Changeset - r8121:d05602c69734
[Not reviewed]
master
! ! !
rubidium - 17 years ago 2007-12-22 23:30:28
rubidium@openttd.org
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
79 files changed with 87 insertions and 120 deletions:
src/gfx.h
3
24
0 comments (0 inline, 0 general)
src/aircraft_gui.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "map.h"
 
#include "gui.h"
 
#include "vehicle.h"
 
#include "gfx.h"
 
#include "engine.h"
 
#include "viewport.h"
 
#include "player.h"
src/airport_gui.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command_func.h"
 
#include "vehicle.h"
src/blitter/base.hpp
Show inline comments
 
@@ -5,6 +5,7 @@
 

	
 
#include "../spritecache.h"
 
#include "../spriteloader/spriteloader.hpp"
 
#include "../zoom.hpp"
 

	
 
enum BlitterMode {
 
	BM_NORMAL,
src/bridge_gui.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "command_func.h"
 
#include "economy_func.h"
 
#include "sound.h"
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -15,7 +15,6 @@
 
#include "gui.h"
 
#include "vehicle.h"
 
#include "articulated_vehicles.h"
 
#include "gfx.h"
 
#include "textbuf_gui.h"
 
#include "station.h"
 
#include "command_func.h"
src/console.cpp
Show inline comments
 
@@ -9,7 +9,6 @@
 
#include "gui.h"
 
#include "textbuf_gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "variables.h"
 
#include "string.h"
src/console_cmds.cpp
Show inline comments
 
@@ -27,6 +27,7 @@
 
#include "date.h"
 
#include "network/network.h"
 
#include "strings_func.h"
 
#include "viewport.h"
 

	
 
// ** scriptfile handling ** //
 
static FILE *_script_file;
src/core/geometry_type.hpp
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file geometry_type.hpp All geometry types in OpenTTD. */
 

	
 
#ifndef GEOMETRY_TYPE_HPP
 
#define GEOMETRY_TYPE_HPP
 

	
 
struct Point {
 
	int x;
 
	int y;
 
};
 

	
 
struct Dimension {
 
	int width;
 
	int height;
 
};
 

	
 
struct Rect {
 
	int left;
 
	int top;
 
	int right;
 
	int bottom;
 
};
 

	
 
struct PointDimension {
 
	int x;
 
	int y;
 
	int width;
 
	int height;
 
};
 

	
 
struct Pair {
 
	int a;
 
	int b;
 
};
 

	
 
#endif /* GEOMETRY_TYPE_HPP */
src/depot_gui.cpp
Show inline comments
 
@@ -13,7 +13,6 @@
 
#include "table/sprites.h"
 
#include "gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "vehicle.h"
 
#include "viewport.h"
 
#include "command_func.h"
src/disaster_cmd.cpp
Show inline comments
 
@@ -18,7 +18,6 @@
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "gfx.h"
 
#include "landscape.h"
 

	
 
#include "industry_map.h"
src/dock_gui.cpp
Show inline comments
 
@@ -14,7 +14,6 @@
 
#include "window_gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command_func.h"
 
#include "variables.h"
src/economy.cpp
Show inline comments
 
@@ -14,7 +14,6 @@
 
#include "player.h"
 
#include "station.h"
 
#include "vehicle.h"
 
#include "gfx.h"
 
#include "command_func.h"
 
#include "saveload.h"
 
#include "industry.h"
src/economy_func.h
Show inline comments
 
@@ -5,6 +5,7 @@
 
#ifndef ECONOMY_FUNC_H
 
#define ECONOMY_FUNC_H
 

	
 
#include "core/geometry_type.hpp"
 
#include "economy_type.h"
 
#include "cargo_type.h"
 
#include "vehicle_type.h"
src/engine.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "functions.h"
 
#include "table/strings.h"
 
#include "engine.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "command_func.h"
 
#include "vehicle.h"
 
@@ -24,6 +23,7 @@
 
#include "string.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 
#include "viewport.h"
 

	
 
EngineInfo _engine_info[TOTAL_NUM_ENGINES];
 
RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];
src/engine_gui.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "engine.h"
 
#include "command_func.h"
 
#include "economy_func.h"
src/fontcache.cpp
Show inline comments
 
@@ -9,7 +9,6 @@
 
#include "table/sprites.h"
 
#include "table/control_codes.h"
 
#include "spritecache.h"
 
#include "gfx.h"
 
#include "string.h"
 
#include "fontcache.h"
 
#include "helpers.hpp"
src/fontcache.h
Show inline comments
 
@@ -3,6 +3,8 @@
 
#ifndef FONTCACHE_H
 
#define FONTCACHE_H
 

	
 
#include "gfx.h"
 

	
 
/** Get the SpriteID mapped to the given font size and key */
 
SpriteID GetUnicodeGlyph(FontSize size, uint32 key);
 

	
src/functions.h
Show inline comments
 
@@ -5,10 +5,9 @@
 
#ifndef FUNCTIONS_H
 
#define FUNCTIONS_H
 

	
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "core/random_func.hpp"
 
#include "command_type.h"
 
#include "window_type.h"
 

	
 
void UpdateTownMaxPass(Town *t);
 

	
 
@@ -74,15 +73,6 @@ void InvalidateWindowClassesData(WindowC
 
void DeleteWindowById(WindowClass cls, WindowNumber number);
 
void DeleteWindowByClass(WindowClass cls);
 

	
 
void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w);
 
void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num);
 

	
 
void ResetObjectToPlace();
 

	
 
bool ScrollWindowTo(int x, int y, Window *w, bool instant = false);
 

	
 
bool ScrollMainWindowToTile(TileIndex tile, bool instant = false);
 
bool ScrollMainWindowTo(int x, int y, bool instant = false);
 
bool EnsureNoVehicleOnGround(TileIndex tile);
 

	
 
/**
src/genworld.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "thread.h"
 
#include "command_func.h"
 
#include "genworld.h"
 
#include "gfx.h"
 
#include "gfxinit.h"
 
#include "window_func.h"
 
#include "network/network.h"
src/genworld_gui.cpp
Show inline comments
 
@@ -11,7 +11,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "gfxinit.h"
 
#include "player.h"
 
#include "command_func.h"
src/gfx.cpp
Show inline comments
 
@@ -5,9 +5,9 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "functions.h"
 
#include "gfx.h"
 
#include "spritecache.h"
 
#include "string.h"
 
#include "gfx.h"
 
#include "table/palettes.h"
 
#include "table/sprites.h"
 
#include "variables.h"
 
@@ -514,16 +514,16 @@ uint DrawStringMultiLine(int x, int y, S
 
}
 

	
 
/** Return the string dimension in pixels. The height and width are returned
 
 * in a single BoundingRect value. TINYFONT, BIGFONT modifiers are only
 
 * in a single Dimension value. TINYFONT, BIGFONT modifiers are only
 
 * supported as the first character of the string. The returned dimensions
 
 * are therefore a rough estimation correct for all the current strings
 
 * but not every possible combination
 
 * @param str string to calculate pixel-width
 
 * @return string width and height in pixels */
 
BoundingRect GetStringBoundingBox(const char *str)
 
Dimension GetStringBoundingBox(const char *str)
 
{
 
	FontSize size = _cur_fontsize;
 
	BoundingRect br;
 
	Dimension br;
 
	int max_width;
 
	WChar c;
 

	
src/gfx.h
Show inline comments
 
@@ -37,6 +37,8 @@
 

	
 
#include "openttd.h"
 
#include "core/math_func.hpp"
 
#include "core/geometry_type.hpp"
 
#include "core/enum_type.hpp"
 
#include "zoom.hpp"
 

	
 
enum WindowKeyCodes {
 
@@ -125,26 +127,10 @@ enum WindowKeyCodes {
 
	WKC_MINUS       = 153, ///< - Minus
 
};
 

	
 
enum GameModes {
 
	GM_MENU,
 
	GM_NORMAL,
 
	GM_EDITOR
 
};
 

	
 
void GameLoop();
 

	
 
void CreateConsole();
 

	
 
typedef int32 CursorID;
 

	
 
struct Point {
 
	int x, y;
 
};
 

	
 
struct Rect {
 
	int left,top,right,bottom;
 
};
 

	
 
/** A single sprite of a list of animated cursors */
 
struct AnimCursor {
 
	static const CursorID LAST = MAX_UVALUE(CursorID);
 
@@ -203,10 +189,6 @@ extern bool _right_button_down;
 
extern bool _right_button_clicked;
 

	
 
extern DrawPixelInfo _screen;
 
extern bool _exit_game;
 
extern bool _networking;         ///< are we in networking mode?
 
extern byte _game_mode;
 
extern byte _pause_game;
 

	
 
extern int _pal_first_dirty;
 
extern int _pal_count_dirty;
 
@@ -229,15 +211,12 @@ void HandleExitGameRequest();
 
void GameSizeChanged();
 
void UndrawMouseCursor();
 

	
 
#include "helpers.hpp"
 

	
 
enum FontSize {
 
	FS_NORMAL,
 
	FS_SMALL,
 
	FS_LARGE,
 
	FS_END,
 
};
 

	
 
DECLARE_POSTFIX_INCREMENT(FontSize);
 

	
 
void RedrawScreenRect(int left, int top, int right, int bottom);
 
@@ -281,7 +260,7 @@ void GfxFillRect(int left, int top, int 
 
void GfxDrawLine(int left, int top, int right, int bottom, int color);
 
void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3);
 

	
 
BoundingRect GetStringBoundingBox(const char *str);
 
Dimension GetStringBoundingBox(const char *str);
 
uint32 FormatStringLinebreaks(char *str, int maxw);
 
void LoadStringWidthTable();
 
void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
src/gfxinit.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "debug.h"
 
#include "functions.h"
 
#include "gfx.h"
 
#include "gfxinit.h"
 
#include "spritecache.h"
 
#include "table/sprites.h"
src/graph_gui.cpp
Show inline comments
 
@@ -9,7 +9,6 @@
 
#include "functions.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "economy_func.h"
 
#include "variables.h"
src/group_gui.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "vehicle.h"
 
#include "command_func.h"
 
#include "engine.h"
src/gui.h
Show inline comments
 
@@ -7,6 +7,7 @@
 

	
 
#include "string.h"
 
#include "window_type.h"
 
#include "vehicle_type.h"
 
#include "gfx.h"
 

	
 
/* main_gui.cpp */
src/heightmap.cpp
Show inline comments
 
@@ -11,7 +11,6 @@
 
#include "table/strings.h"
 
#include "void_map.h"
 
#include "debug.h"
 
#include "gfx.h"
 
#include "gui.h"
 
#include "saveload.h"
 
#include "bmp.h"
src/industry_gui.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "command_func.h"
 
#include "viewport.h"
 
#include "industry.h"
src/intro_gui.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "network/network.h"
 
#include "variables.h"
src/landscape.h
Show inline comments
 
@@ -5,7 +5,7 @@
 
#ifndef LANDSCAPE_H
 
#define LANDSCAPE_H
 

	
 
#include "gfx.h"
 
#include "core/geometry_type.hpp"
 

	
 
enum {
 
	SNOW_LINE_MONTHS = 12,
src/main_gui.cpp
Show inline comments
 
@@ -17,7 +17,6 @@
 
#include "window_func.h"
 
#include "textbuf_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "command_func.h"
 
#include "news.h"
src/misc_cmd.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "command_func.h"
 
#include "economy_func.h"
 
#include "player.h"
 
#include "gfx.h"
 
#include "gui.h"
 
#include "window_func.h"
 
#include "textbuf_gui.h"
src/misc_gui.cpp
Show inline comments
 
@@ -21,7 +21,6 @@
 
#include "station_gui.h"
 
#include "textbuf_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "station.h"
 
#include "command_func.h"
 
#include "player.h"
 
@@ -728,7 +727,7 @@ static void TooltipsWndProc(Window *w, W
 
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[])
 
{
 
	char buffer[512];
 
	BoundingRect br;
 
	Dimension br;
 
	Window *w;
 
	uint i;
 
	int x, y;
src/music_gui.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "table/sprites.h"
 
#include "functions.h"
 
#include "fileio.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "variables.h"
 
#include "music.h"
src/network/network.h
Show inline comments
 
@@ -216,6 +216,7 @@ void NetworkDisconnect();
 

	
 
bool IsNetworkCompatibleVersion(const char *version);
 

	
 
extern bool _networking;         ///< are we in networking mode?
 
VARDEF bool _network_server;     ///< network-server is active
 
VARDEF bool _network_available;  ///< is network mode available?
 
VARDEF bool _network_dedicated;  ///< are we a dedicated server?
 
@@ -235,7 +236,7 @@ static inline void NetworkShutDown() {}
 

	
 
#endif /* ENABLE_NETWORK */
 

	
 
/* Thss variable must always be registered! */
 
/* This variable must always be registered! */
 
VARDEF PlayerID _network_playas; ///< an id to play as.. (see players.h:Players)
 

	
 
#endif /* NETWORK_H */
src/newgrf.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 

	
 
#include "openttd.h"
 
#include "debug.h"
 
#include "gfx.h"
 
#include "fileio.h"
 
#include "functions.h"
 
#include "engine.h"
src/newgrf_gui.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "functions.h"
 
#include "variables.h"
 
#include "gfx.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
src/newgrf_station.cpp
Show inline comments
 
@@ -23,6 +23,7 @@
 
#include "cargotype.h"
 
#include "town_map.h"
 
#include "newgrf_town.h"
 
#include "gfx.h"
 

	
 
static StationClass station_classes[STAT_CLASS_MAX];
 

	
src/news_gui.cpp
Show inline comments
 
@@ -9,7 +9,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "news.h"
 
#include "vehicle.h"
 
#include "sound.h"
src/oldloader.cpp
Show inline comments
 
@@ -24,6 +24,7 @@
 
#include "newgrf_config.h"
 
#include "ai/ai.h"
 
#include "date.h"
 
#include "zoom.hpp"
 

	
 
enum {
 
	HEADER_SIZE = 49,
src/openttd.cpp
Show inline comments
 
@@ -17,7 +17,6 @@
 
#include "functions.h"
 
#include "mixer.h"
 
#include "spritecache.h"
 
#include "gfx.h"
 
#include "gfxinit.h"
 
#include "gui.h"
 
#include "landscape.h"
src/openttd.h
Show inline comments
 
@@ -11,21 +11,6 @@
 
#include "helpers.hpp"
 
#include "strings_type.h"
 

	
 
struct Oblong {
 
	int x, y;
 
	int width, height;
 
};
 

	
 
struct BoundingRect {
 
	int width;
 
	int height;
 
};
 

	
 
struct Pair {
 
	int a;
 
	int b;
 
};
 

	
 
#include "map.h"
 
#include "slope_type.h"
 

	
 
@@ -46,6 +31,7 @@ struct PalSpriteID {
 
	SpriteID sprite;
 
	SpriteID pal;
 
};
 
typedef int32 CursorID;
 
typedef uint16 EngineID;
 
typedef uint16 UnitID;
 

	
 
@@ -83,6 +69,12 @@ typedef int32 Date;
 

	
 
typedef uint32 PlayerFace; ///< player face bits, info see in player_face.h
 

	
 
enum GameModes {
 
	GM_MENU,
 
	GM_NORMAL,
 
	GM_EDITOR
 
};
 

	
 
enum SwitchModes {
 
	SM_NONE            =  0,
 
	SM_NEWGAME         =  1,
 
@@ -282,4 +274,8 @@ enum ThreadMsg {
 

	
 
void OTTD_SendThreadMessage(ThreadMsg msg);
 

	
 
extern byte _game_mode;
 
extern bool _exit_game;
 
extern byte _pause_game;
 

	
 
#endif /* OPENTTD_H */
src/order_gui.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "map.h"
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "vehicle.h"
 
#include "station.h"
 
#include "town.h"
src/os2.cpp
Show inline comments
 
@@ -7,7 +7,6 @@
 
#include "variables.h"
 
#include "string.h"
 
#include "table/strings.h"
 
#include "gfx.h"
 
#include "gui.h"
 
#include "functions.h"
 
#include "fileio.h"
src/player.h
Show inline comments
 
@@ -14,7 +14,6 @@
 
#include "engine.h"
 
#include "livery.h"
 
#include "genworld.h"
 
#include "gfx.h"
 

	
 
struct PlayerEconomyEntry {
 
	Money income;
src/player_gui.cpp
Show inline comments
 
@@ -11,7 +11,6 @@
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "command_func.h"
 
#include "vehicle.h"
src/players.cpp
Show inline comments
 
@@ -14,7 +14,6 @@
 
#include "town.h"
 
#include "vehicle.h"
 
#include "station.h"
 
#include "gfx.h"
 
#include "news.h"
 
#include "saveload.h"
 
#include "command_func.h"
 
@@ -30,6 +29,7 @@
 
#include "window_func.h"
 
#include "tile_map.h"
 
#include "strings_func.h"
 
#include "gfx.h"
 

	
 
/**
 
 * Sets the local player and updates the patch settings that are set on a
src/rail.h
Show inline comments
 
@@ -5,7 +5,6 @@
 
#ifndef RAIL_H
 
#define RAIL_H
 

	
 
#include "gfx.h"
 
#include "rail_type.h"
 
#include "track_type.h"
 
#include "vehicle_type.h"
src/rail_gui.cpp
Show inline comments
 
@@ -15,7 +15,6 @@
 
#include "window_gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command_func.h"
 
#include "vehicle.h"
src/road_cmd.cpp
Show inline comments
 
@@ -22,7 +22,6 @@
 
#include "command_func.h"
 
#include "player.h"
 
#include "town.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "yapf/yapf.h"
 
#include "depot.h"
src/road_gui.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "window_gui.h"
 
#include "station_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command_func.h"
 
#include "variables.h"
src/saveload.cpp
Show inline comments
 
@@ -1100,7 +1100,6 @@ static void UninitNoComp()
 
 ********************************************/
 

	
 
#include "table/sprites.h"
 
#include "gfx.h"
 
#include "gui.h"
 

	
 
struct ThreadedSave {
src/screenshot.cpp
Show inline comments
 
@@ -5,7 +5,6 @@
 
#include "debug.h"
 
#include "functions.h"
 
#include "table/strings.h"
 
#include "gfx.h"
 
#include "fileio.h"
 
#include "viewport.h"
 
#include "player.h"
src/settings.cpp
Show inline comments
 
@@ -45,7 +45,6 @@
 
#include "window_func.h"
 
#include "strings_func.h"
 
#ifdef WITH_FREETYPE
 
#include "gfx.h"
 
#include "fontcache.h"
 
#endif
 
#include "spritecache.h"
 
@@ -1087,7 +1086,6 @@ static void ini_save_setting_list(IniFil
 
/* Begin - Callback Functions for the various settings */
 
#include "gui.h"
 
#include "town.h"
 
#include "gfx.h"
 
/* virtual PositionMainToolbar function, calls the right one.*/
 
static int32 v_PositionMainToolbar(int32 p1)
 
{
src/settings_gui.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "gfx.h"
 
#include "command_func.h"
 
#include "engine.h"
 
#include "screenshot.h"
src/signs.cpp
Show inline comments
 
@@ -15,6 +15,7 @@
 
#include "string.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 
#include "viewport.h"
 

	
 
SignID _new_sign_id;
 
uint _total_signs;
src/signs_gui.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "gui.h"
 
#include "textbuf_gui.h"
 
#include "window_gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "signs.h"
 
#include "debug.h"
src/smallmap_gui.cpp
Show inline comments
 
@@ -18,7 +18,6 @@
 
#include "window_gui.h"
 
#include "tree_map.h"
 
#include "tunnel_map.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "player.h"
 
#include "vehicle.h"
src/station.cpp
Show inline comments
 
@@ -12,7 +12,6 @@
 
#include "table/strings.h"
 
#include "map.h"
 
#include "station.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "town.h"
 
#include "vehicle.h"
src/station.h
Show inline comments
 
@@ -13,6 +13,7 @@
 
#include "newgrf_station.h"
 
#include "cargopacket.h"
 
#include "cargo_type.h"
 
#include "core/geometry_type.hpp"
 
#include <list>
 
#include <set>
 

	
src/station_cmd.cpp
Show inline comments
 
@@ -16,7 +16,6 @@
 
#include "table/strings.h"
 
#include "map.h"
 
#include "station.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "command_func.h"
 
#include "town.h"
src/station_gui.cpp
Show inline comments
 
@@ -11,7 +11,6 @@
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "station.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "economy_func.h"
 
#include "town.h"
src/subsidy_gui.cpp
Show inline comments
 
@@ -10,7 +10,6 @@
 
#include "industry.h"
 
#include "town.h"
 
#include "player.h"
 
#include "gfx.h"
 
#include "economy_func.h"
 
#include "variables.h"
 
#include "date.h"
src/terraform_gui.cpp
Show inline comments
 
@@ -13,7 +13,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "command_func.h"
 
#include "vehicle.h"
src/texteff.cpp
Show inline comments
 
@@ -6,7 +6,6 @@
 
#include "openttd.h"
 
#include "functions.h"
 
#include "tile_cmd.h"
 
#include "gfx.h"
 
#include "landscape.h"
 
#include "viewport.h"
 
#include "saveload.h"
 
@@ -58,7 +57,7 @@ static bool _chatmessage_visible = false
 

	
 
/* The chatbox grows from the bottom so the coordinates are pixels from
 
 * the left and pixels from the bottom. The height is the maximum height */
 
static const Oblong _chatmsg_box = {10, 30, 500, 150};
 
static const PointDimension _chatmsg_box = {10, 30, 500, 150};
 
static uint8 _chatmessage_backup[150 * 500 * 6]; // (height * width)
 

	
 
static inline uint GetChatMessageCount()
src/town_cmd.cpp
Show inline comments
 
@@ -17,7 +17,6 @@
 
#include "viewport.h"
 
#include "town.h"
 
#include "command_func.h"
 
#include "gfx.h"
 
#include "industry.h"
 
#include "station.h"
 
#include "vehicle.h"
src/town_gui.cpp
Show inline comments
 
@@ -9,7 +9,6 @@
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "town.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "gui.h"
 
#include "window_gui.h"
src/transparency_gui.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "gui.h"
 
#include "window_gui.h"
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "sound.h"
 
#include "variables.h"
 
#include "transparency.h"
src/variables.h
Show inline comments
 
@@ -6,11 +6,10 @@
 
#define VARIABLES_H
 

	
 
#include "yapf/yapf_settings.h"
 
#include "openttd.h"
 

	
 
/* ********* START OF SAVE REGION */
 

	
 
#include "gfx.h"
 

	
 
struct GameOptions {
 
	GameDifficulty diff;
 
	byte diff_level;
src/vehicle.cpp
Show inline comments
 
@@ -15,7 +15,6 @@
 
#include "map.h"
 
#include "vehicle.h"
 
#include "timetable.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "news.h"
 
#include "command_func.h"
src/vehicle_gui.cpp
Show inline comments
 
@@ -16,7 +16,6 @@
 
#include "window_gui.h"
 
#include "textbuf_gui.h"
 
#include "command_func.h"
 
#include "gfx.h"
 
#include "variables.h"
 
#include "vehicle_gui.h"
 
#include "viewport.h"
src/video/sdl_v.cpp
Show inline comments
 
@@ -11,6 +11,7 @@
 
#include "../sdl.h"
 
#include "../variables.h"
 
#include "../blitter/factory.hpp"
 
#include "../network/network.h"
 
#include "sdl_v.h"
 
#include <SDL.h>
 

	
src/video/win32_v.cpp
Show inline comments
 
@@ -7,6 +7,7 @@
 
#include "../variables.h"
 
#include "../win32.h"
 
#include "../blitter/factory.hpp"
 
#include "../network/network.h"
 
#include "win32_v.h"
 
#include <windows.h>
 
#include <tchar.h>
src/viewport.cpp
Show inline comments
 
@@ -15,7 +15,6 @@
 
#include "viewport.h"
 
#include "vehicle.h"
 
#include "station.h"
 
#include "gfx.h"
 
#include "town.h"
 
#include "signs.h"
 
#include "waypoint.h"
src/viewport.h
Show inline comments
 
@@ -168,4 +168,14 @@ extern TileHighlightData _thd;
 

	
 
void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
 

	
 
void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w);
 
void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num);
 

	
 
void ResetObjectToPlace();
 

	
 
bool ScrollWindowTo(int x, int y, Window *w, bool instant = false);
 

	
 
bool ScrollMainWindowToTile(TileIndex tile, bool instant = false);
 
bool ScrollMainWindowTo(int x, int y, bool instant = false);
 

	
 
#endif /* VIEWPORT_H */
src/waypoint.cpp
Show inline comments
 
@@ -7,7 +7,6 @@
 

	
 
#include "command_func.h"
 
#include "functions.h"
 
#include "gfx.h"
 
#include "landscape.h"
 
#include "map.h"
 
#include "order.h"
 
@@ -26,6 +25,7 @@
 
#include "string.h"
 
#include "misc/autoptr.hpp"
 
#include "strings_func.h"
 
#include "viewport.h"
 

	
 
enum {
 
	MAX_WAYPOINTS_PER_TOWN = 64,
src/widget.cpp
Show inline comments
 
@@ -8,7 +8,6 @@
 
#include "player.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "window_gui.h"
 

	
src/win32.cpp
Show inline comments
 
@@ -9,7 +9,6 @@
 
#include "helpers.hpp"
 
#include "saveload.h"
 
#include "string.h"
 
#include "gfx.h"
 
#include "textbuf_gui.h"
 
#include "fileio.h"
 
#include <windows.h>
src/window.cpp
Show inline comments
 
@@ -9,7 +9,6 @@
 
#include "functions.h"
 
#include "map.h"
 
#include "player.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "console.h"
 
#include "variables.h"
0 comments (0 inline, 0 general)