Changeset - r3917:c38cf16d92f3
[Not reviewed]
master
0 2 0
miham - 18 years ago 2006-05-30 13:45:53
miham@openttd.org
(svn r5036) WebTranslator2 update to 2006-05-30 15:45:43
american - 129 changed by WhiteRabbit (129)
czech - 3 changed by Hadez (3)
2 files changed with 132 insertions and 132 deletions:
0 comments (0 inline, 0 general)
lang/american.txt
Show inline comments
 
##name American
 
##ownname English (US)
 
##isocode en_US
 
##plural 0
 

	
 
##id 0x0000
 
STR_NULL                                                        :
 
STR_0001_OFF_EDGE_OF_MAP                                        :{WHITE}Off edge of map
 
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP                               :{WHITE}Too close to edge of map
 
STR_0003_NOT_ENOUGH_CASH_REQUIRES                               :{WHITE}Not enough cash - requires {CURRENCY}
 
STR_0004                                                        :{WHITE}{CURRENCY64}
 
STR_0005                                                        :{RED}{CURRENCY64}
 
STR_EMPTY                                                       :
 
STR_0007_FLAT_LAND_REQUIRED                                     :{WHITE}Flat land required
 
STR_0008_WAITING                                                :{BLACK}Waiting: {WHITE}{STRING}
 
STR_0009                                                        :{WHITE}{STRING1}
 
STR_000A_EN_ROUTE_FROM                                          :{WHITE}{STRING1}{YELLOW}  (en-route from
 
STR_0009                                                        :{WHITE}{STRING}
 
STR_000A_EN_ROUTE_FROM                                          :{WHITE}{STRING}{YELLOW}  (en-route from
 
STR_000B                                                        :{YELLOW}{STATION})
 
STR_000C_ACCEPTS                                                :{BLACK}Accepts: {WHITE}
 
STR_000D_ACCEPTS                                                :{BLACK}Accepts: {GOLD}
 
STR_000E                                                        :
 
STR_000F_PASSENGERS                                             :Passengers
 
STR_0010_COAL                                                   :Coal
 
STR_0011_MAIL                                                   :Mail
 
STR_0012_OIL                                                    :Oil
 
STR_0013_LIVESTOCK                                              :Livestock
 
STR_0014_GOODS                                                  :Goods
 
STR_0015_GRAIN                                                  :Grain
 
STR_0016_WOOD                                                   :Wood
 
STR_0017_IRON_ORE                                               :Iron Ore
 
STR_0018_STEEL                                                  :Steel
 
STR_0019_VALUABLES                                              :Valuables
 
STR_001A_COPPER_ORE                                             :Copper Ore
 
STR_001B_MAIZE                                                  :Maize
 
STR_001C_FRUIT                                                  :Fruit
 
STR_001D_DIAMONDS                                               :Diamonds
 
STR_001E_FOOD                                                   :Food
 
STR_001F_PAPER                                                  :Paper
 
STR_0020_GOLD                                                   :Gold
 
STR_0021_WATER                                                  :Water
 
STR_0022_WHEAT                                                  :Wheat
 
STR_0023_RUBBER                                                 :Rubber
 
STR_0024_SUGAR                                                  :Sugar
 
STR_0025_TOYS                                                   :Toys
 
STR_0026_CANDY                                                  :Candy
 
STR_0027_COLA                                                   :Cola
 
STR_0028_COTTON_CANDY                                           :Cotton Candy
 
STR_0029_BUBBLES                                                :Bubbles
 
STR_002A_TOFFEE                                                 :Toffee
 
STR_002B_BATTERIES                                              :Batteries
 
STR_002C_PLASTIC                                                :Plastic
 
STR_002D_FIZZY_DRINKS                                           :Fizzy Drinks
 
STR_002E                                                        :
 
STR_002F_PASSENGER                                              :Passenger
 
STR_0030_COAL                                                   :Coal
 
STR_0031_MAIL                                                   :Mail
 
STR_0032_OIL                                                    :Oil
 
STR_0033_LIVESTOCK                                              :Livestock
 
STR_0034_GOODS                                                  :Goods
 
STR_0035_GRAIN                                                  :Grain
 
STR_0036_WOOD                                                   :Wood
 
STR_0037_IRON_ORE                                               :Iron Ore
 
STR_0038_STEEL                                                  :Steel
 
STR_0039_VALUABLES                                              :Valuables
 
STR_003A_COPPER_ORE                                             :Copper Ore
 
STR_003B_MAIZE                                                  :Maize
 
STR_003C_FRUIT                                                  :Fruit
 
STR_003D_DIAMOND                                                :Diamond
 
STR_003E_FOOD                                                   :Food
 
STR_003F_PAPER                                                  :Paper
 
STR_0040_GOLD                                                   :Gold
 
STR_0041_WATER                                                  :Water
 
STR_0042_WHEAT                                                  :Wheat
 
STR_0043_RUBBER                                                 :Rubber
 
STR_0044_SUGAR                                                  :Sugar
 
STR_0045_TOY                                                    :Toy
 
STR_0046_CANDY                                                  :Candy
 
STR_0047_COLA                                                   :Cola
 
STR_0048_COTTON_CANDY                                           :Cotton Candy
 
STR_0049_BUBBLE                                                 :Bubble
 
STR_004A_TOFFEE                                                 :Toffee
 
STR_004B_BATTERY                                                :Battery
 
STR_004C_PLASTIC                                                :Plastic
 
STR_004D_FIZZY_DRINK                                            :Fizzy Drink
 
STR_QUANTITY_NOTHING                                            :
 
STR_QUANTITY_PASSENGERS                                         :{COMMA} passenger{P "" s}
 
STR_QUANTITY_COAL                                               :{WEIGHT} of coal
 
STR_QUANTITY_MAIL                                               :{COMMA} bag{P "" s} of mail
 
STR_QUANTITY_OIL                                                :{VOLUME} of oil
 
STR_QUANTITY_LIVESTOCK                                          :{COMMA} item{P "" s} of livestock
 
STR_QUANTITY_GOODS                                              :{COMMA} crate{P "" s} of goods
 
STR_QUANTITY_GRAIN                                              :{WEIGHT} of grain
 
STR_QUANTITY_WOOD                                               :{WEIGHT} of wood
 
STR_QUANTITY_IRON_ORE                                           :{WEIGHT} of iron ore
 
STR_QUANTITY_STEEL                                              :{WEIGHT} of steel
 
STR_QUANTITY_VALUABLES                                          :{COMMA} bag{P "" s} of valuables
 
STR_QUANTITY_COPPER_ORE                                         :{WEIGHT} of copper ore
 
STR_QUANTITY_MAIZE                                              :{WEIGHT} of maize
 
STR_QUANTITY_FRUIT                                              :{WEIGHT} of fruit
 
STR_QUANTITY_DIAMONDS                                           :{COMMA} bag{P "" s} of diamonds
 
STR_QUANTITY_FOOD                                               :{WEIGHT} of food
 
STR_QUANTITY_PAPER                                              :{WEIGHT} of paper
 
STR_QUANTITY_GOLD                                               :{COMMA} bag{P "" s} of gold
 
STR_QUANTITY_WATER                                              :{VOLUME} of water
 
STR_QUANTITY_WHEAT                                              :{WEIGHT} of wheat
 
STR_QUANTITY_RUBBER                                             :{VOLUME} of rubber
 
STR_QUANTITY_SUGAR                                              :{WEIGHT} of sugar
 
STR_QUANTITY_TOYS                                               :{COMMA} toy{P "" s}
 
STR_QUANTITY_SWEETS                                             :{COMMA} bag{P "" s} of candy
 
STR_QUANTITY_COLA                                               :{VOLUME} of cola
 
STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT} of cotton candy
 
STR_QUANTITY_BUBBLES                                            :{COMMA} bubble{P "" s}
 
STR_QUANTITY_TOFFEE                                             :{WEIGHT} of toffee
 
STR_QUANTITY_BATTERIES                                          :{COMMA} batter{P y ies}
 
STR_QUANTITY_PLASTIC                                            :{VOLUME} of plastic
 
STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA} fizzy drink{P "" s}
 
STR_ABBREV_NOTHING                                              :
 
STR_ABBREV_PASSENGERS                                           :{TINYFONT}PS
 
STR_ABBREV_COAL                                                 :{TINYFONT}CL
 
STR_ABBREV_MAIL                                                 :{TINYFONT}ML
 
STR_ABBREV_OIL                                                  :{TINYFONT}OL
 
STR_ABBREV_LIVESTOCK                                            :{TINYFONT}LV
 
STR_ABBREV_GOODS                                                :{TINYFONT}GD
 
STR_ABBREV_GRAIN                                                :{TINYFONT}GR
 
STR_ABBREV_WOOD                                                 :{TINYFONT}WD
 
STR_ABBREV_IRON_ORE                                             :{TINYFONT}OR
 
STR_ABBREV_STEEL                                                :{TINYFONT}ST
 
STR_ABBREV_VALUABLES                                            :{TINYFONT}VL
 
STR_ABBREV_COPPER_ORE                                           :{TINYFONT}CO
 
STR_ABBREV_MAIZE                                                :{TINYFONT}MZ
 
STR_ABBREV_FRUIT                                                :{TINYFONT}FT
 
STR_ABBREV_DIAMONDS                                             :{TINYFONT}DM
 
STR_ABBREV_FOOD                                                 :{TINYFONT}FD
 
STR_ABBREV_PAPER                                                :{TINYFONT}PR
 
STR_ABBREV_GOLD                                                 :{TINYFONT}GD
 
STR_ABBREV_WATER                                                :{TINYFONT}WR
 
STR_ABBREV_WHEAT                                                :{TINYFONT}WH
 
STR_ABBREV_RUBBER                                               :{TINYFONT}RB
 
STR_ABBREV_SUGAR                                                :{TINYFONT}SG
 
STR_ABBREV_TOYS                                                 :{TINYFONT}TY
 
STR_ABBREV_SWEETS                                               :{TINYFONT}SW
 
STR_ABBREV_COLA                                                 :{TINYFONT}CL
 
STR_ABBREV_CANDYFLOSS                                           :{TINYFONT}CF
 
STR_ABBREV_BUBBLES                                              :{TINYFONT}BU
 
STR_ABBREV_TOFFEE                                               :{TINYFONT}TF
 
STR_ABBREV_BATTERIES                                            :{TINYFONT}BA
 
STR_ABBREV_PLASTIC                                              :{TINYFONT}PL
 
STR_ABBREV_FIZZY_DRINKS                                         :{TINYFONT}FZ
 
STR_00AE                                                        :{WHITE}{DATE_SHORT}
 
STR_00AF                                                        :{WHITE}{DATE_LONG}
 
STR_00B0_MAP                                                    :{WHITE}Map - {STRING}
 
STR_00B1_GAME_OPTIONS                                           :{WHITE}Game Options
 
STR_00B2_MESSAGE                                                :{YELLOW}Message
 
STR_00B3_MESSAGE_FROM                                           :{YELLOW}Message from {STRING1}
 
STR_00B3_MESSAGE_FROM                                           :{YELLOW}Message from {STRING}
 
STR_00B4_CAN_T_DO_THIS                                          :{WHITE}Can't do this....
 
STR_00B5_CAN_T_CLEAR_THIS_AREA                                  :{WHITE}Can't clear this area....
 
STR_00B6_ORIGINAL_COPYRIGHT                                     :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
 
STR_00B7_VERSION                                                :{BLACK}OpenTTD version {REV}
 
STR_00BA_COPYRIGHT_OPENTTD                                      :{BLACK}OpenTTD {COPYRIGHT}2002-2006 The OpenTTD team
 
STR_TRANSLATED_BY                                               :{BLACK}  Translator(s) -
 

	
 
STR_00C5                                                        :{BLACK}{CROSS}
 
STR_00C6                                                        :{SILVER}{CROSS}
 
STR_00C7_QUIT                                                   :{WHITE}Quit
 
STR_00C8_YES                                                    :{BLACK}Yes
 
STR_00C9_NO                                                     :{BLACK}No
 
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to abandon this game and return to {STRING}?
 
STR_00CB_1                                                      :{BLACK}1
 
STR_00CC_2                                                      :{BLACK}2
 
STR_00CD_3                                                      :{BLACK}3
 
STR_00CE_4                                                      :{BLACK}4
 
STR_00CF_5                                                      :{BLACK}5
 
STR_00D0_NOTHING                                                :Nothing
 
STR_00D1_DARK_BLUE                                              :Dark Blue
 
STR_00D2_PALE_GREEN                                             :Pale Green
 
STR_00D3_PINK                                                   :Pink
 
STR_00D4_YELLOW                                                 :Yellow
 
STR_00D5_RED                                                    :Red
 
STR_00D6_LIGHT_BLUE                                             :Light Blue
 
STR_00D7_GREEN                                                  :Green
 
STR_00D8_DARK_GREEN                                             :Dark Green
 
STR_00D9_BLUE                                                   :Blue
 
STR_00DA_CREAM                                                  :Cream
 
STR_00DB_MAUVE                                                  :Mauve
 
STR_00DC_PURPLE                                                 :Purple
 
STR_00DD_ORANGE                                                 :Orange
 
STR_00DE_BROWN                                                  :Brown
 
STR_00DF_GREY                                                   :Gray
 
STR_00E0_WHITE                                                  :White
 
STR_00E1_TOO_MANY_VEHICLES_IN_GAME                              :{WHITE}Too many vehicles in game
 
STR_00E2                                                        :{BLACK}{COMMA}
 
STR_00E3                                                        :{RED}{COMMA}
 
STR_00E4_LOCATION                                               :{BLACK}Location
 
STR_00E5_CONTOURS                                               :Contours
 
STR_00E6_VEHICLES                                               :Vehicles
 
STR_00E7_INDUSTRIES                                             :Industries
 
STR_00E8_ROUTES                                                 :Routes
 
STR_00E9_VEGETATION                                             :Vegetation
 
STR_00EA_OWNERS                                                 :Owners
 
STR_00EB_ROADS                                                  :{BLACK}{TINYFONT}Roads
 
STR_00EC_RAILROADS                                              :{BLACK}{TINYFONT}Railroads
 
STR_00ED_STATIONS_AIRPORTS_DOCKS                                :{BLACK}{TINYFONT}Stations/Airports/Docks
 
STR_00EE_BUILDINGS_INDUSTRIES                                   :{BLACK}{TINYFONT}Buildings/Industries
 
STR_00EF_VEHICLES                                               :{BLACK}{TINYFONT}Vehicles
 
STR_00F0_100M                                                   :{BLACK}{TINYFONT}100m
 
STR_00F1_200M                                                   :{BLACK}{TINYFONT}200m
 
STR_00F2_300M                                                   :{BLACK}{TINYFONT}300m
 
STR_00F3_400M                                                   :{BLACK}{TINYFONT}400m
 
STR_00F4_500M                                                   :{BLACK}{TINYFONT}500m
 
STR_00F5_TRAINS                                                 :{BLACK}{TINYFONT}Trains
 
STR_00F6_ROAD_VEHICLES                                          :{BLACK}{TINYFONT}Road Vehicles
 
STR_00F7_SHIPS                                                  :{BLACK}{TINYFONT}Ships
 
STR_00F8_AIRCRAFT                                               :{BLACK}{TINYFONT}Aircraft
 
STR_00F9_TRANSPORT_ROUTES                                       :{BLACK}{TINYFONT}Transport Routes
 
STR_00FA_COAL_MINE                                              :{BLACK}{TINYFONT}Coal Mine
 
STR_00FB_POWER_STATION                                          :{BLACK}{TINYFONT}Power Station
 
STR_00FC_FOREST                                                 :{BLACK}{TINYFONT}Forest
 
STR_00FD_SAWMILL                                                :{BLACK}{TINYFONT}Sawmill
 
STR_00FE_OIL_REFINERY                                           :{BLACK}{TINYFONT}Oil Refinery
 
STR_00FF_FARM                                                   :{BLACK}{TINYFONT}Farm
 
STR_0100_FACTORY                                                :{BLACK}{TINYFONT}Factory
 
STR_0101_PRINTING_WORKS                                         :{BLACK}{TINYFONT}Printing Works
 
STR_0102_OIL_WELLS                                              :{BLACK}{TINYFONT}Oil Wells
 
STR_0103_IRON_ORE_MINE                                          :{BLACK}{TINYFONT}Iron Ore Mine
 
STR_0104_STEEL_MILL                                             :{BLACK}{TINYFONT}Steel Mill
 
STR_0105_BANK                                                   :{BLACK}{TINYFONT}Bank
 
STR_0106_PAPER_MILL                                             :{BLACK}{TINYFONT}Paper Mill
 
STR_0107_GOLD_MINE                                              :{BLACK}{TINYFONT}Gold Mine
 
STR_0108_FOOD_PROCESSING_PLANT                                  :{BLACK}{TINYFONT}Food Processing Plant
 
STR_0109_DIAMOND_MINE                                           :{BLACK}{TINYFONT}Diamond Mine
 
STR_010A_COPPER_ORE_MINE                                        :{BLACK}{TINYFONT}Copper Ore Mine
 
STR_010B_FRUIT_PLANTATION                                       :{BLACK}{TINYFONT}Fruit Plantation
 
STR_010C_RUBBER_PLANTATION                                      :{BLACK}{TINYFONT}Rubber Plantation
 
STR_010D_WATER_SUPPLY                                           :{BLACK}{TINYFONT}Water Supply
 
STR_010E_WATER_TOWER                                            :{BLACK}{TINYFONT}Water Tower
 
STR_010F_LUMBER_MILL                                            :{BLACK}{TINYFONT}Lumber Mill
 
STR_0110_COTTON_CANDY_FOREST                                    :{BLACK}{TINYFONT}Cotton Candy Forest
 
STR_0111_CANDY_FACTORY                                          :{BLACK}{TINYFONT}Candy Factory
 
STR_0112_BATTERY_FARM                                           :{BLACK}{TINYFONT}Battery Farm
 
STR_0113_COLA_WELLS                                             :{BLACK}{TINYFONT}Cola Wells
 
STR_0114_TOY_SHOP                                               :{BLACK}{TINYFONT}Toy Shop
 
STR_0115_TOY_FACTORY                                            :{BLACK}{TINYFONT}Toy Factory
 
STR_0116_PLASTIC_FOUNTAINS                                      :{BLACK}{TINYFONT}Plastic Fountains
 
STR_0117_FIZZY_DRINK_FACTORY                                    :{BLACK}{TINYFONT}Fizzy Drink Factory
 
STR_0118_BUBBLE_GENERATOR                                       :{BLACK}{TINYFONT}Bubble Generator
 
STR_0119_TOFFEE_QUARRY                                          :{BLACK}{TINYFONT}Toffee Quarry
 
STR_011A_SUGAR_MINE                                             :{BLACK}{TINYFONT}Sugar Mine
 
STR_011B_RAILROAD_STATION                                       :{BLACK}{TINYFONT}Railroad Station
 
STR_011C_TRUCK_LOADING_BAY                                      :{BLACK}{TINYFONT}Truck Loading Bay
 
STR_011D_BUS_STATION                                            :{BLACK}{TINYFONT}Bus Station
 
STR_011E_AIRPORT_HELIPORT                                       :{BLACK}{TINYFONT}Airport/Heliport
 
STR_011F_DOCK                                                   :{BLACK}{TINYFONT}Dock
 
STR_0120_ROUGH_LAND                                             :{BLACK}{TINYFONT}Rough Land
 
STR_0121_GRASS_LAND                                             :{BLACK}{TINYFONT}Grass Land
 
STR_0122_BARE_LAND                                              :{BLACK}{TINYFONT}Bare Land
 
STR_0123_FIELDS                                                 :{BLACK}{TINYFONT}Fields
 
STR_0124_TREES                                                  :{BLACK}{TINYFONT}Trees
 
STR_0125_ROCKS                                                  :{BLACK}{TINYFONT}Rocks
 
STR_0126_WATER                                                  :{BLACK}{TINYFONT}Water
 
STR_0127_NO_OWNER                                               :{BLACK}{TINYFONT}No Owner
 
STR_0128_TOWNS                                                  :{BLACK}{TINYFONT}Towns
 
STR_0129_INDUSTRIES                                             :{BLACK}{TINYFONT}Industries
 
STR_012A_DESERT                                                 :{BLACK}{TINYFONT}Desert
 
STR_012B_SNOW                                                   :{BLACK}{TINYFONT}Snow
 
STR_012C_MESSAGE                                                :{WHITE}Message
 
STR_012D                                                        :{WHITE}{STRING}
 
STR_012E_CANCEL                                                 :{BLACK}Cancel
 
STR_012F_OK                                                     :{BLACK}OK
 
STR_0130_RENAME                                                 :{BLACK}Rename
 
STR_0131_TOO_MANY_NAMES_DEFINED                                 :{WHITE}Too many names defined
 
STR_0132_CHOSEN_NAME_IN_USE_ALREADY                             :{WHITE}Chosen name already in use
 

	
 
STR_0133_WINDOWS                                                :Windows
 
STR_0134_UNIX                                                   :Unix
 
STR_0135_OSX                                                    :OS X
 
STR_OSNAME_BEOS                                                 :BeOS
 
STR_OSNAME_MORPHOS                                              :MorphOS
 
STR_OSNAME_AMIGAOS                                              :AmigaOS
 
STR_OSNAME_OS2                                                  :OS/2
 

	
 
STR_013B_OWNED_BY                                               :{WHITE}...owned by {STRING2}
 
STR_013B_OWNED_BY                                               :{WHITE}...owned by {STRING}
 
STR_013C_CARGO                                                  :{BLACK}Cargo
 
STR_013D_INFORMATION                                            :{BLACK}Information
 
STR_013E_CAPACITIES                                             :{BLACK}Capacities
 
STR_013E_TOTAL_CARGO                                            :{BLACK}Total Cargo
 
STR_013F_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING1}
 
STR_013F_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_013F_TOTAL_CAPACITY_TEXT                                    :{BLACK}Total cargo (capacity) of this train:
 
STR_013F_TOTAL_CAPACITY                                         :{LTBLUE}- {CARGO} ({SHORTCARGO})
 
STR_0140_NEW_GAME                                               :{BLACK}New Game
 
STR_0141_LOAD_GAME                                              :{BLACK}Load Game
 
STR_SINGLE_PLAYER                                               :{BLACK}Single player
 
STR_MULTIPLAYER                                                 :{BLACK}Multiplayer
 

	
 
STR_64                                                          :64
 
STR_128                                                         :128
 
STR_256                                                         :256
 
STR_512                                                         :512
 
STR_1024                                                        :1024
 
STR_2048                                                        :2048
 
STR_MAPSIZE                                                     :{BLACK}Map size:
 
STR_BY                                                          :{BLACK}*
 
STR_0148_GAME_OPTIONS                                           :{BLACK}Game Options
 

	
 
STR_0150_SOMEONE                                                :someone{SKIP}{SKIP}
 
STR_0151_MAP_OF_WORLD                                           :Map of world
 
STR_0152_TOWN_DIRECTORY                                         :Town directory
 
STR_0153_SUBSIDIES                                              :Subsidies
 

	
 
STR_UNITS_IMPERIAL                                              :Imperial
 
STR_UNITS_METRIC                                                :Metric
 
STR_UNITS_SI                                                    :SI
 

	
 
STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA} mph
 
STR_UNITS_VELOCITY_METRIC                                       :{COMMA} km/h
 
STR_UNITS_VELOCITY_SI                                           :{COMMA} m/s
 

	
 
STR_UNITS_POWER_IMPERIAL                                        :{COMMA}hp
 
STR_UNITS_POWER_METRIC                                          :{COMMA}hp
 
STR_UNITS_POWER_SI                                              :{COMMA}kW
 

	
 
STR_UNITS_WEIGHT_SHORT_IMPERIAL                                 :{COMMA}t
 
STR_UNITS_WEIGHT_SHORT_METRIC                                   :{COMMA}t
 
STR_UNITS_WEIGHT_SHORT_SI                                       :{COMMA}kg
 

	
 
STR_UNITS_WEIGHT_LONG_IMPERIAL                                  :{COMMA} ton{P "" s}
 
STR_UNITS_WEIGHT_LONG_METRIC                                    :{COMMA} tonne{P "" s}
 
STR_UNITS_WEIGHT_LONG_SI                                        :{COMMA} kg
 

	
 
STR_UNITS_VOLUME_SHORT_IMPERIAL                                 :{COMMA}gal
 
STR_UNITS_VOLUME_SHORT_METRIC                                   :{COMMA}l
 
STR_UNITS_VOLUME_SHORT_SI                                       :{COMMA}m?
 

	
 
STR_UNITS_VOLUME_LONG_IMPERIAL                                  :{COMMA} gallon{P "" s}
 
STR_UNITS_VOLUME_LONG_METRIC                                    :{COMMA} litre{P "" s}
 
STR_UNITS_VOLUME_LONG_SI                                        :{COMMA} m?
 

	
 
STR_UNITS_FORCE_IMPERIAL                                        :{COMMA}x10?lbf
 
STR_UNITS_FORCE_METRIC                                          :{COMMA} tonne force
 
STR_UNITS_FORCE_SI                                              :{COMMA} kN
 

	
 
############ range for menu	starts
 
STR_0154_OPERATING_PROFIT_GRAPH                                 :Operating profit graph
 
STR_0155_INCOME_GRAPH                                           :Income graph
 
STR_0156_DELIVERED_CARGO_GRAPH                                  :Delivered cargo graph
 
STR_0157_PERFORMANCE_HISTORY_GRAPH                              :Performance history graph
 
STR_0158_COMPANY_VALUE_GRAPH                                    :Company value graph
 
STR_0159_CARGO_PAYMENT_RATES                                    :Cargo payment rates
 
STR_015A_COMPANY_LEAGUE_TABLE                                   :Company league table
 
STR_PERFORMANCE_DETAIL_MENU                                     :Detailed performance rating
 
############ range for menu	ends
 

	
 
STR_015B_OPENTTD                                                :{WHITE}OpenTTD
 
STR_015C_SAVE_GAME                                              :Save game
 
STR_015D_LOAD_GAME                                              :Load game
 
STR_015E_QUIT_GAME                                              :Quit game
 
STR_015F_QUIT                                                   :Quit
 
STR_0160_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to quit this game ?
 
STR_0161_QUIT_GAME                                              :{WHITE}Quit Game
 
STR_SORT_ORDER_TIP                                              :{BLACK}Select sorting order (descending/ascending)
 
STR_SORT_CRITERIA_TIP                                           :{BLACK}Select sorting criteria
 
STR_SORT_BY                                                     :{BLACK}Sort by
 

	
 
STR_SORT_BY_POPULATION                                          :{BLACK}Population
 
STR_SORT_BY_PRODUCTION                                          :{BLACK}Production
 
STR_SORT_BY_TYPE                                                :{BLACK}Type
 
STR_SORT_BY_TRANSPORTED                                         :{BLACK}Transported
 
STR_SORT_BY_NAME                                                :{BLACK}Name
 
STR_SORT_BY_DROPDOWN_NAME                                       :Name
 
STR_SORT_BY_DATE                                                :{BLACK}Date
 
STR_SORT_BY_UNSORTED                                            :Unsorted
 
STR_SORT_BY_NUMBER                                              :Number
 
STR_SORT_BY_PROFIT_LAST_YEAR                                    :Profit last year
 
STR_SORT_BY_PROFIT_THIS_YEAR                                    :Profit this year
 
STR_SORT_BY_AGE                                                 :Age
 
STR_SORT_BY_RELIABILITY                                         :Reliability
 
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE                        :Total capacity per cargo type
 
STR_SORT_BY_MAX_SPEED                                           :Maximum speed
 
STR_SORT_BY_MODEL                                               :Model
 
STR_SORT_BY_VALUE                                               :Value
 
STR_SORT_BY_FACILITY                                            :Station type
 
STR_SORT_BY_WAITING                                             :Waiting cargo value
 
STR_SORT_BY_RATING_MAX                                          :Cargo rating
 
STR_SELECT_ALL_FACILITIES                                       :{BLACK}Select all facilities
 
STR_SELECT_ALL_TYPES                                            :{BLACK}Select all cargo types (including no waiting cargo)
 

	
 
############ range for months starts
 
STR_0162_JAN                                                    :Jan
 
STR_0163_FEB                                                    :Feb
 
STR_0164_MAR                                                    :Mar
 
STR_0165_APR                                                    :Apr
 
STR_0166_MAY                                                    :May
 
STR_0167_JUN                                                    :Jun
 
STR_0168_JUL                                                    :Jul
 
STR_0169_AUG                                                    :Aug
 
STR_016A_SEP                                                    :Sep
 
STR_016B_OCT                                                    :Oct
 
STR_016C_NOV                                                    :Nov
 
STR_016D_DEC                                                    :Dec
 
############ range for months ends
 

	
 
STR_016E                                                        :{TINYFONT}{STRING}{} {STRING}
 
STR_016F                                                        :{TINYFONT}{STRING}{} {STRING}{}{NUM}
 
STR_0170                                                        :{TINYFONT}{STRING2}-
 
STR_0170                                                        :{TINYFONT}{STRING}-
 
STR_0171_PAUSE_GAME                                             :{BLACK}Pause game
 
STR_0172_SAVE_GAME_ABANDON_GAME                                 :{BLACK}Save game, quit game, quit
 
STR_0173_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's stations
 
STR_0174_DISPLAY_MAP                                            :{BLACK}Display map
 
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY                             :{BLACK}Display map, town directory
 
STR_0176_DISPLAY_TOWN_DIRECTORY                                 :{BLACK}Display town directory
 
STR_0177_DISPLAY_COMPANY_FINANCES                               :{BLACK}Display company finances information
 
STR_0178_DISPLAY_COMPANY_GENERAL                                :{BLACK}Display general company information
 
STR_0179_DISPLAY_GRAPHS                                         :{BLACK}Display graphs
 
STR_017A_DISPLAY_COMPANY_LEAGUE                                 :{BLACK}Display company league table
 
STR_017B_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's trains
 
STR_017C_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's road vehicles
 
STR_017D_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's ships
 
STR_017E_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's aircraft
 
STR_017F_ZOOM_THE_VIEW_IN                                       :{BLACK}Zoom the view in
 
STR_0180_ZOOM_THE_VIEW_OUT                                      :{BLACK}Zoom the view out
 
STR_0181_BUILD_RAILROAD_TRACK                                   :{BLACK}Build railroad track
 
STR_0182_BUILD_ROADS                                            :{BLACK}Build roads
 
STR_0183_BUILD_SHIP_DOCKS                                       :{BLACK}Build ship docks
 
STR_0184_BUILD_AIRPORTS                                         :{BLACK}Build airports
 
STR_0185_PLANT_TREES_PLACE_SIGNS                                :{BLACK}Plant trees, place signs etc.
 
STR_0186_LAND_BLOCK_INFORMATION                                 :{BLACK}Land area information
 
STR_0187_OPTIONS                                                :{BLACK}Options
 
STR_0188                                                        :{BLACK}{SMALLUPARROW}
 
STR_0189                                                        :{BLACK}{SMALLDOWNARROW}
 
STR_018A_CAN_T_CHANGE_SERVICING                                 :{WHITE}Can't change servicing interval...
 
STR_018B_CLOSE_WINDOW                                           :{BLACK}Close window
 
STR_018C_WINDOW_TITLE_DRAG_THIS                                 :{BLACK}Window title - drag this to move window
 
STR_STICKY_BUTTON                                               :{BLACK}Mark this window as uncloseable for the 'Close All Windows' key
 
STR_RESIZE_BUTTON                                               :{BLACK}Click and drag to resize this window
 
STR_SAVELOAD_HOME_BUTTON                                        :{BLACK}Click here to jump to the current default save/load directory
 
STR_018D_DEMOLISH_BUILDINGS_ETC                                 :{BLACK}Demolish buildings etc. on a square of land
 
STR_018E_LOWER_A_CORNER_OF_LAND                                 :{BLACK}Lower a corner of land
 
STR_018F_RAISE_A_CORNER_OF_LAND                                 :{BLACK}Raise a corner of land
 
STR_0190_SCROLL_BAR_SCROLLS_LIST                                :{BLACK}Scroll bar - scrolls list up/down
 
STR_HSCROLL_BAR_SCROLLS_LIST                                    :{BLACK}Scroll bar - scrolls list left/right
 
STR_0191_SHOW_LAND_CONTOURS_ON_MAP                              :{BLACK}Show land contours on map
 
STR_0192_SHOW_VEHICLES_ON_MAP                                   :{BLACK}Show vehicles on map
 
STR_0193_SHOW_INDUSTRIES_ON_MAP                                 :{BLACK}Show industries on map
 
STR_0194_SHOW_TRANSPORT_ROUTES_ON                               :{BLACK}Show transport routes on map
 
STR_0195_SHOW_VEGETATION_ON_MAP                                 :{BLACK}Show vegetation on map
 
STR_0196_SHOW_LAND_OWNERS_ON_MAP                                :{BLACK}Show land owners on map
 
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF                               :{BLACK}Toggle town names on/off on map
 
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR                             :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
 

	
 
############ range for service numbers starts
 
STR_AGE                                                         :{COMMA} year{P "" s} ({COMMA})
 
STR_AGE_RED                                                     :{RED}{COMMA} year{P "" s} ({COMMA})
 
############ range for service numbers ends
 

	
 
STR_019C_ROAD_VEHICLE                                           :Road vehicle
 
STR_019D_AIRCRAFT                                               :Aircraft
 
STR_019E_SHIP                                                   :Ship
 
STR_019F_TRAIN                                                  :Train
 
STR_01A0_IS_GETTING_OLD                                         :{WHITE}{STRING} {COMMA} is getting old
 
STR_01A1_IS_GETTING_VERY_OLD                                    :{WHITE}{STRING} {COMMA} is getting very old
 
STR_01A2_IS_GETTING_VERY_OLD_AND                                :{WHITE}{STRING} {COMMA} is getting very old and urgently needs replacing
 
STR_01A3_LAND_AREA_INFORMATION                                  :{WHITE}Land Area Information
 
STR_01A4_COST_TO_CLEAR_N_A                                      :{BLACK}Cost to clear: {LTBLUE}N/A
 
STR_01A5_COST_TO_CLEAR                                          :{BLACK}Cost to clear: {LTBLUE}{CURRENCY}
 
STR_01A6_N_A                                                    :N/A
 
STR_01A7_OWNER                                                  :{BLACK}Owner: {LTBLUE}{STRING1}
 
STR_01A8_LOCAL_AUTHORITY                                        :{BLACK}Local authority: {LTBLUE}{STRING1}
 
STR_01A7_OWNER                                                  :{BLACK}Owner: {LTBLUE}{STRING}
 
STR_01A8_LOCAL_AUTHORITY                                        :{BLACK}Local authority: {LTBLUE}{STRING}
 
STR_01A9_NONE                                                   :None
 
STR_01AA_NAME                                                   :{BLACK}Name
 
STR_01AB                                                        :{BLACK}{TINYFONT}{STRING}
 

	
 
############ range for days	starts
 
STR_01AC_1ST                                                    :1st
 
STR_01AD_2ND                                                    :2nd
 
STR_01AE_3RD                                                    :3rd
 
STR_01AF_4TH                                                    :4th
 
STR_01B0_5TH                                                    :5th
 
STR_01B1_6TH                                                    :6th
 
STR_01B2_7TH                                                    :7th
 
STR_01B3_8TH                                                    :8th
 
STR_01B4_9TH                                                    :9th
 
STR_01B5_10TH                                                   :10th
 
STR_01B6_11TH                                                   :11th
 
STR_01B7_12TH                                                   :12th
 
STR_01B8_13TH                                                   :13th
 
STR_01B9_14TH                                                   :14th
 
STR_01BA_15TH                                                   :15th
 
STR_01BB_16TH                                                   :16th
 
STR_01BC_17TH                                                   :17th
 
STR_01BD_18TH                                                   :18th
 
STR_01BE_19TH                                                   :19th
 
STR_01BF_20TH                                                   :20th
 
STR_01C0_21ST                                                   :21st
 
STR_01C1_22ND                                                   :22nd
 
STR_01C2_23RD                                                   :23rd
 
STR_01C3_24TH                                                   :24th
 
STR_01C4_25TH                                                   :25th
 
STR_01C5_26TH                                                   :26th
 
STR_01C6_27TH                                                   :27th
 
STR_01C7_28TH                                                   :28th
 
STR_01C8_29TH                                                   :29th
 
STR_01C9_30TH                                                   :30th
 
STR_01CA_31ST                                                   :31st
 
############ range for days	ends
 

	
 
STR_01CB                                                        :{TINYFONT}{COMMA}
 

	
 
STR_01CE_CARGO_ACCEPTED                                         :{BLACK}Cargo accepted: {LTBLUE}
 

	
 
STR_01D1_8                                                      :({COMMA}/8 {STRING})
 
STR_01D2_JAZZ_JUKEBOX                                           :{WHITE}Jazz Jukebox
 
STR_01D3_SOUND_MUSIC                                            :Sound/music
 
STR_01D4_SHOW_SOUND_MUSIC_WINDOW                                :{BLACK}Show sound/music window
 
STR_01D5_ALL                                                    :{TINYFONT}All
 
STR_01D6_OLD_STYLE                                              :{TINYFONT}Old Style
 
STR_01D7_NEW_STYLE                                              :{TINYFONT}New Style
 
STR_01D8_EZY_STREET                                             :{TINYFONT}Ezy Street
 
STR_01D9_CUSTOM_1                                               :{TINYFONT}Custom 1
 
STR_01DA_CUSTOM_2                                               :{TINYFONT}Custom 2
 
STR_01DB_MUSIC_VOLUME                                           :{BLACK}{TINYFONT}Music Volume
 
STR_01DC_EFFECTS_VOLUME                                         :{BLACK}{TINYFONT}Effects Volume
 
STR_01DD_MIN_MAX                                                :{BLACK}{TINYFONT}MIN  '  '  ' '  '  '  MAX
 
STR_01DE_SKIP_TO_PREVIOUS_TRACK                                 :{BLACK}Skip to previous track in selection
 
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION                        :{BLACK}Skip to next track in selection
 
STR_01E0_STOP_PLAYING_MUSIC                                     :{BLACK}Stop playing music
 
STR_01E1_START_PLAYING_MUSIC                                    :{BLACK}Start playing music
 
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC                              :{BLACK}Drag sliders to set music and sound effect volumes
 
STR_01E3                                                        :{DKGREEN}{TINYFONT}--
 
STR_01E4_0                                                      :{DKGREEN}{TINYFONT}0{COMMA}
 
STR_01E5                                                        :{DKGREEN}{TINYFONT}{COMMA}
 
STR_01E6                                                        :{DKGREEN}{TINYFONT}------
 
STR_01E7                                                        :{DKGREEN}{TINYFONT}"{STRING1}"
 
STR_01E7                                                        :{DKGREEN}{TINYFONT}"{STRING}"
 
STR_01E8_TRACK_XTITLE                                           :{BLACK}{TINYFONT}Track{SETX 88}Title
 
STR_01E9_SHUFFLE                                                :{TINYFONT}Shuffle
 
STR_01EA_PROGRAM                                                :{TINYFONT}{BLACK}Program
 
STR_01EB_MUSIC_PROGRAM_SELECTION                                :{WHITE}Music Program Selection
 
STR_01EC_0                                                      :{TINYFONT}{LTBLUE}0{COMMA} "{STRING1}"
 
STR_01ED                                                        :{TINYFONT}{LTBLUE}{COMMA} "{STRING1}"
 
STR_01EC_0                                                      :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
 
STR_01ED                                                        :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
 
STR_01EE_TRACK_INDEX                                            :{TINYFONT}{BLACK}Track Index
 
STR_01EF_PROGRAM                                                :{TINYFONT}{BLACK}Program - '{STRING}'
 
STR_01F0_CLEAR                                                  :{TINYFONT}{BLACK}Clear
 
STR_01F1_SAVE                                                   :{TINYFONT}{BLACK}Save
 
STR_01F2_CURRENT_PROGRAM_OF_MUSIC                               :{BLACK}Current program of music tracks
 
STR_01F3_SELECT_ALL_TRACKS_PROGRAM                              :{BLACK}Select 'all tracks' program
 
STR_01F4_SELECT_OLD_STYLE_MUSIC                                 :{BLACK}Select 'old style music' program
 
STR_01F5_SELECT_NEW_STYLE_MUSIC                                 :{BLACK}Select 'new style music' program
 
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED                           :{BLACK}Select 'Custom 1' (user-defined) program
 
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED                           :{BLACK}Select 'Custom 2' (user-defined) program
 
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1                          :{BLACK}Clear current program (Custom1 or Custom2 only)
 
STR_01F9_SAVE_MUSIC_SETTINGS                                    :{BLACK}Save music settings
 
STR_01FA_CLICK_ON_MUSIC_TRACK_TO                                :{BLACK}Click on music track to add to current program (Custom1 or Custom2 only)
 
STR_01FB_TOGGLE_PROGRAM_SHUFFLE                                 :{BLACK}Toggle program shuffle on/off
 
STR_01FC_SHOW_MUSIC_TRACK_SELECTION                             :{BLACK}Show music track selection window
 
STR_01FD_CLICK_ON_SERVICE_TO_CENTER                             :{BLACK}Click on service to center view on industry/town
 
STR_01FE_DIFFICULTY                                             :{BLACK}Difficulty ({STRING})
 
STR_01FF                                                        :{TINYFONT}{BLACK}{DATE_LONG}
 
STR_0200_LAST_MESSAGE_NEWS_REPORT                               :Last message/news report
 
STR_0201_MESSAGE_SETTINGS                                       :Message settings
 
STR_MESSAGE_HISTORY_MENU                                        :Message History
 
STR_0203_SHOW_LAST_MESSAGE_NEWS                                 :{BLACK}Show last message/news report, show message options
 
STR_0204_MESSAGE_OPTIONS                                        :{WHITE}Message Options
 
STR_0205_MESSAGE_TYPES                                          :{BLACK}Message types:-
 
STR_0206_ARRIVAL_OF_FIRST_VEHICLE                               :{YELLOW}Arrival of first vehicle at player's station
 
STR_0207_ARRIVAL_OF_FIRST_VEHICLE                               :{YELLOW}Arrival of first vehicle at competitor's station
 
STR_0208_ACCIDENTS_DISASTERS                                    :{YELLOW}Accidents / disasters
 
STR_0209_COMPANY_INFORMATION                                    :{YELLOW}Company information
 
STR_020A_ECONOMY_CHANGES                                        :{YELLOW}Economy changes
 
STR_020B_ADVICE_INFORMATION_ON_PLAYER                           :{YELLOW}Advice / information on player's vehicles
 
STR_020C_NEW_VEHICLES                                           :{YELLOW}New vehicles
 
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE                            :{YELLOW}Changes of cargo acceptance
 
STR_020E_SUBSIDIES                                              :{YELLOW}Subsidies
 
STR_020F_GENERAL_INFORMATION                                    :{YELLOW}General information
 
STR_MESSAGES_ALL                                                :{YELLOW}Setting for all messagetypes (off/summary/full)
 
STR_MESSAGE_SOUND                                               :{YELLOW}Play sound for summarized newsmessages
 
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO                       :{WHITE}...too far from previous destination
 
STR_0211_TOP_COMPANIES_WHO_REACHED                              :{BIGFONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level)
 
STR_TOP_COMPANIES_NETWORK_GAME                                  :{BIGFONT}{BLACK}Company League Table in {NUM}
 
STR_0212                                                        :{BIGFONT}{COMMA}.
 
STR_0213_BUSINESSMAN                                            :Businessman
 
STR_0214_ENTREPRENEUR                                           :Entrepreneur
 
STR_0215_INDUSTRIALIST                                          :Industrialist
 
STR_0216_CAPITALIST                                             :Capitalist
 
STR_0217_MAGNATE                                                :Magnate
 
STR_0218_MOGUL                                                  :Mogul
 
STR_0219_TYCOON_OF_THE_CENTURY                                  :Tycoon of the Century
 
STR_HIGHSCORE_NAME                                              :{BIGFONT}{PLAYERNAME}, {COMPANY}
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Create Scenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
STR_0222_SCENARIO_EDITOR                                        :{YELLOW}Scenario Editor
 
STR_0223_LAND_GENERATION                                        :{WHITE}Land Generation
 
STR_0224                                                        :{BLACK}{UPARROW}
 
STR_0225                                                        :{BLACK}{DOWNARROW}
 
STR_0226_RANDOM_LAND                                            :{BLACK}Random Land
 
STR_0227_RESET_LAND                                             :{BLACK}Reset Land
 
STR_0228_INCREASE_SIZE_OF_LAND_AREA                             :{BLACK}Increase area of land to lower/raise
 
STR_0229_DECREASE_SIZE_OF_LAND_AREA                             :{BLACK}Decrease area of land to lower/raise
 
STR_022A_GENERATE_RANDOM_LAND                                   :{BLACK}Generate random land
 
STR_022B_RESET_LANDSCAPE                                        :{BLACK}Reset landscape
 
STR_022C_RESET_LANDSCAPE                                        :{WHITE}Reset Landscape
 
STR_022D_ARE_YOU_SURE_YOU_WANT_TO                               :{WHITE}Are you sure you want to reset the landscape?
 
STR_022E_LANDSCAPE_GENERATION                                   :{BLACK}Landscape generation
 
STR_022F_TOWN_GENERATION                                        :{BLACK}Town generation
 
STR_0230_INDUSTRY_GENERATION                                    :{BLACK}Industry generation
 
STR_0231_ROAD_CONSTRUCTION                                      :{BLACK}Road construction
 
STR_0233_TOWN_GENERATION                                        :{WHITE}Town Generation
 
STR_0234_NEW_TOWN                                               :{BLACK}New Town
 
STR_0235_CONSTRUCT_NEW_TOWN                                     :{BLACK}Construct new town
 
STR_0236_CAN_T_BUILD_TOWN_HERE                                  :{WHITE}Can't build town here...
 
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP                               :{WHITE}...too close to edge of map
 
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN                              :{WHITE}...too close to another town
 
STR_0239_SITE_UNSUITABLE                                        :{WHITE}...site unsuitable
 
STR_023A_TOO_MANY_TOWNS                                         :{WHITE}...too many towns
 
STR_CANNOT_GENERATE_TOWN                                        :{WHITE}Can't build any towns
 
STR_NO_SPACE_FOR_TOWN                                           :{WHITE}...there is no more space on the map
 
STR_023B_INCREASE_SIZE_OF_TOWN                                  :{BLACK}Increase size of town
 
STR_023C_EXPAND                                                 :{BLACK}Expand
 
STR_023D_RANDOM_TOWN                                            :{BLACK}Random Town
 
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION                          :{BLACK}Build town in random location
 
STR_023F_INDUSTRY_GENERATION                                    :{WHITE}Industry Generation
 
STR_0240_COAL_MINE                                              :{BLACK}Coal Mine
 
STR_0241_POWER_STATION                                          :{BLACK}Power Station
 
STR_0242_SAWMILL                                                :{BLACK}Sawmill
 
STR_0243_FOREST                                                 :{BLACK}Forest
 
STR_0244_OIL_REFINERY                                           :{BLACK}Oil Refinery
 
STR_0245_OIL_RIG                                                :{BLACK}Oil Rig
 
STR_0246_FACTORY                                                :{BLACK}Factory
 
STR_0247_STEEL_MILL                                             :{BLACK}Steel Mill
 
STR_0248_FARM                                                   :{BLACK}Farm
 
STR_0249_IRON_ORE_MINE                                          :{BLACK}Iron Ore Mine
 
STR_024A_OIL_WELLS                                              :{BLACK}Oil Wells
 
STR_024B_BANK                                                   :{BLACK}Bank
 
STR_024C_PAPER_MILL                                             :{BLACK}Paper Mill
 
STR_024D_FOOD_PROCESSING_PLANT                                  :{BLACK}Food Processing Plant
 
STR_024E_PRINTING_WORKS                                         :{BLACK}Printing Works
 
STR_024F_GOLD_MINE                                              :{BLACK}Gold Mine
 
STR_0250_LUMBER_MILL                                            :{BLACK}Lumber Mill
 
STR_0251_FRUIT_PLANTATION                                       :{BLACK}Fruit Plantation
 
STR_0252_RUBBER_PLANTATION                                      :{BLACK}Rubber Plantation
 
STR_0253_WATER_SUPPLY                                           :{BLACK}Water Supply
 
STR_0254_WATER_TOWER                                            :{BLACK}Water Tower
 
STR_0255_DIAMOND_MINE                                           :{BLACK}Diamond Mine
 
STR_0256_COPPER_ORE_MINE                                        :{BLACK}Copper Ore Mine
 
STR_0257_COTTON_CANDY_FOREST                                    :{BLACK}Cotton Candy Forest
 
STR_0258_CANDY_FACTORY                                          :{BLACK}Candy Factory
 
STR_0259_BATTERY_FARM                                           :{BLACK}Battery Farm
 
STR_025A_COLA_WELLS                                             :{BLACK}Cola Wells
 
STR_025B_TOY_SHOP                                               :{BLACK}Toy Shop
 
STR_025C_TOY_FACTORY                                            :{BLACK}Toy Factory
 
STR_025D_PLASTIC_FOUNTAINS                                      :{BLACK}Plastic Fountains
 
STR_025E_FIZZY_DRINK_FACTORY                                    :{BLACK}Fizzy Drink Factory
 
STR_025F_BUBBLE_GENERATOR                                       :{BLACK}Bubble Generator
 
STR_0260_TOFFEE_QUARRY                                          :{BLACK}Toffee Quarry
 
STR_0261_SUGAR_MINE                                             :{BLACK}Sugar Mine
 
STR_0262_CONSTRUCT_COAL_MINE                                    :{BLACK}Construct Coal Mine
 
STR_0263_CONSTRUCT_POWER_STATION                                :{BLACK}Construct Power Station
 
STR_0264_CONSTRUCT_SAWMILL                                      :{BLACK}Construct Sawmill
 
STR_0265_PLANT_FOREST                                           :{BLACK}Plant Forest
 
STR_0266_CONSTRUCT_OIL_REFINERY                                 :{BLACK}Construct Oil Refinery
 
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY                             :{BLACK}Construct Oil Rig (Can only be built near the edges of the map)
 
STR_0268_CONSTRUCT_FACTORY                                      :{BLACK}Construct Factory
 
STR_0269_CONSTRUCT_STEEL_MILL                                   :{BLACK}Construct Steel Mill
 
STR_026A_CONSTRUCT_FARM                                         :{BLACK}Construct Farm
 
STR_026B_CONSTRUCT_IRON_ORE_MINE                                :{BLACK}Construct Iron Ore Mine
 
STR_026C_CONSTRUCT_OIL_WELLS                                    :{BLACK}Construct Oil Wells
 
STR_026D_CONSTRUCT_BANK_CAN_ONLY                                :{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200)
 
STR_026E_CONSTRUCT_PAPER_MILL                                   :{BLACK}Construct Paper Mill
 
STR_026F_CONSTRUCT_FOOD_PROCESSING                              :{BLACK}Construct Food Processing Plant
 
STR_0270_CONSTRUCT_PRINTING_WORKS                               :{BLACK}Construct Printing Works
 
STR_0271_CONSTRUCT_GOLD_MINE                                    :{BLACK}Construct Gold Mine
 
STR_0272_CONSTRUCT_BANK_CAN_ONLY                                :{BLACK}Construct Bank (Can only be built in towns)
 
STR_0273_CONSTRUCT_LUMBER_MILL_TO                               :{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood)
 
STR_0274_PLANT_FRUIT_PLANTATION                                 :{BLACK}Plant Fruit Plantation
 
STR_0275_PLANT_RUBBER_PLANTATION                                :{BLACK}Plant Rubber Plantation
 
STR_0276_CONSTRUCT_WATER_SUPPLY                                 :{BLACK}Construct Water Supply
 
STR_0277_CONSTRUCT_WATER_TOWER_CAN                              :{BLACK}Construct Water Tower (Can only be built in towns)
 
STR_0278_CONSTRUCT_DIAMOND_MINE                                 :{BLACK}Construct Diamond Mine
 
STR_0279_CONSTRUCT_COPPER_ORE_MINE                              :{BLACK}Construct Copper Ore Mine
 
STR_027A_PLANT_COTTON_CANDY_FOREST                              :{BLACK}Plant Cotton Candy Forest
 
STR_027B_CONSTRUCT_CANDY_FACTORY                                :{BLACK}Construct Candy Factory
 
STR_027C_CONSTRUCT_BATTERY_FARM                                 :{BLACK}Construct Battery Farm
 
STR_027D_CONSTRUCT_COLA_WELLS                                   :{BLACK}Construct Cola Wells
 
STR_027E_CONSTRUCT_TOY_SHOP                                     :{BLACK}Construct Toy Shop
 
STR_027F_CONSTRUCT_TOY_FACTORY                                  :{BLACK}Construct Toy Factory
 
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS                            :{BLACK}Construct Plastic Fountains
 
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY                          :{BLACK}Construct Fizzy Drink Factory
 
STR_0282_CONSTRUCT_BUBBLE_GENERATOR                             :{BLACK}Construct Bubble Generator
 
STR_0283_CONSTRUCT_TOFFEE_QUARRY                                :{BLACK}Construct Toffee Quarry
 
STR_0284_CONSTRUCT_SUGAR_MINE                                   :{BLACK}Construct Sugar Mine
 
STR_0285_CAN_T_BUILD_HERE                                       :{WHITE}Can't build {STRING} here...
 
STR_0286_MUST_BUILD_TOWN_FIRST                                  :{WHITE}...must build town first
 
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN                              :{WHITE}...only one allowed per town
 
STR_0288_PLANT_TREES                                            :{BLACK}Plant trees
 
STR_0289_PLACE_SIGN                                             :{BLACK}Place sign
 
STR_028A_RANDOM_TREES                                           :{BLACK}Random Trees
 
STR_028B_PLANT_TREES_RANDOMLY_OVER                              :{BLACK}Plant trees randomly over landscape
 
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE                         :{BLACK}Place rocky areas on landscape
 
STR_028D_PLACE_LIGHTHOUSE                                       :{BLACK}Place lighthouse
 
STR_028E_PLACE_TRANSMITTER                                      :{BLACK}Place transmitter
 
STR_028F_DEFINE_DESERT_AREA                                     :{BLACK}Define desert area.{}Press and hold CTRL to remove it
 
STR_CREATE_LAKE                                                 :{BLACK}Define water area.{}It will flood its surroundings if at sea level
 
STR_0290_DELETE                                                 :{BLACK}Delete
 
STR_0291_DELETE_THIS_TOWN_COMPLETELY                            :{BLACK}Delete this town completely
 
STR_0292_SAVE_SCENARIO                                          :Save scenario
 
STR_0293_LOAD_SCENARIO                                          :Load scenario
 
STR_0294_QUIT_EDITOR                                            :Quit editor
 
STR_0295                                                        :
 
STR_0296_QUIT                                                   :Quit
 
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO                            :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
 
STR_0298_LOAD_SCENARIO                                          :{WHITE}Load Scenario
 
STR_0299_SAVE_SCENARIO                                          :{WHITE}Save Scenario
 
STR_029A_PLAY_SCENARIO                                          :{BLACK}Play Scenario
 
STR_029B_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to quit this scenario ?
 
STR_029C_QUIT_EDITOR                                            :{WHITE}Quit Editor
 
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS                             :{WHITE}...can only be built in towns with a population of at least 1200
 
STR_029E_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date backward 1 year
 
STR_029F_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date forward 1 year
 
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH                               :{WHITE}...ends of bridge must both be on land
 
STR_02A1_SMALL                                                  :{BLACK}Small
 
STR_02A2_MEDIUM                                                 :{BLACK}Medium
 
STR_02A3_LARGE                                                  :{BLACK}Large
 
STR_02A4_SELECT_TOWN_SIZE                                       :{BLACK}Select town size
 
STR_02A5_TOWN_SIZE                                              :{YELLOW}Town size:
 

	
 
STR_02B6                                                        :{STRING}  -  {STRING5}
 
STR_02B6                                                        :{STRING}  -  {STRING}
 
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS                              :{BLACK}Show last message or news report
 
STR_OFF                                                         :Off
 
STR_SUMMARY                                                     :Summary
 
STR_FULL                                                        :Full
 
STR_02BA                                                        :{SILVER}- -  {COMPANY}  - -
 
STR_02BB_TOWN_DIRECTORY                                         :Town directory
 
STR_02BC_VEHICLE_DESIGN_NAMES                                   :{BLACK}Vehicle design names
 
STR_02BD                                                        :{BLACK}{STRING}
 
STR_02BE_DEFAULT                                                :Default
 
STR_02BF_CUSTOM                                                 :Custom
 
STR_02C0_SAVE_CUSTOM_NAMES                                      :{BLACK}Save custom names
 
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION                         :{BLACK}Vehicle design names selection
 
STR_02C2_SAVE_CUSTOMIZED_VEHICLE                                :{BLACK}Save customized vehicle design names
 

	
 
############ range for menu	starts
 
STR_02C3_GAME_OPTIONS                                           :Game options
 
STR_02C4_GAME_OPTIONS                                           :Game options
 
STR_02C5_DIFFICULTY_SETTINGS                                    :Difficulty settings
 
STR_02C6_DIFFICULTY_SETTINGS                                    :Difficulty settings
 
STR_02C7_CONFIG_PATCHES                                         :Configure patches
 
STR_02C8_CONFIG_PATCHES                                         :Configure patches
 
STR_NEWGRF_SETTINGS                                             :Newgrf settings
 
STR_NEWGRF_SETTINGS2                                            :Newgrf settings
 
STR_GAMEOPTMENU_0A                                              :
 
STR_GAMEOPTMENU_0B                                              :
 
STR_02C9_TOWN_NAMES_DISPLAYED                                   :{CHECKMARK}{SETX 12}Town names displayed
 
STR_02CA_TOWN_NAMES_DISPLAYED                                   :{SETX 12}Town names displayed
 
STR_02CB_STATION_NAMES_DISPLAYED                                :{CHECKMARK}{SETX 12}Station names displayed
 
STR_02CC_STATION_NAMES_DISPLAYED                                :{SETX 12}Station names displayed
 
STR_02CD_SIGNS_DISPLAYED                                        :{CHECKMARK}{SETX 12}Signs displayed
 
STR_02CE_SIGNS_DISPLAYED                                        :{SETX 12}Signs displayed
 
STR_WAYPOINTS_DISPLAYED                                         :{CHECKMARK}{SETX 12}Waypoints displayed
 
STR_WAYPOINTS_DISPLAYED2                                        :{SETX 12}Waypoints displayed
 
STR_02CF_FULL_ANIMATION                                         :{CHECKMARK}{SETX 12}Full animation
 
STR_02D0_FULL_ANIMATION                                         :{SETX 12}Full animation
 
STR_02D1_FULL_DETAIL                                            :{CHECKMARK}{SETX 12}Full detail
 
STR_02D2_FULL_DETAIL                                            :{SETX 12}Full detail
 
STR_02D3_TRANSPARENT_BUILDINGS                                  :{CHECKMARK}{SETX 12}Transparent buildings
 
STR_02D4_TRANSPARENT_BUILDINGS                                  :{SETX 12}Transparent buildings
 
STR_TRANSPARENT_SIGNS_C                                         :{CHECKMARK}{SETX 12}Transparent station signs
 
STR_TRANSPARENT_SIGNS                                           :{SETX 12}Transparent station signs
 
############ range ends	here
 

	
 
############ range for menu	starts
 
STR_02D5_LAND_BLOCK_INFO                                        :Land area information
 
STR_02D6                                                        :
 
STR_CONSOLE_SETTING                                             :Toggle Console
 
STR_02D7_SCREENSHOT_CTRL_S                                      :Screenshot (Ctrl-S)
 
STR_02D8_GIANT_SCREENSHOT_CTRL_G                                :Giant Screenshot (Ctrl-G)
 
STR_02D9_ABOUT_OPENTTD                                          :About 'OpenTTD'
 
############ range ends	here
 

	
 
STR_02DB_OFF                                                    :{BLACK}Off
 
STR_02DA_ON                                                     :{BLACK}On
 
STR_02DC_DISPLAY_SUBSIDIES                                      :{BLACK}Display subsidies
 
STR_02DD_SUBSIDIES                                              :Subsidies
 
STR_02DE_MAP_OF_WORLD                                           :Map of world
 
STR_EXTRA_VIEW_PORT                                             :Extra viewport
 
STR_SIGN_LIST                                                   :Sign list
 
STR_02DF_TOWN_DIRECTORY                                         :Town directory
 
STR_TOWN_POPULATION                                             :{BLACK}World population: {COMMA}
 
STR_EXTRA_VIEW_PORT_TITLE                                       :{WHITE}Viewport {COMMA}
 
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN                                :{BLACK}Copy to viewport
 
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT                             :{BLACK}Copy the location of the global view to this viewport
 
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW                                :{BLACK}Paste from viewport
 
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT                             :{BLACK}Paste the location of this viewport to the global view
 

	
 
STR_02E0_CURRENCY_UNITS                                         :{BLACK}Currency units
 
STR_02E1                                                        :{BLACK}{SKIP}{STRING}
 
STR_02E2_CURRENCY_UNITS_SELECTION                               :{BLACK}Currency units selection
 
STR_02E4                                                        :{BLACK}{SKIP}{SKIP}{STRING}
 
STR_02E6_ROAD_VEHICLES                                          :{BLACK}Road vehicles
 
STR_02E7                                                        :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_02E8_SELECT_SIDE_OF_ROAD_FOR                                :{BLACK}Select side of road for vehicles to drive on
 
STR_02E9_DRIVE_ON_LEFT                                          :Drive on left
 
STR_02EA_DRIVE_ON_RIGHT                                         :Drive on right
 
STR_02EB_TOWN_NAMES                                             :{BLACK}Town names
 
STR_02EC                                                        :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES                             :{BLACK}Select style of town names
 

	
 
STR_02F4_AUTOSAVE                                               :{BLACK}Autosave
 
STR_02F5                                                        :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_02F6_SELECT_INTERVAL_BETWEEN                                :{BLACK}Select interval between automatic game saves
 
STR_02F7_OFF                                                    :Off
 
STR_02F8_EVERY_3_MONTHS                                         :Every 3 months
 
STR_02F9_EVERY_6_MONTHS                                         :Every 6 months
 
STR_02FA_EVERY_12_MONTHS                                        :Every 12 months
 
STR_02FB_START_A_NEW_GAME                                       :{BLACK}Start a new game
 
STR_02FC_LOAD_A_SAVED_GAME                                      :{BLACK}Load a saved game
 
STR_02FE_CREATE_A_CUSTOMIZED_GAME                               :{BLACK}Create a customized game world/scenario
 
STR_02FF_SELECT_SINGLE_PLAYER_GAME                              :{BLACK}Select single-player game
 
STR_0300_SELECT_MULTIPLAYER_GAME                                :{BLACK}Select multiplayer game of 2-8 players
 
STR_0301_DISPLAY_GAME_OPTIONS                                   :{BLACK}Display game options
 
STR_0302_DISPLAY_DIFFICULTY_OPTIONS                             :{BLACK}Display difficulty options
 
STR_0303_START_A_NEW_GAME_USING                                 :{BLACK}Start a new game, using a customized scenario
 
STR_0304_QUIT                                                   :{BLACK}Quit
 
@@ -896,414 +896,414 @@ STR_CURR_ITL                            
 
STR_CURR_NLG                                                    :Dutch Guilder (NLG)
 
STR_CURR_NOK                                                    :Norwegian Krone (NOK)
 
STR_CURR_PLN                                                    :Polish Zloty (PLN)
 
STR_CURR_ROL                                                    :Romanian Leu (ROL)
 
STR_CURR_RUR                                                    :Russian Rubel (RUR)
 
STR_CURR_SEK                                                    :Swedish Krona (SEK)
 

	
 
STR_CURR_CUSTOM                                                 :Custom...
 

	
 
STR_OPTIONS_LANG                                                :{BLACK}Language
 
STR_OPTIONS_LANG_CBO                                            :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_OPTIONS_LANG_TIP                                            :{BLACK}Select the interface language to use
 

	
 
STR_OPTIONS_FULLSCREEN                                          :{BLACK}Fullscreen
 
STR_OPTIONS_FULLSCREEN_TIP                                      :{BLACK}Check this box to play OpenTTD fullscreen mode
 

	
 
STR_OPTIONS_RES                                                 :{BLACK}Screen resolution
 
STR_OPTIONS_RES_CBO                                             :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_OPTIONS_RES_TIP                                             :{BLACK}Select the screen resolution to use
 

	
 
STR_OPTIONS_SCREENSHOT_FORMAT                                   :{BLACK}Screenshot format
 
STR_OPTIONS_SCREENSHOT_FORMAT_CBO                               :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_OPTIONS_SCREENSHOT_FORMAT_TIP                               :{BLACK}Select the screenshot format to use
 

	
 
STR_AUTOSAVE_1_MONTH                                            :Every month
 
STR_AUTOSAVE_FAILED                                             :{WHITE}Autosave failed
 

	
 
STR_MONTH_JAN                                                   :January
 
STR_MONTH_FEB                                                   :February
 
STR_MONTH_MAR                                                   :March
 
STR_MONTH_APR                                                   :April
 
STR_MONTH_MAY                                                   :May
 
STR_MONTH_JUN                                                   :June
 
STR_MONTH_JUL                                                   :July
 
STR_MONTH_AUG                                                   :August
 
STR_MONTH_SEP                                                   :September
 
STR_MONTH_OCT                                                   :October
 
STR_MONTH_NOV                                                   :November
 
STR_MONTH_DEC                                                   :December
 

	
 
STR_HEADING_FOR_STATION                                         :{LTBLUE}Heading for {STATION}
 
STR_HEADING_FOR_STATION_VEL                                     :{LTBLUE}Heading for {STATION}, {VELOCITY}
 
STR_NO_ORDERS                                                   :{LTBLUE}No orders
 
STR_NO_ORDERS_VEL                                               :{LTBLUE}No orders, {VELOCITY}
 

	
 
STR_PASSENGERS                                                  :passengers
 
STR_BAGS                                                        :bags
 
STR_TONS                                                        :tonnes
 
STR_LITERS                                                      :liters
 
STR_ITEMS                                                       :items
 
STR_CRATES                                                      :crates
 
STR_RES_OTHER                                                   :other
 
STR_NOTHING                                                     :
 

	
 
STR_SMALL_RIGHT_ARROW                                           :{TINYFONT}{RIGHTARROW}
 

	
 
STR_CANT_SHARE_ORDER_LIST                                       :{WHITE}Can't share order list...
 
STR_CANT_COPY_ORDER_LIST                                        :{WHITE}Can't copy order list...
 
STR_END_OF_SHARED_ORDERS                                        :{SETX 10}- - End of Shared Orders - -
 

	
 
STR_TRAIN_IS_LOST                                               :{WHITE}Train {COMMA} is lost.
 
STR_TRAIN_IS_UNPROFITABLE                                       :{WHITE}Train {COMMA}'s profit last year was {CURRENCY}
 
STR_EURO_INTRODUCE                                              :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
 

	
 
# Start of order review system.
 
# DON'T ADD OR REMOVE LINES HERE
 
STR_TRAIN_HAS_TOO_FEW_ORDERS                                    :{WHITE}Train {COMMA} has too few orders in the schedule
 
STR_TRAIN_HAS_VOID_ORDER                                        :{WHITE}Train {COMMA} has a void order
 
STR_TRAIN_HAS_DUPLICATE_ENTRY                                   :{WHITE}Train {COMMA} has duplicate orders
 
STR_TRAIN_HAS_INVALID_ENTRY                                     :{WHITE}Train {COMMA} has an invalid station in the orders
 
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS                              :{WHITE}Road Vehicle {COMMA} has too few orders in the schedule
 
STR_ROADVEHICLE_HAS_VOID_ORDER                                  :{WHITE}Road Vehicle {COMMA} has void order
 
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY                             :{WHITE}Road Vehicle {COMMA} has duplicate orders
 
STR_ROADVEHICLE_HAS_INVALID_ENTRY                               :{WHITE}Road Vehicle {COMMA} has an invalid station in the orders
 
STR_SHIP_HAS_TOO_FEW_ORDERS                                     :{WHITE}Ship {COMMA} has too few orders in the schedule
 
STR_SHIP_HAS_VOID_ORDER                                         :{WHITE}Ship {COMMA} has a void order
 
STR_SHIP_HAS_DUPLICATE_ENTRY                                    :{WHITE}Ship {COMMA} has duplicate orders
 
STR_SHIP_HAS_INVALID_ENTRY                                      :{WHITE}Ship {COMMA} has an invalid station in the orders
 
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS                                 :{WHITE}Aircraft {COMMA} has too few orders in the schedule
 
STR_AIRCRAFT_HAS_VOID_ORDER                                     :{WHITE}Aircraft {COMMA} has void order
 
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY                                :{WHITE}Aircraft {COMMA} has duplicate orders
 
STR_AIRCRAFT_HAS_INVALID_ENTRY                                  :{WHITE}Aircraft {COMMA} has an invalid station in the orders
 
# end of order system
 

	
 
STR_TRAIN_AUTORENEW_FAILED                                      :{WHITE}Autorenew failed on train {COMMA} (money limit)
 
STR_ROADVEHICLE_AUTORENEW_FAILED                                :{WHITE}Autorenew failed on road vehicle {COMMA} (money limit)
 
STR_SHIP_AUTORENEW_FAILED                                       :{WHITE}Autorenew failed on ship {COMMA} (money limit)
 
STR_AIRCRAFT_AUTORENEW_FAILED                                   :{WHITE}Autorenew failed on aircraft {COMMA} (money limit)
 
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                            :{WHITE}Train {COMMA} is too long after replacement
 

	
 
STR_CONFIG_PATCHES                                              :{BLACK}Configure Patches
 
STR_CONFIG_PATCHES_TIP                                          :{BLACK}Configure the patches
 
STR_CONFIG_PATCHES_CAPTION                                      :{WHITE}Configure Patches
 

	
 
STR_CONFIG_PATCHES_OFF                                          :Off
 
STR_CONFIG_PATCHES_ON                                           :On
 
STR_CONFIG_PATCHES_VEHICLESPEED                                 :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_BUILDONSLOPES                                :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_CATCHMENT                                    :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_EXTRADYNAMITE                                :{LTBLUE}Allow removal of more town-owned roads, bridges, etc: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAMMOTHTRAINS                                :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_REALISTICACCEL                               :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_FORBID_90_DEG                                :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING1} {LTBLUE} (requires NPF)
 
STR_CONFIG_PATCHES_JOINSTATIONS                                 :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_FULLLOADANY                                  :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_IMPROVEDLOAD                                 :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_INFLATION                                    :{LTBLUE}Inflation: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SELECTGOODS                                  :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_LONGBRIDGES                                  :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_GOTODEPOT                                    :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_BUILDXTRAIND                                 :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MULTIPINDTOWN                                :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SAMEINDCLOSE                                 :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_LONGDATE                                     :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SIGNALSIDE                                   :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SHOWFINANCES                                 :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nonuniform stations: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_VEHICLESPEED                                 :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BUILDONSLOPES                                :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_CATCHMENT                                    :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_EXTRADYNAMITE                                :{LTBLUE}Allow removal of more town-owned roads, bridges, etc: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAMMOTHTRAINS                                :{LTBLUE}Enable building very long trains: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_REALISTICACCEL                               :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_FORBID_90_DEG                                :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING} {LTBLUE} (requires NPF)
 
STR_CONFIG_PATCHES_JOINSTATIONS                                 :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_FULLLOADANY                                  :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_IMPROVEDLOAD                                 :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INFLATION                                    :{LTBLUE}Inflation: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SELECTGOODS                                  :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LONGBRIDGES                                  :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_GOTODEPOT                                    :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BUILDXTRAIND                                 :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MULTIPINDTOWN                                :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SAMEINDCLOSE                                 :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LONGDATE                                     :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SIGNALSIDE                                   :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SHOWFINANCES                                 :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nonuniform stations: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_SMALL_AIRPORTS                               :{LTBLUE}Always allow small airports: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SMALL_AIRPORTS                               :{LTBLUE}Always allow small airports: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS                              :{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING1} days
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS                              :{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING} days
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED                     :{LTBLUE}A train is lost if no progress is made for: {ORANGE}disabled
 
STR_CONFIG_PATCHES_ORDER_REVIEW                                 :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ORDER_REVIEW                                 :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF                             :no
 
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT                         :yes, but exclude stopped vehicles
 
STR_CONFIG_PATCHES_ORDER_REVIEW_ON                              :of all vehicles
 
STR_CONFIG_PATCHES_WARN_INCOME_LESS                             :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES                        :{LTBLUE}Vehicles never expire: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_WARN_INCOME_LESS                             :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES                        :{LTBLUE}Vehicles never expire: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE                            :{LTBLUE}Autorenew vehicle when it gets old
 
STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age
 
STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Duration of error message: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT                              :{LTBLUE}Snow line height: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_STATION_SPREAD                               :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game
 
STR_CONFIG_PATCHES_SERVICEATHELIPAD                             :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_REVERSE_SCROLLING                            :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age
 
STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Duration of error message: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT                              :{LTBLUE}Snow line height: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_STATION_SPREAD                               :{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game
 
STR_CONFIG_PATCHES_SERVICEATHELIPAD                             :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_REVERSE_SCROLLING                            :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_MAX_TRAINS                                   :{LTBLUE}Max trains per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_ROADVEH                                  :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_AIRCRAFT                                 :{LTBLUE}Max aircraft per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_SHIPS                                    :{LTBLUE}Max ships per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_TRAINS                                   :{LTBLUE}Max trains per player: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_ROADVEH                                  :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_AIRCRAFT                                 :{LTBLUE}Max aircraft per player: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_SHIPS                                    :{LTBLUE}Max ships per player: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS                             :{LTBLUE}Disable trains for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH                            :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT                           :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS                              :{LTBLUE}Disable ships for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS                             :{LTBLUE}Disable trains for computer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH                            :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT                           :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS                              :{LTBLUE}Disable ships for computer: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AINEW_ACTIVE                                 :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER                            :{LTBLUE}Allow AIs in multiplayer (experimental): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AINEW_ACTIVE                                 :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER                            :{LTBLUE}Allow AIs in multiplayer (experimental): {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_SERVINT_TRAINS                               :{LTBLUE}Default service interval for trains: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_TRAINS                               :{LTBLUE}Default service interval for trains: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED                      :{LTBLUE}Default service interval for trains: {ORANGE}disabled
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH                              :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH                              :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED                     :{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT                             :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT                             :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED                    :{LTBLUE}Default service interval for aircraft: {ORANGE}disabled
 
STR_CONFIG_PATCHES_SERVINT_SHIPS                                :{LTBLUE}Default service interval for ships: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_SHIPS                                :{LTBLUE}Default service interval for ships: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED                       :{LTBLUE}Default service interval for ships: {ORANGE}disabled
 
STR_CONFIG_PATCHES_NOSERVICE                                    :{LTBLUE}Disable servicing when breakdowns set to none: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NOSERVICE                                    :{LTBLUE}Disable servicing when breakdowns set to none: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS                             :{LTBLUE}Enable railroad car speed limits: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_COLORED_NEWS_DATE                            :{LTBLUE}Colored news appears in: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_STARTING_DATE                                :{LTBLUE}Starting date: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ENDING_DATE                                  :{LTBLUE}End game in: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_COLORED_NEWS_DATE                            :{LTBLUE}Colored news appears in: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_STARTING_DATE                                :{LTBLUE}Starting date: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ENDING_DATE                                  :{LTBLUE}End game in: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SMOOTH_ECONOMY                               :{LTBLUE}Enable smooth economy (more, smaller changes)
 
STR_CONFIG_PATCHES_ALLOW_SHARES                                 :{LTBLUE}Allow buying shares from other companies
 
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY                         :{LTBLUE}When dragging place signals every: {ORANGE}{STRING1} tile(s)
 
STR_CONFIG_PATCHES_TOOLBAR_POS                                  :{LTBLUE}Position of main toolbar: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY                         :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s)
 
STR_CONFIG_PATCHES_TOOLBAR_POS                                  :{LTBLUE}Position of main toolbar: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT                             :Left
 
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER                           :Centre
 
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT                            :Right
 
STR_CONFIG_PATCHES_SNAP_RADIUS                                  :{LTBLUE}Window snap radius: {ORANGE}{STRING1} px
 
STR_CONFIG_PATCHES_SNAP_RADIUS                                  :{LTBLUE}Window snap radius: {ORANGE}{STRING} px
 
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED                         :{LTBLUE}Window snap radius: {ORANGE}disabled
 

	
 
STR_CONFIG_PATCHES_GUI                                          :{BLACK}Interface
 
STR_CONFIG_PATCHES_CONSTRUCTION                                 :{BLACK}Construction
 
STR_CONFIG_PATCHES_VEHICLES                                     :{BLACK}Vehicles
 
STR_CONFIG_PATCHES_STATIONS                                     :{BLACK}Stations
 
STR_CONFIG_PATCHES_ECONOMY                                      :{BLACK}Economy
 
STR_CONFIG_PATCHES_AI                                           :{BLACK}Competitors
 

	
 
STR_CONFIG_PATCHES_DISABLED                                     :disabled
 
STR_CONFIG_PATCHES_INT32                                        :{NUM}
 
STR_CONFIG_PATCHES_CURRENCY                                     :{CURRENCY}
 

	
 
STR_CONFIG_PATCHES_QUERY_CAPT                                   :{WHITE}Change setting value
 
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE                :{WHITE}Some or all of the default service interval(s) below are incompatible with chosen setting! 5-90% and 30-800 days are valid
 

	
 
STR_TEMPERATE_LANDSCAPE                                         :Temperate landscape
 
STR_SUB_ARCTIC_LANDSCAPE                                        :Sub-arctic landscape
 
STR_SUB_TROPICAL_LANDSCAPE                                      :Sub-tropical landscape
 
STR_TOYLAND_LANDSCAPE                                           :Toyland landscape
 

	
 
STR_CHEATS                                                      :{WHITE}Cheats
 
STR_CHEATS_TIP                                                  :{BLACK}Checkboxes indicate if you have used this cheat before
 
STR_CHEATS_WARNING                                              :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
 
STR_CHEAT_MONEY                                                 :{LTBLUE}Increase money by {CURRENCY64}
 
STR_CHEAT_CHANGE_PLAYER                                         :{LTBLUE}Playing as player: {ORANGE}{COMMA}
 
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1}
 
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
 
STR_CHEAT_BUILD_IN_PAUSE                                        :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1}
 
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING}
 
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING}
 
STR_CHEAT_BUILD_IN_PAUSE                                        :{LTBLUE}Build while in pause mode: {ORANGE}{STRING}
 
STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING}
 
STR_CHEAT_SWITCH_CLIMATE                                        :{LTBLUE}Switch climate: {ORANGE} {STRING}
 
STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Change date: {ORANGE} {DATE_SHORT}
 
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
 
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Enable modifying production values: {ORANGE}{STRING}
 

	
 
STR_HEADING_FOR_WAYPOINT                                        :{LTBLUE}Heading for {WAYPOINT}
 
STR_HEADING_FOR_WAYPOINT_VEL                                    :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
 

	
 
STR_GO_TO_WAYPOINT                                              :Go via {WAYPOINT}
 
STR_GO_NON_STOP_TO_WAYPOINT                                     :Go non-stop via {WAYPOINT}
 

	
 
STR_WAYPOINTNAME_CITY                                           :Waypoint {TOWN}
 
STR_WAYPOINTNAME_CITY_SERIAL                                    :Waypoint {TOWN} #{COMMA}
 
STR_LANDINFO_WAYPOINT                                           :Waypoint
 

	
 
STR_WAYPOINT                                                    :{WHITE}Waypoint
 
STR_WAYPOINT_GRAPHICS_TIP                                       :{BLACK}Select waypoint type
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WHITE}{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WHITE}{WAYPOINT}
 
STR_WAYPOINT_RAW                                                :{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edit waypoint name
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Can't change waypoint name...
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Convert rail to waypoint
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Can't build train waypoint here...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Can't remove train waypoint here...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK}Build railroad track using the Autorail mode
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}...there is no town in this scenario
 

	
 
STR_GENERATE_RANDOM_LANDSCAPE                                   :{WHITE}Are you sure you want to create a random landscape?
 
STR_MANY_RANDOM_TOWNS                                           :{BLACK}Many random towns
 
STR_RANDOM_TOWNS_TIP                                            :{BLACK}Cover the map with randomly placed towns
 
STR_MANY_RANDOM_INDUSTRIES                                      :{BLACK}Many random industries
 
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}Cover the map with randomly placed industries
 
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}Can't generate industries...
 

	
 
STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Landscaping
 
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}Level land
 

	
 

	
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}Trees of random type
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Place trees of random type
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}Can't build canals here...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Build canals
 
STR_LANDINFO_CANAL                                              :Canal
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}Can't build locks here...
 
STR_BUILD_LOCKS_TIP                                             :{BLACK}Build locks
 
STR_LANDINFO_LOCK                                               :Lock
 

	
 
STR_BUOY_IS_IN_USE                                              :{WHITE}... buoy is in use!
 

	
 
STR_LANDINFO_COORDS                                             :{BLACK}Coordinates: {LTBLUE}{NUM}x{NUM} ({STRING})
 

	
 
STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}Can't remove part of station...
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}Can't convert railtype here...
 
STR_CONVERT_RAIL_TIP                                            :{BLACK}Convert/Upgrade the type of the rail
 

	
 
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}Drag train engine here to sell the whole train
 

	
 
STR_DRAG_DROP                                                   :{BLACK}Drag & Drop
 
STR_STATION_DRAG_DROP                                           :{BLACK}Build a station with drag & drop
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Select a station class to display
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Select the station type to build
 

	
 
STR_FAST_FORWARD                                                :{BLACK}Fast forward the game
 
STR_MESSAGE_HISTORY                                             :{WHITE}Message History
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}A list of the recent news messages
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Disable all
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Enable all
 

	
 
STR_CONSTRUCT_COAL_MINE_TIP                                     :{BLACK}Construct Coal Mine
 
STR_CONSTRUCT_FOREST_TIP                                        :{BLACK}Plant Forest
 
STR_CONSTRUCT_OIL_RIG_TIP                                       :{BLACK}Construct Oil Rig
 
STR_CONSTRUCT_FARM_TIP                                          :{BLACK}Fund Farm
 
STR_CONSTRUCT_COPPER_ORE_MINE_TIP                               :{BLACK}Construct Copper Ore Mine
 
STR_CONSTRUCT_OIL_WELLS_TIP                                     :{BLACK}Drill for Oil
 
STR_CONSTRUCT_GOLD_MINE_TIP                                     :{BLACK}Construct Gold Mine
 
STR_CONSTRUCT_DIAMOND_MINE_TIP                                  :{BLACK}Construct Diamond Mine
 
STR_CONSTRUCT_IRON_ORE_MINE_TIP                                 :{BLACK}Construct Iron Ore Mine
 
STR_CONSTRUCT_FRUIT_PLANTATION_TIP                              :{BLACK}Fund Fruit Plantation
 
STR_CONSTRUCT_RUBBER_PLANTATION_TIP                             :{BLACK}Fund Rubber Plantation
 
STR_CONSTRUCT_WATER_SUPPLY_TIP                                  :{BLACK}Fund Water Supply
 
STR_CONSTRUCT_COTTON_CANDY_TIP                                  :{BLACK}Plant Cotton Candy Forest
 
STR_CONSTRUCT_BATTERY_FARM_TIP                                  :{BLACK}Fund Battery Farm
 
STR_CONSTRUCT_COLA_WELLS_TIP                                    :{BLACK}Drill for Cola
 
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP                             :{BLACK}Fund Plastic Fountains
 
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP                              :{BLACK}Construct Bubble Generator
 
STR_CONSTRUCT_TOFFEE_QUARRY_TIP                                 :{BLACK}Fund Toffee Quarry
 
STR_CONSTRUCT_SUGAR_MINE_TIP                                    :{BLACK}Construct Sugar Mine
 

	
 
STR_INDUSTRYDIR_CAPTION                                         :{WHITE}Industries
 
STR_INDUSTRYDIR_ITEM                                            :{ORANGE}{INDUSTRY}{BLACK} ({STRING1}){YELLOW} ({COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM_TWO                                        :{ORANGE}{INDUSTRY}{BLACK} ({STRING1}/{STRING1}){YELLOW} ({COMMA}%/{COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM                                            :{ORANGE}{INDUSTRY}{BLACK} ({STRING}){YELLOW} ({COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM_TWO                                        :{ORANGE}{INDUSTRY}{BLACK} ({STRING}/{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM_NOPROD                                     :{ORANGE}{INDUSTRY}
 

	
 
STR_INDUSTRY_TOO_CLOSE                                          :{WHITE}...too close to another industry
 

	
 
STR_RAIL_REFIT_VEHICLE_TO_CARRY                                 :{BLACK}Refit train to carry a different cargo type
 
STR_RAIL_REFIT_VEHICLE                                          :{BLACK}Refit train
 
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Select type of cargo for train to carry
 
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED                             :{BLACK}Refit train to carry highlighted cargo type
 
STR_RAIL_CAN_T_REFIT_VEHICLE                                    :{WHITE}Can't refit train...
 
STR_CONFIG_PATCHES_SERVINT_ISPERCENT                            :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SERVINT_ISPERCENT                            :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING}
 
STR_CONFIG_GAME_PRODUCTION                                      :{WHITE}Change production
 

	
 
TEMP_AI_IN_PROGRESS                                             :{WHITE}Welcome to the new AI under development. If you encounter problems, take a screenshot and post it in the forum.
 
TEMP_AI_ACTIVATED                                               :{WHITE}Warning: this new AI is still alpha! Currently, only trucks and busses work!
 
TEMP_AI_MULTIPLAYER                                             :{WHITE}Warning: implementation is still experimental (using new AI). Please report any problems to truelight@openttd.org.
 

	
 
############ network gui strings
 

	
 
STR_NETWORK_MULTIPLAYER                                         :{WHITE}Multiplayer
 

	
 
STR_NETWORK_PLAYER_NAME                                         :{BLACK}Player name:
 
STR_NETWORK_ENTER_NAME_TIP                                      :{BLACK}This is the name other players will identify you by
 
STR_NETWORK_CONNECTION                                          :{BLACK}Connection:
 
STR_NETWORK_CONNECTION_TIP                                      :{BLACK}Choose between an internet game or a local area nework game
 

	
 
STR_NETWORK_START_SERVER                                        :{BLACK}Start server
 
STR_NETWORK_START_SERVER_TIP                                    :{BLACK}Start an own server
 

	
 
STR_NETWORK_GAME_NAME                                           :{BLACK}Name
 
STR_NETWORK_GAME_NAME_TIP                                       :{BLACK}Name of the game
 
STR_NETWORK_INFO_ICONS_TIP                                      :{BLACK}Language, server version, etc.
 
STR_NETWORK_CLICK_GAME_TO_SELECT                                :{BLACK}Click a game from the list to select it
 

	
 
STR_NETWORK_FIND_SERVER                                         :{BLACK}Find server
 
STR_NETWORK_FIND_SERVER_TIP                                     :{BLACK}Search network for a server
 
STR_NETWORK_ADD_SERVER                                          :{BLACK}Add server
 
STR_NETWORK_ADD_SERVER_TIP                                      :{BLACK}Adds a server to the list which will always be checked for running games.
 
STR_NETWORK_ENTER_IP                                            :{BLACK}Enter the IP address of the server
 

	
 
STR_NETWORK_GENERAL_ONLINE                                      :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
 
STR_NETWORK_CLIENTS_CAPTION                                     :{BLACK}Clients
 
STR_NETWORK_CLIENTS_CAPTION_TIP                                 :{BLACK}Clients online / clients max
 
STR_NETWORK_GAME_INFO                                           :{SILVER}GAME INFO
 
STR_ORANGE                                                      :{ORANGE}{STRING}
 
STR_NETWORK_CLIENTS                                             :{SILVER}Clients:  {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
 
STR_NETWORK_LANGUAGE                                            :{SILVER}Language:  {WHITE}{STRING}
 
STR_NETWORK_TILESET                                             :{SILVER}Tileset:  {WHITE}{STRING}
 
STR_NETWORK_MAP_SIZE                                            :{SILVER}Map size:  {WHITE}{COMMA}x{COMMA}
 
STR_NETWORK_SERVER_VERSION                                      :{SILVER}Server version:  {WHITE}{STRING}
 
STR_NETWORK_SERVER_ADDRESS                                      :{SILVER}Server address:  {WHITE}{STRING} : {NUM}
 
STR_NETWORK_START_DATE                                          :{SILVER}Start date:  {WHITE}{DATE_SHORT}
 
STR_NETWORK_CURRENT_DATE                                        :{SILVER}Current date:  {WHITE}{DATE_SHORT}
 
STR_NETWORK_PASSWORD                                            :{SILVER}Password protected!
 
STR_NETWORK_SERVER_OFFLINE                                      :{SILVER}SERVER OFFLINE
 
STR_NETWORK_SERVER_FULL                                         :{SILVER}SERVER FULL
 
STR_NETWORK_VERSION_MISMATCH                                    :{SILVER}VERSION MISMATCH
 

	
 
STR_NETWORK_JOIN_GAME                                           :{BLACK}Join game
 

	
 

	
 
STR_NETWORK_START_GAME_WINDOW                                   :{WHITE}Start new game
 

	
 
STR_NETWORK_NEW_GAME_NAME                                       :{BLACK}Game name:
 
STR_NETWORK_NEW_GAME_NAME_TIP                                   :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
 
STR_NETWORK_SET_PASSWORD                                        :{BLACK}Set password
 
STR_NETWORK_PASSWORD_TIP                                        :{BLACK}Protect your game with a password if you don't want other people to join it
 
STR_NETWORK_SELECT_MAP                                          :{BLACK}Select a map:
 
STR_NETWORK_SELECT_MAP_TIP                                      :{BLACK}Which map do you want to play?
 
STR_NETWORK_NUMBER_OF_CLIENTS                                   :{BLACK}Maximum allowed clients:
 
STR_NETWORK_NUMBER_OF_CLIENTS_TIP                               :{BLACK}Choose a maximum number of clients. Not all slots need to be filled.
 
STR_NETWORK_COMBO1                                              :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_NETWORK_LAN                                                 :LAN
 
STR_NETWORK_INTERNET                                            :Internet
 
STR_NETWORK_LAN_INTERNET                                        :LAN / Internet
 
STR_NETWORK_INTERNET_ADVERTISE                                  :Internet (advertise)
 
STR_NETWORK_COMBO2                                              :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_NETWORK_0_PLAYERS                                           :0 players
 
STR_NETWORK_1_PLAYERS                                           :1 player
 
STR_NETWORK_2_PLAYERS                                           :2 players
 
STR_NETWORK_3_PLAYERS                                           :3 players
 
STR_NETWORK_4_PLAYERS                                           :4 players
 
STR_NETWORK_5_PLAYERS                                           :5 players
 
STR_NETWORK_6_PLAYERS                                           :6 players
 
STR_NETWORK_7_PLAYERS                                           :7 players
 
STR_NETWORK_8_PLAYERS                                           :8 players
 
STR_NETWORK_9_PLAYERS                                           :9 players
 
STR_NETWORK_10_PLAYERS                                          :10 players
 
STR_NETWORK_NUMBER_OF_COMPANIES                                 :{BLACK}Max companies:
 
STR_NETWORK_NUMBER_OF_COMPANIES_TIP                             :{BLACK}Limit the server to a certain number of companies
 
STR_NETWORK_COMBO3                                              :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_NETWORK_NUMBER_OF_SPECTATORS                                :{BLACK}Max spectators:
 
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP                            :{BLACK}Limit the server to a certain number of spectators
 
STR_NETWORK_COMBO4                                              :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_NETWORK_LANGUAGE_SPOKEN                                     :{BLACK}Language spoken:
 
STR_NETWORK_LANGUAGE_TIP                                        :{BLACK}Other players will know which language is spoken on the server.
 
STR_NETWORK_COMBO5                                              :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
 
STR_NETWORK_START_GAME                                          :{BLACK}Start Game
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Start a new network game from a random map, or scenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Load Game
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Any
 
STR_NETWORK_LANG_ENGLISH                                        :English
 
STR_NETWORK_LANG_GERMAN                                         :German
 
STR_NETWORK_LANG_FRENCH                                         :French
 
@@ -1327,336 +1327,336 @@ STR_NETWORK_COMPANY_INFO                
 
STR_NETWORK_COMPANY_NAME                                        :{SILVER}Company name:  {WHITE}{STRING}
 
STR_NETWORK_INAUGURATION_YEAR                                   :{SILVER}Inauguration:  {WHITE}{NUM}
 
STR_NETWORK_VALUE                                               :{SILVER}Company value:  {WHITE}{CURRENCY64}
 
STR_NETWORK_CURRENT_BALANCE                                     :{SILVER}Current balance:  {WHITE}{CURRENCY64}
 
STR_NETWORK_LAST_YEARS_INCOME                                   :{SILVER}Last year's income:  {WHITE}{CURRENCY64}
 
STR_NETWORK_PERFORMANCE                                         :{SILVER}Performance:  {WHITE}{NUM}
 

	
 
STR_NETWORK_VEHICLES                                            :{SILVER}Vehicles:  {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
 
STR_NETWORK_STATIONS                                            :{SILVER}Stations:  {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
 
STR_NETWORK_PLAYERS                                             :{SILVER}Players:  {WHITE}{STRING}
 

	
 
STR_NETWORK_CONNECTING                                          :{WHITE}Connecting...
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_CONNECTING_1                                        :{BLACK}(1/6) Connecting..
 
STR_NETWORK_CONNECTING_2                                        :{BLACK}(2/6) Authorizing..
 
STR_NETWORK_CONNECTING_3                                        :{BLACK}(3/6) Waiting..
 
STR_NETWORK_CONNECTING_4                                        :{BLACK}(4/6) Downloading map..
 
STR_NETWORK_CONNECTING_5                                        :{BLACK}(5/6) Processing data..
 
STR_NETWORK_CONNECTING_6                                        :{BLACK}(6/6) Registering..
 

	
 
STR_NETWORK_CONNECTING_SPECIAL_1                                :{BLACK}Fetching game info..
 
STR_NETWORK_CONNECTING_SPECIAL_2                                :{BLACK}Fetching company info..
 
############ End of leave-in-this-order
 
STR_NETWORK_CONNECTING_WAITING                                  :{BLACK}{NUM} client{P "" s} in front of us
 
STR_NETWORK_CONNECTING_DOWNLOADING                              :{BLACK}{NUM} / {NUM} kbytes downloaded so far
 

	
 
STR_NETWORK_DISCONNECT                                          :{BLACK}Disconnect
 

	
 
STR_NETWORK_GIVE_MONEY_CAPTION                                  :{WHITE}Enter the amount of money you want to give
 
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION                          :{WHITE}Server is protected. Enter password
 
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION                       :{WHITE}Company is protected. Enter password
 
STR_NETWORK_CLIENT_LIST                                         :{WHITE}Client List
 

	
 
STR_NETWORK_ERR_NOTAVAILABLE                                    :{WHITE} No network devices found or compiled without ENABLE_NETWORK
 
STR_NETWORK_ERR_NOSERVER                                        :{WHITE} Could not find any network games
 
STR_NETWORK_ERR_NOCONNECTION                                    :{WHITE} The server didn't answer the request
 
STR_NETWORK_ERR_DESYNC                                          :{WHITE} Network-Game synchronization failed.
 
STR_NETWORK_ERR_LOSTCONNECTION                                  :{WHITE} Network-Game connection lost.
 
STR_NETWORK_ERR_SAVEGAMEERROR                                   :{WHITE} Could not load server-savegame.
 
STR_NETWORK_ERR_SERVER_START                                    :{WHITE} Could not start the server.
 
STR_NETWORK_ERR_CLIENT_START                                    :{WHITE} Could not connect.
 
STR_NETWORK_ERR_TIMEOUT                                         :{WHITE} Connection #{NUM} timed out.
 
STR_NETWORK_ERR_SERVER_ERROR                                    :{WHITE} We made a protocol-error and our connection is closed.
 
STR_NETWORK_ERR_WRONG_REVISION                                  :{WHITE} The revision of this client does not match the revision of the server.
 
STR_NETWORK_ERR_WRONG_PASSWORD                                  :{WHITE} Wrong password.
 
STR_NETWORK_ERR_SERVER_FULL                                     :{WHITE} The server is full
 
STR_NETWORK_ERR_SERVER_BANNED                                   :{WHITE} You are banned from this server
 
STR_NETWORK_ERR_KICKED                                          :{WHITE} You are kicked out of the server
 
STR_NETWORK_ERR_CHEATER                                         :{WHITE} Cheating is not allowed on this server
 

	
 
STR_NETWORK_ERR_LEFT                                            :has left the game
 
############ Leave those lines in this order!!
 
STR_NETWORK_ERR_CLIENT_GENERAL                                  :general error
 
STR_NETWORK_ERR_CLIENT_DESYNC                                   :desync error
 
STR_NETWORK_ERR_CLIENT_SAVEGAME                                 :could not load map
 
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST                          :connection lost
 
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR                           :protocol error
 
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED                           :not authorized
 
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED                             :received strange packet
 
STR_NETWORK_ERR_CLIENT_WRONG_REVISION                           :wrong revision
 
STR_NETWORK_ERR_CLIENT_NAME_IN_USE                              :name already in use
 
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD                           :wrong game-password
 
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH                          :wrong player-id in DoCommand
 
STR_NETWORK_ERR_CLIENT_KICKED                                   :kicked by server
 
STR_NETWORK_ERR_CLIENT_CHEATER                                  :was trying to use a cheat
 
STR_NETWORK_ERR_CLIENT_SERVER_FULL                              :server full
 
############ End of leave-in-this-order
 
STR_NETWORK_CLIENT_JOINED                                       :has joined the game
 
STR_NETWORK_GIVE_MONEY                                          :gave you some money ({CURRENCY})
 
STR_NETWORK_GAVE_MONEY_AWAY                                     :you gave {STRING} some money ({CURRENCY})
 
STR_NETWORK_CHAT_COMPANY                                        :[Team] {STRING}:
 
STR_NETWORK_CHAT_TO_COMPANY                                     :[Team] To {STRING}:
 
STR_NETWORK_CHAT_CLIENT                                         :[Private] {STRING}:
 
STR_NETWORK_CHAT_TO_CLIENT                                      :[Private] To {STRING}:
 
STR_NETWORK_CHAT_ALL                                            :[All] {STRING}:
 
STR_NETWORK_NAME_CHANGE                                         :has changed his name to
 
STR_NETWORK_SERVER_SHUTDOWN                                     :{WHITE} The server closed the session
 
STR_NETWORK_SERVER_REBOOT                                       :{WHITE} The server is restarting...{}Please wait...
 

	
 
STR_NETWORK_SERVER                                              :Server
 
STR_NETWORK_CLIENT                                              :Client
 

	
 
STR_NETWORK_CLIENTLIST_NONE                                     :(none)
 
STR_NETWORK_CLIENTLIST_KICK                                     :Kick
 
STR_NETWORK_CLIENTLIST_GIVE_MONEY                               :Give money
 
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL                             :Speak to all
 
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY                         :Speak to company
 
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT                          :Private message
 

	
 

	
 
STR_NETWORK_SEND                                                :{BLACK}Send
 

	
 
############ end network gui strings
 

	
 

	
 
STR_CONFIG_PATCHES_MAP_X                                        :{LTBLUE}X-size of map: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAP_Y                                        :{LTBLUE}Y-size of map: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAP_X                                        :{LTBLUE}X-size of map: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAP_Y                                        :{LTBLUE}Y-size of map: {ORANGE}{STRING}
 

	
 
##id 0x0800
 
STR_0800_COST                                                   :{TINYFONT}{RED}Cost: {CURRENCY}
 
STR_0801_COST                                                   :{RED}Cost: {CURRENCY}
 
STR_0802_INCOME                                                 :{TINYFONT}{GREEN}Income: {CURRENCY}
 
STR_0803_INCOME                                                 :{GREEN}Income: {CURRENCY}
 
STR_FEEDER_TINY                                                 :{TINYFONT}{YELLOW}Transfer: {CURRENCY}
 
STR_FEEDER                                                      :{YELLOW}Transfer: {CURRENCY}
 
STR_0804_ESTIMATED_COST                                         :{TINYFONT}{WHITE}Estimated Cost: {CURRENCY}
 
STR_0805_ESTIMATED_COST                                         :{WHITE}Estimated Cost: {CURRENCY}
 
STR_0806_ESTIMATED_INCOME                                       :{TINYFONT}{WHITE}Estimated Income: {CURRENCY}
 
STR_0807_ESTIMATED_INCOME                                       :{WHITE}Estimated Income: {CURRENCY}
 
STR_0808_CAN_T_RAISE_LAND_HERE                                  :{WHITE}Can't raise land here...
 
STR_0809_CAN_T_LOWER_LAND_HERE                                  :{WHITE}Can't lower land here...
 
STR_080A_ROCKS                                                  :Rocks
 
STR_080B_ROUGH_LAND                                             :Rough land
 
STR_080C_BARE_LAND                                              :Bare land
 
STR_080D_GRASS                                                  :Grass
 
STR_080E_FIELDS                                                 :Fields
 
STR_080F_SNOW_COVERED_LAND                                      :Snow-covered land
 
STR_0810_DESERT                                                 :Desert
 

	
 
##id 0x1000
 
STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION                         :{WHITE}Land sloped in wrong direction
 
STR_1001_IMPOSSIBLE_TRACK_COMBINATION                           :{WHITE}Impossible track combination
 
STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Excavation would damage tunnel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Already at sea-level
 
STR_1004_TOO_HIGH                                               :{WHITE}Too high
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}No suitable railroad track
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...already built
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Must remove railroad track first
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Railroad Construction
 
STR_TITLE_ELRAIL_CONSTRUCTION                                   :{WHITE}Electrified Railroad Construction
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Monorail Construction
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLev Construction
 
STR_100D_SELECT_RAIL_BRIDGE                                     :{WHITE}Select Rail Bridge
 
STR_100E_CAN_T_BUILD_TRAIN_DEPOT                                :{WHITE}Can't build train depot here...
 
STR_100F_CAN_T_BUILD_RAILROAD_STATION                           :{WHITE}Can't build railroad station here...
 
STR_1010_CAN_T_BUILD_SIGNALS_HERE                               :{WHITE}Can't build signals here...
 
STR_1011_CAN_T_BUILD_RAILROAD_TRACK                             :{WHITE}Can't build railroad track here...
 
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK                            :{WHITE}Can't remove railroad track from here...
 
STR_1013_CAN_T_REMOVE_SIGNALS_FROM                              :{WHITE}Can't remove signals from here...
 
STR_1014_TRAIN_DEPOT_ORIENTATION                                :{WHITE}Train Depot Orientation
 
STR_1015_RAILROAD_CONSTRUCTION                                  :Railroad construction
 
STR_TOOLB_ELRAIL_CONSTRUCTION                                   :Electrified Railroad construction
 
STR_1016_MONORAIL_CONSTRUCTION                                  :Monorail construction
 
STR_1017_MAGLEV_CONSTRUCTION                                    :MagLev construction
 
STR_1018_BUILD_RAILROAD_TRACK                                   :{BLACK}Build railroad track
 
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING                         :{BLACK}Build train depot (for building and servicing trains)
 
STR_101A_BUILD_RAILROAD_STATION                                 :{BLACK}Build railroad station
 
STR_101B_BUILD_RAILROAD_SIGNALS                                 :{BLACK}Build railroad signals
 
STR_101C_BUILD_RAILROAD_BRIDGE                                  :{BLACK}Build railroad bridge
 
STR_101D_BUILD_RAILROAD_TUNNEL                                  :{BLACK}Build railroad tunnel
 
STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Toggle build/remove for railroad track and signals
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Bridge selection - click on your prefered bridge to build it
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Select railroad depot orientation
 
STR_1021_RAILROAD_TRACK                                         :Railroad track
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Railroad train depot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...area is owned by another company
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Railroad track with normal signals
 
STR_RAILROAD_TRACK_WITH_PRESIGNALS                              :Railroad track with pre-signals
 
STR_RAILROAD_TRACK_WITH_EXITSIGNALS                             :Railroad track with exit-signals
 
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS                            :Railroad track with combo-signals
 

	
 

	
 

	
 
##id 0x1800
 
STR_1801_MUST_REMOVE_ROAD_FIRST                                 :{WHITE}Must remove road first
 
STR_1802_ROAD_CONSTRUCTION                                      :{WHITE}Road Construction
 
STR_1803_SELECT_ROAD_BRIDGE                                     :{WHITE}Select Road Bridge
 
STR_1804_CAN_T_BUILD_ROAD_HERE                                  :{WHITE}Can't build road here...
 
STR_1805_CAN_T_REMOVE_ROAD_FROM                                 :{WHITE}Can't remove road from here...
 
STR_1806_ROAD_DEPOT_ORIENTATION                                 :{WHITE}Road Depot Orientation
 
STR_1807_CAN_T_BUILD_ROAD_VEHICLE                               :{WHITE}Can't build road vehicle depot here...
 
STR_1808_CAN_T_BUILD_BUS_STATION                                :{WHITE}Can't build bus station...
 
STR_1809_CAN_T_BUILD_TRUCK_STATION                              :{WHITE}Can't build truck station...
 
STR_180A_ROAD_CONSTRUCTION                                      :Road construction
 
STR_180B_BUILD_ROAD_SECTION                                     :{BLACK}Build road section
 
STR_180C_BUILD_ROAD_VEHICLE_DEPOT                               :{BLACK}Build road vehicle depot (for building and servicing vehicles)
 
STR_180D_BUILD_BUS_STATION                                      :{BLACK}Build bus station
 
STR_180E_BUILD_TRUCK_LOADING_BAY                                :{BLACK}Build truck loading bay
 
STR_180F_BUILD_ROAD_BRIDGE                                      :{BLACK}Build road bridge
 
STR_1810_BUILD_ROAD_TUNNEL                                      :{BLACK}Build road tunnel
 
STR_1811_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Toggle build/remove for road construction
 
STR_1813_SELECT_ROAD_VEHICLE_DEPOT                              :{BLACK}Select road vehicle depot orientation
 
STR_1814_ROAD                                                   :Road
 
STR_1815_ROAD_WITH_STREETLIGHTS                                 :Road with streetlights
 
STR_1816_TREE_LINED_ROAD                                        :Tree-lined road
 
STR_1817_ROAD_VEHICLE_DEPOT                                     :Road vehicle depot
 
STR_1818_ROAD_RAIL_LEVEL_CROSSING                               :Road/rail grade crossing
 

	
 
##id 0x2000
 
STR_2000_TOWNS                                                  :{WHITE}Towns
 
STR_TOWN_LABEL_POP                                              :{WHITE}{TOWN} ({COMMA})
 
STR_TOWN_LABEL                                                  :{WHITE}{TOWN}
 
STR_TOWN_LABEL_TINY_BLACK                                       :{TINYFONT}{BLACK}{TOWN}
 
STR_TOWN_LABEL_TINY_WHITE                                       :{TINYFONT}{WHITE}{TOWN}
 
STR_2002                                                        :{TINYFONT}{BLACK}{STRING1}
 
STR_2002                                                        :{TINYFONT}{BLACK}{STRING}
 
STR_2004_BUILDING_MUST_BE_DEMOLISHED                            :{WHITE}Building must be demolished first
 
STR_2005                                                        :{WHITE}{TOWN}
 
STR_2006_POPULATION                                             :{BLACK}Population: {ORANGE}{COMMA}{BLACK}  Houses: {ORANGE}{COMMA}
 
STR_2007_RENAME_TOWN                                            :Rename Town
 
STR_2008_CAN_T_RENAME_TOWN                                      :{WHITE}Can't rename town...
 
STR_2009_LOCAL_AUTHORITY_REFUSES                                :{WHITE}{TOWN} local authority refuses to allow this
 
STR_200A_TOWN_NAMES_CLICK_ON_NAME                               :{BLACK}Town names - click on name to center view on town
 
STR_200B_CENTER_THE_MAIN_VIEW_ON                                :{BLACK}Center the main view on town location
 
STR_200C_CHANGE_TOWN_NAME                                       :{BLACK}Change town name
 
STR_200D_PASSENGERS_LAST_MONTH_MAX                              :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
 
STR_200E_MAIL_LAST_MONTH_MAX                                    :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
 
STR_200F_TALL_OFFICE_BLOCK                                      :Tall office block
 
STR_2010_OFFICE_BLOCK                                           :Office block
 
STR_2011_SMALL_BLOCK_OF_FLATS                                   :Small block of apartments
 
STR_2012_CHURCH                                                 :Church
 
STR_2013_LARGE_OFFICE_BLOCK                                     :Large office block
 
STR_2014_TOWN_HOUSES                                            :Town houses
 
STR_2015_HOTEL                                                  :Hotel
 
STR_2016_STATUE                                                 :Statue
 
STR_2017_FOUNTAIN                                               :Fountain
 
STR_2018_PARK                                                   :Park
 
STR_2019_OFFICE_BLOCK                                           :Office block
 
STR_201A_SHOPS_AND_OFFICES                                      :Shops and offices
 
STR_201B_MODERN_OFFICE_BUILDING                                 :Modern office building
 
STR_201C_WAREHOUSE                                              :Warehouse
 
STR_201D_OFFICE_BLOCK                                           :Office block
 
STR_201E_STADIUM                                                :Stadium
 
STR_201F_OLD_HOUSES                                             :Old houses
 
STR_2020_LOCAL_AUTHORITY                                        :{BLACK}Local authority
 
STR_2021_SHOW_INFORMATION_ON_LOCAL                              :{BLACK}Show information on local authority
 
STR_2022_LOCAL_AUTHORITY                                        :{WHITE}{TOWN} local authority
 
STR_2023_TRANSPORT_COMPANY_RATINGS                              :{BLACK}Transport company ratings:
 
STR_2024                                                        :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
 
STR_2025_SUBSIDIES                                              :{WHITE}Subsidies
 
STR_2026_SUBSIDIES_ON_OFFER_FOR                                 :{BLACK}Subsidies on offer for services taking:-
 
STR_2027_FROM_TO                                                :{ORANGE}{STRING} from {STRING2} to {STRING2}
 
STR_2027_FROM_TO                                                :{ORANGE}{STRING} from {STRING} to {STRING}
 
STR_2028_BY                                                     :{YELLOW} (by {DATE_SHORT})
 
STR_202A_NONE                                                   :{ORANGE}None
 
STR_202B_SERVICES_ALREADY_SUBSIDISED                            :{BLACK}Services already subsidised:-
 
STR_202C_FROM_TO                                                :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}
 
STR_202D_UNTIL                                                  :{YELLOW}, until {DATE_SHORT})
 
STR_202E_OFFER_OF_SUBSIDY_EXPIRED                               :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy.
 
STR_202E_OFFER_OF_SUBSIDY_EXPIRED                               :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy.
 
STR_202F_SUBSIDY_WITHDRAWN_SERVICE                              :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised.
 
STR_2030_SERVICE_SUBSIDY_OFFERED                                :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
 
STR_2030_SERVICE_SUBSIDY_OFFERED                                :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority!
 
STR_2031_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
 
STR_2032_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
 
STR_2033_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
 
STR_2034_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
 
STR_2035_LOCAL_AUTHORITY_REFUSES                                :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
 
STR_2036_COTTAGES                                               :Cottages
 
STR_2037_HOUSES                                                 :Houses
 
STR_2038_FLATS                                                  :Apartments
 
STR_2039_TALL_OFFICE_BLOCK                                      :Tall office block
 
STR_203A_SHOPS_AND_OFFICES                                      :Shops and offices
 
STR_203B_SHOPS_AND_OFFICES                                      :Shops and offices
 
STR_203C_THEATER                                                :Theater
 
STR_203D_STADIUM                                                :Stadium
 
STR_203E_OFFICES                                                :Offices
 
STR_203F_HOUSES                                                 :Houses
 
STR_2040_CINEMA                                                 :Cinema
 
STR_2041_SHOPPING_MALL                                          :Shopping mall
 
STR_2042_DO_IT                                                  :{BLACK}Do it
 
STR_2043_LIST_OF_THINGS_TO_DO_AT                                :{BLACK}List of things to do at this town - click on item for more details
 
STR_2044_CARRY_OUT_THE_HIGHLIGHTED                              :{BLACK}Carry out the highlighted action in the list above
 
STR_2045_ACTIONS_AVAILABLE                                      :{BLACK}Actions available:
 
STR_2046_SMALL_ADVERTISING_CAMPAIGN                             :Small advertising campaign
 
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN                            :Medium advertising campaign
 
STR_2048_LARGE_ADVERTISING_CAMPAIGN                             :Large advertising campaign
 
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION                         :Fund local road reconstruction
 
STR_204A_BUILD_STATUE_OF_COMPANY                                :Build statue of company owner
 
STR_204B_FUND_NEW_BUILDINGS                                     :Fund new buildings
 
STR_204C_BUY_EXCLUSIVE_TRANSPORT                                :Buy exclusive transport rights
 
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY                              :Bribe the local authority
 
STR_204D_INITIATE_A_SMALL_LOCAL                                 :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
 
STR_204E_INITIATE_A_MEDIUM_LOCAL                                :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
 
STR_204F_INITIATE_A_LARGE_LOCAL                                 :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
 
STR_2050_FUND_THE_RECONSTRUCTION                                :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}  Cost: {CURRENCY}
 
STR_2051_BUILD_A_STATUE_IN_HONOR                                :{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY}
 
STR_2052_FUND_THE_CONSTRUCTION_OF                               :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{}  Cost: {CURRENCY}
 
STR_2053_BUY_1_YEAR_S_EXCLUSIVE                                 :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY}
 
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC                         :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}  Cost: {CURRENCY}
 
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING                       :{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding program funded by {COMPANY} brings 6 months of misery to motorists!
 
STR_2056                                                        :{TINYFONT}{WHITE}{TOWN}
 
STR_2057                                                        :{ORANGE}{TOWN}{BLACK} ({COMMA})
 
STR_2058_UNDER_CONSTRUCTION                                     :{STRING} (under construction)
 
STR_2059_IGLOO                                                  :Igloo
 
STR_205A_TEPEES                                                 :Tepees
 
STR_205B_TEAPOT_HOUSE                                           :Teapot-House
 
STR_205C_PIGGY_BANK                                             :Piggy-Bank
 

	
 
STR_INDUSTRY                                                    :{INDUSTRY}
 
STR_TOWN                                                        :{TOWN}
 
STR_INDUSTRY_FORMAT                                             :{TOWN} {STRING}
 
STR_STATION                                                     :{STATION}
 

	
 
##id 0x2800
 
STR_LANDSCAPING                                                 :Landscaping
 
STR_2800_PLANT_TREES                                            :Plant trees
 
STR_2801_PLACE_SIGN                                             :Place sign
 
STR_2802_TREES                                                  :{WHITE}Trees
 
STR_2803_TREE_ALREADY_HERE                                      :{WHITE}...tree already here
 
STR_2804_SITE_UNSUITABLE                                        :{WHITE}...site unsuitable
 
STR_2805_CAN_T_PLANT_TREE_HERE                                  :{WHITE}Can't plant tree here...
 
STR_2806                                                        :{WHITE}{STRING}
 
STR_2808_TOO_MANY_SIGNS                                         :{WHITE}...too many signs
 
STR_2809_CAN_T_PLACE_SIGN_HERE                                  :{WHITE}Can't place sign here...
 
STR_280A_SIGN                                                   :Sign
 
STR_280B_EDIT_SIGN_TEXT                                         :{WHITE}Edit sign text
 
STR_280C_CAN_T_CHANGE_SIGN_NAME                                 :{WHITE}Can't change sign name...
 
STR_280D_SELECT_TREE_TYPE_TO_PLANT                              :{BLACK}Select tree type to plant
 
STR_280E_TREES                                                  :Trees
 
STR_280F_RAINFOREST                                             :Rainforest
 
STR_2810_CACTUS_PLANTS                                          :Cactuses
 

	
 
##id 0x3000
 
STR_3000_RAIL_STATION_SELECTION                                 :{WHITE}Rail Station Selection
 
STR_3001_AIRPORT_SELECTION                                      :{WHITE}Airport Selection
 
STR_3002_ORIENTATION                                            :{BLACK}Orientation
 
STR_3003_NUMBER_OF_TRACKS                                       :{BLACK}Number of tracks
 
STR_3004_PLATFORM_LENGTH                                        :{BLACK}Platform length
 
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD                          :{WHITE}Too close to another railroad station
 
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING                         :{WHITE}Adjoins more than one existing station/loading area
 
STR_3007_TOO_MANY_STATIONS_LOADING                              :{WHITE}Too many stations/loading areas in this town
 
STR_3008_TOO_MANY_STATIONS_LOADING                              :{WHITE}Too many stations/loading areas
 
STR_3008A_TOO_MANY_BUS_STOPS                                    :{WHITE}Too many bus stops
 
STR_3008B_TOO_MANY_TRUCK_STOPS                                  :{WHITE}Too many truck stations
 
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION                           :{WHITE}Too close to another station/loading area
 
STR_300A_0                                                      :{WHITE}{STATION} {STATIONFEATURES}
 
STR_300B_MUST_DEMOLISH_RAILROAD                                 :{WHITE}Must demolish railroad station first
 
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT                           :{WHITE}Too close to another airport
 
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST                            :{WHITE}Must demolish airport first
 

	
 
STR_3030_RENAME_STATION_LOADING                                 :Rename station/loading area
 
STR_3031_CAN_T_RENAME_STATION                                   :{WHITE}Can't rename station...
 
STR_3032_RATINGS                                                :{BLACK}Ratings
 
STR_3033_ACCEPTS                                                :{BLACK}Accepts
 
STR_3034_LOCAL_RATING_OF_TRANSPORT                              :{BLACK}Local rating of transport service:
 

	
 
############ range for rating starts
 
STR_3035_APPALLING                                              :Appalling
 
@@ -1707,305 +1707,305 @@ STR_305F_AIRCRAFT_HANGAR                
 
STR_3060_AIRPORT                                                :Airport
 
STR_3061_TRUCK_LOADING_AREA                                     :Truck loading area
 
STR_3062_BUS_STATION                                            :Bus station
 
STR_3063_SHIP_DOCK                                              :Ship dock
 
STR_3064_HIGHLIGHT_COVERAGE_AREA                                :{BLACK}Highlight coverage area of proposed site
 
STR_3065_DON_T_HIGHLIGHT_COVERAGE                               :{BLACK}Don't highlight coverage area of proposed site
 
STR_3066_COVERAGE_AREA_HIGHLIGHT                                :{BLACK}Coverage area highlight
 
STR_3068_DOCK                                                   :{WHITE}Dock
 
STR_3069_BUOY                                                   :Buoy
 
STR_306A_BUOY_IN_THE_WAY                                        :{WHITE}...buoy in the way
 
STR_306B_HELIPORT                                               :{BLACK}Heliport
 
STR_306C_STATION_TOO_SPREAD_OUT                                 :{WHITE}...station too spread out
 
STR_306D_NONUNIFORM_STATIONS_DISALLOWED                         :{WHITE}...nonuniform stations disabled
 
STR_USE_CTRL_TO_SELECT_MORE                                     :{BLACK}Hold down CTRL to select more than one item
 

	
 
STR_UNDEFINED                                                   :(undefined string)
 
STR_STAT_CLASS_DFLT                                             :Default station
 
STR_STAT_CLASS_WAYP                                             :Waypoints
 

	
 
##id 0x3800
 
STR_3800_SHIP_DEPOT_ORIENTATION                                 :{WHITE}Ship Depot Orientation
 
STR_3801_MUST_BE_BUILT_ON_WATER                                 :{WHITE}...must be built on water
 
STR_3802_CAN_T_BUILD_SHIP_DEPOT                                 :{WHITE}Can't build ship depot here...
 
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION                          :{BLACK}Select ship depot orientation
 
STR_3804_WATER                                                  :Water
 
STR_3805_COAST_OR_RIVERBANK                                     :Coast or riverbank
 
STR_3806_SHIP_DEPOT                                             :Ship depot
 
STR_3807_CAN_T_BUILD_ON_WATER                                   :{WHITE}...Can't build on water
 

	
 
##id 0x4000
 
STR_4000_SAVE_GAME                                              :{WHITE}Save Game
 
STR_4001_LOAD_GAME                                              :{WHITE}Load Game
 
STR_4002_SAVE                                                   :{BLACK}Save
 
STR_4003_DELETE                                                 :{BLACK}Delete
 
STR_4004                                                        :{COMPANY}, {DATE_LONG}
 
STR_4005_BYTES_FREE                                             :{BLACK}{COMMA} megabyte{P "" s} free
 
STR_4006_UNABLE_TO_READ_DRIVE                                   :{BLACK}Unable to read drive
 
STR_4007_GAME_SAVE_FAILED                                       :{WHITE}Game Save Failed
 
STR_4008_UNABLE_TO_DELETE_FILE                                  :{WHITE}Unable to delete file
 
STR_4009_GAME_LOAD_FAILED                                       :{WHITE}Game Load Failed
 
STR_400A_LIST_OF_DRIVES_DIRECTORIES                             :{BLACK}List of drives, directories and saved-game files
 
STR_400B_CURRENTLY_SELECTED_NAME                                :{BLACK}Currently selected name for saved-game
 
STR_400C_DELETE_THE_CURRENTLY_SELECTED                          :{BLACK}Delete the currently selected saved-game
 
STR_400D_SAVE_THE_CURRENT_GAME_USING                            :{BLACK}Save the current game, using the selected name
 
STR_400E_SELECT_NEW_GAME_TYPE                                   :{WHITE}Select New Game Type
 
STR_400F_SELECT_SCENARIO_GREEN_PRE                              :{BLACK}Select scenario (green), pre-set game (blue), or random new game
 
STR_4010_GENERATE_RANDOM_NEW_GAME                               :Generate random new game
 

	
 
##id 0x4800
 
STR_4800_IN_THE_WAY                                             :{WHITE}{STRING} in the way
 
STR_4801                                                        :{WHITE}{INDUSTRY}
 
STR_4802_COAL_MINE                                              :Coal Mine
 
STR_4803_POWER_STATION                                          :Power Station
 
STR_4804_SAWMILL                                                :Sawmill
 
STR_4805_FOREST                                                 :Forest
 
STR_4806_OIL_REFINERY                                           :Oil Refinery
 
STR_4807_OIL_RIG                                                :Oil Rig
 
STR_4808_FACTORY                                                :Factory
 
STR_4809_PRINTING_WORKS                                         :Printing Works
 
STR_480A_STEEL_MILL                                             :Steel Mill
 
STR_480B_FARM                                                   :Farm
 
STR_480C_COPPER_ORE_MINE                                        :Copper Ore Mine
 
STR_480D_OIL_WELLS                                              :Oil Wells
 
STR_480E_BANK                                                   :Bank
 
STR_480F_FOOD_PROCESSING_PLANT                                  :Food Processing Plant
 
STR_4810_PAPER_MILL                                             :Paper Mill
 
STR_4811_GOLD_MINE                                              :Gold Mine
 
STR_4812_BANK                                                   :Bank
 
STR_4813_DIAMOND_MINE                                           :Diamond Mine
 
STR_4814_IRON_ORE_MINE                                          :Iron Ore Mine
 
STR_4815_FRUIT_PLANTATION                                       :Fruit Plantation
 
STR_4816_RUBBER_PLANTATION                                      :Rubber Plantation
 
STR_4817_WATER_SUPPLY                                           :Water Supply
 
STR_4818_WATER_TOWER                                            :Water Tower
 
STR_4819_FACTORY                                                :Factory
 
STR_481A_FARM                                                   :Farm
 
STR_481B_LUMBER_MILL                                            :Lumber Mill
 
STR_481C_COTTON_CANDY_FOREST                                    :Cotton Candy Forest
 
STR_481D_CANDY_FACTORY                                          :Candy Factory
 
STR_481E_BATTERY_FARM                                           :Battery Farm
 
STR_481F_COLA_WELLS                                             :Cola Wells
 
STR_4820_TOY_SHOP                                               :Toy Shop
 
STR_4821_TOY_FACTORY                                            :Toy Factory
 
STR_4822_PLASTIC_FOUNTAINS                                      :Plastic Fountains
 
STR_4823_FIZZY_DRINK_FACTORY                                    :Fizzy Drink Factory
 
STR_4824_BUBBLE_GENERATOR                                       :Bubble Generator
 
STR_4825_TOFFEE_QUARRY                                          :Toffee Quarry
 
STR_4826_SUGAR_MINE                                             :Sugar Mine
 

	
 
############ range for requires	starts
 
STR_4827_REQUIRES                                               :{BLACK}Requires: {YELLOW}{STRING}
 
STR_4828_REQUIRES                                               :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
 
STR_4829_REQUIRES                                               :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
 
############ range for requires	ends
 

	
 
STR_482A_PRODUCTION_LAST_MONTH                                  :{BLACK}Production last month:
 
STR_482B_TRANSPORTED                                            :{YELLOW}{STRING1}{BLACK} ({COMMA}% transported)
 
STR_482B_TRANSPORTED                                            :{YELLOW}{STRING}{BLACK} ({COMMA}% transported)
 
STR_482C_CENTER_THE_MAIN_VIEW_ON                                :{BLACK}Center the main view on industry location
 
STR_482D_NEW_UNDER_CONSTRUCTION                                 :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}!
 
STR_482E_NEW_BEING_PLANTED_NEAR                                 :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}!
 
STR_482F_COST                                                   :{BLACK}Cost: {YELLOW}{CURRENCY}
 
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY                          :{WHITE}Can't construct this industry type here...
 
STR_4831_FOREST_CAN_ONLY_BE_PLANTED                             :{WHITE}...forest can only be planted above snow-line
 
STR_4832_ANNOUNCES_IMMINENT_CLOSURE                             :{BLACK}{BIGFONT}{INDUSTRY} announces imminent closure!
 
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO                               :{BLACK}{BIGFONT}Supply problems cause {INDUSTRY} to announce imminent closure!
 
STR_4834_LACK_OF_NEARBY_TREES_CAUSES                            :{BLACK}{BIGFONT}Lack of nearby trees causes {INDUSTRY} to announce imminent closure!
 
STR_4835_INCREASES_PRODUCTION                                   :{BLACK}{BIGFONT}{INDUSTRY} increases production!
 
STR_4836_NEW_COAL_SEAM_FOUND_AT                                 :{BLACK}{BIGFONT}New coal seam found at {INDUSTRY}!{}Production is expected to double!
 
STR_4837_NEW_OIL_RESERVES_FOUND                                 :{BLACK}{BIGFONT}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
 
STR_4838_IMPROVED_FARMING_METHODS                               :{BLACK}{BIGFONT}Improved farming methods at {INDUSTRY} are expected to double production!
 
STR_4839_PRODUCTION_DOWN_BY_50                                  :{BLACK}{BIGFONT}{INDUSTRY} production down by 50%
 
STR_483A_INSECT_INFESTATION_CAUSES                              :{BLACK}{BIGFONT}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
 
STR_483B_CAN_ONLY_BE_POSITIONED                                 :{WHITE}...can only be positioned near edges of map
 
STR_INDUSTRY_PROD_GOUP                                          :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} increases by {COMMA}%!
 
STR_INDUSTRY_PROD_GODOWN                                        :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} goes down by {COMMA}%!
 

	
 
##id 0x5000
 
STR_5000_TRAIN_IN_TUNNEL                                        :{WHITE}Train in tunnel
 
STR_5001_ROAD_VEHICLE_IN_TUNNEL                                 :{WHITE}Road vehicle in tunnel
 
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY                              :{WHITE}Another tunnel in the way
 
STR_5005_UNABLE_TO_EXCAVATE_LAND                                :{WHITE}Unable to excavate land for other end of tunnel
 
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST                             :{WHITE}Must demolish tunnel first
 
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST                             :{WHITE}Must demolish bridge first
 
STR_5008_CANNOT_START_AND_END_ON                                :{WHITE}Cannot start and end on same position
 
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED                           :{WHITE}Level land or water required under bridge
 
STR_500A_START_AND_END_MUST_BE_IN                               :{WHITE}Start and end must be in line
 
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL                             :{WHITE}Site unsuitable for tunnel entrance
 
STR_500D                                                        :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
 
STR_500E_SUSPENSION_STEEL                                       :Suspension, Steel
 
STR_500F_GIRDER_STEEL                                           :Girder, Steel
 
STR_5010_CANTILEVER_STEEL                                       :Cantilever, Steel
 
STR_5011_SUSPENSION_CONCRETE                                    :Suspension, Concrete
 
STR_5012_WOODEN                                                 :Wooden
 
STR_5013_CONCRETE                                               :Concrete
 
STR_5014_TUBULAR_STEEL                                          :Tubular, Steel
 
STR_BRIDGE_TUBULAR_SILICON                                      :Tubular, Silicon
 
STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Can't build bridge here...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Can't build tunnel here...
 
STR_5017_RAILROAD_TUNNEL                                        :Railroad tunnel
 
STR_5018_ROAD_TUNNEL                                            :Road tunnel
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Steel suspension rail bridge
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Steel girder rail bridge
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Steel cantilever rail bridge
 
STR_501E_REINFORCED_CONCRETE_SUSPENSION                         :Reinforced concrete suspension rail bridge
 
STR_501F_WOODEN_RAIL_BRIDGE                                     :Wooden rail bridge
 
STR_5020_CONCRETE_RAIL_BRIDGE                                   :Concrete rail bridge
 
STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE                           :Steel suspension road bridge
 
STR_5022_STEEL_GIRDER_ROAD_BRIDGE                               :Steel girder road bridge
 
STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE                           :Steel cantilever road bridge
 
STR_5024_REINFORCED_CONCRETE_SUSPENSION                         :Reinforced concrete suspension road bridge
 
STR_5025_WOODEN_ROAD_BRIDGE                                     :Wooden road bridge
 
STR_5026_CONCRETE_ROAD_BRIDGE                                   :Concrete road bridge
 
STR_5027_TUBULAR_RAIL_BRIDGE                                    :Tubular rail bridge
 
STR_5028_TUBULAR_ROAD_BRIDGE                                    :Tubular road bridge
 

	
 
##id 0x5800
 
STR_5800_OBJECT_IN_THE_WAY                                      :{WHITE}Object in the way
 
STR_5801_TRANSMITTER                                            :Transmitter
 
STR_5802_LIGHTHOUSE                                             :Lighthouse
 
STR_5803_COMPANY_HEADQUARTERS                                   :Company Headquarters
 
STR_5804_COMPANY_HEADQUARTERS_IN                                :{WHITE}...company headquarters in the way
 
STR_5805_COMPANY_OWNED_LAND                                     :Company-owned land
 
STR_5806_CAN_T_PURCHASE_THIS_LAND                               :{WHITE}Can't purchase this land area...
 
STR_5807_YOU_ALREADY_OWN_IT                                     :{WHITE}...you already own it!
 

	
 

	
 
############ WARNING, using	range 0x6000 for strings that are stored in	the	savegame
 
############ These strings may never get a new id, or savegames	will break!
 
##id 0x6000
 
STR_SV_EMPTY                                                    :
 
STR_SV_UNNAMED                                                  :Unnamed
 
STR_SV_TRAIN_NAME                                               :Train {COMMA}
 
STR_SV_ROADVEH_NAME                                             :Road Vehicle {COMMA}
 
STR_SV_SHIP_NAME                                                :Ship {COMMA}
 
STR_SV_AIRCRAFT_NAME                                            :Aircraft {COMMA}
 

	
 
STR_SV_STNAME                                                   :{STRING1}
 
STR_SV_STNAME_NORTH                                             :{STRING1} North
 
STR_SV_STNAME_SOUTH                                             :{STRING1} South
 
STR_SV_STNAME_EAST                                              :{STRING1} East
 
STR_SV_STNAME_WEST                                              :{STRING1} West
 
STR_SV_STNAME_CENTRAL                                           :{STRING1} Central
 
STR_SV_STNAME_TRANSFER                                          :{STRING1} Transfer
 
STR_SV_STNAME_HALT                                              :{STRING1} Halt
 
STR_SV_STNAME_VALLEY                                            :{STRING1} Valley
 
STR_SV_STNAME_HEIGHTS                                           :{STRING1} Heights
 
STR_SV_STNAME_WOODS                                             :{STRING1} Woods
 
STR_SV_STNAME_LAKESIDE                                          :{STRING1} Lakeside
 
STR_SV_STNAME_EXCHANGE                                          :{STRING1} Exchange
 
STR_SV_STNAME_AIRPORT                                           :{STRING1} Airport
 
STR_SV_STNAME_OILFIELD                                          :{STRING1} Oilfield
 
STR_SV_STNAME_MINES                                             :{STRING1} Mines
 
STR_SV_STNAME_DOCKS                                             :{STRING1} Docks
 
STR_SV_STNAME_BUOY_1                                            :{STRING1} Buoy 1
 
STR_SV_STNAME_BUOY_2                                            :{STRING1} Buoy 2
 
STR_SV_STNAME_BUOY_3                                            :{STRING1} Buoy 3
 
STR_SV_STNAME_BUOY_4                                            :{STRING1} Buoy 4
 
STR_SV_STNAME_BUOY_5                                            :{STRING1} Buoy 5
 
STR_SV_STNAME_BUOY_6                                            :{STRING1} Buoy 6
 
STR_SV_STNAME_BUOY_7                                            :{STRING1} Buoy 7
 
STR_SV_STNAME_BUOY_8                                            :{STRING1} Buoy 8
 
STR_SV_STNAME_BUOY_9                                            :{STRING1} Buoy 9
 
STR_SV_STNAME_ANNEXE                                            :{STRING1} Annexe
 
STR_SV_STNAME_SIDINGS                                           :{STRING1} Sidings
 
STR_SV_STNAME_BRANCH                                            :{STRING1} Branch
 
STR_SV_STNAME_UPPER                                             :Upper {STRING1}
 
STR_SV_STNAME_LOWER                                             :Lower {STRING1}
 
STR_SV_STNAME_HELIPORT                                          :{STRING1} Heliport
 
STR_SV_STNAME_FOREST                                            :{STRING1} Forest
 
STR_SV_STNAME                                                   :{STRING}
 
STR_SV_STNAME_NORTH                                             :{STRING} North
 
STR_SV_STNAME_SOUTH                                             :{STRING} South
 
STR_SV_STNAME_EAST                                              :{STRING} East
 
STR_SV_STNAME_WEST                                              :{STRING} West
 
STR_SV_STNAME_CENTRAL                                           :{STRING} Central
 
STR_SV_STNAME_TRANSFER                                          :{STRING} Transfer
 
STR_SV_STNAME_HALT                                              :{STRING} Halt
 
STR_SV_STNAME_VALLEY                                            :{STRING} Valley
 
STR_SV_STNAME_HEIGHTS                                           :{STRING} Heights
 
STR_SV_STNAME_WOODS                                             :{STRING} Woods
 
STR_SV_STNAME_LAKESIDE                                          :{STRING} Lakeside
 
STR_SV_STNAME_EXCHANGE                                          :{STRING} Exchange
 
STR_SV_STNAME_AIRPORT                                           :{STRING} Airport
 
STR_SV_STNAME_OILFIELD                                          :{STRING} Oilfield
 
STR_SV_STNAME_MINES                                             :{STRING} Mines
 
STR_SV_STNAME_DOCKS                                             :{STRING} Docks
 
STR_SV_STNAME_BUOY_1                                            :{STRING} Buoy 1
 
STR_SV_STNAME_BUOY_2                                            :{STRING} Buoy 2
 
STR_SV_STNAME_BUOY_3                                            :{STRING} Buoy 3
 
STR_SV_STNAME_BUOY_4                                            :{STRING} Buoy 4
 
STR_SV_STNAME_BUOY_5                                            :{STRING} Buoy 5
 
STR_SV_STNAME_BUOY_6                                            :{STRING} Buoy 6
 
STR_SV_STNAME_BUOY_7                                            :{STRING} Buoy 7
 
STR_SV_STNAME_BUOY_8                                            :{STRING} Buoy 8
 
STR_SV_STNAME_BUOY_9                                            :{STRING} Buoy 9
 
STR_SV_STNAME_ANNEXE                                            :{STRING} Annexe
 
STR_SV_STNAME_SIDINGS                                           :{STRING} Sidings
 
STR_SV_STNAME_BRANCH                                            :{STRING} Branch
 
STR_SV_STNAME_UPPER                                             :Upper {STRING}
 
STR_SV_STNAME_LOWER                                             :Lower {STRING}
 
STR_SV_STNAME_HELIPORT                                          :{STRING} Heliport
 
STR_SV_STNAME_FOREST                                            :{STRING} Forest
 

	
 
############ end of	savegame specific region!
 

	
 
##id 0x6800
 
STR_6800_DIFFICULTY_LEVEL                                       :{WHITE}Difficulty Level
 
STR_OPTIONS_SAVE_CHANGES                                        :{BLACK}Save
 

	
 
############ range for difficulty levels starts
 
STR_6801_EASY                                                   :{BLACK}Easy
 
STR_6802_MEDIUM                                                 :{BLACK}Medium
 
STR_6803_HARD                                                   :{BLACK}Hard
 
STR_6804_CUSTOM                                                 :{BLACK}Custom
 
############ range for difficulty levels ends
 

	
 
############ range for difficulty settings starts
 
STR_6805_MAXIMUM_NO_COMPETITORS                                 :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
 
STR_6806_COMPETITOR_START_TIME                                  :{LTBLUE}Competitor start time: {ORANGE}{STRING}
 
STR_6807_NO_OF_TOWNS                                            :{LTBLUE}No. of towns: {ORANGE}{STRING}
 
STR_6808_NO_OF_INDUSTRIES                                       :{LTBLUE}No. of industries: {ORANGE}{STRING}
 
STR_6809_MAXIMUM_INITIAL_LOAN_000                               :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
 
STR_680A_INITIAL_INTEREST_RATE                                  :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}%
 
STR_680B_VEHICLE_RUNNING_COSTS                                  :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
 
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR                       :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
 
STR_680D_INTELLIGENCE_OF_COMPETITORS                            :{LTBLUE}Intelligence of competitors: {ORANGE}{STRING}
 
STR_680E_VEHICLE_BREAKDOWNS                                     :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
 
STR_680F_SUBSIDY_MULTIPLIER                                     :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
 
STR_6810_COST_OF_CONSTRUCTION                                   :{LTBLUE}Cost of construction: {ORANGE}{STRING}
 
STR_6811_TERRAIN_TYPE                                           :{LTBLUE}Terrain type: {ORANGE}{STRING}
 
STR_6812_QUANTITY_OF_SEA_LAKES                                  :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
 
STR_6813_ECONOMY                                                :{LTBLUE}Economy: {ORANGE}{STRING}
 
STR_6814_TRAIN_REVERSING                                        :{LTBLUE}Train reversing: {ORANGE}{STRING}
 
STR_6815_DISASTERS                                              :{LTBLUE}Disasters: {ORANGE}{STRING}
 
STR_16816_CITY_APPROVAL                                         :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
 
############ range for difficulty settings ends
 

	
 
STR_26816_NONE                                                  :None
 
STR_6816_LOW                                                    :Low
 
STR_6817_NORMAL                                                 :Normal
 
STR_6818_HIGH                                                   :High
 
STR_6819                                                        :{BLACK}<
 
STR_681A                                                        :{BLACK}>
 
STR_681B_VERY_SLOW                                              :Very Slow
 
STR_681C_SLOW                                                   :Slow
 
STR_681D_MEDIUM                                                 :Medium
 
STR_681E_FAST                                                   :Fast
 
STR_681F_VERY_FAST                                              :Very Fast
 
STR_VERY_LOW                                                    :Very Low
 
STR_6820_LOW                                                    :Low
 
STR_6821_MEDIUM                                                 :Medium
 
STR_6822_HIGH                                                   :High
 
STR_6823_NONE                                                   :None
 
STR_6824_REDUCED                                                :Reduced
 
STR_6825_NORMAL                                                 :Normal
 
STR_6826_X1_5                                                   :x1.5
 
STR_6827_X2                                                     :x2
 
STR_6828_X3                                                     :x3
 
STR_6829_X4                                                     :x4
 
STR_682A_VERY_FLAT                                              :Very Flat
 
STR_682B_FLAT                                                   :Flat
 
STR_682C_HILLY                                                  :Hilly
 
STR_682D_MOUNTAINOUS                                            :Mountainous
 
STR_682E_STEADY                                                 :Steady
 
STR_682F_FLUCTUATING                                            :Fluctuating
 
STR_6830_IMMEDIATE                                              :Immediate
 
STR_6831_3_MONTHS_AFTER_PLAYER                                  :3 months after player
 
STR_6832_6_MONTHS_AFTER_PLAYER                                  :6 months after player
 
STR_6833_9_MONTHS_AFTER_PLAYER                                  :9 months after player
 
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS                         :At end of line, and at stations
 
STR_6835_AT_END_OF_LINE_ONLY                                    :At end of line only
 
STR_6836_OFF                                                    :Off
 
STR_6837_ON                                                     :On
 
STR_6838_SHOW_HI_SCORE_CHART                                    :{BLACK}Show hi-score chart
 
STR_6839_PERMISSIVE                                             :Permissive
 
STR_683A_TOLERANT                                               :Tolerant
 
STR_683B_HOSTILE                                                :Hostile
 

	
 
##id 0x7000
 
STR_7000                                                        :
 
STR_7001                                                        :{WHITE}{COMPANY} {BLACK}{PLAYERNAME}
 
STR_7002_PLAYER                                                 :(Player {COMMA})
 
STR_7004_NEW_FACE                                               :{BLACK}New Face
 
STR_7005_COLOR_SCHEME                                           :{BLACK}Color Scheme
 
STR_7006_COLOR_SCHEME                                           :{GOLD}Color Scheme:
 
STR_7007_NEW_COLOR_SCHEME                                       :{WHITE}New Color Scheme
 
STR_7008_COMPANY_NAME                                           :{BLACK}Company Name
 
STR_7009_PRESIDENT_NAME                                         :{BLACK}President Name
 
STR_700A_COMPANY_NAME                                           :Company Name
 
STR_700B_PRESIDENT_S_NAME                                       :President's Name
 
STR_700C_CAN_T_CHANGE_COMPANY_NAME                              :{WHITE}Can't change company name...
 
STR_700D_CAN_T_CHANGE_PRESIDENT                                 :{WHITE}Can't change president's name...
 
STR_700E_FINANCES                                               :{WHITE}{COMPANY} Finances {BLACK}{PLAYERNAME}
 
STR_700F_EXPENDITURE_INCOME                                     :{WHITE}Expenditure/Income
 
STR_7010                                                        :{WHITE}{NUM}
 
STR_7011_CONSTRUCTION                                           :{GOLD}Construction
 
STR_7012_NEW_VEHICLES                                           :{GOLD}New Vehicles
 
STR_7013_TRAIN_RUNNING_COSTS                                    :{GOLD}Train Running Costs
 
@@ -2298,519 +2298,519 @@ STR_80AB_BALOGH_RUBBER_TRUCK            
 
STR_80AC_UHL_RUBBER_TRUCK                                       :Uhl Rubber Truck
 
STR_80AD_RMT_RUBBER_TRUCK                                       :RMT Rubber Truck
 
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK                                :MightyMover Sugar Truck
 
STR_80AF_POWERNAUGHT_SUGAR_TRUCK                                :Powernaught Sugar Truck
 
STR_80B0_WIZZOWOW_SUGAR_TRUCK                                   :Wizzowow Sugar Truck
 
STR_80B1_MIGHTYMOVER_COLA_TRUCK                                 :MightyMover Cola Truck
 
STR_80B2_POWERNAUGHT_COLA_TRUCK                                 :Powernaught Cola Truck
 
STR_80B3_WIZZOWOW_COLA_TRUCK                                    :Wizzowow Cola Truck
 
STR_80B4_MIGHTYMOVER_COTTON_CANDY                               :MightyMover Cotton Candy Truck
 
STR_80B5_POWERNAUGHT_COTTON_CANDY                               :Powernaught Cotton Candy Truck
 
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK                            :Wizzowow Cotton Candy Truck
 
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK                               :MightyMover Toffee Truck
 
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK                               :Powernaught Toffee Truck
 
STR_80B9_WIZZOWOW_TOFFEE_TRUCK                                  :Wizzowow Toffee Truck
 
STR_80BA_MIGHTYMOVER_TOY_VAN                                    :MightyMover Toy Van
 
STR_80BB_POWERNAUGHT_TOY_VAN                                    :Powernaught Toy Van
 
STR_80BC_WIZZOWOW_TOY_VAN                                       :Wizzowow Toy Van
 
STR_80BD_MIGHTYMOVER_CANDY_TRUCK                                :MightyMover Candy Truck
 
STR_80BE_POWERNAUGHT_CANDY_TRUCK                                :Powernaught Candy Truck
 
STR_80BF_WIZZOWOW_CANDY_TRUCK                                   :Wizzowow Candy Truck
 
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK                              :MightyMover Battery Truck
 
STR_80C1_POWERNAUGHT_BATTERY_TRUCK                              :Powernaught Battery Truck
 
STR_80C2_WIZZOWOW_BATTERY_TRUCK                                 :Wizzowow Battery Truck
 
STR_80C3_MIGHTYMOVER_FIZZY_DRINK                                :MightyMover Fizzy Drink Truck
 
STR_80C4_POWERNAUGHT_FIZZY_DRINK                                :Powernaught Fizzy Drink Truck
 
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK                             :Wizzowow Fizzy Drink Truck
 
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK                              :MightyMover Plastic Truck
 
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK                              :Powernaught Plastic Truck
 
STR_80C8_WIZZOWOW_PLASTIC_TRUCK                                 :Wizzowow Plastic Truck
 
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK                               :MightyMover Bubble Truck
 
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK                               :Powernaught Bubble Truck
 
STR_80CB_WIZZOWOW_BUBBLE_TRUCK                                  :Wizzowow Bubble Truck
 
STR_80CC_MPS_OIL_TANKER                                         :MPS Oil Tanker
 
STR_80CD_CS_INC_OIL_TANKER                                      :CS-Inc. Oil Tanker
 
STR_80CE_MPS_PASSENGER_FERRY                                    :MPS Passenger Ferry
 
STR_80CF_FFP_PASSENGER_FERRY                                    :FFP Passenger Ferry
 
STR_80D0_BAKEWELL_300_HOVERCRAFT                                :Bakewell 300 Hovercraft
 
STR_80D1_CHUGGER_CHUG_PASSENGER                                 :Chugger-Chug Passenger Ferry
 
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY                            :Shivershake Passenger Ferry
 
STR_80D3_YATE_CARGO_SHIP                                        :Yate Cargo ship
 
STR_80D4_BAKEWELL_CARGO_SHIP                                    :Bakewell Cargo ship
 
STR_80D5_MIGHTYMOVER_CARGO_SHIP                                 :Mightymover Cargo ship
 
STR_80D6_POWERNAUT_CARGO_SHIP                                   :Powernaut Cargo ship
 
STR_80D7_SAMPSON_U52                                            :Sampson U52
 
STR_80D8_COLEMAN_COUNT                                          :Coleman Count
 
STR_80D9_FFP_DART                                               :FFP Dart
 
STR_80DA_YATE_HAUGAN                                            :Yate Haugan
 
STR_80DB_BAKEWELL_COTSWALD_LB_3                                 :Bakewell Cotswald LB-3
 
STR_80DC_BAKEWELL_LUCKETT_LB_8                                  :Bakewell Luckett LB-8
 
STR_80DD_BAKEWELL_LUCKETT_LB_9                                  :Bakewell Luckett LB-9
 
STR_80DE_BAKEWELL_LUCKETT_LB80                                  :Bakewell Luckett LB80
 
STR_80DF_BAKEWELL_LUCKETT_LB_10                                 :Bakewell Luckett LB-10
 
STR_80E0_BAKEWELL_LUCKETT_LB_11                                 :Bakewell Luckett LB-11
 
STR_80E1_YATE_AEROSPACE_YAC_1_11                                :Yate Aerospace YAC 1-11
 
STR_80E2_DARWIN_100                                             :Darwin 100
 
STR_80E3_DARWIN_200                                             :Darwin 200
 
STR_80E4_DARWIN_300                                             :Darwin 300
 
STR_80E5_DARWIN_400                                             :Darwin 400
 
STR_80E6_DARWIN_500                                             :Darwin 500
 
STR_80E7_DARWIN_600                                             :Darwin 600
 
STR_80E8_GURU_GALAXY                                            :Guru Galaxy
 
STR_80E9_AIRTAXI_A21                                            :Airtaxi A21
 
STR_80EA_AIRTAXI_A31                                            :Airtaxi A31
 
STR_80EB_AIRTAXI_A32                                            :Airtaxi A32
 
STR_80EC_AIRTAXI_A33                                            :Airtaxi A33
 
STR_80ED_YATE_AEROSPACE_YAE46                                   :Yate Aerospace YAe46
 
STR_80EE_DINGER_100                                             :Dinger 100
 
STR_80EF_AIRTAXI_A34_1000                                       :AirTaxi A34-1000
 
STR_80F0_YATE_Z_SHUTTLE                                         :Yate Z-Shuttle
 
STR_80F1_KELLING_K1                                             :Kelling K1
 
STR_80F2_KELLING_K6                                             :Kelling K6
 
STR_80F3_KELLING_K7                                             :Kelling K7
 
STR_80F4_DARWIN_700                                             :Darwin 700
 
STR_80F5_FFP_HYPERDART_2                                        :FFP Hyperdart 2
 
STR_80F6_DINGER_200                                             :Dinger 200
 
STR_80F7_DINGER_1000                                            :Dinger 1000
 
STR_80F8_PLODDYPHUT_100                                         :Ploddyphut 100
 
STR_80F9_PLODDYPHUT_500                                         :Ploddyphut 500
 
STR_80FA_FLASHBANG_X1                                           :Flashbang X1
 
STR_80FB_JUGGERPLANE_M1                                         :Juggerplane M1
 
STR_80FC_FLASHBANG_WIZZER                                       :Flashbang Wizzer
 
STR_80FD_TRICARIO_HELICOPTER                                    :Tricario Helicopter
 
STR_80FE_GURU_X2_HELICOPTER                                     :Guru X2 Helicopter
 
STR_80FF_POWERNAUT_HELICOPTER                                   :Powernaut Helicopter
 
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE                       :{WHITE}Message from vehicle manufacturer
 
STR_8101_WE_HAVE_JUST_DESIGNED_A                                :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
 
STR_8102_RAILROAD_LOCOMOTIVE                                    :railroad locomotive
 
STR_8103_ROAD_VEHICLE                                           :road vehicle
 
STR_8104_AIRCRAFT                                               :aircraft
 
STR_8105_SHIP                                                   :ship
 
STR_8106_MONORAIL_LOCOMOTIVE                                    :monorail locomotive
 
STR_8107_MAGLEV_LOCOMOTIVE                                      :maglev locomotive
 

	
 
##id 0x8800
 
STR_8800_TRAIN_DEPOT                                            :{WHITE}{TOWN} Train Depot
 
STR_8801_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
 
STR_8802_DETAILS                                                :{WHITE}{STRING1} (Details)
 
STR_8802_DETAILS                                                :{WHITE}{STRING} (Details)
 
STR_8803_TRAIN_IN_THE_WAY                                       :{WHITE}Train in the way
 
STR_8804                                                        :{SETX 10}{COMMA}: {STRING}
 
STR_8805                                                        :{RIGHTARROW}{SETX 10}{COMMA}: {STRING}
 
STR_8806_GO_TO                                                  :Go to {STATION}
 
STR_8807_GO_TO_TRANSFER                                         :Go to {STATION} (Transfer and take cargo)
 
STR_8808_GO_TO_UNLOAD                                           :Go to {STATION} (Unload)
 
STR_8809_GO_TO_TRANSFER_UNLOAD                                  :Go to {STATION} (Transfer and leave empty)
 
STR_880A_GO_TO_LOAD                                             :Go to {STATION} (Load)
 
STR_880B_GO_TO_TRANSFER_LOAD                                    :Go to {STATION} (Transfer and wait for full load)
 
STR_880C_GO_NON_STOP_TO                                         :Go non-stop to {STATION}
 
STR_880D_GO_TO_NON_STOP_TRANSFER                                :Go non-stop to {STATION} (Transfer and take cargo)
 
STR_880E_GO_NON_STOP_TO_UNLOAD                                  :Go non-stop to {STATION} (Unload)
 
STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD                         :Go non-stop to {STATION} (Transfer and leave empty)
 
STR_8810_GO_NON_STOP_TO_LOAD                                    :Go non-stop to {STATION} (Load)
 
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD                           :Go non-stop to {STATION} (Transfer and wait for full load)
 
STR_GO_TO_TRAIN_DEPOT                                           :Go to {TOWN} Train Depot
 
STR_SERVICE_AT_TRAIN_DEPOT                                      :Service at {TOWN} Train Depot
 
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT                             :Go non-stop to {TOWN} Train Depot
 
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT                             :Service non-stop at {TOWN} Train Depot
 

	
 
STR_HEADING_FOR_TRAIN_DEPOT                                     :{LTBLUE}Heading for {TOWN} Train Depot
 
STR_HEADING_FOR_TRAIN_DEPOT_VEL                                 :{LTBLUE}Heading for {TOWN} Train Depot, {VELOCITY}
 

	
 
STR_INVALID_ORDER                                               :{RED} (Invalid Order)
 

	
 
STR_UNKNOWN_DESTINATION                                         :unknown destination
 
STR_8812_EMPTY                                                  :{LTBLUE}Empty
 
STR_8813_FROM                                                   :{LTBLUE}{CARGO} from {STATION}
 
STR_8814_TRAIN_IS_WAITING_IN_DEPOT                              :{WHITE}Train {COMMA} is waiting in depot
 
STR_8815_NEW_VEHICLES                                           :{BLACK}New Vehicles
 
STR_8816                                                        :{BLACK}-
 
STR_8819_TRAIN_TOO_LONG                                         :{WHITE}Train too long
 
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED                             :{WHITE}Trains can only be altered when stopped inside a depot
 
STR_881B_TRAINS                                                 :{WHITE}{COMPANY} - {COMMA} Train{P "" s}
 
STR_881C_NEW_RAIL_VEHICLES                                      :{WHITE}New Rail Vehicles
 
STR_881D_NEW_MONORAIL_VEHICLES                                  :{WHITE}New Monorail Vehicles
 
STR_881E_NEW_MAGLEV_VEHICLES                                    :{WHITE}New Maglev Vehicles
 
STR_881F_BUILD_VEHICLE                                          :{BLACK}Build Vehicle
 
STR_CLONE_ROAD_VEHICLE                                          :{BLACK}Clone Vehicle
 
STR_CLONE_ROAD_VEHICLE_INFO                                     :{BLACK}This will build a copy of the road vehicle. Control-click will share the orders
 
STR_CLONE_ROAD_VEHICLE_DEPOT_INFO                               :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Control-click will share the orders
 
STR_CLONE_TRAIN                                                 :{BLACK}Clone Train
 
STR_CLONE_TRAIN_INFO                                            :{BLACK}This will build a copy of the train including all cars. Control-click will share the orders
 
STR_CLONE_TRAIN_DEPOT_INFO                                      :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Control-click will share the orders
 
STR_8820_RENAME                                                 :{BLACK}Rename
 
STR_8823_SKIP                                                   :{BLACK}Skip
 
STR_8824_DELETE                                                 :{BLACK}Delete
 
STR_8825_NON_STOP                                               :{BLACK}Non-Stop
 
STR_8826_GO_TO                                                  :{BLACK}Go To
 
STR_8827_FULL_LOAD                                              :{BLACK}Full Load
 
STR_8828_UNLOAD                                                 :{BLACK}Unload
 
STR_8829_ORDERS                                                 :{WHITE}{VEHICLE} (Orders)
 
STR_882A_END_OF_ORDERS                                          :{SETX 10}- - End of Orders - -
 
STR_FULLLOAD_OR_SERVICE                                         :{SKIP}{SKIP}{STRING}
 
STR_SERVICE                                                     :{BLACK}Service
 
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE                           :{WHITE}Can't build railroad vehicle...
 
STR_882C_BUILT_VALUE                                            :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
 
STR_882D_VALUE                                                  :{LTBLUE}{STRING}{BLACK}   Value: {LTBLUE}{CURRENCY}
 
STR_882E                                                        :{WHITE}{VEHICLE}
 
STR_882F_LOADING_UNLOADING                                      :{LTBLUE}Loading / Unloading
 
STR_TRAIN_MUST_BE_STOPPED                                       :{WHITE}Train must be stopped inside a depot
 
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT                              :{WHITE}Can't send train to depot...
 
STR_8831_NO_MORE_SPACE_FOR_ORDERS                               :{WHITE}No more space for orders
 
STR_8832_TOO_MANY_ORDERS                                        :{WHITE}Too many orders
 
STR_8833_CAN_T_INSERT_NEW_ORDER                                 :{WHITE}Can't insert new order...
 
STR_8834_CAN_T_DELETE_THIS_ORDER                                :{WHITE}Can't delete this order...
 
STR_8835_CAN_T_MODIFY_THIS_ORDER                                :{WHITE}Can't modify this order...
 
STR_8837_CAN_T_MOVE_VEHICLE                                     :{WHITE}Can't move vehicle...
 
STR_REAR_ENGINE_FOLLOW_FRONT_ERROR                              :{WHITE}The rear engine will always follow its front counterpart
 
STR_8838_N_A                                                    :N/A{SKIP}
 
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE                            :{WHITE}Can't sell railroad vehicle...
 
STR_883A_UNABLE_TO_FIND_ROUTE_TO                                :{WHITE}Unable to find route to local depot
 
STR_883B_CAN_T_STOP_START_TRAIN                                 :{WHITE}Can't stop/start train...
 
STR_883C_SERVICING_INTERVAL_DAYS                                :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK}   Last service: {LTBLUE}{DATE_LONG}
 
STR_SERVICING_INTERVAL_PERCENT                                  :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK}   Last service: {LTBLUE}{DATE_LONG}
 
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR                              :{BLACK}Trains - click on train for information
 
STR_883E_BUILD_NEW_TRAINS_REQUIRES                              :{BLACK}Build new trains (requires train depot)
 
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR                              :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
 
STR_8840_BUILD_NEW_TRAIN_VEHICLE                                :{BLACK}Build new train vehicle
 
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE                             :{BLACK}Drag train vehicle to here to sell it
 
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN                              :{BLACK}Center main view on train depot location
 
STR_8843_TRAIN_VEHICLE_SELECTION                                :{BLACK}Train vehicle selection list - click on vehicle for information
 
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN                            :{BLACK}Build the highlighted train vehicle
 
STR_8845_RENAME_TRAIN_VEHICLE_TYPE                              :{BLACK}Rename train vehicle type
 
STR_8846_CURRENT_TRAIN_ACTION_CLICK                             :{BLACK}Current train action - click here to stop/start train
 
STR_8847_SHOW_TRAIN_S_ORDERS                                    :{BLACK}Show train's orders
 
STR_8848_CENTER_MAIN_VIEW_ON_TRAIN                              :{BLACK}Center main view on train's location
 
STR_8849_SEND_TRAIN_TO_DEPOT                                    :{BLACK}Send train to depot
 
STR_884A_FORCE_TRAIN_TO_PROCEED                                 :{BLACK}Force train to proceed without waiting for signal to clear
 
STR_884B_REVERSE_DIRECTION_OF_TRAIN                             :{BLACK}Reverse direction of train
 
STR_884C_SHOW_TRAIN_DETAILS                                     :{BLACK}Show train details
 
STR_884D_INCREASE_SERVICING_INTERVAL                            :{BLACK}Increase servicing interval
 
STR_884E_DECREASE_SERVICING_INTERVAL                            :{BLACK}Decrease servicing interval
 
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED                          :{BLACK}Show details of cargo carried
 
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES                         :{BLACK}Show details of train vehicles
 
STR_8851_SHOW_CAPACITIES_OF_EACH                                :{BLACK}Show capacities of each vehicle
 
STR_8852_SHOW_TOTAL_CARGO                                       :{BLACK}Show total capacity of train, split by cargo type
 
STR_8852_ORDERS_LIST_CLICK_ON_ORDER                             :{BLACK}Orders list - click on order to highlight it
 
STR_8853_SKIP_THE_CURRENT_ORDER                                 :{BLACK}Skip the current order, and start the next
 
STR_8854_DELETE_THE_HIGHLIGHTED                                 :{BLACK}Delete the highlighted order
 
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order non-stop
 
STR_8856_INSERT_A_NEW_ORDER_BEFORE                              :{BLACK}Insert a new order before the highlighted order, or add to end of list
 
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order force the vehicle to wait for a full load
 
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order force the vehicle to unload
 
STR_SERVICE_HINT                                                :{BLACK}Skip this order unless a service is needed
 
STR_8859_NEW_NOW_AVAILABLE                                      :{BLACK}{BIGFONT}New {STRING} now available!
 
STR_885A                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER                        :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY}  Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
 
STR_885C_BROKEN_DOWN                                            :{RED}Broken down
 
STR_885D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_885D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED                         :{BLACK}Weight: {LTBLUE}{WEIGHT_S}  {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
 
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_8860_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_8861_STOPPED                                                :{RED}Stopped
 
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL                           :{WHITE}Can't make train pass signal at danger...
 
STR_8863_CRASHED                                                :{RED}Crashed!
 

	
 
STR_8865_NAME_TRAIN                                             :{WHITE}Name train
 
STR_8866_CAN_T_NAME_TRAIN                                       :{WHITE}Can't name train...
 
STR_8867_NAME_TRAIN                                             :{BLACK}Name train
 
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL                            :{BLACK}{BIGFONT}Train Crash!{}{COMMA} die in fireball after collision
 
STR_8869_CAN_T_REVERSE_DIRECTION                                :{WHITE}Can't reverse direction of train...
 
STR_886A_RENAME_TRAIN_VEHICLE_TYPE                              :{WHITE}Rename train vehicle type
 
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE                             :{WHITE}Can't rename train vehicle type...
 
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order force the vehicle to dump cargo
 
STR_886F_TRANSFER                                               :{BLACK}Transfer
 

	
 
STR_TRAIN_STOPPING                                              :{RED}Stopping
 
STR_TRAIN_STOPPING_VEL                                          :{RED}Stopping, {VELOCITY}
 

	
 
##id 0x9000
 
STR_9000_ROAD_VEHICLE_IN_THE_WAY                                :{WHITE}Road vehicle in the way
 
STR_9001_ROAD_VEHICLES                                          :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
 
STR_9002                                                        :{WHITE}{VEHICLE}
 
STR_9003_ROAD_VEHICLE_DEPOT                                     :{WHITE}{TOWN} Road Vehicle Depot
 
STR_9004_NEW_VEHICLES                                           :{BLACK}New Vehicles
 
STR_9006_NEW_ROAD_VEHICLES                                      :{WHITE}New Road Vehicles
 
STR_9007_BUILD_VEHICLE                                          :{BLACK}Build Vehicle
 
STR_9009_CAN_T_BUILD_ROAD_VEHICLE                               :{WHITE}Can't build road vehicle...
 
STR_900C_DETAILS                                                :{WHITE}{VEHICLE} (Details)
 
STR_900D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_900D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_900E_MAX_SPEED                                              :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
 
STR_900F_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_9010_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_9011_BUILT_VALUE                                            :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
 
STR_9012_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_9013_MUST_BE_STOPPED_INSIDE                                 :{WHITE}...must be stopped inside a road vehicle depot
 
STR_9014_CAN_T_SELL_ROAD_VEHICLE                                :{WHITE}Can't sell road vehicle...
 
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE                          :{WHITE}Can't stop/start road vehicle...
 
STR_9016_ROAD_VEHICLE_IS_WAITING                                :{WHITE}Road Vehicle {COMMA} is waiting in depot
 
STR_HEADING_FOR_ROAD_DEPOT                                      :{LTBLUE}Heading for {TOWN} Road Depot
 
STR_HEADING_FOR_ROAD_DEPOT_VEL                                  :{LTBLUE}Heading for {TOWN} Road Depot, {VELOCITY}
 
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT                            :{WHITE}Can't send vehicle to depot...
 
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT                             :{WHITE}Unable to find local depot
 
STR_901A_ROAD_VEHICLES_CLICK_ON                                 :{BLACK}Road vehicles - click on vehicle for information
 
STR_901B_BUILD_NEW_ROAD_VEHICLES                                :{BLACK}Build new road vehicles (requires road vehicle depot)
 
STR_901C_CURRENT_VEHICLE_ACTION                                 :{BLACK}Current vehicle action - click here to stop/start vehicle
 
STR_901D_SHOW_VEHICLE_S_ORDERS                                  :{BLACK}Show vehicle's orders
 
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE                            :{BLACK}Center main view on vehicle's location
 
STR_901F_SEND_VEHICLE_TO_DEPOT                                  :{BLACK}Send vehicle to depot
 
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND                           :{BLACK}Force vehicle to turn around
 
STR_9021_SHOW_ROAD_VEHICLE_DETAILS                              :{BLACK}Show road vehicle details
 
STR_9022_VEHICLES_CLICK_ON_VEHICLE                              :{BLACK}Vehicles - click on vehicle for information
 
STR_9023_BUILD_NEW_ROAD_VEHICLE                                 :{BLACK}Build new road vehicle
 
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE                              :{BLACK}Drag road vehicle to here to sell it
 
STR_9025_CENTER_MAIN_VIEW_ON_ROAD                               :{BLACK}Center main view on road vehicle depot location
 
STR_9026_ROAD_VEHICLE_SELECTION                                 :{BLACK}Road vehicle selection list - click on vehicle for information
 
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD                             :{BLACK}Build the highlighted road vehicle
 
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE                         :{BLACK}{BIGFONT}New road vehicle now available!
 
STR_9029                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_902A_COST_SPEED_RUNNING_COST                                :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
 

	
 
STR_902C_NAME_ROAD_VEHICLE                                      :{WHITE}Name road vehicle
 
STR_902D_CAN_T_NAME_ROAD_VEHICLE                                :{WHITE}Can't name road vehicle...
 
STR_902E_NAME_ROAD_VEHICLE                                      :{BLACK}Name road vehicle
 
STR_902F_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
 
STR_9030_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
 
STR_9031_ROAD_VEHICLE_CRASH_DRIVER                              :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
 
STR_9032_ROAD_VEHICLE_CRASH_DIE                                 :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
 
STR_9033_CAN_T_MAKE_VEHICLE_TURN                                :{WHITE}Can't make vehicle turn around...
 
STR_9034_RENAME                                                 :{BLACK}Rename
 
STR_9035_RENAME_ROAD_VEHICLE_TYPE                               :{BLACK}Rename road vehicle type
 
STR_9036_RENAME_ROAD_VEHICLE_TYPE                               :{WHITE}Rename road vehicle type
 
STR_9037_CAN_T_RENAME_ROAD_VEHICLE                              :{WHITE}Can't rename road vehicle type...
 
STR_9038_GO_TO_ROADVEH_DEPOT                                    :Go to {TOWN} Road Vehicle Depot
 
STR_SERVICE_AT_ROADVEH_DEPOT                                    :Service at {TOWN} Road Vehicle Depot
 

	
 
##id 0x9800
 
STR_9800_DOCK_CONSTRUCTION                                      :Dock construction
 
STR_9801_DOCK_CONSTRUCTION                                      :{WHITE}Dock construction
 
STR_9802_CAN_T_BUILD_DOCK_HERE                                  :{WHITE}Can't build dock here...
 
STR_9803_SHIP_DEPOT                                             :{WHITE}{TOWN} Ship Depot
 
STR_9804_NEW_SHIPS                                              :{BLACK}New Ships
 
STR_9805_SHIPS                                                  :{WHITE}{COMPANY} - {COMMA} Ship{P "" s}
 
STR_9808_NEW_SHIPS                                              :{WHITE}New Ships
 
STR_9809_BUILD_SHIP                                             :{BLACK}Build Ship
 
STR_CLONE_SHIP                                                  :{BLACK}Clone Ship
 
STR_CLONE_SHIP_INFO                                             :{BLACK}This will build a copy of the ship. Control-click will share the orders
 
STR_CLONE_SHIP_DEPOT_INFO                                       :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Control-click will share the orders
 
STR_980B_SHIP_MUST_BE_STOPPED_IN                                :{WHITE}Ship must be stopped in depot
 
STR_980C_CAN_T_SELL_SHIP                                        :{WHITE}Can't sell ship...
 
STR_980D_CAN_T_BUILD_SHIP                                       :{WHITE}Can't build ship...
 
STR_980E_SHIP_IN_THE_WAY                                        :{WHITE}Ship in the way
 
STR_980F                                                        :{WHITE}{VEHICLE}
 
STR_9811_DETAILS                                                :{WHITE}{VEHICLE} (Details)
 
STR_9812_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_9812_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_9813_MAX_SPEED                                              :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
 
STR_9814_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_9815_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_9816_BUILT_VALUE                                            :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
 
STR_9817_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_9818_CAN_T_STOP_START_SHIP                                  :{WHITE}Can't stop/start ship...
 
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT                               :{WHITE}Can't send ship to depot...
 
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT                             :{WHITE}Unable to find local depot
 
STR_HEADING_FOR_SHIP_DEPOT                                      :{LTBLUE}Heading for {TOWN} Ship Depot
 
STR_HEADING_FOR_SHIP_DEPOT_VEL                                  :{LTBLUE}Heading for {TOWN} Ship Depot, {VELOCITY}
 
STR_981C_SHIP_IS_WAITING_IN_DEPOT                               :{WHITE}Ship {COMMA} is waiting in depot
 
STR_981D_BUILD_SHIP_DOCK                                        :{BLACK}Build ship dock
 
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING                          :{BLACK}Build ship depot (for building and servicing ships)
 
STR_981F_SHIPS_CLICK_ON_SHIP_FOR                                :{BLACK}Ships - click on ship for information
 
STR_9820_BUILD_NEW_SHIP                                         :{BLACK}Build new ship
 
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL                              :{BLACK}Drag ship to here to sell it
 
STR_9822_CENTER_MAIN_VIEW_ON_SHIP                               :{BLACK}Center main view on ship depot location
 
STR_9823_SHIPS_CLICK_ON_SHIP_FOR                                :{BLACK}Ships - click on ship for information
 
STR_9824_BUILD_NEW_SHIPS_REQUIRES                               :{BLACK}Build new ships (requires ship depot)
 
STR_9825_SHIP_SELECTION_LIST_CLICK                              :{BLACK}Ship selection list - click on ship for information
 
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP                             :{BLACK}Build the highlighted ship
 
STR_9827_CURRENT_SHIP_ACTION_CLICK                              :{BLACK}Current ship action - click here to stop/start ship
 
STR_9828_SHOW_SHIP_S_ORDERS                                     :{BLACK}Show ship's orders
 
STR_9829_CENTER_MAIN_VIEW_ON_SHIP                               :{BLACK}Center main view on ship's location
 
STR_982A_SEND_SHIP_TO_DEPOT                                     :{BLACK}Send ship to depot
 
STR_982B_SHOW_SHIP_DETAILS                                      :{BLACK}Show ship details
 
STR_982C_NEW_SHIP_NOW_AVAILABLE                                 :{BLACK}{BIGFONT}New ship now available!
 
STR_982D                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_982E_COST_MAX_SPEED_CAPACITY                                :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {STRING}{}Running Cost: {CURRENCY}/yr
 
STR_982F_NAME_SHIP                                              :{BLACK}Name ship
 

	
 
STR_9831_NAME_SHIP                                              :{WHITE}Name ship
 
STR_9832_CAN_T_NAME_SHIP                                        :{WHITE}Can't name ship...
 
STR_9833_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
 
STR_9834_POSITION_BUOY_WHICH_CAN                                :{BLACK}Position buoy, which can be used for additional way points
 
STR_9835_CAN_T_POSITION_BUOY_HERE                               :{WHITE}Can't position buoy here...
 
STR_9836_RENAME                                                 :{BLACK}Rename
 
STR_9837_RENAME_SHIP_TYPE                                       :{BLACK}Rename ship type
 
STR_9838_RENAME_SHIP_TYPE                                       :{WHITE}Rename ship type
 
STR_9839_CAN_T_RENAME_SHIP_TYPE                                 :{WHITE}Can't rename ship type...
 
STR_983A_REFIT_CARGO_SHIP_TO_CARRY                              :{BLACK}Refit cargo ship to carry a different cargo type
 
STR_983B_REFIT                                                  :{WHITE}{VEHICLE} (Refit)
 
STR_983C_REFIT_SHIP                                             :{BLACK}Refit ship
 
STR_983D_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Select type of cargo for ship to carry
 
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED                        :{BLACK}Refit ship to carry highlighted cargo type
 
STR_983F_SELECT_CARGO_TYPE_TO_CARRY                             :{GOLD}Select cargo type to carry:-
 
STR_9840_NEW_CAPACITY_COST_OF_REFIT                             :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
 
STR_9841_CAN_T_REFIT_SHIP                                       :{WHITE}Can't refit ship...
 
STR_9842_REFITTABLE                                             :(refittable)
 
STR_GO_TO_SHIP_DEPOT                                            :Go to {TOWN} Ship Depot
 
SERVICE_AT_SHIP_DEPOT                                           :Service at {TOWN} Ship Depot
 

	
 
##id 0xA000
 
STR_A000_AIRPORTS                                               :{WHITE}Airports
 
STR_A001_CAN_T_BUILD_AIRPORT_HERE                               :{WHITE}Can't build airport here...
 
STR_A002_AIRCRAFT_HANGAR                                        :{WHITE}{STATION} Aircraft Hangar
 
STR_A003_NEW_AIRCRAFT                                           :{BLACK}New Aircraft
 
STR_CLONE_AIRCRAFT                                              :{BLACK}Clone Aircraft
 
STR_CLONE_AIRCRAFT_INFO                                         :{BLACK}This will build a copy of the aircraft. Control-click will share the orders
 
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW                           :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Control-click will share the orders
 
STR_A005_NEW_AIRCRAFT                                           :{WHITE}New Aircraft
 
STR_A006_BUILD_AIRCRAFT                                         :{BLACK}Build Aircraft
 
STR_A008_CAN_T_BUILD_AIRCRAFT                                   :{WHITE}Can't build aircraft...
 
STR_A009_AIRCRAFT                                               :{WHITE}{COMPANY} - {COMMA} Aircraft
 
STR_A00A                                                        :{WHITE}{VEHICLE}
 
STR_A00B_ORDERS                                                 :{WHITE}{VEHICLE} (Orders)
 
STR_A00C_DETAILS                                                :{WHITE}{VEHICLE} (Details)
 
STR_A00D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_A00D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_A00E_MAX_SPEED                                              :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
 
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_A010_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_A011_BUILT_VALUE                                            :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
 
STR_A012_CAN_T_SEND_AIRCRAFT_TO                                 :{WHITE}Can't send aircraft to hangar...
 
STR_HEADING_FOR_HANGAR                                          :{LTBLUE}Heading for {STATION} Hangar
 
STR_HEADING_FOR_HANGAR_VEL                                      :{LTBLUE}Heading for {STATION} Hangar, {VELOCITY}
 
STR_A014_AIRCRAFT_IS_WAITING_IN                                 :{WHITE}Aircraft {COMMA} is waiting in the aircraft hangar
 
STR_A015_AIRCRAFT_IN_THE_WAY                                    :{WHITE}Aircraft in the way
 
STR_A016_CAN_T_STOP_START_AIRCRAFT                              :{WHITE}Can't stop/start aircraft...
 
STR_A017_AIRCRAFT_IS_IN_FLIGHT                                  :{WHITE}Aircraft is in flight
 
STR_A019_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING1}, {STRING1}
 
STR_A01A_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING1}
 
STR_A019_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}, {STRING}
 
STR_A01A_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_A01B_AIRCRAFT_MUST_BE_STOPPED                               :{WHITE}Aircraft must be stopped in hangar
 
STR_A01C_CAN_T_SELL_AIRCRAFT                                    :{WHITE}Can't sell aircraft...
 
STR_A01D_AIRPORT_CONSTRUCTION                                   :Airport construction
 
STR_A01E_BUILD_AIRPORT                                          :{BLACK}Build airport
 
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT                             :{BLACK}Aircraft - click on aircraft for information
 
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES                            :{BLACK}Build new aircraft (requires airport with hangar)
 
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT                             :{BLACK}Aircraft - click on aircraft for information
 
STR_A022_BUILD_NEW_AIRCRAFT                                     :{BLACK}Build new aircraft
 
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO                               :{BLACK}Drag aircraft to here to sell it
 
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR                             :{BLACK}Center main view on hangar location
 
STR_A025_AIRCRAFT_SELECTION_LIST                                :{BLACK}Aircraft selection list - click on aircraft for information
 
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT                         :{BLACK}Build the highlighted aircraft
 
STR_A027_CURRENT_AIRCRAFT_ACTION                                :{BLACK}Current aircraft action - click here to stop/start aircraft
 
STR_A028_SHOW_AIRCRAFT_S_ORDERS                                 :{BLACK}Show aircraft's orders
 
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT                           :{BLACK}Center main view on aircraft's location
 
STR_A02A_SEND_AIRCRAFT_TO_HANGAR                                :{BLACK}Send aircraft to hangar
 
STR_A02B_SHOW_AIRCRAFT_DETAILS                                  :{BLACK}Show aircraft details
 
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE                             :{BLACK}{BIGFONT}New aircraft now available!
 
STR_A02D                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_A02E_COST_MAX_SPEED_CAPACITY                                :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr
 

	
 
STR_A030_NAME_AIRCRAFT                                          :{WHITE}Name aircraft
 
STR_A031_CAN_T_NAME_AIRCRAFT                                    :{WHITE}Can't name aircraft...
 
STR_A032_NAME_AIRCRAFT                                          :{BLACK}Name aircraft
 
STR_A033_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
 
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL                            :{BLACK}{BIGFONT}Plane Crash!{}{COMMA} die in fireball at {STATION}
 
STR_PLANE_CRASH_OUT_OF_FUEL                                     :{BLACK}{BIGFONT}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball!
 
STR_A036                                                        :{TINYFONT}{BLACK}{STATION}
 
STR_A037_RENAME                                                 :{BLACK}Rename
 
STR_A038_RENAME_AIRCRAFT_TYPE                                   :{BLACK}Rename aircraft type
 
STR_A039_RENAME_AIRCRAFT_TYPE                                   :{WHITE}Rename aircraft type
 
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE                             :{WHITE}Can't rename aircraft type...
 
STR_A03B_REFIT_AIRCRAFT_TO_CARRY                                :{BLACK}Refit aircraft to carry a different cargo type
 
STR_A03C_REFIT                                                  :{WHITE}{VEHICLE} (Refit)
 
STR_A03D_REFIT_AIRCRAFT                                         :{BLACK}Refit aircraft
 
STR_A03E_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Select type of cargo for aircraft to carry
 
STR_A03F_REFIT_AIRCRAFT_TO_CARRY                                :{BLACK}Refit aircraft to carry highlighted cargo type
 
STR_A040_SELECT_CARGO_TYPE_TO_CARRY                             :{GOLD}Select cargo type to carry:-
 
STR_A041_NEW_CAPACITY_COST_OF_REFIT                             :{BLACK}New capacity: {GOLD}{STRING1}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
 
STR_A041_NEW_CAPACITY_COST_OF_REFIT                             :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
 
STR_A042_CAN_T_REFIT_AIRCRAFT                                   :{WHITE}Can't refit aircraft...
 
STR_GO_TO_AIRPORT_HANGAR                                        :Go to {STATION} Hangar
 
SERVICE_AT_AIRPORT_HANGAR                                       :Service at {STATION} Hangar
 

	
 
##id 0xB000
 
STR_B000_ZEPPELIN_DISASTER_AT                                   :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
 
STR_B001_ROAD_VEHICLE_DESTROYED                                 :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
 
STR_B002_OIL_REFINERY_EXPLOSION                                 :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}!
 
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS                        :{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}!
 
STR_B004_UFO_LANDS_NEAR                                         :{BLACK}{BIGFONT}'UFO' lands near {TOWN}!
 
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES                            :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}!
 
STR_B006_FLOOD_VEHICLE_DESTROYED                                :{BLACK}{BIGFONT}Floods!{}At least {COMMA} presumed missing or dead after deadly floods!
 

	
 
STR_BRIBE_FAILED                                                :{WHITE}Your attempted bribery has been
 
STR_BRIBE_FAILED_2                                              :{WHITE}discovered by a regional investigator
 
STR_BUILD_DATE                                                  :{BLACK}Built: {LTBLUE}{DATE_LONG}
 

	
 
STR_PERFORMANCE_DETAIL                                          :{WHITE}Detailed performance rating
 
STR_PERFORMANCE_DETAIL_KEY                                      :{BLACK}Detail
 
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY                          :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
 
STR_PERFORMANCE_DETAIL_AMOUNT_INT                               :{BLACK}({COMMA}/{COMMA})
 
STR_PERFORMANCE_DETAIL_PERCENT                                  :{WHITE}{NUM}%
 
SET_PERFORMANCE_DETAIL_INT                                      :{BLACK}{NUM}
 
############ Those following lines need to be in this order!!
 
STR_PERFORMANCE_DETAIL_VEHICLES                                 :{BLACK}Vehicles:
 
STR_PERFORMANCE_DETAIL_STATIONS                                 :{BLACK}Stations:
 
STR_PERFORMANCE_DETAIL_MIN_PROFIT                               :{BLACK}Min. profit:
 
STR_PERFORMANCE_DETAIL_MIN_INCOME                               :{BLACK}Min. income:
 
STR_PERFORMANCE_DETAIL_MAX_INCOME                               :{BLACK}Max. income:
 
STR_PERFORMANCE_DETAIL_DELIVERED                                :{BLACK}Delivered:
 
STR_PERFORMANCE_DETAIL_CARGO                                    :{BLACK}Cargo:
 
STR_PERFORMANCE_DETAIL_MONEY                                    :{BLACK}Money:
 
STR_PERFORMANCE_DETAIL_LOAN                                     :{BLACK}Loan:
 
STR_PERFORMANCE_DETAIL_TOTAL                                    :{BLACK}Total:
 
############ End of order list
 
STR_PERFORMANCE_DETAIL_VEHICLES_TIP                             :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft
 
STR_PERFORMANCE_DETAIL_STATIONS_TIP                             :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected to one station.
 
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP                           :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
 
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP                           :{BLACK}Amount of cash made in the month with the lowest profit of the past 12 quarters
 
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP                           :{BLACK}Amount of cash made in the month with the highest profit of the past 12 quarters
 
STR_PERFORMANCE_DETAIL_DELIVERED_TIP                            :{BLACK}Units of cargo delivered in the past four quarters.
 
STR_PERFORMANCE_DETAIL_CARGO_TIP                                :{BLACK}Number of types of cargo delivered in the past quarter.
 
STR_PERFORMANCE_DETAIL_MONEY_TIP                                :{BLACK}Amount of money this company has in the bank
 
STR_PERFORMANCE_DETAIL_LOAN_TIP                                 :{BLACK}The amount of money this company has taken on loan
 
STR_PERFORMANCE_DETAIL_TOTAL_TIP                                :{BLACK}Total points out of possible points
 

	
 
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}Newgrf settings
 
STR_NEWGRF_APPLY_CHANGES                                        :{BLACK}Apply changes
 
STR_NEWGRF_SET_PARAMETERS                                       :{BLACK}Set parameters
 
STR_NEWGRF_TIP                                                  :{BLACK}A list of all the Newgrf sets that you have installed. Click a set to change the settings.
 
STR_NEWGRF_NO_FILES_INSTALLED                                   :{BLACK}There are currently no newgrf files installed! Please refer to the manual for instructions to install new graphics.
 
STR_NEWGRF_FILENAME                                             :{BLACK}Filename:
 
STR_NEWGRF_GRF_ID                                               :{BLACK}GRF ID:
 

	
 
STR_CURRENCY_WINDOW                                             :{WHITE}Custom currency
 
STR_CURRENCY_EXCHANGE_RATE                                      :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY} = £ {COMMA}
 
STR_CURRENCY_SEPARATOR                                          :{LTBLUE}Separator:
 
STR_CURRENCY_PREFIX                                             :{LTBLUE}Prefix:
 
STR_CURRENCY_SUFFIX                                             :{LTBLUE}Suffix:
 
STR_CURRENCY_SWITCH_TO_EURO                                     :{LTBLUE}Switch to Euro: {ORANGE}{NUM}
 
STR_CURRENCY_SWITCH_TO_EURO_NEVER                               :{LTBLUE}Switch to Euro: {ORANGE}never
 
STR_CURRENCY_PREVIEW                                            :{LTBLUE}Preview: {ORANGE}{CURRENCY}
 
STR_CURRENCY_CHANGE_PARAMETER                                   :{BLACK}Change custom currency parameter
 

	
 
STR_TRAIN                                                       :{BLACK}{TRAIN}
 
STR_LORRY                                                       :{BLACK}{LORRY}
 
STR_PLANE                                                       :{BLACK}{PLANE}
 
STR_SHIP                                                        :{BLACK}{SHIP}
 

	
 
STR_SCHEDULED_TRAINS                                            :{WHITE}{STATION} - {COMMA} Train{P "" s}
 
STR_SCHEDULED_ROAD_VEHICLES                                     :{WHITE}{STATION} - {COMMA} Road Vehicle{P "" s}
 
STR_SCHEDULED_AIRCRAFT                                          :{WHITE}{STATION} - {COMMA} Aircraft
 
STR_SCHEDULED_SHIPS                                             :{WHITE}{STATION} - {COMMA} Ship{P "" s}
 

	
 
STR_SCHEDULED_TRAINS_TIP                                        :{BLACK}Show all trains which have this station on their schedule
 
STR_SCHEDULED_ROAD_VEHICLES_TIP                                 :{BLACK}Show all road vehicles which have this station on their schedule
 
STR_SCHEDULED_AIRCRAFT_TIP                                      :{BLACK}Show all aircraft which have this station on their schedule
 
STR_SCHEDULED_SHIPS_TIP                                         :{BLACK}Show all ships which have this station on their schedule
 

	
 
STR_REPLACE_VEHICLES                                            :{BLACK}Replace Vehicles
 
STR_REPLACE_VEHICLES_WHITE                                      :{WHITE}Replace {STRING}
 
STR_REPLACE_VEHICLES_START                                      :{BLACK}Start Replacing Vehicles
 
STR_REPLACE_VEHICLES_STOP                                       :{BLACK}Stop Replacing Vehicles
 
STR_NOT_REPLACING                                               :{BLACK}Not replacing
 
STR_NOT_REPLACING_VEHICLE_SELECTED                              :{BLACK}No vehicle selected
 
STR_REPLACE_HELP_LEFT_ARRAY                                     :{BLACK}Select the engine type to replace
 
STR_REPLACE_HELP_RIGHT_ARRAY                                    :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
 
STR_REPLACE_HELP_STOP_BUTTON                                    :{BLACK}Press to stop the replacement of the engine type selected on the left
 
STR_REPLACE_HELP_START_BUTTON                                   :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
 
STR_REPLACE_HELP_RAILTYPE                                       :{BLACK}Choose the railtype you want to replace engines for
 
STR_REPLACE_HELP_REPLACE_INFO_TAB                               :{BLACK}Displays which engine the left selected engine is being replaced with, if any
 
STR_REPLACE_HELP                                                :{BLACK}This allows you to replace one engine type with another type, when trains of the original type enter a depot
 
STR_REPLACE_REMOVE_WAGON                                        :{BLACK}Car removal: {ORANGE}{SKIP}{STRING}
 
STR_REPLACE_REMOVE_WAGON_HELP                                   :{BLACK}Make autoreplace keep the length of a train the same by removing cars (starting at the front), if replacing the engine would make the train longer.
 
STR_REPLACE_ENGINE_WAGON_SELECT                                 :{BLACK}Replacing: {ORANGE}{SKIP}{SKIP}{STRING}
 
STR_REPLACE_ENGINE_WAGON_SELECT_HELP                            :{BLACK} EXPERIMENTAL FEATURE {}Switch between engine and car replacement windows.{}Car replacement will only be done if the new car can be refitted into carrying the same type of cargo as the old one. This is checked for each car when the actual replacement takes place.
lang/czech.txt
Show inline comments
 
@@ -1057,195 +1057,195 @@ STR_CONFIG_PATCHES_CATCHMENT                                    :{LTBLUE}Povolit u oblasti pokrytí realistictejsi velikost: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_EXTRADYNAMITE                                :{LTBLUE}Povolit bourání více mestskych silnic, mostu, tunelu, atp.: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAMMOTHTRAINS                                :{LTBLUE}Povolit stavbu dlouhých vlaku: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_REALISTICACCEL                               :{LTBLUE}Zapnout realistické zrychlování vlaku: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_FORBID_90_DEG                                :{LTBLUE}Zakázat vlakum a lodím otaceni o 90 stupnu: {ORANGE}{STRING} {LTBLUE} (vy¸aduje NPF)
 
STR_CONFIG_PATCHES_JOINSTATIONS                                 :{LTBLUE}Spojovat stanice postavené vedle sebe: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_FULLLOADANY                                  :{LTBLUE}Odjet, kdy¸ je plne nalo¸en jakýkoli náklad pri 'nalo¸it': {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_IMPROVEDLOAD                                 :{LTBLUE}Pou¸ij vylep¨ený algoritmus nakládání: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INFLATION                                    :{LTBLUE}Inflace: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SELECTGOODS                                  :{LTBLUE}Vozit zbo¸í do stanice jen kdy¸ je poptávka: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LONGBRIDGES                                  :{LTBLUE}Povolit stavbu velmi dlouhých mostu: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_GOTODEPOT                                    :{LTBLUE}Povolit prikaz 'jed do depa': {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BUILDXTRAIND                                 :{LTBLUE}Povolit výstavbu prumyslu teziciho surový materiál: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MULTIPINDTOWN                                :{LTBLUE}Povolit více stejného prumyslu kolem jednoho mesta: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SAMEINDCLOSE                                 :{LTBLUE}Prumysl stejného druhu muze byt budován poblí¸ sebe: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LONGDATE                                     :{LTBLUE}Ukazovat dlouhé datum ve stavové liste: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SIGNALSIDE                                   :{LTBLUE}Ukazovat semafory na strane, kde jezdí silnicni vozidla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SHOWFINANCES                                 :{LTBLUE}Ukazovat financni okno na konci ka¸dého roku: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}Pou¸ití prikazu 'bez zastavení' jako v TTDPatchi: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Silnicni vozidla stojí fronty (s kvantovým efektem): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Posouvat okno, kdy¸ je kurzor na okraji: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Povolit úplatek místní sprave: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nejednolité stanice: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nový globální algoritmus hledání cesty (NPF, nahradí NTP): {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_SMALL_AIRPORTS                               :{LTBLUE}Malá letiste se budou moci stále stavet: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS                              :{LTBLUE}Vlak je pova¸ován za ztracený, kdy¸ nedojede do: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED                     :{LTBLUE}Vlak je pova¸ován za ztracený, kdy¸ nedojede do: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_ORDER_REVIEW                                 :{LTBLUE}Obnovení prikazu vozidla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF                             :ne
 
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT                         :ano, krome zastavených vozidel (v depu)
 
STR_CONFIG_PATCHES_ORDER_REVIEW_ON                              :ano, u v¨ech vozidel
 
STR_CONFIG_PATCHES_WARN_INCOME_LESS                             :{LTBLUE}Varovat, pokud vlak prodelava: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES                        :{LTBLUE}Vozidlum se nikdy nezastaví výroba ('nezastarají'): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE                            :{LTBLUE}Automaticky obnovit dopravní prostredek, kdy¸ je starý
 
STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Obnovit vozidlo {ORANGE}{STRING}{LTBLUE} mesicu pred / po dosa¸ení maximálního stari
 
STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Minimální castka pro automatické obnovení: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Doba zobrazení chybové zprávy: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Zobrazovat populaci mesta v jeho popisku: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Neviditelné stromy (spolecne s pruhlednymi budovami): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT                              :{LTBLUE}Vý¨ka snehove cary: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_STATION_SPREAD                               :{LTBLUE}Nejvetsi rozsah stanice: {ORANGE}{STRING} {RED}Pozor: Vysoké nastavení zpomalí hru
 
STR_CONFIG_PATCHES_SERVICEATHELIPAD                             :{LTBLUE}Údr¸ba helikoptér na heliportech: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Otevírat li¨tu na úpravy terénu s li¨tami na výstavbu tratí/silnic atd.: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_REVERSE_SCROLLING                            :{LTBLUE}Posouvat pohled opacnym smerem: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_MAX_TRAINS                                   :{LTBLUE}Maximum vlaku na hrace: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_ROADVEH                                  :{LTBLUE}Maximum silnicnich vozidel na hrace: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_AIRCRAFT                                 :{LTBLUE}Maximum letadel na hrace: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_SHIPS                                    :{LTBLUE}Maximum lodí na hrace: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS                             :{LTBLUE}Zakázat pocitaci vlaky: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH                            :{LTBLUE}Zakázat pocitaci silnicni vozidla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT                           :{LTBLUE}Zakázat pocitaci letadla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS                              :{LTBLUE}Zakázat pocitaci lode: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AINEW_ACTIVE                                 :{LTBLUE}Nová umela inteligence (AI) (alpha verze): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER                            :{LTBLUE}Povolit AIs v sitove hre (experimentální): {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_SERVINT_TRAINS                               :{LTBLUE}Základní servisní interval pro vlaky: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED                      :{LTBLUE}Základní servisní interval pro vlaky: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH                              :{LTBLUE}Základní servisní interval pro silnicni vozidla: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED                     :{LTBLUE}Základní servisní interval pro silnicni vozidla: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT                             :{LTBLUE}Základní servisní interval pro letadla: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED                    :{LTBLUE}Základní servisní interval pro letadla: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_SERVINT_SHIPS                                :{LTBLUE}Základní servisní interval pro lode: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED                       :{LTBLUE}Základní servisní interval pro lode: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_NOSERVICE                                    :{LTBLUE}Vypnout servisy, kdy¸ jsou vypnuty poruchy: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS                             :{LTBLUE}Zapnout omezení rychlosti vagonu: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_COLORED_NEWS_DATE                            :{LTBLUE}Barevné noviny se objeví: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_STARTING_DATE                                :{LTBLUE}Pocatecni datum: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ENDING_DATE                                  :{LTBLUE}Ukoncit hru v roce: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SMOOTH_ECONOMY                               :{LTBLUE}Plynulé zmeny ekonomiky (více men¨ích zmen)
 
STR_CONFIG_PATCHES_ALLOW_SHARES                                 :{LTBLUE}Povolit kupování podílu z ostatních spolecnosti
 
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY                         :{LTBLUE}Pri ta¸ení umistovat signály ka¸dých(é): {ORANGE}{STRING} dilku(y)
 
STR_CONFIG_PATCHES_TOOLBAR_POS                                  :{LTBLUE}Umisteni hlavní li¨ty: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT                             :vlevo
 
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER                           :uprostred
 
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT                            :vpravo
 
STR_CONFIG_PATCHES_SNAP_RADIUS                                  :{LTBLUE}Okno se prichyti k druhému, kdy¸ je blí¸ ne¸: {ORANGE}{STRING} px
 
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED                         :{LTBLUE}Okno se prichyti k druhému, kdy¸ je blí¸ ne¸: {ORANGE}vypnuto
 

	
 
STR_CONFIG_PATCHES_GUI                                          :{BLACK}Ovládaní
 
STR_CONFIG_PATCHES_CONSTRUCTION                                 :{BLACK}Výstavba
 
STR_CONFIG_PATCHES_VEHICLES                                     :{BLACK}Dop. prostredky
 
STR_CONFIG_PATCHES_STATIONS                                     :{BLACK}Stanice
 
STR_CONFIG_PATCHES_ECONOMY                                      :{BLACK}Ekonomika
 
STR_CONFIG_PATCHES_AI                                           :{BLACK}Konkurenti
 

	
 
STR_CONFIG_PATCHES_DISABLED                                     :vypnuto
 
STR_CONFIG_PATCHES_INT32                                        :{NUM}
 
STR_CONFIG_PATCHES_CURRENCY                                     :{CURRENCY}
 

	
 
STR_CONFIG_PATCHES_QUERY_CAPT                                   :{WHITE}Zmenit hodnotu nastavení
 
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE                :{WHITE}V¨echny nebo nektere základní intervaly servisu ní¸e nesouhlasí s vybraným nastavením! 5-90 % nebo 30-800 dní jsou platné hodnoty
 
STR_CONFIG_PATCHES_YAPF_SHIPS                                   :{LTBLUE}Pou¸ívat YAPF pro lode: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_YAPF_ROAD                                    :{LTBLUE}Pou¸ívat YAPF pro silnicni vozidla: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_YAPF_RAIL                                    :{LTBLUE}Pou¸ívat YAPF ("opet dal¨í pathfinder") pro vlaky: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_YAPF_SHIPS                                   :{LTBLUE}Pou¸ívat YAPF pro lode: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_YAPF_ROAD                                    :{LTBLUE}Pou¸ívat YAPF pro silnicni vozidla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_YAPF_RAIL                                    :{LTBLUE}Pou¸ívat YAPF ("opet dal¨í pathfinder") pro vlaky: {ORANGE}{STRING}
 

	
 
STR_TEMPERATE_LANDSCAPE                                         :krajina mírného pásma
 
STR_SUB_ARCTIC_LANDSCAPE                                        :subarktická krajina
 
STR_SUB_TROPICAL_LANDSCAPE                                      :subtropická kraina
 
STR_TOYLAND_LANDSCAPE                                           :Zeme hracek
 

	
 
STR_CHEATS                                                      :{WHITE}Cheaty
 
STR_CHEATS_TIP                                                  :{BLACK}Za¨krtávací policka indikují, jestli jsi tento cheat u¸ pou¸il.
 
STR_CHEATS_WARNING                                              :{BLACK}Varování! Chystᨠse podvést ostatní hrace. Pamatuj si, ¸e tento podlý cin nebude nikdy zapomenut!
 
STR_CHEAT_MONEY                                                 :{LTBLUE}Navý¨it peníze o {CURRENCY64}
 
STR_CHEAT_CHANGE_PLAYER                                         :{LTBLUE}Hrát jako hrac: {ORANGE}{COMMA}
 
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magický buldozer (odstraní prumysl a neodstranitelné predmety): {ORANGE}{STRING}
 
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunely se mohou krizit: {ORANGE}{STRING}
 
STR_CHEAT_BUILD_IN_PAUSE                                        :{LTBLUE}Povolit staveni v pauze: {ORANGE}{STRING}
 
STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Letadla nebudou na malých leti¨tích (tak casto) havarovat: {ORANGE} {STRING}
 
STR_CHEAT_SWITCH_CLIMATE                                        :{LTBLUE}Zmenit podnebí: {ORANGE} {STRING}
 
STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Zmenit datum: {ORANGE} {DATE_SHORT}
 
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Povolit zmenu produkce prumyslu: {ORANGE}{STRING}
 
STR_CHEAT_ALLOW_CONVRAIL                                        :{LTBLUE}Povolit elektrickým lokomotivám vyjet na normální koleje
 

	
 
STR_HEADING_FOR_WAYPOINT                                        :{LTBLUE}Mirim do {WAYPOINT}
 
STR_HEADING_FOR_WAYPOINT_VEL                                    :{LTBLUE}Mirim do {WAYPOINT}, {VELOCITY}
 

	
 
STR_GO_TO_WAYPOINT                                              :Jet pres {WAYPOINT}
 
STR_GO_NON_STOP_TO_WAYPOINT                                     :Jet bez zastávky pres {WAYPOINT}
 

	
 
STR_WAYPOINTNAME_CITY                                           :Kontrolní bod {TOWN}
 
STR_WAYPOINTNAME_CITY_SERIAL                                    :Kontrolní bod {TOWN} #{COMMA}
 
STR_LANDINFO_WAYPOINT                                           :Kontrolní bod
 

	
 
STR_WAYPOINT                                                    :{WHITE}Kontrolní bod
 
STR_WAYPOINT_GRAPHICS_TIP                                       :{BLACK}Vyber typ kontrolního bodu
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WHITE}{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WHITE}{WAYPOINT}
 
STR_WAYPOINT_RAW                                                :{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Zmenit jméno kontrolního bodu
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Nemohu zmenit jméno kontrolního bodu...
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Zmenit koleje v kontrolní bod
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Nemohu zde vybudovat zeleznicni kontrolní bod...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Nemohu zde zru¨it zeleznicni kontrolní bod...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK}Budovat koleje pou¸itím re¸imu Autokoleje
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}... v tomto scenari není ani jedno mesto
 

	
 
STR_GENERATE_RANDOM_LANDSCAPE                                   :{WHITE}Opravdu chcete vytvorit nový náhodný teren?
 
STR_MANY_RANDOM_TOWNS                                           :{BLACK}Hodne náhodných mest
 
STR_RANDOM_TOWNS_TIP                                            :{BLACK}Pokryje krajinu mnoha náhodnými mesty
 
STR_MANY_RANDOM_INDUSTRIES                                      :{BLACK}Hodne náhodného prumyslu
 
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}Pokryje krajinu náhodným prumyslem
 
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}Nemuzu generovat prumysl...
 

	
 
STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}Otevrit nástrojovou li¨tu na sní¸ení / zvý¨ení terénu, výsadbu stromu, atd.
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Úpravy krajiny
 
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}Srovnat terén
 

	
 

	
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}Ruzne stromy
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Umístit nahodné stromy
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}Zde nemohu postavit pruplav...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Stavet pruplav
 
STR_LANDINFO_CANAL                                              :Pruplav
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}Zde nemohu postavit zdymadlo...
 
STR_BUILD_LOCKS_TIP                                             :{BLACK}Stavet zdymadlo
 
STR_LANDINFO_LOCK                                               :Zdymadlo
 

	
 
STR_BUOY_IS_IN_USE                                              :{WHITE}... bójka je pou¸ívána!
 

	
 
STR_LANDINFO_COORDS                                             :{BLACK}Souradnice: {LTBLUE}{NUM}x{NUM} ({STRING})
 

	
 
STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}Nemohu odstranit cast stanice...
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}Zde nemohu zmenit typ kolejí...
 
STR_CONVERT_RAIL_TIP                                            :{BLACK}Zmenit / vylep¨it typ kolejí
 

	
 
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}Potáhni sem lokomotivu pro prodani celeho vlaku
 

	
 
STR_DRAG_DROP                                                   :{BLACK}Táhni a pust
 
STR_STATION_DRAG_DROP                                           :{BLACK}Stavet stanice pomocí tahaní my¨i
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Vyberte, který druh stanic se má zobrazit
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Vyberte typ stavene stanice
 

	
 
STR_FAST_FORWARD                                                :{BLACK}Zrychlit beh hry
 
STR_MESSAGE_HISTORY                                             :{WHITE}Historie zpráv
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}Seznam predeslych zpráv
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Vypnout v¨echny
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Zapnout v¨echny
 

	
 
STR_CONSTRUCT_COAL_MINE_TIP                                     :{BLACK}Vyhloubit uhelný dul
 
STR_CONSTRUCT_FOREST_TIP                                        :{BLACK}Vysadit les
 
STR_CONSTRUCT_OIL_RIG_TIP                                       :{BLACK}Postavit ropnou plo¨inu
 
STR_CONSTRUCT_FARM_TIP                                          :{BLACK}Zalo¸it farmu
 
STR_CONSTRUCT_COPPER_ORE_MINE_TIP                               :{BLACK}Vyhloubit medeny dul
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