Changeset - r25724:cf37407a0fa2
[Not reviewed]
master
0 11 0
Patric Stout - 3 years ago 2021-06-17 08:34:43
truebrain@openttd.org
Codechange: use _cur_palette the same in all the drivers

It was a bit of a mixed bag. With this change, gfx.cpp is in
control who accesses _cur_palette from the video-drivers.
11 files changed with 98 insertions and 95 deletions:
0 comments (0 inline, 0 general)
src/gfx.cpp
Show inline comments
 
@@ -1201,6 +1201,30 @@ void GfxInitPalettes()
 
	DoPaletteAnimations();
 
}
 

	
 
/**
 
 * Copy the current palette if the palette was updated.
 
 * Used by video-driver to get a current up-to-date version of the palette,
 
 * to avoid two threads accessing the same piece of memory (with a good chance
 
 * one is already updating the palette while the other is drawing based on it).
 
 * @param local_palette The location to copy the palette to.
 
 * @param force_copy Whether to ignore if there is an update for the palette.
 
 * @return True iff a copy was done.
 
 */
 
bool CopyPalette(Palette &local_palette, bool force_copy)
 
{
 
	if (!force_copy && _cur_palette.count_dirty == 0) return false;
 

	
 
	local_palette = _cur_palette;
 
	_cur_palette.count_dirty = 0;
 

	
 
	if (force_copy) {
 
		local_palette.first_dirty = 0;
 
		local_palette.count_dirty = 256;
 
	}
 

	
 
	return true;
 
}
 

	
 
#define EXTR(p, q) (((uint16)(palette_animation_counter * (p)) * (q)) >> 16)
 
#define EXTR2(p, q) (((uint16)(~palette_animation_counter * (p)) * (q)) >> 16)
 

	
src/gfx_func.h
Show inline comments
 
@@ -121,6 +121,7 @@ void DrawDirtyBlocks();
 
void AddDirtyBlock(int left, int top, int right, int bottom);
 
void MarkWholeScreenDirty();
 

	
 
bool CopyPalette(Palette &local_palette, bool force_copy = false);
 
void GfxInitPalettes();
 
void CheckBlitter();
 

	
src/video/allegro_v.cpp
Show inline comments
 
@@ -43,6 +43,7 @@ static BITMAP *_allegro_screen;
 
#define MAX_DIRTY_RECTS 100
 
static PointDimension _dirty_rects[MAX_DIRTY_RECTS];
 
static int _num_dirty_rects;
 
static Palette _local_palette; ///< Current palette to use for drawing.
 

	
 
void VideoDriver_Allegro::MakeDirty(int left, int top, int width, int height)
 
{
 
@@ -80,9 +81,9 @@ static void UpdatePalette(uint start, ui
 

	
 
	uint end = start + count;
 
	for (uint i = start; i != end; i++) {
 
		pal[i].r = _cur_palette.palette[i].r / 4;
 
		pal[i].g = _cur_palette.palette[i].g / 4;
 
		pal[i].b = _cur_palette.palette[i].b / 4;
 
		pal[i].r = _local_palette.palette[i].r / 4;
 
		pal[i].g = _local_palette.palette[i].g / 4;
 
		pal[i].b = _local_palette.palette[i].b / 4;
 
		pal[i].filler = 0;
 
	}
 

	
 
@@ -96,25 +97,24 @@ static void InitPalette()
 

	
 
void VideoDriver_Allegro::CheckPaletteAnim()
 
{
 
	if (_cur_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 
	if (!CopyPalette(_local_palette)) return;
 

	
 
	Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		switch (blitter->UsePaletteAnimation()) {
 
			case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
 
				UpdatePalette(_cur_palette.first_dirty, _cur_palette.count_dirty);
 
				break;
 
	switch (blitter->UsePaletteAnimation()) {
 
		case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
 
			UpdatePalette(_local_palette.first_dirty, _local_palette.count_dirty);
 
			break;
 

	
 
			case Blitter::PALETTE_ANIMATION_BLITTER:
 
				blitter->PaletteAnimate(_cur_palette);
 
				break;
 
		case Blitter::PALETTE_ANIMATION_BLITTER:
 
			blitter->PaletteAnimate(_local_palette);
 
			break;
 

	
 
			case Blitter::PALETTE_ANIMATION_NONE:
 
				break;
 
		case Blitter::PALETTE_ANIMATION_NONE:
 
			break;
 

	
 
			default:
 
				NOT_REACHED();
 
		}
 
		_cur_palette.count_dirty = 0;
 
		default:
 
			NOT_REACHED();
 
	}
 
}
 

	
src/video/cocoa/cocoa_ogl.mm
Show inline comments
 
@@ -37,6 +37,8 @@
 
#import <OpenGL/OpenGL.h>
 
#import <OpenGL/gl3.h>
 

	
 
static Palette _local_palette; ///< Current palette to use for drawing.
 

	
 

	
 
/**
 
 * Important notice regarding all modifications!!!!!!!
 
@@ -304,17 +306,15 @@ void VideoDriver_CocoaOpenGL::Paint()
 
{
 
	PerformanceMeasurer framerate(PFE_VIDEO);
 

	
 
	if (_cur_palette.count_dirty != 0) {
 
	if (CopyPalette(_local_palette)) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		/* Always push a changed palette to OpenGL. */
 
		CGLSetCurrentContext(this->gl_context);
 
		OpenGLBackend::Get()->UpdatePalette(_cur_palette.palette, _cur_palette.first_dirty, _cur_palette.count_dirty);
 
		OpenGLBackend::Get()->UpdatePalette(_local_palette.palette, _local_palette.first_dirty, _local_palette.count_dirty);
 
		if (blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_BLITTER) {
 
			blitter->PaletteAnimate(_cur_palette);
 
			blitter->PaletteAnimate(_local_palette);
 
		}
 

	
 
		_cur_palette.count_dirty = 0;
 
	}
 

	
 
	[ CATransaction begin ];
src/video/cocoa/cocoa_v.mm
Show inline comments
 
@@ -72,6 +72,7 @@
 
#endif
 

	
 
bool _cocoa_video_started = false;
 
static Palette _local_palette; ///< Current palette to use for drawing.
 

	
 
extern bool _tab_is_down;
 

	
 
@@ -714,9 +715,9 @@ void VideoDriver_CocoaQuartz::UpdatePale
 

	
 
	for (uint i = first_color; i < first_color + num_colors; i++) {
 
		uint32 clr = 0xff000000;
 
		clr |= (uint32)_cur_palette.palette[i].r << 16;
 
		clr |= (uint32)_cur_palette.palette[i].g << 8;
 
		clr |= (uint32)_cur_palette.palette[i].b;
 
		clr |= (uint32)_local_palette.palette[i].r << 16;
 
		clr |= (uint32)_local_palette.palette[i].g << 8;
 
		clr |= (uint32)_local_palette.palette[i].b;
 
		this->palette[i] = clr;
 
	}
 

	
 
@@ -725,25 +726,24 @@ void VideoDriver_CocoaQuartz::UpdatePale
 

	
 
void VideoDriver_CocoaQuartz::CheckPaletteAnim()
 
{
 
	if (_cur_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 
	if (!CopyPalette(_local_palette)) return;
 

	
 
	Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		switch (blitter->UsePaletteAnimation()) {
 
			case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
 
				this->UpdatePalette(_cur_palette.first_dirty, _cur_palette.count_dirty);
 
				break;
 
	switch (blitter->UsePaletteAnimation()) {
 
		case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
 
			this->UpdatePalette(_local_palette.first_dirty, _local_palette.count_dirty);
 
			break;
 

	
 
			case Blitter::PALETTE_ANIMATION_BLITTER:
 
				blitter->PaletteAnimate(_cur_palette);
 
				break;
 
		case Blitter::PALETTE_ANIMATION_BLITTER:
 
			blitter->PaletteAnimate(_local_palette);
 
			break;
 

	
 
			case Blitter::PALETTE_ANIMATION_NONE:
 
				break;
 
		case Blitter::PALETTE_ANIMATION_NONE:
 
			break;
 

	
 
			default:
 
				NOT_REACHED();
 
		}
 
		_cur_palette.count_dirty = 0;
 
		default:
 
			NOT_REACHED();
 
	}
 
}
 

	
src/video/sdl2_default_v.cpp
Show inline comments
 
@@ -62,9 +62,7 @@ void VideoDriver_SDL_Default::MakePalett
 
		if (_sdl_palette == nullptr) usererror("SDL2: Couldn't allocate palette: %s", SDL_GetError());
 
	}
 

	
 
	_cur_palette.first_dirty = 0;
 
	_cur_palette.count_dirty = 256;
 
	this->local_palette = _cur_palette;
 
	CopyPalette(this->local_palette, true);
 
	this->UpdatePalette();
 

	
 
	if (_sdl_surface != _sdl_real_surface) {
 
@@ -96,9 +94,9 @@ void VideoDriver_SDL_Default::Paint()
 
{
 
	PerformanceMeasurer framerate(PFE_VIDEO);
 

	
 
	if (IsEmptyRect(this->dirty_rect) && _cur_palette.count_dirty == 0) return;
 
	if (IsEmptyRect(this->dirty_rect) && this->local_palette.count_dirty == 0) return;
 

	
 
	if (_cur_palette.count_dirty != 0) {
 
	if (this->local_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		switch (blitter->UsePaletteAnimation()) {
 
@@ -117,7 +115,7 @@ void VideoDriver_SDL_Default::Paint()
 
			default:
 
				NOT_REACHED();
 
		}
 
		_cur_palette.count_dirty = 0;
 
		this->local_palette.count_dirty = 0;
 
	}
 

	
 
	SDL_Rect r = { this->dirty_rect.left, this->dirty_rect.top, this->dirty_rect.right - this->dirty_rect.left, this->dirty_rect.bottom - this->dirty_rect.top };
src/video/sdl2_opengl_v.cpp
Show inline comments
 
@@ -146,9 +146,7 @@ bool VideoDriver_SDL_OpenGL::AllocateBac
 
	SDL_GL_SwapWindow(this->sdl_window);
 
	_screen.dst_ptr = this->GetVideoPointer();
 

	
 
	_cur_palette.first_dirty = 0;
 
	_cur_palette.count_dirty = 256;
 
	this->local_palette = _cur_palette;
 
	CopyPalette(this->local_palette, true);
 

	
 
	return res;
 
}
 
@@ -173,7 +171,7 @@ void VideoDriver_SDL_OpenGL::Paint()
 
{
 
	PerformanceMeasurer framerate(PFE_VIDEO);
 

	
 
	if (_cur_palette.count_dirty != 0) {
 
	if (this->local_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		/* Always push a changed palette to OpenGL. */
 
@@ -182,7 +180,7 @@ void VideoDriver_SDL_OpenGL::Paint()
 
			blitter->PaletteAnimate(this->local_palette);
 
		}
 

	
 
		_cur_palette.count_dirty = 0;
 
		this->local_palette.count_dirty = 0;
 
	}
 

	
 
	OpenGLBackend::Get()->Paint();
src/video/sdl2_v.cpp
Show inline comments
 
@@ -43,9 +43,7 @@ void VideoDriver_SDL_Base::MakeDirty(int
 

	
 
void VideoDriver_SDL_Base::CheckPaletteAnim()
 
{
 
	if (_cur_palette.count_dirty == 0) return;
 

	
 
	this->local_palette = _cur_palette;
 
	if (!CopyPalette(this->local_palette)) return;
 
	this->MakeDirty(0, 0, _screen.width, _screen.height);
 
}
 

	
 
@@ -131,10 +129,7 @@ void VideoDriver_SDL_Base::ClientSizeCha
 
{
 
	/* Allocate backing store of the new size. */
 
	if (this->AllocateBackingStore(w, h, force)) {
 
		/* Mark all palette colours dirty. */
 
		_cur_palette.first_dirty = 0;
 
		_cur_palette.count_dirty = 256;
 
		this->local_palette = _cur_palette;
 
		CopyPalette(this->local_palette, true);
 

	
 
		BlitterFactory::GetCurrentBlitter()->PostResize();
 

	
src/video/sdl2_v.h
Show inline comments
 
@@ -45,7 +45,7 @@ public:
 

	
 
protected:
 
	struct SDL_Window *sdl_window; ///< Main SDL window.
 
	Palette local_palette; ///< Copy of _cur_palette.
 
	Palette local_palette; ///< Current palette to use for drawing.
 
	bool buffer_locked; ///< Video buffer was locked by the main thread.
 
	Rect dirty_rect; ///< Rectangle encompassing the dirty area of the video buffer.
 

	
src/video/sdl_v.cpp
Show inline comments
 
@@ -106,35 +106,30 @@ static void UpdatePalette(bool init = fa
 

	
 
static void InitPalette()
 
{
 
	_local_palette = _cur_palette;
 
	_local_palette.first_dirty = 0;
 
	_local_palette.count_dirty = 256;
 
	CopyPalette(_local_palette, true);
 
	UpdatePalette(true);
 
}
 

	
 
void VideoDriver_SDL::CheckPaletteAnim()
 
{
 
	_local_palette = _cur_palette;
 
	if (!CopyPalette(_local_palette)) return;
 

	
 
	if (_cur_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 
	Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		switch (blitter->UsePaletteAnimation()) {
 
			case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
 
				UpdatePalette();
 
				break;
 
	switch (blitter->UsePaletteAnimation()) {
 
		case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
 
			UpdatePalette();
 
			break;
 

	
 
			case Blitter::PALETTE_ANIMATION_BLITTER:
 
				blitter->PaletteAnimate(_local_palette);
 
				break;
 
		case Blitter::PALETTE_ANIMATION_BLITTER:
 
			blitter->PaletteAnimate(_local_palette);
 
			break;
 

	
 
			case Blitter::PALETTE_ANIMATION_NONE:
 
				break;
 
		case Blitter::PALETTE_ANIMATION_NONE:
 
			break;
 

	
 
			default:
 
				NOT_REACHED();
 
		}
 
		_cur_palette.count_dirty = 0;
 
		default:
 
			NOT_REACHED();
 
	}
 
}
 

	
src/video/win32_v.cpp
Show inline comments
 
@@ -42,8 +42,7 @@ bool _window_maximize;
 
static Dimension _bck_resolution;
 
DWORD _imm_props;
 

	
 
/** Local copy of the palette for use in the drawing thread. */
 
static Palette _local_palette;
 
static Palette _local_palette; ///< Current palette to use for drawing.
 

	
 
bool VideoDriver_Win32Base::ClaimMousePointer()
 
{
 
@@ -812,9 +811,7 @@ void VideoDriver_Win32Base::MakeDirty(in
 

	
 
void VideoDriver_Win32Base::CheckPaletteAnim()
 
{
 
	if (_cur_palette.count_dirty == 0) return;
 

	
 
	_local_palette = _cur_palette;
 
	if (!CopyPalette(_local_palette)) return;
 
	this->MakeDirty(0, 0, _screen.width, _screen.height);
 
}
 

	
 
@@ -878,10 +875,7 @@ void VideoDriver_Win32Base::ClientSizeCh
 
{
 
	/* Allocate backing store of the new size. */
 
	if (this->AllocateBackingStore(w, h, force)) {
 
		/* Mark all palette colours dirty. */
 
		_cur_palette.first_dirty = 0;
 
		_cur_palette.count_dirty = 256;
 
		_local_palette = _cur_palette;
 
		CopyPalette(_local_palette, true);
 

	
 
		BlitterFactory::GetCurrentBlitter()->PostResize();
 

	
 
@@ -1078,9 +1072,7 @@ bool VideoDriver_Win32GDI::AfterBlitterC
 

	
 
void VideoDriver_Win32GDI::MakePalette()
 
{
 
	_cur_palette.first_dirty = 0;
 
	_cur_palette.count_dirty = 256;
 
	_local_palette = _cur_palette;
 
	CopyPalette(_local_palette, true);
 

	
 
	LOGPALETTE *pal = (LOGPALETTE*)alloca(sizeof(LOGPALETTE) + (256 - 1) * sizeof(PALETTEENTRY));
 

	
 
@@ -1135,7 +1127,7 @@ void VideoDriver_Win32GDI::Paint()
 
	HBITMAP old_bmp = (HBITMAP)SelectObject(dc2, this->dib_sect);
 
	HPALETTE old_palette = SelectPalette(dc, this->gdi_palette, FALSE);
 

	
 
	if (_cur_palette.count_dirty != 0) {
 
	if (_local_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		switch (blitter->UsePaletteAnimation()) {
 
@@ -1154,7 +1146,7 @@ void VideoDriver_Win32GDI::Paint()
 
			default:
 
				NOT_REACHED();
 
		}
 
		_cur_palette.count_dirty = 0;
 
		_local_palette.count_dirty = 0;
 
	}
 

	
 
	BitBlt(dc, 0, 0, this->width, this->height, dc2, 0, 0, SRCCOPY);
 
@@ -1474,7 +1466,7 @@ void VideoDriver_Win32OpenGL::Paint()
 
{
 
	PerformanceMeasurer framerate(PFE_VIDEO);
 

	
 
	if (_cur_palette.count_dirty != 0) {
 
	if (_local_palette.count_dirty != 0) {
 
		Blitter *blitter = BlitterFactory::GetCurrentBlitter();
 

	
 
		/* Always push a changed palette to OpenGL. */
 
@@ -1483,7 +1475,7 @@ void VideoDriver_Win32OpenGL::Paint()
 
			blitter->PaletteAnimate(_local_palette);
 
		}
 

	
 
		_cur_palette.count_dirty = 0;
 
		_local_palette.count_dirty = 0;
 
	}
 

	
 
	OpenGLBackend::Get()->Paint();
0 comments (0 inline, 0 general)