Changeset - r22716:c0f09e528ee1
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master
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frosch - 6 years ago 2017-12-10 13:48:06
frosch@openttd.org
(svn r27937) -Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end.
1 file changed with 4 insertions and 3 deletions:
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src/depot_gui.cpp
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@@ -384,11 +384,11 @@ struct DepotWindow : Window {
 
			int image_left  = rtl ? r.left  + this->count_width  : r.left  + this->header_width;
 
			int image_right = rtl ? r.right - this->header_width : r.right - this->count_width;
 
			if (rtl) {
 
				for (int x = image_right - w; x > image_left; x -= w) {
 
				for (int x = image_right - w; x >= image_left; x -= w) {
 
					GfxDrawLine(x, r.top, x, r.bottom, col, 1, 3);
 
				}
 
			} else {
 
				for (int x = image_left + w; x < image_right; x += w) {
 
				for (int x = image_left + w; x <= image_right; x += w) {
 
					GfxDrawLine(x, r.top, x, r.bottom, col, 1, 3);
 
				}
 
			}
 
@@ -734,7 +734,8 @@ struct DepotWindow : Window {
 
			}
 
			/* Always have 1 empty row, so people can change the setting of the train */
 
			this->vscroll->SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1);
 
			this->hscroll->SetCount(max_width);
 
			/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
 
			this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
 
		} else {
 
			this->vscroll->SetCount(CeilDiv(this->vehicle_list.Length(), this->num_columns));
 
		}
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