@@ -1292,7 +1292,7 @@ ERROR: IsEnd() is invalid as Begin() is
GetRunningCost(): 820
GetPower(): 300
GetWeight(): 47
GetMaxTractiveEffort(): 139
GetMaxTractiveEffort(): 136
GetVehicleType(): 0
GetRailType(): 0
GetRoadType(): -1
@@ -1436,7 +1436,7 @@ ERROR: IsEnd() is invalid as Begin() is
GetRunningCost(): 1968
GetPower(): 1000
GetWeight(): 131
GetMaxTractiveEffort(): 388
GetMaxTractiveEffort(): 381
@@ -1454,7 +1454,7 @@ ERROR: IsEnd() is invalid as Begin() is
GetRunningCost(): 2296
GetPower(): 1200
GetWeight(): 162
GetMaxTractiveEffort(): 480
GetMaxTractiveEffort(): 471
@@ -431,9 +431,9 @@ uint Engine::GetDisplayMaxTractiveEffort
/* Only trains and road vehicles have 'tractive effort'. */
switch (this->type) {
case VEH_TRAIN:
return (10 * this->GetDisplayWeight() * GetEngineProperty(this->index, PROP_TRAIN_TRACTIVE_EFFORT, this->u.rail.tractive_effort)) / 256;
return (GROUND_ACCELERATION * this->GetDisplayWeight() * GetEngineProperty(this->index, PROP_TRAIN_TRACTIVE_EFFORT, this->u.rail.tractive_effort)) / 256 / 1000;
case VEH_ROAD:
return (10 * this->GetDisplayWeight() * GetEngineProperty(this->index, PROP_ROADVEH_TRACTIVE_EFFORT, this->u.road.tractive_effort)) / 256;
return (GROUND_ACCELERATION * this->GetDisplayWeight() * GetEngineProperty(this->index, PROP_ROADVEH_TRACTIVE_EFFORT, this->u.road.tractive_effort)) / 256 / 1000;
default: NOT_REACHED();
}
@@ -58,7 +58,7 @@ void GroundVehicle<T, Type>::PowerChange
this->gcache.cached_air_drag = air_drag + 3 * air_drag * number_of_parts / 20;
max_te *= 9800; // Tractive effort in (tonnes * 1000 * 9.8 =) N.
max_te *= GROUND_ACCELERATION; // Tractive effort in (tonnes * 1000 * 9.8 =) N.
max_te /= 256; // Tractive effort is a [0-255] coefficient.
if (this->gcache.cached_power != total_power || this->gcache.cached_max_te != max_te) {
/* Stop the vehicle if it has no power. */
@@ -17,6 +17,8 @@
/** The type all our vehicle IDs have. */
typedef uint32 VehicleID;
static const int GROUND_ACCELERATION = 9800; ///< Acceleration due to gravity, 9.8 m/s^2
/** Available vehicle types. */
enum VehicleType {
VEH_BEGIN,
Status change: