Changeset - r3861:b7d8d1e6571b
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peter1138 - 18 years ago 2006-05-17 07:16:49
peter1138@openttd.org
(svn r4895) - NewGRF: don't allocate memory for any sprite groups until it is actually needed.
1 file changed with 0 insertions and 1 deletions:
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newgrf_spritegroup.c
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@@ -65,7 +65,6 @@ SpriteGroup *AllocateSpriteGroup(void)
 
void InitializeSpriteGroupPool(void)
 
{
 
	CleanPool(&_spritegroup_pool);
 
	AddBlockToPool(&_spritegroup_pool);
 

	
 
	_spritegroup_count = 0;
 
}
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