Changeset - r5389:c57022721d23
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bjarni - 18 years ago 2006-12-27 14:34:09
bjarni@openttd.org
(svn r7578) -Fix r7577: fixed typo
1 file changed with 1 insertions and 1 deletions:
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music/qtmidi.c
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/* $Id$ */
 

	
 
/**
 
 * @file qtmidi.c
 
 * @brief MIDI music player for MacOS X using QuickTime.
 
 *
 
 * This music player should work in all MacOS X releases starting from 10.0,
 
 * as QuickTime is an integral part of the system since the old days of the
 
 * Motorola 68k-based Macintoshes. The only extra dependency apart from
 
 * QuickTime itself is Carbon, which is included since 10.0 as well.
 
 *
 
 * QuickTime gets fooled with the MIDI files from Transport Tycoon Deluxe
 
 * because of the @c .gm suffix. To force QuickTime to load the MIDI files
 
 * without the need of dealing with the individual QuickTime components
 
 * needed to play music (data source, MIDI parser, note allocators,
 
 * synthesizers and the like) some Carbon functions are used to set the file
 
 * type as seen by QuickTime, using @c FSpSetFInfo() (which modifies the
 
 * file's resource fork).
 
 */
 

	
 

	
 
/*
 
 * OpenTTD includes.
 
 */
 
#define  WindowClass OSX_WindowClass
 
#include <QuickTime/QuickTime.h>
 
#undef   WindowClass
 

	
 
#include "../stdafx.h"
 
#include "../openttd.h"
 
#include "qtmidi.h"
 

	
 
/*
 
 * System includes. We need to workaround with some defines because there's
 
 * stuff already defined in QuickTime headers.
 
 */
 
#define  OTTD_Random OSX_OTTD_Random
 
#undef   OTTD_Random
 
#undef   WindowClass
 
#undef   SL_ERROR
 
#undef   bool
 

	
 
#include <assert.h>
 
#include <unistd.h>
 
#include <fcntl.h>
 

	
 
// we need to include debug.h after CoreServices because defining DEBUG will break CoreServices in OSX 10.2
 
#include "../debug.h"
 

	
 

	
 
enum {
 
	midiType = 'Midi' /**< OSType code for MIDI songs. */
 
};
 

	
 

	
 
/**
 
 * Converts a Unix-like pathname to a @c FSSpec structure which may be
 
 * used with functions from several MacOS X frameworks (Carbon, QuickTime,
 
 * etc). The pointed file or directory must exist.
 
 *
 
 * @param *path A string containing a Unix-like path.
 
 * @param *spec Pointer to a @c FSSpec structure where the result will be
 
 *              stored.
 
 * @return Wether the conversion was successful.
 
 */
 
static bool PathToFSSpec(const char *path, FSSpec *spec)
 
{
 
	FSRef ref;
 
	assert(spec != NULL);
 
	assert(path != NULL);
 

	
 
	return
 
		FSPathMakeRef((UInt8*)path, &ref, NULL) == noErr &&
 
		FSGetCatalogInfo(&ref, kFSCatInfoNone, NULL, NULL, spec, NULL) == noErr;
 
}
 

	
 

	
 
/**
 
 * Sets the @c OSType of a given file to @c 'Midi', but only if it's not
 
 * already set.
 
 *
 
 * @param *spec A @c FSSpec structure referencing a file.
 
 */
 
static void SetMIDITypeIfNeeded(const FSSpec *spec)
 
{
 
	FInfo info;
 
	assert(spec);
 

	
 
	if (noErr != FSpGetFInfo(spec, &info)) return;
 

	
 
	/* Set file type to 'Midi' if the file is _not_ an alias. */
 
	if (info.fdType != midiType && !(info.fdFlags & kIsAlias)) {
 
		info.fdType = midiType;
 
		FSpSetFInfo(spec, &info);
 
		DEBUG(driver, 3, "qtmidi: changed filetype to 'Midi'");
 
	}
 
}
 

	
 

	
 
/**
 
 * Loads a MIDI file and returns it as a QuickTime Movie structure.
 
 *
 
 * @param *path String with the path of an existing MIDI file.
 
 * @param *moov Pointer to a @c Movie where the result will be stored.
 
 * @return Wether the file was loaded and the @c Movie successfully created.
 
 */
 
static bool LoadMovieForMIDIFile(const char *path, Movie *moov)
 
{
 
	int fd;
 
	int ret;
 
	char magic[4];
 
	FSSpec fsspec;
 
	short refnum = 0;
 
	short resid  = 0;
 

	
 
	assert(path != NULL);
 
	assert(moov != NULL);
 

	
 
	DEBUG(driver, 2, "qtmidi: start loading '%s'...", path);
 

	
 
	/*
 
	 * XXX Manual check for MIDI header ('MThd'), as I don't know how to make
 
	 * QuickTime load MIDI files without a .mid suffix without knowing it's
 
	 * a MIDI file and setting the OSType of the file to the 'Midi' value.
 
	 * Perhahaps ugly, but it seems that it does the Right Thing(tm).
 
	 */
 
	fd = open(path, O_RDONLY, 0);
 
	if (fd == -1) return false;
 
	ret = read(fd, magic, 4);
 
	close(fd);
 
	if (ret < 4) return false;
 

	
 
	DEBUG(driver, 3, "qtmidi: header is '%.4s'", magic);
 
	if (magic[0] != 'M' || magic[1] != 'T' || magic[2] != 'h' || magic[3] != 'd')
 
		return false;
 

	
 
	if (!PathToFSSpec(path, &fsspec)) return false;
 
	SetMIDITypeIfNeeded(&fsspec);
 

	
 
	if (OpenMovieFile(&fsspec, &refnum, fsRdPerm) != noErr) return false;
 
	DEBUG(driver, 3, "qtmidi: '%s' successfully opened", path);
 

	
 
	if (noErr != NewMovieFromFile(moov, refnum, &resid, NULL,
 
				newMovieActive | newMovieDontAskUnresolvedDataRefs, NULL)) {
 
		CloseMovieFile(refnum);
 
		return false;
 
	}
 
	DEBUG(driver, 3, "qtmidi: movie container created");
 

	
 
	CloseMovieFile(refnum);
 
	return true;
 
}
 

	
 

	
 
/**
 
 * Flag which has the @c true value when QuickTime is available and
 
 * initialized.
 
 */
 
static bool _quicktime_started = false;
 

	
 

	
 
/**
 
 * Initialize QuickTime if needed. This function sets the
 
 * #_quicktime_started flag to @c true if QuickTime is present in the system
 
 * and it was initialized properly.
 
 */
 
static void InitQuickTimeIfNeeded(void)
 
{
 
	OSStatus dummy;
 

	
 
	if (_quicktime_started) return;
 

	
 
	DEBUG(driver, 2, "qtmidi: initializing Quicktime");
 
	/* Be polite: check wether QuickTime is available and initialize it. */
 
	_quicktime_started =
 
		(noErr == Gestalt(gestaltQuickTime, &dummy)) &&
 
		(noErr == EnterMovies());
 
	if (!_quicktime_started) DEBUG(driver, 0, "qtmidi: Quicktime initialization failed!);
 
	if (!_quicktime_started) DEBUG(driver, 0, "qtmidi: Quicktime initialization failed!");
 
}
 

	
 

	
 
/** Possible states of the QuickTime music driver. */
 
enum {
 
	QT_STATE_IDLE, /**< No file loaded. */
 
	QT_STATE_PLAY, /**< File loaded, playing. */
 
	QT_STATE_STOP, /**< File loaded, stopped. */
 
};
 

	
 

	
 
static Movie _quicktime_movie;                  /**< Current QuickTime @c Movie. */
 
static byte  _quicktime_volume = 127;           /**< Current volume. */
 
static int   _quicktime_state  = QT_STATE_IDLE; /**< Current player state. */
 

	
 

	
 
/**
 
 * Maps OpenTTD volume to QuickTime notion of volume.
 
 */
 
#define VOLUME  ((short)((0x00FF & _quicktime_volume) << 1))
 

	
 

	
 
static void StopSong(void);
 

	
 

	
 
/**
 
 * Initialized the MIDI player, including QuickTime initialization.
 
 *
 
 * @todo Give better error messages by inspecting error codes returned by
 
 * @c Gestalt() and @c EnterMovies(). Needs changes in
 
 * #InitQuickTimeIfNeeded.
 
 */
 
static const char* StartDriver(const char * const *parm)
 
{
 
	InitQuickTimeIfNeeded();
 
	return (_quicktime_started) ? NULL : "can't initialize QuickTime";
 
}
 

	
 

	
 
/**
 
 * Checks wether the player is active.
 
 *
 
 * This function is called at regular intervals from OpenTTD's main loop, so
 
 * we call @c MoviesTask() from here to let QuickTime do its work.
 
 */
 
static bool SongIsPlaying(void)
 
{
 
	if (!_quicktime_started) return true;
 

	
 
	switch (_quicktime_state) {
 
		case QT_STATE_IDLE:
 
		case QT_STATE_STOP:
 
			/* Do nothing. */
 
			break;
 
		case QT_STATE_PLAY:
 
			MoviesTask(_quicktime_movie, 0);
 
			/* Check wether movie ended. */
 
			if (IsMovieDone(_quicktime_movie) ||
 
					(GetMovieTime(_quicktime_movie, NULL) >=
 
					 GetMovieDuration(_quicktime_movie)))
 
				_quicktime_state = QT_STATE_STOP;
 
	}
 

	
 
	return _quicktime_state == QT_STATE_PLAY;
 
}
 

	
 

	
 
/**
 
 * Stops the MIDI player.
 
 *
 
 * Stops playing and frees any used resources before returning. As it
 
 * deinitilizes QuickTime, the #_quicktime_started flag is set to @c false.
 
 */
 
static void StopDriver(void)
 
{
 
	if (!_quicktime_started) return;
 

	
 
	DEBUG(driver, 2, "qtmidi: stopping driver...");
 
	switch (_quicktime_state) {
 
		case QT_STATE_IDLE:
 
			DEBUG(driver, 3, "qtmidi: stopping not needed, already idle");
 
			/* Do nothing. */
 
			break;
 
		case QT_STATE_PLAY:
 
			StopSong();
 
		case QT_STATE_STOP:
 
			DisposeMovie(_quicktime_movie);
 
	}
 

	
 
	ExitMovies();
 
	_quicktime_started = false;
 
}
 

	
 

	
 
/**
 
 * Starts playing a new song.
 
 *
 
 * @param filename Path to a MIDI file.
 
 */
 
static void PlaySong(const char *filename)
 
{
 
	if (!_quicktime_started) return;
 

	
 
	DEBUG(driver, 2, "qtmidi: trying to play '%s'", filename);
 
	switch (_quicktime_state) {
 
		case QT_STATE_PLAY:
 
			StopSong();
 
			DEBUG(driver, 3, "qtmidi: previous tune stopped");
 
			/* XXX Fall-through -- no break needed. */
 
		case QT_STATE_STOP:
 
			DisposeMovie(_quicktime_movie);
 
			DEBUG(driver, 3, "qtmidi: previous tune disposed");
 
			_quicktime_state = QT_STATE_IDLE;
 
			/* XXX Fall-through -- no break needed. */
 
		case QT_STATE_IDLE:
 
			LoadMovieForMIDIFile(filename, &_quicktime_movie);
 
			SetMovieVolume(_quicktime_movie, VOLUME);
 
			StartMovie(_quicktime_movie);
 
			_quicktime_state = QT_STATE_PLAY;
 
	}
 
	DEBUG(driver, 3, "qtmidi: playing '%s'", filename);
 
}
 

	
 

	
 
/**
 
 * Stops playing the current song, if the player is active.
 
 */
 
static void StopSong(void)
 
{
 
	if (!_quicktime_started) return;
 

	
 
	switch (_quicktime_state) {
 
		case QT_STATE_IDLE:
 
			/* XXX Fall-through -- no break needed. */
 
		case QT_STATE_STOP:
 
			DEBUG(driver, 3, "qtmidi: stop requested, but already idle");
 
			/* Do nothing. */
 
			break;
 
		case QT_STATE_PLAY:
 
			StopMovie(_quicktime_movie);
 
			_quicktime_state = QT_STATE_STOP;
 
			DEBUG(driver, 3, "qtmidi: player stopped");
 
	}
 
}
 

	
 

	
 
/**
 
 * Changes the playing volume of the MIDI player.
 
 *
 
 * As QuickTime controls volume in a per-movie basis, the desired volume is
 
 * stored in #_quicktime_volume, and the volume is set here using the
 
 * #VOLUME macro, @b and when loading new song in #PlaySong.
 
 *
 
 * @param vol The desired volume, range of the value is @c 0-127
 
 */
 
static void SetVolume(byte vol)
 
{
 
	if (!_quicktime_started) return;
 

	
 
	_quicktime_volume = vol;
 

	
 
	DEBUG(driver, 2, "qtmidi: set volume to %u (%hi)", vol, VOLUME);
 
	switch (_quicktime_state) {
 
		case QT_STATE_IDLE:
 
			/* Do nothing. */
 
			break;
 
		case QT_STATE_PLAY:
 
		case QT_STATE_STOP:
 
			SetMovieVolume(_quicktime_movie, VOLUME);
 
	}
 
}
 

	
 

	
 
/**
 
 * Table of callbacks that implement the QuickTime MIDI player.
 
 */
 
const HalMusicDriver _qtime_music_driver = {
 
	StartDriver,
 
	StopDriver,
 
	PlaySong,
 
	StopSong,
 
	SongIsPlaying,
 
	SetVolume,
 
};
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