Changeset - r17338:c9a301916151
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planetmaker - 13 years ago 2011-02-16 21:10:13
planetmaker@openttd.org
(svn r22090) -Doc: Explain OpenTTD's ports and their role in multiplayer and especially for servers
1 file changed with 12 insertions and 5 deletions:
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docs/multiplayer.txt
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Multiplayer manual for OpenTTD
 
Last updated:    2011-01-20
 
Last updated:    2011-02-16
 
------------------------------------------------------------------------
 

	
 

	
 
@@ -17,6 +17,12 @@ 6.0) Troubleshooting
 

	
 
1.0) Starting a server
 
---- -----------------
 
 - Make sure that you have your firewall of the computer as well as possible
 
   routers or modems of the server configured such that:
 
   * port 3979 is free for both UDP and TCP connections in- and outgoing
 
   * port 3978 is free outbound for UDP in order to advertise with the master
 
     server (if desired). Otherwise you'll have to tell players your IP.
 
   * port 3977 if use of the admin interface is desired (see admin_network.txt)
 
 - Click "multiplayer" on the startup screen
 
 - Click "start server"
 
 - Type in a game name
 
@@ -206,7 +212,8 @@ 5.0) Some useful things
 
6.0) Troubleshooting
 
---- ---------------
 
 - My advertising server does not show up in list at servers.openttd.org
 
     Run openttd with the '-d net=2' parameter, as this will show whether it
 
     receives replies from the master server. If it does not receive replies it
 
     is most likely that you need to configure your router to forward ports
 
     3979 (both TCP and UDP) to the computer that is hosting the game.
 
     Run openttd with the '-d net=2' parameter. That will show which incoming
 
     communication is received, whether the replies from the master server or
 
     communication from an admin tool reach the programme. See section 1
 
     'Starting a server' further up for the ports and protocols used by OpenTTD.
 
     The ports can be configured in the config file.
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