Changeset - r8102:c3f2dd9e9116
[Not reviewed]
master
1 14 3
rubidium - 16 years ago 2007-12-18 20:38:16
rubidium@openttd.org
(svn r11663) -Codechange: moving of the road related types and functions.
18 files changed with 253 insertions and 232 deletions:
0 comments (0 inline, 0 general)
src/cmd_helper.h
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@@ -5,7 +5,7 @@
 

	
 
#include "direction_type.h"
 
#include "macros.h"
 
#include "road.h"
 
#include "road_type.h"
 

	
 

	
 
template<uint N> static inline void ExtractValid();
src/main_gui.cpp
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@@ -19,7 +19,6 @@
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "road.h"
 
#include "command.h"
 
#include "news.h"
 
#include "town.h"
src/player.h
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@@ -8,7 +8,7 @@
 
#include "oldpool.h"
 
#include "aystar.h"
 
#include "rail.h"
 
#include "road.h"
 
#include "road_func.h"
 
#include "engine.h"
 
#include "livery.h"
 
#include "genworld.h"
src/road.cpp
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@@ -4,8 +4,8 @@
 
#include "openttd.h"
 
#include "functions.h"
 
#include "rail_map.h"
 
#include "road.h"
 
#include "road_map.h"
 
#include "road_internal.h"
 
#include "water_map.h"
 
#include "macros.h"
 

	
src/road.h
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deleted file
src/road_cmd.cpp
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@@ -9,6 +9,7 @@
 
#include "cmd_helper.h"
 
#include "rail_map.h"
 
#include "road_map.h"
 
#include "road_internal.h"
 
#include "sprite.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
src/road_func.h
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new file 100644
 
/* $Id$ */
 

	
 
/** @file road_func.h Functions related to roads. */
 

	
 
#ifndef ROAD_FUNC_H
 
#define ROAD_FUNC_H
 

	
 
#include "road_type.h"
 

	
 
/**
 
 * Whether the given roadtype is valid.
 
 * @param rt the roadtype to check for validness
 
 * @return true if and only if valid
 
 */
 
static inline bool IsValidRoadType(RoadType rt)
 
{
 
	return rt == ROADTYPE_ROAD || rt == ROADTYPE_TRAM;
 
}
 

	
 
/**
 
 * Are the given bits pointing to valid roadtypes?
 
 * @param rts the roadtypes to check for validness
 
 * @return true if and only if valid
 
 */
 
static inline bool AreValidRoadTypes(RoadTypes rts)
 
{
 
	return HasBit(rts, ROADTYPE_ROAD) || HasBit(rts, ROADTYPE_TRAM);
 
}
 

	
 
/**
 
 * Maps a RoadType to the corresponding RoadTypes value
 
 *
 
 * @param rt the roadtype to get the roadtypes from
 
 * @return the roadtypes with the given roadtype
 
 */
 
static inline RoadTypes RoadTypeToRoadTypes(RoadType rt)
 
{
 
	return (RoadTypes)(1 << rt);
 
}
 

	
 
/**
 
 * Returns the RoadTypes which are not present in the given RoadTypes
 
 *
 
 * This function returns the complement of a given RoadTypes.
 
 *
 
 * @param r The given RoadTypes
 
 * @return The complement of the given RoadTypes
 
 * @note The unused value ROADTYPES_HWAY will be used, too.
 
 */
 
static inline RoadTypes ComplementRoadTypes(RoadTypes r)
 
{
 
	return (RoadTypes)(ROADTYPES_ALL ^ r);
 
}
 

	
 

	
 
/**
 
 * Calculate the complement of a RoadBits value
 
 *
 
 * Simply flips all bits in the RoadBits value to get the complement
 
 * of the RoadBits.
 
 *
 
 * @param r The given RoadBits value
 
 * @return the complement
 
 */
 
static inline RoadBits ComplementRoadBits(RoadBits r)
 
{
 
	return (RoadBits)(ROAD_ALL ^ r);
 
}
 

	
 
/**
 
 * Calculate the mirrored RoadBits
 
 *
 
 * Simply move the bits to their new position.
 
 *
 
 * @param r The given RoadBits value
 
 * @return the mirrored
 
 */
 
static inline RoadBits MirrorRoadBits(RoadBits r)
 
{
 
	return (RoadBits)(GB(r, 0, 2) << 2 | GB(r, 2, 2));
 
}
 

	
 
/**
 
 * Calculate rotated RoadBits
 
 *
 
 * Move the Roadbits clockwise til they are in their final position.
 
 *
 
 * @param r The given RoadBits value
 
 * @param rot The given Rotation angle
 
 * @return the rotated
 
 */
 
static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot)
 
{
 
	for (; rot > (DiagDirDiff)0; rot--){
 
		r = (RoadBits)(GB(r, 0, 1) << 3 | GB(r, 1, 3));
 
	}
 
	return r;
 
}
 

	
 
/**
 
 * Create the road-part which belongs to the given DiagDirection
 
 *
 
 * This function returns a RoadBits value which belongs to
 
 * the given DiagDirection.
 
 *
 
 * @param d The DiagDirection
 
 * @return The result RoadBits which the selected road-part set
 
 */
 
static inline RoadBits DiagDirToRoadBits(DiagDirection d)
 
{
 
	return (RoadBits)(ROAD_NW << (3 ^ d));
 
}
 

	
 
#endif /* ROAD_FUNC_H */
src/road_gui.cpp
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@@ -17,7 +17,6 @@
 
#include "sound.h"
 
#include "command.h"
 
#include "variables.h"
 
#include "road.h"
 
#include "road_cmd.h"
 
#include "road_map.h"
 
#include "station_map.h"
src/road_internal.h
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new file 100644
 
/* $Id$ */
 

	
 
/** @file road_internal.h Functions used internally by the roads. */
 

	
 
#ifndef ROAD_INTERNAL_H
 
#define ROAD_INTERNAL_H
 

	
 
/**
 
 * Clean up unneccesary RoadBits of a planed tile.
 
 * @param tile current tile
 
 * @param org_rb planed RoadBits
 
 * @return optimised RoadBits
 
 */
 
RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb);
 

	
 
/**
 
 * Is it allowed to remove the given road bits from the given tile?
 
 * @param tile      the tile to remove the road from
 
 * @param remove    the roadbits that are going to be removed
 
 * @param owner     the actual owner of the roadbits of the tile
 
 * @param edge_road are the removed bits from a town?
 
 * @param rt        the road type to remove the bits from
 
 * @return true when it is allowed to remove the road bits
 
 */
 
bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road, RoadType rt);
 

	
 
/**
 
 * Draw the catenary for tram road bits
 
 * @param ti   information about the tile (position, slope)
 
 * @param tram the roadbits to draw the catenary for
 
 */
 
void DrawTramCatenary(TileInfo *ti, RoadBits tram);
 

	
 
#endif /* ROAD_INTERNAL_H */
src/road_map.h
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@@ -8,7 +8,7 @@
 
#include "macros.h"
 
#include "track_func.h"
 
#include "rail_type.h"
 
#include "road.h"
 
#include "road_func.h"
 
#include "tile.h"
 

	
 

	
 
@@ -305,6 +305,16 @@ RoadBits GetAnyRoadBits(TileIndex tile, 
 
 */
 
TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt);
 

	
 
/**
 
 * Return if the tile is a valid tile for a crossing.
 
 *
 
 * @note function is overloaded
 
 * @param tile the curent tile
 
 * @param ax the axis of the road over the rail
 
 * @return true if it is a valid tile
 
 */
 
bool IsPossibleCrossing(const TileIndex tile, Axis ax);
 

	
 

	
 
static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram, Owner hway)
 
{
src/road_type.h
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new file 100644
 
/* $Id$ */
 

	
 
/** @file road.h Enums and other types related to roads. */
 

	
 
#ifndef ROAD_TYPE_H
 
#define ROAD_TYPE_H
 

	
 
#include "core/enum_type.hpp"
 

	
 
/**
 
 * The different roadtypes we support
 
 *
 
 * @note currently only ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
 
 */
 
enum RoadType {
 
	ROADTYPE_ROAD = 0,      ///< Basic road type
 
	ROADTYPE_TRAM = 1,      ///< Trams
 
	ROADTYPE_HWAY = 2,      ///< Only a placeholder. Not sure what we are going to do with this road type.
 
	ROADTYPE_END,           ///< Used for iterations
 
	INVALID_ROADTYPE = 0xFF ///< flag for invalid roadtype
 
};
 
DECLARE_POSTFIX_INCREMENT(RoadType);
 

	
 
/**
 
 * The different roadtypes we support, but then a bitmask of them
 
 * @note currently only roadtypes with ROADTYPE_ROAD and ROADTYPE_TRAM are supported.
 
 */
 
enum RoadTypes {
 
	ROADTYPES_NONE     = 0,                                                 ///< No roadtypes
 
	ROADTYPES_ROAD     = 1 << ROADTYPE_ROAD,                                ///< Road
 
	ROADTYPES_TRAM     = 1 << ROADTYPE_TRAM,                                ///< Trams
 
	ROADTYPES_HWAY     = 1 << ROADTYPE_HWAY,                                ///< Highway (or whatever substitute)
 
	ROADTYPES_ROADTRAM = ROADTYPES_ROAD | ROADTYPES_TRAM,                   ///< Road + trams
 
	ROADTYPES_ROADHWAY = ROADTYPES_ROAD | ROADTYPES_HWAY,                   ///< Road + highway (or whatever substitute)
 
	ROADTYPES_TRAMHWAY = ROADTYPES_TRAM | ROADTYPES_HWAY,                   ///< Trams + highway (or whatever substitute)
 
	ROADTYPES_ALL      = ROADTYPES_ROAD | ROADTYPES_TRAM | ROADTYPES_HWAY,  ///< Road + trams + highway (or whatever substitute)
 
};
 
DECLARE_ENUM_AS_BIT_SET(RoadTypes);
 

	
 

	
 
/**
 
 * Enumeration for the road parts on a tile.
 
 *
 
 * This enumeration defines the possible road parts which
 
 * can be build on a tile.
 
 */
 
enum RoadBits {
 
	ROAD_NONE = 0U,                  ///< No road-part is build
 
	ROAD_NW   = 1U,                  ///< North-west part
 
	ROAD_SW   = 2U,                  ///< South-west part
 
	ROAD_SE   = 4U,                  ///< South-east part
 
	ROAD_NE   = 8U,                  ///< North-east part
 
	ROAD_X    = ROAD_SW | ROAD_NE,   ///< Full road along the x-axis (south-west + north-east)
 
	ROAD_Y    = ROAD_NW | ROAD_SE,   ///< Full road along the y-axis (north-west + south-east)
 
	ROAD_ALL  = ROAD_X  | ROAD_Y     ///< Full 4-way crossing
 
};
 
DECLARE_ENUM_AS_BIT_SET(RoadBits);
 

	
 
#endif /* ROAD_TYPE_H */
src/station.h
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@@ -10,7 +10,7 @@
 
#include "oldpool.h"
 
#include "sprite.h"
 
#include "tile.h"
 
#include "road.h"
 
#include "road_type.h"
 
#include "newgrf_station.h"
 
#include "cargopacket.h"
 
#include <list>
src/station_cmd.cpp
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@@ -39,7 +39,8 @@
 
#include "date.h"
 
#include "helpers.hpp"
 
#include "misc/autoptr.hpp"
 
#include "road.h"
 
#include "road_type.h"
 
#include "road_internal.h" /* For drawing catenary/checking road removal */
 
#include "cargotype.h"
 
#include "strings.h"
 
#include "autoslope.h"
src/town_cmd.cpp
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@@ -8,6 +8,7 @@
 
#include "debug.h"
 
#include "strings.h"
 
#include "road_map.h"
 
#include "road_internal.h" /* Cleaning up road bits */
 
#include "table/strings.h"
 
#include "table/sprites.h"
 
#include "map.h"
src/track_func.h
Show inline comments
 
@@ -494,4 +494,24 @@ static inline bool TracksOverlap(TrackBi
 
	return bits != TRACK_BIT_HORZ && bits != TRACK_BIT_VERT;
 
}
 

	
 
/**
 
 * Checks whether the trackdir means that we are reversing.
 
 * @param dir the trackdir to check
 
 * @return true if it is a reversing road trackdir
 
 */
 
static inline bool IsReversingRoadTrackdir(Trackdir dir)
 
{
 
	return (dir & 0x07) >= 6;
 
}
 

	
 
/**
 
 * Checks whether the given trackdir is a straight road
 
 * @param dir the trackdir to check
 
 * @return true if it is a straight road trackdir
 
 */
 
static inline bool IsStraightRoadTrackdir(Trackdir dir)
 
{
 
	return (dir & 0x06) == 0;
 
}
 

	
 
#endif /* RAIL_H */
src/tunnel_map.h
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@@ -8,8 +8,8 @@
 
#include "direction_func.h"
 
#include "macros.h"
 
#include "map.h"
 
#include "rail.h"
 
#include "road.h"
 
#include "rail_type.h"
 
#include "road_type.h"
 

	
 

	
 
/**
src/vehicle.h
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@@ -7,8 +7,9 @@
 

	
 
#include "oldpool.h"
 
#include "order.h"
 
#include "rail.h"
 
#include "road.h"
 
#include "track_type.h"
 
#include "rail_type.h"
 
#include "road_type.h"
 
#include "cargopacket.h"
 
#include "texteff.hpp"
 

	
src/window.h
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@@ -8,8 +8,8 @@
 
#include "macros.h"
 
#include "string.h"
 
#include "order.h"
 
#include "rail.h"
 
#include "road.h"
 
#include "rail_type.h"
 
#include "road_type.h"
 
#include "airport.h"
 
#include "vehicle.h"
 
#include "viewport.h"
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