@@ -320,25 +320,25 @@ Foundation GetRailFoundation(Slope tileh
/**
* Tests if a track can be build on a tile.
*
* @param tileh Tile slope.
* @param rail_bits Tracks to build.
* @param existing Tracks already built.
* @param tile Tile (used for water test)
* @return Error message or cost for foundation building.
*/
static CommandCost CheckRailSlope(Slope tileh, TrackBits rail_bits, TrackBits existing, TileIndex tile)
{
/* don't allow building on the lower side of a coast */
if (IsTileType(tile, MP_WATER) || (IsTileType(tile, MP_RAILWAY) && (GetRailGroundType(tile) == RAIL_GROUND_WATER))) {
if (GetFloodingBehaviour(tile) != FLOOD_NONE) {
if (!IsSteepSlope(tileh) && ((~_valid_tracks_on_leveled_foundation[tileh] & (rail_bits | existing)) != 0)) return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER);
}
Foundation f_new = GetRailFoundation(tileh, rail_bits | existing);
/* check track/slope combination */
if ((f_new == FOUNDATION_INVALID) ||
((f_new != FOUNDATION_NONE) && (!_settings_game.construction.build_on_slopes))) {
return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION);
Foundation f_old = GetRailFoundation(tileh, existing);
Status change: