Changeset - r28130:c0bbde1647e5
[Not reviewed]
master
0 5 0
Peter Nelson - 6 months ago 2023-11-10 12:25:56
peter1138@openttd.org
Change: Move baseset missing/corrupted files label to list item. (#11455)

This allows any baseset error to be displayed in the drop down list so it is more easily visible, and avoids wasted space in the layout.
5 files changed with 24 insertions and 48 deletions:
0 comments (0 inline, 0 general)
src/base_media_base.h
Show inline comments
 
@@ -122,6 +122,21 @@ struct BaseSet {
 
	}
 

	
 
	/**
 
	 * Get string to use when listing this set in the settings window.
 
	 * If there are no invalid files, then this is just the set name,
 
	 * otherwise a string is formatted including the number of invalid files.
 
	 * @return the string to display.
 
	 */
 
	std::string GetListLabel() const
 
	{
 
		if (this->GetNumInvalid() == 0) return this->name;
 

	
 
		SetDParamStr(0, this->name);
 
		SetDParam(1, this->GetNumInvalid());
 
		return GetString(STR_BASESET_STATUS);
 
	}
 

	
 
	/**
 
	 * Calculate and check the MD5 hash of the supplied file.
 
	 * @param file The file get the hash of.
 
	 * @param subdir The sub directory to get the files from.
src/lang/english.txt
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@@ -1080,7 +1080,6 @@ STR_GAME_OPTIONS_REFRESH_RATE_WARNING   
 

	
 
STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Base graphics set
 
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Select the base graphics set to use (cannot be changed in-game, only from the main menu)
 
STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} missing/corrupted file{P "" s}
 
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base graphics set
 

	
 
STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Base sounds set
 
@@ -1089,9 +1088,10 @@ STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TO
 

	
 
STR_GAME_OPTIONS_BASE_MUSIC                                     :{BLACK}Base music set
 
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP                             :{BLACK}Select the base music set to use
 
STR_GAME_OPTIONS_BASE_MUSIC_STATUS                              :{RED}{NUM} corrupted file{P "" s}
 
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP                 :{BLACK}Additional information about the base music set
 

	
 
STR_BASESET_STATUS                                              :{RAW_STRING} {RED}({NUM} missing/corrupted file{P "" s})
 

	
 
STR_ERROR_RESOLUTION_LIST_FAILED                                :{WHITE}Failed to retrieve a list of supported resolutions
 
STR_ERROR_FULLSCREEN_FAILED                                     :{WHITE}Fullscreen mode failed
 

	
src/settings_gui.cpp
Show inline comments
 
@@ -327,11 +327,9 @@ struct GameOptionsWindow : Window {
 
				break;
 
			}
 
			case WID_GO_LANG_DROPDOWN:         SetDParamStr(0, _current_language->own_name); break;
 
			case WID_GO_BASE_GRF_DROPDOWN:     SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
 
			case WID_GO_BASE_GRF_STATUS:       SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
 
			case WID_GO_BASE_SFX_DROPDOWN:     SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
 
			case WID_GO_BASE_MUSIC_DROPDOWN:   SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
 
			case WID_GO_BASE_MUSIC_STATUS:     SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
 
			case WID_GO_BASE_GRF_DROPDOWN:     SetDParamStr(0, BaseGraphics::GetUsedSet()->GetListLabel()); break;
 
			case WID_GO_BASE_SFX_DROPDOWN:     SetDParamStr(0, BaseSounds::GetUsedSet()->GetListLabel()); break;
 
			case WID_GO_BASE_MUSIC_DROPDOWN:   SetDParamStr(0, BaseMusic::GetUsedSet()->GetListLabel()); break;
 
			case WID_GO_REFRESH_RATE_DROPDOWN: SetDParam(0, _settings_client.gui.refresh_rate); break;
 
			case WID_GO_RESOLUTION_DROPDOWN: {
 
				auto current_resolution = GetCurrentResolutionIndex();
 
@@ -436,28 +434,6 @@ struct GameOptionsWindow : Window {
 
	void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
 
	{
 
		switch (widget) {
 
			case WID_GO_BASE_GRF_STATUS:
 
				/* Find the biggest description for the default size. */
 
				for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
 
					uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
 
					if (invalid_files == 0) continue;
 

	
 
					SetDParam(0, invalid_files);
 
					*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
 
				}
 
				break;
 

	
 
			case WID_GO_BASE_MUSIC_STATUS:
 
				/* Find the biggest description for the default size. */
 
				for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
 
					uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
 
					if (invalid_files == 0) continue;
 

	
 
					SetDParam(0, invalid_files);
 
					*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
 
				}
 
				break;
 

	
 
			case WID_GO_TEXT_SFX_VOLUME:
 
			case WID_GO_TEXT_MUSIC_VOLUME: {
 
				Dimension d = maxdim(GetStringBoundingBox(STR_GAME_OPTIONS_SFX_VOLUME), GetStringBoundingBox(STR_GAME_OPTIONS_MUSIC_VOLUME));
 
@@ -751,9 +727,6 @@ struct GameOptionsWindow : Window {
 
		this->SetWidgetDisabledState(WID_GO_BASE_GRF_DROPDOWN, _game_mode != GM_MENU);
 
		this->SetWidgetDisabledState(WID_GO_BASE_SFX_DROPDOWN, _game_mode != GM_MENU);
 

	
 
		bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
 
		this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
 

	
 
		this->SetWidgetDisabledState(WID_GO_BASE_GRF_PARAMETERS, BaseGraphics::GetUsedSet() == nullptr || !BaseGraphics::GetUsedSet()->IsConfigurable());
 

	
 
		for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {
 
@@ -761,9 +734,6 @@ struct GameOptionsWindow : Window {
 
			this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == nullptr || !BaseSounds::GetUsedSet()->GetTextfile(tft).has_value());
 
			this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == nullptr || !BaseMusic::GetUsedSet()->GetTextfile(tft).has_value());
 
		}
 

	
 
		missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
 
		this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
 
	}
 
};
 

	
 
@@ -865,8 +835,7 @@ static const NWidgetPart _nested_game_op
 

	
 
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL),
 
					NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
 
						NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
 
						NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(100, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
 
						NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP), SetFill(1, 0),
 
						NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_PARAMETERS), SetDataTip(STR_NEWGRF_SETTINGS_SET_PARAMETERS, STR_NULL),
 
					EndContainer(),
 
					NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(200, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
 
@@ -894,10 +863,7 @@ static const NWidgetPart _nested_game_op
 
				EndContainer(),
 

	
 
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL),
 
					NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
 
						NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
 
						NWidget(NWID_SPACER), SetMinimalSize(100, 12), SetFill(1, 0),
 
					EndContainer(),
 
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP), SetFill(1, 0),
 
					NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(200, 0), SetMinimalTextLines(1, 0), SetDataTip(STR_NULL, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
 
					NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
 
						NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
 
@@ -907,10 +873,7 @@ static const NWidgetPart _nested_game_op
 
				EndContainer(),
 

	
 
				NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL),
 
					NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
 
						NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
 
						NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(100, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
 
					EndContainer(),
 
					NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP), SetFill(1, 0),
 
					NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 7),
 
						NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(200, 0), SetMinimalTextLines(1, 0), SetDataTip(STR_NULL, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
 
						NWidget(NWID_VERTICAL), SetPIP(0, 0, 0),
src/settings_gui.h
Show inline comments
 
@@ -29,7 +29,7 @@ DropDownList BuildSetDropDownList(int *s
 
	*selected_index = T::GetIndexOfUsedSet();
 
	DropDownList list;
 
	for (int i = 0; i < n; i++) {
 
		list.push_back(std::make_unique<DropDownListStringItem>(T::GetSet(i)->name, i, false));
 
		list.push_back(std::make_unique<DropDownListStringItem>(T::GetSet(i)->GetListLabel(), i, false));
 
	}
 
	return list;
 
}
src/widgets/settings_widget.h
Show inline comments
 
@@ -27,7 +27,6 @@ enum GameOptionsWidgets {
 
	WID_GO_GUI_SCALE_BEVEL_BUTTON, ///< Toggle for chunky bevels.
 
	WID_GO_BASE_GRF_DROPDOWN,      ///< Use to select a base GRF.
 
	WID_GO_BASE_GRF_PARAMETERS,    ///< Base GRF parameters.
 
	WID_GO_BASE_GRF_STATUS,        ///< Info about missing files etc.
 
	WID_GO_BASE_GRF_TEXTFILE,      ///< Open base GRF readme, changelog (+1) or license (+2).
 
	WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_CONTENT_END,     ///< Description of selected base GRF.
 
	WID_GO_BASE_SFX_DROPDOWN,      ///< Use to select a base SFX.
 
@@ -39,7 +38,6 @@ enum GameOptionsWidgets {
 
	WID_GO_TEXT_MUSIC_VOLUME,      ///< Music volume label.
 
	WID_GO_BASE_MUSIC_VOLUME,      ///< Change music volume.
 
	WID_GO_BASE_MUSIC_JUKEBOX,     ///< Open the jukebox.
 
	WID_GO_BASE_MUSIC_STATUS,      ///< Info about corrupted files etc.
 
	WID_GO_BASE_MUSIC_TEXTFILE,    ///< Open base music readme, changelog (+1) or license (+2).
 
	WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base music set.
 
	WID_GO_VIDEO_ACCEL_BUTTON,     ///< Toggle for video acceleration.
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