@@ -284,13 +284,13 @@ void GenerateWorld(GenerateWorldMode mod
/* Set the date before loading sprites as some newgrfs check it */
SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
InitializeGame(_gw.size_x, _gw.size_y, false);
PrepareGenerateWorldProgress();
/* Load the right landscape stuff */
GfxLoadSprites();
LoadStringWidthTable();
/* Re-init the windowing system */
ResetWindowSystem();
@@ -649,6 +649,10 @@ int ttd_main(int argc, char *argv[])
InitializeGUI();
IConsoleCmdExec("exec scripts/autoexec.scr 0");
/* Initialise the sprite/string tables. */
GenerateWorld(GW_EMPTY, 64, 64); // Make the viewport initialization happy
WaitTillGeneratedWorld();
Status change: