@@ -862,7 +862,7 @@ static void GfxInitSpriteCache()
try {
/* Try to allocate 50% more to make sure we do not allocate almost all available. */
_spritecache_ptr = reinterpret_cast<MemBlock *>(new byte[_allocated_sprite_cache_size + _allocated_sprite_cache_size / 2]);
} catch (std::bad_alloc &oom) {
} catch (std::bad_alloc &) {
_spritecache_ptr = NULL;
}
Status change: