Changeset - r9055:b63bb8f5014e
[Not reviewed]
master
0 1 0
rubidium - 16 years ago 2008-04-25 15:22:32
rubidium@openttd.org
(svn r12897) -Codechange: some coding style in station_cmd.cpp.
1 file changed with 58 insertions and 87 deletions:
0 comments (0 inline, 0 general)
src/station_cmd.cpp
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@@ -238,7 +238,7 @@ enum StationNaming {
 
	STATIONNAMING_HELIPORT,
 
};
 

	
 
static void GenerateStationName(Station *st, TileIndex tile, int flag)
 
static StringID GenerateStationName(Station *st, TileIndex tile, int flag)
 
{
 
	static const uint32 _gen_station_name_bits[] = {
 
		0,                                      /* 0 */
 
@@ -252,53 +252,42 @@ static void GenerateStationName(Station 
 
	const Town *t = st->town;
 
	uint32 free_names = UINT32_MAX;
 

	
 
	{
 
		const Station *s;
 

	
 
		FOR_ALL_STATIONS(s) {
 
			if (s != st && s->town == t) {
 
				uint str = M(s->string_id);
 
				if (str <= 0x20) {
 
					if (str == M(STR_SV_STNAME_FOREST)) {
 
						str = M(STR_SV_STNAME_WOODS);
 
					}
 
					ClrBit(free_names, str);
 
	const Station *s;
 
	FOR_ALL_STATIONS(s) {
 
		if (s != st && s->town == t) {
 
			uint str = M(s->string_id);
 
			if (str <= 0x20) {
 
				if (str == M(STR_SV_STNAME_FOREST)) {
 
					str = M(STR_SV_STNAME_WOODS);
 
				}
 
				ClrBit(free_names, str);
 
			}
 
		}
 
	}
 

	
 
	/* check default names */
 
	uint32 tmp = free_names & _gen_station_name_bits[flag];
 
	int found;
 
	if (tmp != 0) {
 
		found = FindFirstBit(tmp);
 
		goto done;
 
	}
 
	if (tmp != 0) return STR_SV_STNAME + FindFirstBit(tmp);
 

	
 
	/* check mine? */
 
	if (HasBit(free_names, M(STR_SV_STNAME_MINES))) {
 
		if (CountMapSquareAround(tile, CMSAMine) >= 2) {
 
			found = M(STR_SV_STNAME_MINES);
 
			goto done;
 
			return STR_SV_STNAME_MINES;
 
		}
 
	}
 

	
 
	/* check close enough to town to get central as name? */
 
	if (DistanceMax(tile, t->xy) < 8) {
 
		found = M(STR_SV_STNAME);
 
		if (HasBit(free_names, M(STR_SV_STNAME))) goto done;
 

	
 
		found = M(STR_SV_STNAME_CENTRAL);
 
		if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) goto done;
 
		if (HasBit(free_names, M(STR_SV_STNAME))) return STR_SV_STNAME;
 

	
 
		if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) return STR_SV_STNAME_CENTRAL;
 
	}
 

	
 
	/* Check lakeside */
 
	if (HasBit(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
 
			DistanceFromEdge(tile) < 20 &&
 
			CountMapSquareAround(tile, CMSAWater) >= 5) {
 
		found = M(STR_SV_STNAME_LAKESIDE);
 
		goto done;
 
		return STR_SV_STNAME_LAKESIDE;
 
	}
 

	
 
	/* Check woods */
 
@@ -306,43 +295,32 @@ static void GenerateStationName(Station 
 
				CountMapSquareAround(tile, CMSATree) >= 8 ||
 
				CountMapSquareAround(tile, CMSAForest) >= 2)
 
			) {
 
		found = _opt.landscape == LT_TROPIC ?
 
			M(STR_SV_STNAME_FOREST) : M(STR_SV_STNAME_WOODS);
 
		goto done;
 
		return _opt.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
 
	}
 

	
 
	/* check elevation compared to town */
 
	{
 
		uint z = GetTileZ(tile);
 
		uint z2 = GetTileZ(t->xy);
 
		if (z < z2) {
 
			found = M(STR_SV_STNAME_VALLEY);
 
			if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) goto done;
 
		} else if (z > z2) {
 
			found = M(STR_SV_STNAME_HEIGHTS);
 
			if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) goto done;
 
		}
 
	uint z = GetTileZ(tile);
 
	uint z2 = GetTileZ(t->xy);
 
	if (z < z2) {
 
		if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) return STR_SV_STNAME_VALLEY;
 
	} else if (z > z2) {
 
		if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) return STR_SV_STNAME_HEIGHTS;
 
	}
 

	
 
	/* check direction compared to town */
 
	{
 
		static const int8 _direction_and_table[] = {
 
			~( (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
 
			~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
 
			~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
 
			~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
 
		};
 

	
 
		free_names &= _direction_and_table[
 
			(TileX(tile) < TileX(t->xy)) +
 
			(TileY(tile) < TileY(t->xy)) * 2];
 
	}
 
	static const int8 _direction_and_table[] = {
 
		~( (1 << M(STR_SV_STNAME_WEST))  | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
 
		~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
 
		~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
 
		~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
 
	};
 

	
 
	free_names &= _direction_and_table[
 
		(TileX(tile) < TileX(t->xy)) +
 
		(TileY(tile) < TileY(t->xy)) * 2];
 

	
 
	tmp = free_names & ((1 << 1) | (1 << 2) | (1 << 3) | (1 << 4) | (1 << 6) | (1 << 7) | (1 << 12) | (1 << 26) | (1 << 27) | (1 << 28) | (1 << 29) | (1 << 30));
 
	found = (tmp == 0) ? M(STR_SV_STNAME_FALLBACK) : FindFirstBit(tmp);
 

	
 
done:
 
	st->string_id = found + STR_SV_STNAME;
 
	return (tmp == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME + FindFirstBit(tmp));
 
}
 
#undef M
 

	
 
@@ -524,22 +502,15 @@ void GetAcceptanceAroundTiles(AcceptedCa
 
	}
 
}
 

	
 
struct ottd_Rectangle {
 
	uint min_x;
 
	uint min_y;
 
	uint max_x;
 
	uint max_y;
 
};
 

	
 
static inline void MergePoint(ottd_Rectangle *rect, TileIndex tile)
 
static inline void MergePoint(Rect *rect, TileIndex tile)
 
{
 
	uint x = TileX(tile);
 
	uint y = TileY(tile);
 

	
 
	if (rect->min_x > x) rect->min_x = x;
 
	if (rect->min_y > y) rect->min_y = y;
 
	if (rect->max_x < x) rect->max_x = x;
 
	if (rect->max_y < y) rect->max_y = y;
 
	int x = TileX(tile);
 
	int y = TileY(tile);
 

	
 
	if (rect->left   > x) rect->left   = x;
 
	if (rect->bottom > y) rect->bottom = y;
 
	if (rect->right  < x) rect->right  = x;
 
	if (rect->top    < y) rect->top    = y;
 
}
 

	
 
/** Update the acceptance for a station.
 
@@ -551,11 +522,11 @@ static void UpdateStationAcceptance(Stat
 
	/* Don't update acceptance for a buoy */
 
	if (st->IsBuoy()) return;
 

	
 
	ottd_Rectangle rect;
 
	rect.min_x = MapSizeX();
 
	rect.min_y = MapSizeY();
 
	rect.max_x = 0;
 
	rect.max_y = 0;
 
	Rect rect;
 
	rect.left   = MapSizeX();
 
	rect.bottom = MapSizeY();
 
	rect.right  = 0;
 
	rect.top    = 0;
 

	
 
	/* old accepted goods types */
 
	uint old_acc = GetAcceptanceMask(st);
 
@@ -585,12 +556,12 @@ static void UpdateStationAcceptance(Stat
 

	
 
	/* And retrieve the acceptance. */
 
	AcceptedCargo accepts;
 
	if (rect.max_x >= rect.min_x) {
 
	if (rect.right >= rect.left) {
 
		GetAcceptanceAroundTiles(
 
			accepts,
 
			TileXY(rect.min_x, rect.min_y),
 
			rect.max_x - rect.min_x + 1,
 
			rect.max_y - rect.min_y + 1,
 
			TileXY(rect.left, rect.bottom),
 
			rect.right - rect.left   + 1,
 
			rect.top   - rect.bottom + 1,
 
			_patches.modified_catchment ? FindCatchmentRadius(st) : (uint)CA_UNMODIFIED
 
		);
 
	} else {
 
@@ -983,7 +954,7 @@ CommandCost CmdBuildRailroadStation(Tile
 
			st = new Station();
 

	
 
			st->town = ClosestTownFromTile(tile_org, UINT_MAX);
 
			GenerateStationName(st, tile_org, STATIONNAMING_RAIL);
 
			st->string_id = GenerateStationName(st, tile_org, STATIONNAMING_RAIL);
 

	
 
			if (IsValidPlayer(_current_player)) {
 
				SetBit(st->town->have_ratings, _current_player);
 
@@ -1407,7 +1378,7 @@ CommandCost CmdBuildRoadStop(TileIndex t
 
			st = new Station();
 

	
 
			st->town = ClosestTownFromTile(tile, UINT_MAX);
 
			GenerateStationName(st, tile, STATIONNAMING_ROAD);
 
			st->string_id = GenerateStationName(st, tile, STATIONNAMING_ROAD);
 

	
 
			if (IsValidPlayer(_current_player)) {
 
				SetBit(st->town->have_ratings, _current_player);
 
@@ -1715,7 +1686,7 @@ CommandCost CmdBuildAirport(TileIndex ti
 
			st = new Station();
 

	
 
			st->town = t;
 
			GenerateStationName(st, tile, !(afc->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_HELIPORT : STATIONNAMING_AIRPORT);
 
			st->string_id = GenerateStationName(st, tile, !(afc->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_HELIPORT : STATIONNAMING_AIRPORT);
 

	
 
			if (IsValidPlayer(_current_player)) {
 
				SetBit(st->town->have_ratings, _current_player);
 
@@ -1832,7 +1803,7 @@ CommandCost CmdBuildBuoy(TileIndex tile,
 
		Station *st = new Station();
 

	
 
		st->town = ClosestTownFromTile(tile, UINT_MAX);
 
		GenerateStationName(st, tile, STATIONNAMING_BUOY);
 
		st->string_id = GenerateStationName(st, tile, STATIONNAMING_BUOY);
 

	
 
		if (IsValidPlayer(_current_player)) {
 
			SetBit(st->town->have_ratings, _current_player);
 
@@ -1992,7 +1963,7 @@ CommandCost CmdBuildDock(TileIndex tile,
 
			st = new Station();
 

	
 
			st->town = ClosestTownFromTile(tile, UINT_MAX);
 
			GenerateStationName(st, tile, STATIONNAMING_DOCK);
 
			st->string_id = GenerateStationName(st, tile, STATIONNAMING_DOCK);
 

	
 
			if (IsValidPlayer(_current_player)) {
 
				SetBit(st->town->have_ratings, _current_player);
 
@@ -2479,8 +2450,8 @@ static void UpdateStationRating(Station 
 
			int rating = 0;
 

	
 
			{
 
				int b = ge->last_speed;
 
				if ((b -= 85) >= 0)
 
				int b = ge->last_speed - 85;
 
				if (b >= 0)
 
					rating += b >> 2;
 
			}
 

	
 
@@ -2833,7 +2804,7 @@ void BuildOilRig(TileIndex tile)
 
	st->town = ClosestTownFromTile(tile, UINT_MAX);
 
	st->sign.width_1 = 0;
 

	
 
	GenerateStationName(st, tile, STATIONNAMING_OILRIG);
 
	st->string_id = GenerateStationName(st, tile, STATIONNAMING_OILRIG);
 

	
 
	MakeOilrig(tile, st->index);
 

	
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