Changeset - r17228:b961e6e6a4b5
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master
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frosch - 13 years ago 2011-02-05 17:34:13
frosch@openttd.org
(svn r21978) -Codechange/Fix: Remove usage of Window::top and left from IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable.
1 file changed with 3 insertions and 3 deletions:
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src/console_gui.cpp
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@@ -193,12 +193,12 @@ struct IConsoleWindow : Window
 
	{
 
		const int right = this->width - 5;
 

	
 
		GfxFillRect(this->left, this->top, this->width, this->height - 1, 0);
 
		GfxFillRect(0, 0, this->width - 1, this->height - 1, 0);
 
		int ypos = this->height - this->line_height - ICON_LINE_SPACING;
 
		for (const IConsoleLine *print = IConsoleLine::Get(IConsoleWindow::scroll); print != NULL; print = print->previous) {
 
			SetDParamStr(0, print->buffer);
 
			ypos = DrawStringMultiLine(5, right, top, ypos, STR_JUST_RAW_STRING, print->colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - ICON_LINE_SPACING;
 
			if (ypos <= top) break;
 
			ypos = DrawStringMultiLine(5, right, 0, ypos, STR_JUST_RAW_STRING, print->colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - ICON_LINE_SPACING;
 
			if (ypos <= 0) break;
 
		}
 
		/* If the text is longer than the window, don't show the starting ']' */
 
		int delta = this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH;
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