	Town *town;                     ///< The town this station is associated with
 
	OwnerByte owner;                ///< The owner of this station
 
	StationFacilityByte facilities; ///< The facilities that this station has
 

	
 
	uint8 num_specs;                ///< Number of specs in the speclist
 
	StationSpecList *speclist;      ///< List of station specs of this station
 

	
 
	Date build_date;                ///< Date of construction
 

	
 
	uint16 random_bits;             ///< Random bits assigned to this station
 
	byte waiting_triggers;          ///< Waiting triggers (NewGRF) for this station
 
	uint8 cached_anim_triggers;     ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
 

	
 
	BaseStation(TileIndex tile) : xy(tile) { }
 

	
 
	virtual ~BaseStation();
 

	
 
	/**
 
	 * Check whether a specific tile belongs to this station.
 
	 * @param tile the tile to check
 
	 * @return true if the tile belongs to this station
 
	 */
 
	virtual bool TileBelongsToRailStation(TileIndex tile) const = 0;
 

	
 
	/**
 
	 * Helper function to get a NewGRF variable that isn't implemented by the base class.
 
	 * @param object the resolver object related to this query
 
	 * @param variable that is queried
 
	 * @param parameter parameter for that variable
 
	 * @param available will return false if ever the variable asked for does not exist
 
	 * @return the value stored in the corresponding variable
 
	 */
 
	virtual uint32 GetNewGRFVariable(const struct ResolverObject *object, byte variable, byte parameter, bool *available) const = 0;
 

	
 
	/**
 
	 * Update the coordinated of the sign (as shown in the viewport).
 
	 */
 
	virtual void UpdateVirtCoord() = 0;
 

	
 
	/**
 
	 * Get the tile area for a given station type.
 
	 * @param ta tile area to fill.
 
	 * @param type the type of the area
 
	 */
 
	virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
 

	
 
	/**
 
	 * Get the base station belonging to a specific tile.
 
	 * @param tile The tile to get the base station from.
 
	 * @return the station associated with that tile.
 
	 */
 
	static FORCEINLINE BaseStation *GetByTile(TileIndex tile)
 
	{
 
		return BaseStation::Get(GetStationIndex(tile));
 
	}
 
};
 

	
 
#define FOR_ALL_BASE_STATIONS(var) FOR_ALL_ITEMS_FROM(BaseStation, station_index, var, 0)
 

	
 
/**
 
 * Class defining several overloaded accessors so we don't
 
 * have to cast base stations that often
 
 */
 
template <class T, bool Tis_waypoint>
 
struct SpecializedStation : public BaseStation {
 
	static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type
 

	
 
	/**
 
	 * Set station type correctly
 
	 * @param tile The base tile of the station.
 
	 */
 
	FORCEINLINE SpecializedStation<T, Tis_waypoint>(TileIndex tile) :
 
			BaseStation(tile)
 
	{
 
		this->facilities = EXPECTED_FACIL;
 
	}
 

	
 
	/**
 
	 * Helper for checking whether the given station is of this type.
 
	 * @param st the station to check.
 
	 * @return true if the station is the type we expect it to be.
 
	 */
 
	static FORCEINLINE bool IsExpected(const BaseStation *st)
 
	{
 
		return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL;
 
	}
 

	
 
	/**
 
	 * Tests whether given index is a valid index for station of this type
 
	 * @param index tested index
 
	 * @return is this index valid index of T?
 
	 */
 
	static FORCEINLINE bool IsValidID(size_t index)
 
	{
 
		return BaseStation::IsValidID(index) && IsExpected(BaseStation::Get(index));
 
	}
 

	
 
	/**
 
	 * Gets station with given index
 
	 * @return pointer to station with given index casted to T *
 
	 */
 
	static FORCEINLINE T *Get(size_t index)
 
	{
 
		return (T *)BaseStation::Get(index);
 
	}
 

	
 
	/**
 
	 * Returns station if the index is a valid index for this station type
 
	 * @return pointer to station with given index if it's a station of this type
 
	 */
 
	static FORCEINLINE T *GetIfValid(size_t index)
 
	{
 
		return IsValidID(index) ? Get(index) : NULL ;
 
	}
 

	
 
	/**
 
	 * Get the station belonging to a specific tile.
 
	 * @param tile The tile to get the station from.
 
	 * @return the station associated with that tile.
 
	 */
 
	static FORCEINLINE T *GetByTile(TileIndex tile)
 
	{
 
		return GetIfValid(GetStationIndex(tile));
 
	}
 

	
 
	/**
 
	 * Converts a BaseStation to SpecializedStation with type checking.
 
	 * @param st BaseStation pointer
 
	 * @return pointer to SpecializedStation
 
	 */
 
	static FORCEINLINE T *From(BaseStation *st)
 
	{
 
		assert(IsExpected(st));
 
		return (T *)st;
 
	}
 

	
 
	/**
 
	 * Converts a const BaseStation to const SpecializedStation with type checking.
 
	 * @param st BaseStation pointer
 
	 * @return pointer to SpecializedStation
 
	 */
 
	static FORCEINLINE const T *From(const BaseStation *st)
 
	{
 
		assert(IsExpected(st));
 
		return (const T *)st;
 
	}
 
};
 

	
 
#define FOR_ALL_BASE_STATIONS_OF_TYPE(name, var) FOR_ALL_ITEMS_FROM(name, station_index, var, 0) if (name::IsExpected(var))
 

	
 

	
 
typedef SmallVector<Industry *, 2> IndustryVector;
 

	
src/terraform_gui.cpp
Show inline comments
 
@@ -17,7 +17,7 @@
 
#include "variables.h"
 
#include "functions.h"
 
#include "sound_func.h"
 
#include "station_base.h"
 
#include "base_station_base.h"
 
#include "unmovable_map.h"
 
#include "textbuf_gui.h"
 
#include "genworld.h"
src/vehicle_gui.cpp
Show inline comments
 
@@ -16,7 +16,6 @@
 
#include "gfx_func.h"
 
#include "newgrf_engine.h"
 
#include "newgrf_text.h"
 
#include "station_base.h"
 
#include "waypoint_base.h"
 
#include "roadveh.h"
 
#include "train.h"
src/waypoint_base.h
Show inline comments
 
@@ -6,7 +6,7 @@
 
#define WAYPOINT_H
 

	
 
#include "waypoint_type.h"
 
#include "station_base.h"
 
#include "base_station_base.h"
 

	
 
struct Waypoint : SpecializedStation<Waypoint, true> {
 
	uint16 town_cn;    ///< The Nth waypoint for this town (consecutive number)
src/waypoint_func.h
Show inline comments
 
@@ -7,7 +7,7 @@
 

	
 
#include "rail_type.h"
 
#include "command_type.h"
 
#include "station_base.h"
 
#include "waypoint_type.h"
 

	
 
CommandCost RemoveTrainWaypoint(TileIndex tile, DoCommandFlag flags, bool justremove);
 
void ShowWaypointWindow(const Waypoint *wp);
src/yapf/yapf.hpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "../bridge_map.h"
 
#include "../tunnelbridge_map.h"
 
#include "../bridge.h"
 
#include "../station_base.h"
 
#include "../station_map.h"
 
#include "../tile_cmd.h"
 
#include "../landscape.h"
0 comments (0 inline, 0 general)