Changeset - r9900:d0c4a65b2951
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master
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belugas - 16 years ago 2008-08-12 02:20:39
belugas@openttd.org
(svn r14049) -Codechange: rename a variable to a somewhat more descriptive one. And constify it too.
1 file changed with 5 insertions and 4 deletions:
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src/gfx.cpp
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@@ -1011,8 +1011,9 @@ void DoPaletteAnimations()
 
	 * A few more for the DOS palette, because the water colors are
 
	 * 245-254 for DOS and 217-226 for Windows.  */
 
	const ExtraPaletteValues *ev = &_extra_palette_values;
 
	int c = _use_dos_palette ? PALETTE_ANIM_SIZE_DOS : PALETTE_ANIM_SIZE_WIN;
 
	const int colour_rotation_amount = _use_dos_palette ? PALETTE_ANIM_SIZE_DOS : PALETTE_ANIM_SIZE_WIN;
 
	Colour old_val[PALETTE_ANIM_SIZE_DOS];
 
	const int oldval_size = colour_rotation_amount * sizeof(*old_val);
 
	uint i;
 
	uint j;
 
	uint old_tc = _palette_animation_counter;
 
@@ -1024,7 +1025,7 @@ void DoPaletteAnimations()
 
	Colour *palette_pos = &_cur_palette[PALETTE_ANIM_SIZE_START];  // Points to where animations are taking place on the palette
 
	/* Makes a copy of the current anmation palette in old_val,
 
	 * so the work on the current palette could be compared, see if there has been any changes */
 
	memcpy(old_val, palette_pos, c * sizeof(*old_val));
 
	memcpy(old_val, palette_pos, oldval_size);
 

	
 
	/* Dark blue water */
 
	s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->dark_water_TOY : ev->dark_water;
 
@@ -1118,10 +1119,10 @@ void DoPaletteAnimations()
 
	if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
 
		_palette_animation_counter = old_tc;
 
	} else {
 
		if (memcmp(old_val, &_cur_palette[PALETTE_ANIM_SIZE_START], c * sizeof(*old_val)) != 0) {
 
		if (memcmp(old_val, &_cur_palette[PALETTE_ANIM_SIZE_START], oldval_size) != 0) {
 
			/* Did we changed anything on the palette? Seems so.  Mark it as dirty */
 
			_pal_first_dirty = PALETTE_ANIM_SIZE_START;
 
			_pal_count_dirty = c;
 
			_pal_count_dirty = colour_rotation_amount;
 
		}
 
	}
 
}
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