Changeset - r8460:c8607d15fee3
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master
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miham - 16 years ago 2008-01-31 18:44:28
miham@openttd.org
(svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58
brazilian_portuguese - 1 changed by tucalipe (1)
italian - 2 changed by lorenzodv (2)
japanese - 7 fixed by ickoonite (7)
3 files changed with 13 insertions and 3 deletions:
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src/lang/brazilian_portuguese.txt
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@@ -727,7 +727,7 @@ STR_028D_PLACE_LIGHTHOUSE               
 
STR_028E_PLACE_TRANSMITTER                                      :{BLACK}Colocar transmissor
 
STR_028F_DEFINE_DESERT_AREA                                     :{BLACK}Define área desértica.{} Pressione e segure CTRL para removê-la
 
STR_CREATE_LAKE                                                 :{BLACK}Define área com água.{} Faz um canal, a menos se CTRL for pressionado ao nível do mar, neste caso inundará ao redor
 
STR_CREATE_RIVER                                                :{BLACK}Inserir rios.
 
STR_CREATE_RIVER                                                :{BLACK}Criar Rios
 
STR_0290_DELETE                                                 :{BLACK}Remover
 
STR_0291_DELETE_THIS_TOWN_COMPLETELY                            :{BLACK}Remover esta cidade completamente
 
STR_0292_SAVE_SCENARIO                                          :Salvar cenário
src/lang/italian.txt
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@@ -169,7 +169,7 @@ STR_00C6                                
 
STR_00C7_QUIT                                                   :{WHITE}Esci
 
STR_00C8_YES                                                    :{BLACK}Sì
 
STR_00C9_NO                                                     :{BLACK}No
 
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Si è sicuri di voler abbandonare la partita e tornare a {STRING}?
 
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Si è sicuri di voler uscire da OpenTTD e tornare a {STRING}?
 
STR_00CB_1                                                      :{BLACK}1
 
STR_00CC_2                                                      :{BLACK}2
 
STR_00CD_3                                                      :{BLACK}3
 
@@ -1070,7 +1070,7 @@ STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Rinnova un veicolo quando è {ORANGE}{STRING}{LTBLUE} mesi fuori età massima
 
STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Rinnova solo se disponibile il fondo minimo di {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Durata dei messaggi d'errore: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Mostra la popolazione di una città nell'etichetta del nome: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Alberi invisibili (con edifici trasparenti attivati): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Alberi invisibili: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_LAND_GENERATOR                               :{LTBLUE}Generatore terreno: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LAND_GENERATOR_ORIGINAL                      :Originale
src/lang/japanese.txt
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@@ -15,6 +15,7 @@ STR_EMPTY                               
 
STR_0007_FLAT_LAND_REQUIRED                                     :{WHITE}平地が必要です
 
STR_0008_WAITING                                                :{BLACK}到着待ち:{WHITE}{STRING}
 
STR_0009                                                        :{WHITE}{CARGO}
 
STR_EN_ROUTE_FROM                                               :{YELLOW}({1:STATION}から運送途中の{0:SHORTCARGO})
 
STR_000C_ACCEPTS                                                :{BLACK}受入れ貨物:{WHITE}
 
STR_000D_ACCEPTS                                                :{BLACK}受入れ貨物:{GOLD}
 
STR_000E                                                        :
 
@@ -724,6 +725,7 @@ STR_028D_PLACE_LIGHTHOUSE                                       :{BLACK}灯台を建設します
 
STR_028E_PLACE_TRANSMITTER                                      :{BLACK}送信機を建設します
 
STR_028F_DEFINE_DESERT_AREA                                     :{BLACK}砂漠を作成します。{}Control+クリックすると消去します
 
STR_CREATE_LAKE                                                 :{BLACK}。水を作成します。{}通常の使用時に運河を建設します。Controlをクリックすると、海水位にある地域が浸水できます。
 
STR_CREATE_RIVER                                                :{BLACK}川を造る
 
STR_0290_DELETE                                                 :{BLACK}破壊
 
STR_0291_DELETE_THIS_TOWN_COMPLETELY                            :{BLACK}この町を完全に破壊します
 
STR_0292_SAVE_SCENARIO                                          :シナリオを保存
 
@@ -2334,6 +2336,8 @@ STR_LIVERY_EMU                                                  :電動車
 
STR_LIVERY_PASSENGER_WAGON_STEAM                                :客車(蒸気動)
 
STR_LIVERY_PASSENGER_WAGON_DIESEL                               :客車(ディーゼル動)
 
STR_LIVERY_PASSENGER_WAGON_ELECTRIC                             :客車(電動)
 
STR_LIVERY_PASSENGER_WAGON_MONORAIL                             :モノレール用乗客車
 
STR_LIVERY_PASSENGER_WAGON_MAGLEV                               :次期浮上式電車用乗客車
 
STR_LIVERY_FREIGHT_WAGON                                        :貨車
 
STR_LIVERY_BUS                                                  :バス
 
STR_LIVERY_TRUCK                                                :トラック
 
@@ -3236,6 +3240,12 @@ STR_PURCHASE_INFO_ALL_TYPES                                     :すべて
 
STR_PURCHASE_INFO_ALL_BUT                                       :{GOLD}を除いてすべて
 
STR_PURCHASE_INFO_MAX_TE                                        :{BLACK}最大牽引力:{GOLD}{FORCE}
 

	
 
########### For showing numbers in widgets
 

	
 
STR_NUM_1                                                       :{BLACK}{SKIP}{NUM}
 
STR_NUM_2                                                       :{BLACK}{SKIP}{SKIP}{NUM}
 
STR_NUM_3                                                       :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}
 

	
 
########### String for New Landscape Generator
 

	
 
STR_GENERATE                                                    :{WHITE}作成
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