@@ -152,29 +152,29 @@ void ZoomInOrOutToCursorWindow(bool in,
}
void FixTitleGameZoom(int zoom_adjust)
{
if (_game_mode != GM_MENU) return;
Viewport *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport;
/* Adjust the zoom in/out.
* Can't simply add, since operator+ is not defined on the ZoomLevel type. */
vp->zoom = _gui_zoom;
while (zoom_adjust < 0 && vp->zoom != ZOOM_LVL_MIN) {
while (zoom_adjust < 0 && vp->zoom != _settings_client.gui.zoom_min) {
vp->zoom--;
zoom_adjust++;
while (zoom_adjust > 0 && vp->zoom != ZOOM_LVL_MAX) {
while (zoom_adjust > 0 && vp->zoom != _settings_client.gui.zoom_max) {
vp->zoom++;
zoom_adjust--;
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
static const struct NWidgetPart _nested_main_window_widgets[] = {
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1),
};
Status change: