@@ -728,6 +728,7 @@ struct GameOptionsWindow : Window {
this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON);
#ifndef __APPLE__
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_hw_accel && _video_vsync);
this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
#endif
@@ -968,7 +969,7 @@ struct GameOptionsWindow : Window {
this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync);
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
Status change: