@@ -101,6 +101,9 @@ static TileIndex CalcClosestStationTile(
{
const Station* st = GetStation(station);
/* If the rail station is (temporarily) not present, use the station sign to drive near the station */
if (!IsValidTile(st->train_tile)) return st->xy;
uint minx = TileX(st->train_tile); // topmost corner of station
uint miny = TileY(st->train_tile);
uint maxx = minx + st->trainst_w - 1; // lowermost corner of station
@@ -119,6 +119,9 @@ protected:
uint x = TileX(st->train_tile) + st->trainst_w / 2;
uint y = TileY(st->train_tile) + st->trainst_h / 2;
// return the tile of our target coordinates
Status change: