Changeset - r2243:d117fdfb517f
[Not reviewed]
master
0 1 0
tron - 19 years ago 2005-07-30 18:30:07
tron@openttd.org
(svn r2763) Small cleanup and improve a few comments
1 file changed with 26 insertions and 34 deletions:
tree_cmd.c
26
34
0 comments (0 inline, 0 general)
tree_cmd.c
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@@ -84,7 +84,7 @@ static void DoPlaceMoreTrees(TileIndex t
 

	
 
static void PlaceMoreTrees(void)
 
{
 
	uint i = ScaleByMapSize((Random() & 0x1F) + 25);
 
	uint i = ScaleByMapSize(GB(Random(), 0, 5) + 25);
 
	do {
 
		DoPlaceMoreTrees(RandomTile());
 
	} while (--i);
 
@@ -305,7 +305,7 @@ static void DrawTile_Trees(TileInfo *ti)
 
		/* put the trees to draw in a list */
 
		i = (ti->map5 >> 6) + 1;
 
		do {
 
			uint32 image = s[0] + (--i == 0 ? (ti->map5 & 7) : 3);
 
			uint32 image = s[0] + (--i == 0 ? GB(ti->map5, 0, 3) : 3);
 
			if (_display_opt & DO_TRANS_BUILDINGS)
 
				MAKE_TRANSPARENT(image);
 
			te[i].image = image;
 
@@ -340,7 +340,7 @@ static void DrawTile_Trees(TileInfo *ti)
 

	
 

	
 
static uint GetSlopeZ_Trees(TileInfo *ti) {
 
	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
 
	return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
 
}
 

	
 
static uint GetSlopeTileh_Trees(TileInfo *ti) {
 
@@ -349,7 +349,7 @@ static uint GetSlopeTileh_Trees(TileInfo
 

	
 
static int32 ClearTile_Trees(TileIndex tile, byte flags)
 
{
 
	int num;
 
	uint num;
 

	
 
	if (flags & DC_EXEC && _current_player < MAX_PLAYERS) {
 
		Town *t = ClosestTownFromTile(tile, _patches.dist_local_authority);
 
@@ -357,12 +357,10 @@ static int32 ClearTile_Trees(TileIndex t
 
			ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM);
 
	}
 

	
 
	num = (_m[tile].m5 >> 6) + 1;
 
	if ( (byte)(_m[tile].m3-0x14) <= (0x1A-0x14))
 
		num <<= 2;
 
	num = GB(_m[tile].m5, 6, 2) + 1;
 
	if (IS_INT_INSIDE(_m[tile].m3, 20, 26 + 1)) num *= 4;
 

	
 
	if (flags & DC_EXEC)
 
		DoClearSquare(tile);
 
	if (flags & DC_EXEC) DoClearSquare(tile);
 

	
 
	return num * _price.remove_trees;
 
}
 
@@ -391,26 +389,25 @@ static void AnimateTile_Trees(TileIndex 
 
	/* not used */
 
}
 

	
 
static SoundFx _desert_sounds[] = {
 
	SND_42_LOON_BIRD,
 
	SND_43_LION,
 
	SND_44_MONKEYS,
 
	SND_48_DISTANT_BIRD
 
};
 

	
 
static void TileLoopTreesDesert(TileIndex tile)
 
{
 
	byte b;
 
	static const SoundFx forest_sounds[] = {
 
		SND_42_LOON_BIRD,
 
		SND_43_LION,
 
		SND_44_MONKEYS,
 
		SND_48_DISTANT_BIRD
 
	};
 

	
 
	b = GetMapExtraBits(tile);
 
	byte b = GetMapExtraBits(tile);
 

	
 
	if (b == 2) {
 
		uint32 r = Random();
 

	
 
		if (CHANCE16I(1,200, r)) SndPlayTileFx(_desert_sounds[GB(r, 16, 2)], tile);
 
		if (CHANCE16I(1, 200, r)) SndPlayTileFx(forest_sounds[GB(r, 16, 2)], tile);
 
	} else if (b == 1) {
 
		if ((_m[tile].m2 & 0x30) != 0x20) {
 
			_m[tile].m2 &= 0xF;
 
			_m[tile].m2 |= 0xE0;
 
		if (GB(_m[tile].m2, 4, 2) != 2) {
 
			SB(_m[tile].m2, 4, 2, 2);
 
			SB(_m[tile].m2, 6, 2, 3);
 
			MarkTileDirtyByTile(tile);
 
		}
 
	}
 
@@ -427,31 +424,26 @@ static void TileLoopTreesAlps(TileIndex 
 
	tmp = _m[tile].m2 & 0xF0;
 

	
 
	if (k < -8) {
 
		/* snow_m2_down */
 
		if ((tmp & 0x30) != 0x20) return;
 
		m2 = 0;
 
		m2 = 0; // no snow
 
	} else if (k == -8) {
 
		/* snow_m1 */
 
		m2 = 0x20;
 
		m2 = 0x20; // 1/4 snow
 
		if (tmp == m2) return;
 
	} else if (k < 8) {
 
		/* snow_0 */
 
		m2 = 0x60;
 
	} else if (k == 0) {
 
		m2 = 0x60;// 1/2 snow
 
		if (tmp == m2) return;
 
	} else if (k == 8) {
 
		/* snow_p1 */
 
		m2 = 0xA0;
 
		m2 = 0xA0; // 3/4 snow
 
		if (tmp == m2) return;
 
	} else {
 
		/* snow_p2_up */
 
		if (tmp == 0xE0) {
 
			uint32 r = Random();
 
			if (CHANCE16I(1,200,r)) {
 
			if (CHANCE16I(1, 200, r)) {
 
				SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile);
 
			}
 
			return;
 
		} else {
 
			m2 = 0xE0;
 
			m2 = 0xE0; // full snow
 
		}
 
	}
 

	
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