Changeset - r12110:ce9471c6e357
[Not reviewed]
master
0 4 0
frosch - 15 years ago 2009-06-07 13:25:21
frosch@openttd.org
(svn r16528) -Fix [FS#2959]: Draw PBS reservation as groundsprite resp. childsprite of foundation/bridgehead.
4 files changed with 30 insertions and 26 deletions:
0 comments (0 inline, 0 general)
src/rail_cmd.cpp
Show inline comments
 
@@ -1792,7 +1792,8 @@ static void DrawTrackBits(TileInfo *ti, 
 

	
 
	/* PBS debugging, draw reserved tracks darker */
 
	if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation) {
 
		TrackBits pbs = GetTrackReservation(ti->tile);
 
		/* Get reservation, but mask track on halftile slope */
 
		TrackBits pbs = GetTrackReservation(ti->tile) & track;
 
		if (pbs & TRACK_BIT_X) {
 
			if (ti->tileh == SLOPE_FLAT || ti->tileh == SLOPE_ELEVATED) {
 
				DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH);
 
@@ -1807,10 +1808,10 @@ static void DrawTrackBits(TileInfo *ti, 
 
				DrawGroundSprite(_track_sloped_sprites[ti->tileh - 1] + rti->base_sprites.single_sloped - 20, PALETTE_CRASH);
 
			}
 
		}
 
		if (pbs & TRACK_BIT_UPPER) AddSortableSpriteToDraw(rti->base_sprites.single_n, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + (ti->tileh & SLOPE_N ? 8 : 0));
 
		if (pbs & TRACK_BIT_LOWER) AddSortableSpriteToDraw(rti->base_sprites.single_s, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + (ti->tileh & SLOPE_S ? 8 : 0));
 
		if (pbs & TRACK_BIT_LEFT)  AddSortableSpriteToDraw(rti->base_sprites.single_w, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + (ti->tileh & SLOPE_W ? 8 : 0));
 
		if (pbs & TRACK_BIT_RIGHT) AddSortableSpriteToDraw(rti->base_sprites.single_e, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + (ti->tileh & SLOPE_E ? 8 : 0));
 
		if (pbs & TRACK_BIT_UPPER) DrawGroundSprite(rti->base_sprites.single_n, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_N ? -TILE_HEIGHT : 0);
 
		if (pbs & TRACK_BIT_LOWER) DrawGroundSprite(rti->base_sprites.single_s, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_S ? -TILE_HEIGHT : 0);
 
		if (pbs & TRACK_BIT_LEFT)  DrawGroundSprite(rti->base_sprites.single_w, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_W ? -TILE_HEIGHT : 0);
 
		if (pbs & TRACK_BIT_RIGHT) DrawGroundSprite(rti->base_sprites.single_e, PALETTE_CRASH, NULL, 0, ti->tileh & SLOPE_E ? -TILE_HEIGHT : 0);
 
	}
 

	
 
	if (IsValidCorner(halftile_corner)) {
 
@@ -1828,9 +1829,9 @@ static void DrawTrackBits(TileInfo *ti, 
 
		}
 
		DrawGroundSprite(image, pal, &(_halftile_sub_sprite[halftile_corner]));
 

	
 
		if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && IsSteepSlope(ti->tileh) && HasReservedTracks(ti->tile, CornerToTrackBits(halftile_corner))) {
 
		if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasReservedTracks(ti->tile, CornerToTrackBits(halftile_corner))) {
 
			static const byte _corner_to_track_sprite[] = {3, 1, 2, 0};
 
			AddSortableSpriteToDraw(_corner_to_track_sprite[halftile_corner] + rti->base_sprites.single_n, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 16);
 
			DrawGroundSprite(_corner_to_track_sprite[halftile_corner] + rti->base_sprites.single_n, PALETTE_CRASH, NULL, 0, -TILE_HEIGHT);
 
		}
 
	}
 
}
src/tunnelbridge_cmd.cpp
Show inline comments
 
@@ -995,8 +995,8 @@ static void DrawTile_TunnelBridge(TileIn
 

	
 
		/* draw ramp */
 

	
 
		/* Draw Trambits as SpriteCombine */
 
		if (transport_type == TRANSPORT_ROAD) StartSpriteCombine();
 
		/* Draw Trambits and PBS Reservation as SpriteCombine */
 
		if (transport_type == TRANSPORT_ROAD || transport_type == TRANSPORT_RAIL) StartSpriteCombine();
 

	
 
		/* HACK set the height of the BB of a sloped ramp to 1 so a vehicle on
 
		 * it doesn't disappear behind it
 
@@ -1030,6 +1030,7 @@ static void DrawTile_TunnelBridge(TileIn
 
			}
 
			EndSpriteCombine();
 
		} else if (transport_type == TRANSPORT_RAIL) {
 
			EndSpriteCombine();
 
			if (HasCatenaryDrawn(GetRailType(ti->tile))) {
 
				DrawCatenary(ti);
 
			}
src/viewport.cpp
Show inline comments
 
@@ -60,9 +60,8 @@ struct TileSpriteToDraw {
 
	SpriteID image;
 
	SpriteID pal;
 
	const SubSprite *sub;           ///< only draw a rectangular part of the sprite
 
	int32 x;
 
	int32 y;
 
	byte z;
 
	int32 x;                        ///< screen X coordinate of sprite
 
	int32 y;                        ///< screen Y coordinate of sprite
 
};
 

	
 
struct ChildScreenSpriteToDraw {
 
@@ -456,13 +455,15 @@ void HandleZoomMessage(Window *w, const 
 
 *
 
 * @param image the image to draw.
 
 * @param pal the provided palette.
 
 * @param x position x of the sprite.
 
 * @param y position y of the sprite.
 
 * @param z position z of the sprite.
 
 * @param x position x (world coordinates) of the sprite.
 
 * @param y position y (world coordinates) of the sprite.
 
 * @param z position z (world coordinates) of the sprite.
 
 * @param sub Only draw a part of the sprite.
 
 * @param extra_offs_x Pixel X offset for the sprite position.
 
 * @param extra_offs_y Pixel Y offset for the sprite position.
 
 *
 
 */
 
void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z, const SubSprite *sub)
 
void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
 
{
 
	assert((image & SPRITE_MASK) < MAX_SPRITES);
 

	
 
@@ -470,9 +471,9 @@ void DrawGroundSpriteAt(SpriteID image, 
 
	ts->image = image;
 
	ts->pal = pal;
 
	ts->sub = sub;
 
	ts->x = x;
 
	ts->y = y;
 
	ts->z = z;
 
	Point pt = RemapCoords(x, y, z);
 
	ts->x = pt.x + extra_offs_x;
 
	ts->y = pt.y + extra_offs_y;
 
}
 

	
 
/**
 
@@ -510,16 +511,18 @@ static void AddChildSpriteToFoundation(S
 
 * @param image the image to draw.
 
 * @param pal the provided palette.
 
 * @param sub Only draw a part of the sprite.
 
 * @param extra_offs_x Pixel X offset for the sprite position.
 
 * @param extra_offs_y Pixel Y offset for the sprite position.
 
 */
 
void DrawGroundSprite(SpriteID image, SpriteID pal, const SubSprite *sub)
 
void DrawGroundSprite(SpriteID image, SpriteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
 
{
 
	/* Switch to first foundation part, if no foundation was drawn */
 
	if (_vd.foundation_part == FOUNDATION_PART_NONE) _vd.foundation_part = FOUNDATION_PART_NORMAL;
 

	
 
	if (_vd.foundation[_vd.foundation_part] != -1) {
 
		AddChildSpriteToFoundation(image, pal, sub, _vd.foundation_part, 0, 0);
 
		AddChildSpriteToFoundation(image, pal, sub, _vd.foundation_part, extra_offs_x, extra_offs_y);
 
	} else {
 
		DrawGroundSpriteAt(image, pal, _cur_ti->x, _cur_ti->y, _cur_ti->z, sub);
 
		DrawGroundSpriteAt(image, pal, _cur_ti->x, _cur_ti->y, _cur_ti->z, sub, extra_offs_x, extra_offs_y);
 
	}
 
}
 

	
 
@@ -1300,8 +1303,7 @@ static void ViewportDrawTileSprites(cons
 
{
 
	const TileSpriteToDraw *tsend = tstdv->End();
 
	for (const TileSpriteToDraw *ts = tstdv->Begin(); ts != tsend; ++ts) {
 
		Point pt = RemapCoords(ts->x, ts->y, ts->z);
 
		DrawSprite(ts->image, ts->pal, pt.x, pt.y, ts->sub);
 
		DrawSprite(ts->image, ts->pal, ts->x, ts->y, ts->sub);
 
	}
 
}
 

	
src/viewport_func.h
Show inline comments
 
@@ -33,8 +33,8 @@ static inline void MaxZoomInOut(int how,
 

	
 
void OffsetGroundSprite(int x, int y);
 

	
 
void DrawGroundSprite(SpriteID image, SpriteID pal, const SubSprite *sub = NULL);
 
void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z, const SubSprite *sub = NULL);
 
void DrawGroundSprite(SpriteID image, SpriteID pal, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
 
void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
 
void AddSortableSpriteToDraw(SpriteID image, SpriteID pal, int x, int y, int w, int h, int dz, int z, bool transparent = false, int bb_offset_x = 0, int bb_offset_y = 0, int bb_offset_z = 0, const SubSprite *sub = NULL);
 
void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 colour = 0, uint16 width = 0);
 
void AddChildSpriteScreen(SpriteID image, SpriteID pal, int x, int y, bool transparent = false, const SubSprite *sub = NULL);
0 comments (0 inline, 0 general)