@@ -961,6 +961,10 @@ public:
case IDW_INDUSTRY_LIST: {
int n = 0;
int y = r.top + WD_FRAMERECT_TOP;
if (this->industries.Length() == 0) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE);
break;
}
for (uint i = this->vscroll.GetPosition(); i < this->industries.Length(); i++) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, this->GetIndustryString(this->industries[i]));
@@ -994,7 +998,7 @@ public:
Dimension d = {0, 0};
Dimension d = GetStringBoundingBox(STR_INDUSTRY_DIRECTORY_NONE);
for (uint i = 0; i < this->industries.Length(); i++) {
d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i])));
@@ -2356,6 +2356,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
STR_TOWN_DIRECTORY_NONE :{ORANGE}- None -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to centre view on town. Ctrl+Click opens a new viewport on town location
STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
@@ -2544,6 +2545,7 @@ STR_BUY_COMPANY_MESSAGE
# Industry directory
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None -
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
@@ -635,6 +635,11 @@ public:
case TDW_CENTERTOWN: {
if (this->towns.Length() == 0) { // No towns available.
DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
/* At least one town available. */
for (uint i = this->vscroll.GetPosition(); i < this->towns.Length(); i++) {
const Town *t = this->towns[i];
@@ -663,7 +668,7 @@ public:
Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
for (uint i = 0; i < this->towns.Length(); i++) {
Status change: