Changeset - r13085:b99d7bea4dd2
[Not reviewed]
master
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alberth - 15 years ago 2009-09-20 21:09:27
alberth@openttd.org
(svn r17595) -Codechange: Tree build window uses pure nested widgets.
1 file changed with 30 insertions and 46 deletions:
0 comments (0 inline, 0 general)
src/tree_gui.cpp
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@@ -52,25 +52,35 @@ enum BuildTreesWidgets {
 
 */
 
class BuildTreesWindow : public Window
 
{
 
	uint16 base;
 
	uint16 count;
 
	uint tree_to_plant;
 
	uint16 base;        ///< Base tree number used for drawing the window.
 
	uint16 count;       ///< Number of different trees available.
 
	uint tree_to_plant; ///< Tree number to plant, \c UINT_MAX for a random tree.
 

	
 
public:
 
	BuildTreesWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
 
	BuildTreesWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
 
	{
 
		this->InitNested(desc, window_number);
 
		ResetObjectToPlace();
 
	}
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
 
	{
 
		if (widget != BTW_MANY_RANDOM) return;
 

	
 
		if (_game_mode != GM_EDITOR) {
 
			this->HideWidget(BTW_MANY_RANDOM);
 
			int offset = this->widget[BTW_MANY_RANDOM].bottom - this->widget[BTW_MANY_RANDOM].top;
 
			this->height -= offset;
 
			this->widget[BTW_BACKGROUND].bottom -= offset;
 
			size->width = 0;
 
			size->height = 0;
 
		}
 
		ResetObjectToPlace();
 
		this->FindWindowPlacementAndResize(desc);
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		this->OnInvalidateData(0);
 
		this->DrawWidgets();
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		static const PalSpriteID tree_sprites[] = {
 
			{ 0x655, PAL_NONE }, { 0x663, PAL_NONE }, { 0x678, PAL_NONE }, { 0x62B, PAL_NONE },
 
			{ 0x647, PAL_NONE }, { 0x639, PAL_NONE }, { 0x64E, PAL_NONE }, { 0x632, PAL_NONE },
 
@@ -84,21 +94,10 @@ public:
 
			{ 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED }
 
		};
 

	
 
		this->DrawWidgets();
 

	
 
		int i = this->base = _tree_base_by_landscape[_settings_game.game_creation.landscape];
 
		int count = this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
 
		if (widget < BTW_TYPE_11 || widget > BTW_TYPE_34 || widget - BTW_TYPE_11 >= this->count) return;
 

	
 
		int x = 18;
 
		int y = 54;
 
		do {
 
			DrawSprite(tree_sprites[i].sprite, tree_sprites[i].pal, x, y);
 
			x += 35;
 
			if (!(++i & 3)) {
 
				x -= 35 * 4;
 
				y += 47;
 
			}
 
		} while (--count);
 
		int i = this->base + widget - BTW_TYPE_11;
 
		DrawSprite(tree_sprites[i].sprite, tree_sprites[i].pal, (r.left + r.right) / 2, r.bottom - 7);
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
@@ -149,6 +148,12 @@ public:
 
		}
 
	}
 

	
 
	virtual void OnInvalidateData(int data = 0)
 
	{
 
		this->base  = _tree_base_by_landscape[_settings_game.game_creation.landscape];
 
		this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
 
	}
 

	
 
	virtual void OnTimeout()
 
	{
 
		this->RaiseWidget(BTW_MANY_RANDOM);
 
@@ -161,27 +166,6 @@ public:
 
	}
 
};
 

	
 
static const Widget _build_trees_widgets[] = {
 
{   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_DARK_GREEN,   0,    10,     0,    13, STR_BLACK_CROSS,               STR_TOOLTIP_CLOSE_WINDOW},           // BTW_CLOSE
 
{    WWT_CAPTION,   RESIZE_NONE,  COLOUR_DARK_GREEN,  11,   142,     0,    13, STR_PLANT_TREE_CAPTION,        STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // BTW_CAPTION
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_DARK_GREEN,   0,   142,    14,   183, 0x0,                           STR_NULL},                           // BTW_BACKGROUND
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,         2,    35,    16,    61, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_11
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,        37,    70,    16,    61, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_12
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,        72,   105,    16,    61, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_13
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,       107,   140,    16,    61, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_14
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,         2,    35,    63,   108, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_21
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,        37,    70,    63,   108, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_22
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,        72,   105,    63,   108, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_23
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,       107,   140,    63,   108, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_24
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,         2,    35,   110,   155, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_31
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,        37,    70,   110,   155, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_32
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,        72,   105,   110,   155, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_33
 
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,       107,   140,   110,   155, 0x0,                           STR_PLANT_TREE_TOOLTIP},             // BTW_TYPE_34
 
{    WWT_TEXTBTN,   RESIZE_NONE,  COLOUR_GREY,         2,   140,   157,   168, STR_TREES_RANDOM_TYPE,         STR_TREES_RANDOM_TYPE_TOOLTIP},          // BTW_TYPE_RANDOM
 
{    WWT_TEXTBTN,   RESIZE_NONE,  COLOUR_GREY,         2,   140,   170,   181, STR_TREES_RANDOM_TREES_BUTTON, STR_TREES_RANDOM_TREES_TOOLTIP},     // BTW_MANY_RANDOM
 
{    WIDGETS_END},
 
};
 

	
 
static const NWidgetPart _nested_build_trees_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, BTW_CLOSE),
 
@@ -248,7 +232,7 @@ static const WindowDesc _build_trees_des
 
	WDP_AUTO, WDP_AUTO, 143, 184, 143, 184,
 
	WC_BUILD_TREES, WC_NONE,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION,
 
	_build_trees_widgets, _nested_build_trees_widgets, lengthof(_nested_build_trees_widgets)
 
	NULL, _nested_build_trees_widgets, lengthof(_nested_build_trees_widgets)
 
);
 

	
 
void ShowBuildTreesToolbar()
0 comments (0 inline, 0 general)