Changeset - r2417:c8c0dd3ebe87
[Not reviewed]
master
0 3 0
Darkvater - 19 years ago 2005-09-11 17:55:32
darkvater@openttd.org
(svn r2943) Fix compilation of openttd in release mode. Don't use any precompiled headers, so no more troubles in the future.
Remove release build of strgen, since it is never used.
Add current ottd version to resource file. Don't forget to update when we make a release :)
3 files changed with 128 insertions and 260 deletions:
0 comments (0 inline, 0 general)
openttd.rc
Show inline comments
 
@@ -58,14 +58,14 @@ END
 
/////////////////////////////////////////////////////////////////////////////
 
//
 
// Version
 
//
 

	
 
VS_VERSION_INFO VERSIONINFO
 
 FILEVERSION 0,0,0,0
 
 PRODUCTVERSION 0,0,0,0
 
 FILEVERSION 0,4,0,1
 
 PRODUCTVERSION 0,4,0,1
 
 FILEFLAGSMASK 0x3fL
 
#ifdef _DEBUG
 
 FILEFLAGS 0x1L
 
#else
 
 FILEFLAGS 0x0L
 
#endif
 
@@ -77,13 +77,13 @@ BEGIN
 
    BEGIN
 
        BLOCK "000004b0"
 
        BEGIN
 
            VALUE "Comments", "This program is licensed under the GNU General Public License.\0"
 
            VALUE "CompanyName", "OpenTTD Development Team\0"
 
            VALUE "FileDescription", "OpenTTD\0"
 
            VALUE "FileVersion", "0.0.0.0\0"
 
            VALUE "FileVersion", "0.4.0.1\0"
 
            VALUE "InternalName", "openttd\0"
 
            VALUE "LegalCopyright", "Copyright © OpenTTD Developers 2002-2005. All Rights Reserved.\0"
 
            VALUE "LegalTrademarks", "\0"
 
            VALUE "OriginalFilename", "openttd.exe\0"
 
            VALUE "PrivateBuild", "\0"
 
            VALUE "ProductName", "OpenTTD\0"
openttd.vcproj
Show inline comments
 
@@ -33,15 +33,15 @@
 
				ExceptionHandling="FALSE"
 
				RuntimeLibrary="4"
 
				StructMemberAlignment="3"
 
				BufferSecurityCheck="FALSE"
 
				EnableFunctionLevelLinking="TRUE"
 
				DefaultCharIsUnsigned="TRUE"
 
				UsePrecompiledHeader="1"
 
				PrecompiledHeaderThrough="stdafx.h"
 
				PrecompiledHeaderFile=".\Release/openttd.pch"
 
				UsePrecompiledHeader="0"
 
				PrecompiledHeaderThrough=""
 
				PrecompiledHeaderFile=""
 
				AssemblerOutput="2"
 
				AssemblerListingLocation=".\Release/"
 
				ObjectFile=".\Release/"
 
				ProgramDataBaseFileName=".\Release/"
 
				BrowseInformation="1"
 
				WarningLevel="3"
 
@@ -168,13 +168,13 @@
 
				RelativePath=".\aystar.c">
 
			</File>
 
			<File
 
				RelativePath=".\callback_table.c">
 
			</File>
 
			<File
 
				RelativePath="command.c">
 
				RelativePath=".\command.c">
 
			</File>
 
			<File
 
				RelativePath=".\console.c">
 
			</File>
 
			<File
 
				RelativePath=".\console_cmds.c">
 
@@ -187,32 +187,22 @@
 
			</File>
 
			<File
 
				RelativePath=".\dedicated.c">
 
			</File>
 
			<File
 
				RelativePath=".\video\dedicated_v.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\depot.c">
 
			</File>
 
			<File
 
				RelativePath=".\music\dmusic.cpp">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						UsePrecompiledHeader="0"
 
						PrecompiledHeaderThrough=""
 
						PrecompiledHeaderFile=""
 
						CompileAs="2"/>
 
				</FileConfiguration>
 
				<FileConfiguration
 
					Name="Debug|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
@@ -220,58 +210,52 @@
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\driver.c">
 
			</File>
 
			<File
 
				RelativePath="economy.c">
 
				RelativePath=".\economy.c">
 
			</File>
 
			<File
 
				RelativePath="engine.c">
 
				RelativePath=".\engine.c">
 
			</File>
 
			<File
 
				RelativePath="fileio.c">
 
				RelativePath=".\fileio.c">
 
			</File>
 
			<File
 
				RelativePath="gfx.c">
 
				RelativePath=".\gfx.c">
 
			</File>
 
			<File
 
				RelativePath="gfxinit.c">
 
				RelativePath=".\gfxinit.c">
 
			</File>
 
			<File
 
				RelativePath="landscape.c">
 
				RelativePath=".\landscape.c">
 
			</File>
 
			<File
 
				RelativePath=".\map.c">
 
			</File>
 
			<File
 
				RelativePath=".\md5.c">
 
			</File>
 
			<File
 
				RelativePath=".\mersenne.c">
 
			</File>
 
			<File
 
				RelativePath="minilzo.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						UsePrecompiledHeader="0"/>
 
				</FileConfiguration>
 
				RelativePath=".\minilzo.c">
 
			</File>
 
			<File
 
				RelativePath="misc.c">
 
				RelativePath=".\misc.c">
 
			</File>
 
			<File
 
				RelativePath=".\mixer.c">
 
			</File>
 
			<File
 
				RelativePath="namegen.c">
 
				RelativePath=".\namegen.c">
 
			</File>
 
			<File
 
				RelativePath="network.c">
 
				RelativePath=".\network.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_client.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_data.c">
 
@@ -290,51 +274,30 @@
 
			</File>
 
			<File
 
				RelativePath=".\npf.c">
 
			</File>
 
			<File
 
				RelativePath=".\music\null_m.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\sound\null_s.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\video\null_v.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\oldloader.c">
 
			</File>
 
			<File
 
				RelativePath="oldloader.c">
 
				RelativePath=".\openttd.c">
 
			</File>
 
			<File
 
				RelativePath="openttd.c">
 
				RelativePath=".\openttd.rc">
 
			</File>
 
			<File
 
				RelativePath="openttd.rc">
 
			</File>
 
			<File
 
				RelativePath="pathfind.c">
 
				RelativePath=".\pathfind.c">
 
			</File>
 
			<File
 
				RelativePath=".\pbs.c">
 
			</File>
 
			<File
 
				RelativePath="players.c">
 
@@ -346,120 +309,85 @@
 
				RelativePath=".\queue.c">
 
			</File>
 
			<File
 
				RelativePath=".\rail.c">
 
			</File>
 
			<File
 
				RelativePath="saveload.c">
 
				RelativePath=".\saveload.c">
 
			</File>
 
			<File
 
				RelativePath=".\screenshot.c">
 
			</File>
 
			<File
 
				RelativePath="sdl.c">
 
				RelativePath=".\sdl.c">
 
			</File>
 
			<File
 
				RelativePath=".\sound\sdl_s.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\video\sdl_v.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\settings.c">
 
			</File>
 
			<File
 
				RelativePath=".\signs.c">
 
			</File>
 
			<File
 
				RelativePath="sound.c">
 
				RelativePath=".\sound.c">
 
			</File>
 
			<File
 
				RelativePath=".\sprite.c">
 
			</File>
 
			<File
 
				RelativePath="spritecache.c">
 
				RelativePath=".\spritecache.c">
 
			</File>
 
			<File
 
				RelativePath="StdAfx.c">
 
				RelativePath=".\StdAfx.c">
 
			</File>
 
			<File
 
				RelativePath=".\string.c">
 
			</File>
 
			<File
 
				RelativePath="strings.c">
 
				RelativePath=".\strings.c">
 
			</File>
 
			<File
 
				RelativePath="texteff.c">
 
				RelativePath=".\texteff.c">
 
			</File>
 
			<File
 
				RelativePath=".\thread.c">
 
			</File>
 
			<File
 
				RelativePath=".\tile.c">
 
			</File>
 
			<File
 
				RelativePath="vehicle.c">
 
				RelativePath=".\vehicle.c">
 
			</File>
 
			<File
 
				RelativePath="viewport.c">
 
				RelativePath=".\viewport.c">
 
			</File>
 
			<File
 
				RelativePath=".\waypoint.c">
 
			</File>
 
			<File
 
				RelativePath="widget.c">
 
				RelativePath=".\widget.c">
 
			</File>
 
			<File
 
				RelativePath="win32.c">
 
				RelativePath=".\win32.c">
 
			</File>
 
			<File
 
				RelativePath=".\music\win32_m.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\sound\win32_s.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\video\win32_v.c">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						PrecompiledHeaderThrough="../stdafx.h"
 
						PrecompiledHeaderFile=".\Release/openttd2.pch"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath="window.c">
 
				RelativePath=".\window.c">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Header Files"
 
			Filter="h;hpp;hxx;hm;inl">
 
			<File
 
@@ -469,70 +397,70 @@
 
				RelativePath=".\airport_movement.h">
 
			</File>
 
			<File
 
				RelativePath=".\aystar.h">
 
			</File>
 
			<File
 
				RelativePath="command.h">
 
				RelativePath=".\command.h">
 
			</File>
 
			<File
 
				RelativePath="console.h">
 
				RelativePath=".\console.h">
 
			</File>
 
			<File
 
				RelativePath=".\currency.h">
 
			</File>
 
			<File
 
				RelativePath="debug.h">
 
				RelativePath=".\debug.h">
 
			</File>
 
			<File
 
				RelativePath=".\video\dedicated_v.h">
 
			</File>
 
			<File
 
				RelativePath="depot.h">
 
				RelativePath=".\depot.h">
 
			</File>
 
			<File
 
				RelativePath=".\music\dmusic.h">
 
			</File>
 
			<File
 
				RelativePath=".\driver.h">
 
			</File>
 
			<File
 
				RelativePath="economy.h">
 
				RelativePath=".\economy.h">
 
			</File>
 
			<File
 
				RelativePath="engine.h">
 
				RelativePath=".\engine.h">
 
			</File>
 
			<File
 
				RelativePath="fileio.h">
 
				RelativePath=".\fileio.h">
 
			</File>
 
			<File
 
				RelativePath="functions.h">
 
				RelativePath=".\functions.h">
 
			</File>
 
			<File
 
				RelativePath="gfx.h">
 
				RelativePath=".\gfx.h">
 
			</File>
 
			<File
 
				RelativePath="gfxinit.h">
 
				RelativePath=".\gfxinit.h">
 
			</File>
 
			<File
 
				RelativePath="gui.h">
 
				RelativePath=".\gui.h">
 
			</File>
 
			<File
 
				RelativePath="hal.h">
 
				RelativePath=".\hal.h">
 
			</File>
 
			<File
 
				RelativePath="industry.h">
 
				RelativePath=".\industry.h">
 
			</File>
 
			<File
 
				RelativePath="macros.h">
 
				RelativePath=".\macros.h">
 
			</File>
 
			<File
 
				RelativePath=".\map.h">
 
			</File>
 
			<File
 
				RelativePath="md5.h">
 
				RelativePath=".\md5.h">
 
			</File>
 
			<File
 
				RelativePath=".\mixer.h">
 
			</File>
 
			<File
 
				RelativePath=".\network.h">
 
@@ -556,13 +484,13 @@
 
				RelativePath=".\network_udp.h">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf.h">
 
			</File>
 
			<File
 
				RelativePath="news.h">
 
				RelativePath=".\news.h">
 
			</File>
 
			<File
 
				RelativePath=".\npf.h">
 
			</File>
 
			<File
 
				RelativePath=".\music\null_m.h">
 
@@ -571,34 +499,34 @@
 
				RelativePath=".\sound\null_s.h">
 
			</File>
 
			<File
 
				RelativePath=".\video\null_v.h">
 
			</File>
 
			<File
 
				RelativePath="openttd.h">
 
				RelativePath=".\openttd.h">
 
			</File>
 
			<File
 
				RelativePath="pathfind.h">
 
				RelativePath=".\pathfind.h">
 
			</File>
 
			<File
 
				RelativePath=".\pbs.h">
 
			</File>
 
			<File
 
				RelativePath="player.h">
 
				RelativePath=".\player.h">
 
			</File>
 
			<File
 
				RelativePath=".\pool.h">
 
			</File>
 
			<File
 
				RelativePath=".\queue.h">
 
			</File>
 
			<File
 
				RelativePath=".\rail.h">
 
			</File>
 
			<File
 
				RelativePath="saveload.h">
 
				RelativePath=".\saveload.h">
 
			</File>
 
			<File
 
				RelativePath=".\screenshot.h">
 
			</File>
 
			<File
 
				RelativePath=".\sound\sdl_s.h">
 
@@ -607,22 +535,22 @@
 
				RelativePath=".\video\sdl_v.h">
 
			</File>
 
			<File
 
				RelativePath=".\signs.h">
 
			</File>
 
			<File
 
				RelativePath="sound.h">
 
				RelativePath=".\sound.h">
 
			</File>
 
			<File
 
				RelativePath=".\sprite.h">
 
			</File>
 
			<File
 
				RelativePath="station.h">
 
				RelativePath=".\station.h">
 
			</File>
 
			<File
 
				RelativePath="StdAfx.h">
 
				RelativePath=".\StdAfx.h">
 
			</File>
 
			<File
 
				RelativePath=".\string.h">
 
			</File>
 
			<File
 
				RelativePath=".\thread.h">
 
@@ -631,259 +559,259 @@
 
				RelativePath=".\tile.h">
 
			</File>
 
			<File
 
				RelativePath=".\town.h">
 
			</File>
 
			<File
 
				RelativePath="variables.h">
 
				RelativePath=".\variables.h">
 
			</File>
 
			<File
 
				RelativePath="vehicle.h">
 
				RelativePath=".\vehicle.h">
 
			</File>
 
			<File
 
				RelativePath=".\vehicle_gui.h">
 
			</File>
 
			<File
 
				RelativePath="viewport.h">
 
				RelativePath=".\viewport.h">
 
			</File>
 
			<File
 
				RelativePath="waypoint.h">
 
				RelativePath=".\waypoint.h">
 
			</File>
 
			<File
 
				RelativePath=".\music\win32_m.h">
 
			</File>
 
			<File
 
				RelativePath=".\sound\win32_s.h">
 
			</File>
 
			<File
 
				RelativePath=".\video\win32_v.h">
 
			</File>
 
			<File
 
				RelativePath="window.h">
 
				RelativePath=".\window.h">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Gui Source codes"
 
			Filter="">
 
			<File
 
				RelativePath="aircraft_gui.c">
 
				RelativePath=".\aircraft_gui.c">
 
			</File>
 
			<File
 
				RelativePath="airport_gui.c">
 
				RelativePath=".\airport_gui.c">
 
			</File>
 
			<File
 
				RelativePath="bridge_gui.c">
 
				RelativePath=".\bridge_gui.c">
 
			</File>
 
			<File
 
				RelativePath="dock_gui.c">
 
				RelativePath=".\dock_gui.c">
 
			</File>
 
			<File
 
				RelativePath="engine_gui.c">
 
				RelativePath=".\engine_gui.c">
 
			</File>
 
			<File
 
				RelativePath="graph_gui.c">
 
				RelativePath=".\graph_gui.c">
 
			</File>
 
			<File
 
				RelativePath="industry_gui.c">
 
				RelativePath=".\industry_gui.c">
 
			</File>
 
			<File
 
				RelativePath="intro_gui.c">
 
				RelativePath=".\intro_gui.c">
 
			</File>
 
			<File
 
				RelativePath="main_gui.c">
 
				RelativePath=".\main_gui.c">
 
			</File>
 
			<File
 
				RelativePath="misc_gui.c">
 
				RelativePath=".\misc_gui.c">
 
			</File>
 
			<File
 
				RelativePath="music_gui.c">
 
				RelativePath=".\music_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_gui.c">
 
			</File>
 
			<File
 
				RelativePath="news_gui.c">
 
				RelativePath=".\news_gui.c">
 
			</File>
 
			<File
 
				RelativePath="order_gui.c">
 
				RelativePath=".\order_gui.c">
 
			</File>
 
			<File
 
				RelativePath="player_gui.c">
 
				RelativePath=".\player_gui.c">
 
			</File>
 
			<File
 
				RelativePath="rail_gui.c">
 
				RelativePath=".\rail_gui.c">
 
			</File>
 
			<File
 
				RelativePath="road_gui.c">
 
				RelativePath=".\road_gui.c">
 
			</File>
 
			<File
 
				RelativePath="roadveh_gui.c">
 
				RelativePath=".\roadveh_gui.c">
 
			</File>
 
			<File
 
				RelativePath="settings_gui.c">
 
				RelativePath=".\settings_gui.c">
 
			</File>
 
			<File
 
				RelativePath="ship_gui.c">
 
				RelativePath=".\ship_gui.c">
 
			</File>
 
			<File
 
				RelativePath="smallmap_gui.c">
 
				RelativePath=".\smallmap_gui.c">
 
			</File>
 
			<File
 
				RelativePath="station_gui.c">
 
				RelativePath=".\station_gui.c">
 
			</File>
 
			<File
 
				RelativePath="subsidy_gui.c">
 
				RelativePath=".\subsidy_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\terraform_gui.c">
 
			</File>
 
			<File
 
				RelativePath="town_gui.c">
 
				RelativePath=".\town_gui.c">
 
			</File>
 
			<File
 
				RelativePath="train_gui.c">
 
				RelativePath=".\train_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\vehicle_gui.c">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Landscape"
 
			Filter="">
 
			<File
 
				RelativePath="aircraft_cmd.c">
 
				RelativePath=".\aircraft_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="clear_cmd.c">
 
				RelativePath=".\clear_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="disaster_cmd.c">
 
				RelativePath=".\disaster_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="dummy_land.c">
 
				RelativePath=".\dummy_land.c">
 
			</File>
 
			<File
 
				RelativePath="industry_cmd.c">
 
				RelativePath=".\industry_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="misc_cmd.c">
 
				RelativePath=".\misc_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="order_cmd.c">
 
				RelativePath=".\order_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="rail_cmd.c">
 
				RelativePath=".\rail_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="road_cmd.c">
 
				RelativePath=".\road_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="roadveh_cmd.c">
 
				RelativePath=".\roadveh_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="ship_cmd.c">
 
				RelativePath=".\ship_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="station_cmd.c">
 
				RelativePath=".\station_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="town_cmd.c">
 
				RelativePath=".\town_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="train_cmd.c">
 
				RelativePath=".\train_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="tree_cmd.c">
 
				RelativePath=".\tree_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="tunnelbridge_cmd.c">
 
				RelativePath=".\tunnelbridge_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="unmovable_cmd.c">
 
				RelativePath=".\unmovable_cmd.c">
 
			</File>
 
			<File
 
				RelativePath="water_cmd.c">
 
				RelativePath=".\water_cmd.c">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Tables"
 
			Filter="">
 
			<File
 
				RelativePath="table\ai_rail.h">
 
				RelativePath=".\table\ai_rail.h">
 
			</File>
 
			<File
 
				RelativePath="table\allstrings.h">
 
				RelativePath=".\table\allstrings.h">
 
			</File>
 
			<File
 
				RelativePath=".\table\animcursors.h">
 
			</File>
 
			<File
 
				RelativePath=".\table\autorail.h">
 
			</File>
 
			<File
 
				RelativePath="table\build_industry.h">
 
				RelativePath=".\table\build_industry.h">
 
			</File>
 
			<File
 
				RelativePath="table\clear_land.h">
 
				RelativePath=".\table\clear_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\engines.h">
 
				RelativePath=".\table\engines.h">
 
			</File>
 
			<File
 
				RelativePath="table\genland.h">
 
				RelativePath=".\table\genland.h">
 
			</File>
 
			<File
 
				RelativePath="table\industry_land.h">
 
				RelativePath=".\table\industry_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\landscape_const.h">
 
				RelativePath=".\table\landscape_const.h">
 
			</File>
 
			<File
 
				RelativePath="table\landscape_sprite.h">
 
				RelativePath=".\table\landscape_sprite.h">
 
			</File>
 
			<File
 
				RelativePath=".\table\namegen.h">
 
			</File>
 
			<File
 
				RelativePath="table\palettes.h">
 
				RelativePath=".\table\palettes.h">
 
			</File>
 
			<File
 
				RelativePath="table\road_land.h">
 
				RelativePath=".\table\road_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\roadveh.h">
 
				RelativePath=".\table\roadveh.h">
 
			</File>
 
			<File
 
				RelativePath=".\table\sprites.h">
 
			</File>
 
			<File
 
				RelativePath="table\station_land.h">
 
				RelativePath=".\table\station_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\strings.h">
 
				RelativePath=".\table\strings.h">
 
			</File>
 
			<File
 
				RelativePath=".\table\town_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\track_land.h">
 
				RelativePath=".\table\track_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\train_cmd.h">
 
				RelativePath=".\table\train_cmd.h">
 
			</File>
 
			<File
 
				RelativePath="table\tree_land.h">
 
				RelativePath=".\table\tree_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\tunnel_land.h">
 
				RelativePath=".\table\tunnel_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\unmovable_land.h">
 
				RelativePath=".\table\unmovable_land.h">
 
			</File>
 
			<File
 
				RelativePath="table\water_land.h">
 
				RelativePath=".\table\water_land.h">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="AI Files"
 
			Filter="">
 
			<File
 
@@ -913,18 +841,18 @@
 
				<File
 
					RelativePath=".\ai\trolly\trolly.h">
 
				</File>
 
			</Filter>
 
		</Filter>
 
		<File
 
			RelativePath="icon1.ico">
 
			RelativePath=".\openttd.ico">
 
		</File>
 
		<File
 
			RelativePath="mainicon.ico">
 
			RelativePath=".\mainicon.ico">
 
		</File>
 
		<File
 
			RelativePath="ReadMe.txt">
 
			RelativePath=".\ReadMe.txt">
 
		</File>
 
	</Files>
 
	<Globals>
 
	</Globals>
 
</VisualStudioProject>
strgen/strgen.vcproj
Show inline comments
 
@@ -8,72 +8,12 @@
 
	<Platforms>
 
		<Platform
 
			Name="Win32"/>
 
	</Platforms>
 
	<Configurations>
 
		<Configuration
 
			Name="Release|Win32"
 
			OutputDirectory=".\Release"
 
			IntermediateDirectory=".\Release"
 
			ConfigurationType="1"
 
			UseOfMFC="0"
 
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
 
			CharacterSet="2">
 
			<Tool
 
				Name="VCCLCompilerTool"
 
				Optimization="1"
 
				InlineFunctionExpansion="1"
 
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
 
				StringPooling="TRUE"
 
				ExceptionHandling="FALSE"
 
				RuntimeLibrary="2"
 
				StructMemberAlignment="3"
 
				EnableFunctionLevelLinking="TRUE"
 
				PrecompiledHeaderFile=".\Release/strgen.pch"
 
				AssemblerListingLocation=".\Release/"
 
				ObjectFile=".\Release/"
 
				ProgramDataBaseFileName=".\Release/"
 
				WarningLevel="3"
 
				SuppressStartupBanner="TRUE"
 
				CallingConvention="1"/>
 
			<Tool
 
				Name="VCCustomBuildTool"/>
 
			<Tool
 
				Name="VCLinkerTool"
 
				OutputFile=".\Release/strgen.exe"
 
				LinkIncremental="1"
 
				SuppressStartupBanner="TRUE"
 
				ProgramDatabaseFile=".\Release/strgen.pdb"
 
				SubSystem="1"
 
				TargetMachine="1"/>
 
			<Tool
 
				Name="VCMIDLTool"
 
				TypeLibraryName=".\Release/strgen.tlb"
 
				HeaderFileName=""/>
 
			<Tool
 
				Name="VCPostBuildEventTool"/>
 
			<Tool
 
				Name="VCPreBuildEventTool"/>
 
			<Tool
 
				Name="VCPreLinkEventTool"/>
 
			<Tool
 
				Name="VCResourceCompilerTool"
 
				PreprocessorDefinitions="_DEBUG"
 
				Culture="1053"/>
 
			<Tool
 
				Name="VCWebServiceProxyGeneratorTool"/>
 
			<Tool
 
				Name="VCXMLDataGeneratorTool"/>
 
			<Tool
 
				Name="VCWebDeploymentTool"/>
 
			<Tool
 
				Name="VCManagedWrapperGeneratorTool"/>
 
			<Tool
 
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
		</Configuration>
 
		<Configuration
 
			Name="Debug|Win32"
 
			OutputDirectory=".\Debug"
 
			IntermediateDirectory=".\Debug"
 
			ConfigurationType="1"
 
			UseOfMFC="0"
 
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
0 comments (0 inline, 0 general)