Changeset - r8613:b8e206c7272d
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smatz - 17 years ago 2008-02-20 16:24:56
smatz@openttd.org
(svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them
1 file changed with 3 insertions and 1 deletions:
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src/openttd.cpp
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@@ -2364,7 +2364,9 @@ bool AfterLoadGame()
 

	
 
	if (CheckSavegameVersion(87)) {
 
		for (TileIndex t = 0; t < map_size; t++) {
 
			if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
 
			/* skip oil rigs at borders! */
 
			if ((IsTileType(t, MP_WATER) || IsBuoyTile(t)) &&
 
					(TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
 
				/* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
 
				 * This conversion has to be done before buoys with invalid owner are removed. */
 
				SetWaterClass(t, WATER_CLASS_SEA);
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