@@ -1447,8 +1447,8 @@ void Window::FindWindowPlacementAndResiz
ResizeWindow(this, enlarge_x, enlarge_y);
/* ResizeWindow() calls this->OnResize(). */
} else {
/* Always call OnResize; that way the scrollbars and matrices get initialized. */
this->OnResize();
/* Schedule OnResize; that way the scrollbars and matrices get initialized. */
this->ScheduleResize();
}
int nx = this->left;
@@ -2050,8 +2050,8 @@ void ResizeWindow(Window *w, int delta_x
EnsureVisibleCaption(w, w->left, w->top);
/* Always call OnResize to make sure everything is initialised correctly if it needs to be. */
w->OnResize();
/* Schedule OnResize to make sure everything is initialised correctly if it needs to be. */
w->ScheduleResize();
w->SetDirty();
@@ -3054,6 +3054,7 @@ void UpdateWindows()
/* Process invalidations before anything else. */
for (Window *w : Window::Iterate()) {
w->ProcessScheduledResize();
w->ProcessScheduledInvalidations();
w->ProcessHighlightedInvalidations();
@@ -3112,6 +3113,26 @@ void SetWindowClassesDirty(WindowClass c
/**
* Mark this window as resized and in need of OnResize() event.
*/
void Window::ScheduleResize()
{
this->scheduled_resize = true;
* Process scheduled OnResize() event.
void Window::ProcessScheduledResize()
/* Sometimes OnResize() resizes the window again, in which case we can reprocess immediately. */
while (this->scheduled_resize) {
this->scheduled_resize = false;
* Mark this window's data as invalid (in need of re-computing)
* @param data The data to invalidate with
* @param gui_scope Whether the function is called from GUI scope.
@@ -274,6 +274,7 @@ protected:
virtual void FindWindowPlacementAndResize(int def_width, int def_height);
std::vector<int> scheduled_invalidation_data; ///< Data of scheduled OnInvalidateData() calls.
bool scheduled_resize; ///< Set if window has been resized.
/* Protected to prevent deletion anywhere outside Window::DeleteClosedWindows(). */
virtual ~Window();
@@ -559,6 +560,8 @@ public:
void SetShaded(bool make_shaded);
void ScheduleResize();
void ProcessScheduledResize();
void InvalidateData(int data = 0, bool gui_scope = true);
void ProcessScheduledInvalidations();
void ProcessHighlightedInvalidations();
Status change: