Changeset - r9276:d13ee79e1e38
[Not reviewed]
master
0 1 0
glx - 16 years ago 2008-05-17 16:27:36
glx@openttd.org
(svn r13142) -Codechange: make classes of the Build[RailDepot|RailStation|RailWaypoint|Signal]Window
1 file changed with 394 insertions and 395 deletions:
0 comments (0 inline, 0 general)
src/rail_gui.cpp
Show inline comments
 
@@ -756,43 +756,6 @@ void ShowBuildRailToolbar(RailType railt
 
	if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w);
 
}
 

	
 
/** Enum referring to the widgets of the rail stations window */
 
enum BuildRailStationWidgets {
 
	BRSW_CLOSEBOX = 0,
 
	BRSW_CAPTION,
 
	BRSW_BACKGROUND,
 

	
 
	BRSW_PLATFORM_DIR_X,
 
	BRSW_PLATFORM_DIR_Y,
 

	
 
	BRSW_PLATFORM_NUM_BEGIN = BRSW_PLATFORM_DIR_Y,
 
	BRSW_PLATFORM_NUM_1,
 
	BRSW_PLATFORM_NUM_2,
 
	BRSW_PLATFORM_NUM_3,
 
	BRSW_PLATFORM_NUM_4,
 
	BRSW_PLATFORM_NUM_5,
 
	BRSW_PLATFORM_NUM_6,
 
	BRSW_PLATFORM_NUM_7,
 

	
 
	BRSW_PLATFORM_LEN_BEGIN = BRSW_PLATFORM_NUM_7,
 
	BRSW_PLATFORM_LEN_1,
 
	BRSW_PLATFORM_LEN_2,
 
	BRSW_PLATFORM_LEN_3,
 
	BRSW_PLATFORM_LEN_4,
 
	BRSW_PLATFORM_LEN_5,
 
	BRSW_PLATFORM_LEN_6,
 
	BRSW_PLATFORM_LEN_7,
 

	
 
	BRSW_PLATFORM_DRAG_N_DROP,
 

	
 
	BRSW_HIGHLIGHT_OFF,
 
	BRSW_HIGHLIGHT_ON,
 

	
 
	BRSW_NEWST_DROPDOWN,
 
	BRSW_NEWST_LIST,
 
	BRSW_NEWST_SCROLL
 
};
 

	
 
/* TODO: For custom stations, respect their allowed platforms/lengths bitmasks!
 
 * --pasky */
 

	
 
@@ -816,58 +779,109 @@ static void HandleStationPlacement(TileI
 
			CMD_BUILD_RAILROAD_STATION | CMD_NO_WATER | CMD_MSG(STR_100F_CAN_T_BUILD_RAILROAD_STATION));
 
}
 

	
 
/* Check if the currently selected station size is allowed */
 
static void CheckSelectedSize(Window *w, const StationSpec *statspec)
 
{
 
	if (statspec == NULL || _railstation.dragdrop) return;
 
struct BuildRailStationWindow : public PickerWindowBase {
 
private:
 
	/** Enum referring to the widgets of the rail stations window */
 
	enum BuildRailStationWidgets {
 
		BRSW_CLOSEBOX = 0,
 
		BRSW_CAPTION,
 
		BRSW_BACKGROUND,
 

	
 
		BRSW_PLATFORM_DIR_X,
 
		BRSW_PLATFORM_DIR_Y,
 

	
 
		BRSW_PLATFORM_NUM_BEGIN = BRSW_PLATFORM_DIR_Y,
 
		BRSW_PLATFORM_NUM_1,
 
		BRSW_PLATFORM_NUM_2,
 
		BRSW_PLATFORM_NUM_3,
 
		BRSW_PLATFORM_NUM_4,
 
		BRSW_PLATFORM_NUM_5,
 
		BRSW_PLATFORM_NUM_6,
 
		BRSW_PLATFORM_NUM_7,
 

	
 
		BRSW_PLATFORM_LEN_BEGIN = BRSW_PLATFORM_NUM_7,
 
		BRSW_PLATFORM_LEN_1,
 
		BRSW_PLATFORM_LEN_2,
 
		BRSW_PLATFORM_LEN_3,
 
		BRSW_PLATFORM_LEN_4,
 
		BRSW_PLATFORM_LEN_5,
 
		BRSW_PLATFORM_LEN_6,
 
		BRSW_PLATFORM_LEN_7,
 

	
 
		BRSW_PLATFORM_DRAG_N_DROP,
 

	
 
	if (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
		w->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
		_railstation.numtracks = 1;
 
		while (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
			_railstation.numtracks++;
 
		BRSW_HIGHLIGHT_OFF,
 
		BRSW_HIGHLIGHT_ON,
 

	
 
		BRSW_NEWST_DROPDOWN,
 
		BRSW_NEWST_LIST,
 
		BRSW_NEWST_SCROLL
 
	};
 

	
 
	/* Check if the currently selected station size is allowed */
 
	void CheckSelectedSize(const StationSpec *statspec)
 
	{
 
		if (statspec == NULL || _railstation.dragdrop) return;
 

	
 
		if (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
			this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
			_railstation.numtracks = 1;
 
			while (HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
				_railstation.numtracks++;
 
			}
 
			this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
		}
 
		w->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 

	
 
		if (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
			this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
			_railstation.platlength = 1;
 
			while (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
				_railstation.platlength++;
 
			}
 
			this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
		}
 
	}
 

	
 
	if (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
		w->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
		_railstation.platlength = 1;
 
		while (HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
			_railstation.platlength++;
 
	static DropDownList *BuildStationClassDropDown()
 
	{
 
		DropDownList *list = new DropDownList();
 

	
 
		for (uint i = 0; i < GetNumStationClasses(); i++) {
 
			if (i == STAT_CLASS_WAYP) continue;
 
			list->push_back(new DropDownListStringItem(GetStationClassName((StationClassID)i), i, false));
 
		}
 
		w->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
	}
 
}
 

	
 
static DropDownList *BuildStationClassDropDown()
 
{
 
	DropDownList *list = new DropDownList();
 

	
 
	for (uint i = 0; i < GetNumStationClasses(); i++) {
 
		if (i == STAT_CLASS_WAYP) continue;
 
		list->push_back(new DropDownListStringItem(GetStationClassName((StationClassID)i), i, false));
 
		return list;
 
	}
 

	
 
	return list;
 
}
 

	
 
static void StationBuildWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_CREATE:
 
		w->LowerWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
 
public:
 
	BuildRailStationWindow(const WindowDesc *desc, bool newstation) : PickerWindowBase(desc)
 
	{
 
		this->LowerWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
 
		if (_railstation.dragdrop) {
 
			w->LowerWidget(BRSW_PLATFORM_DRAG_N_DROP);
 
			this->LowerWidget(BRSW_PLATFORM_DRAG_N_DROP);
 
		} else {
 
			w->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
			w->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
			this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
			this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
		}
 
		w->SetWidgetLoweredState(BRSW_HIGHLIGHT_OFF, !_station_show_coverage);
 
		w->SetWidgetLoweredState(BRSW_HIGHLIGHT_ON, _station_show_coverage);
 
		break;
 
		this->SetWidgetLoweredState(BRSW_HIGHLIGHT_OFF, !_station_show_coverage);
 
		this->SetWidgetLoweredState(BRSW_HIGHLIGHT_ON, _station_show_coverage);
 

	
 
		this->FindWindowPlacementAndResize(desc);
 

	
 
		_railstation.newstations = newstation;
 

	
 
	case WE_PAINT: {
 
		if (newstation) {
 
			_railstation.station_count = GetNumCustomStations(_railstation.station_class);
 

	
 
			this->vscroll.count = _railstation.station_count;
 
			this->vscroll.cap   = 5;
 
			this->vscroll.pos   = Clamp(_railstation.station_type - 2, 0, this->vscroll.count - this->vscroll.cap);
 
		}
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		bool newstations = _railstation.newstations;
 
		DrawPixelInfo tmp_dpi, *old_dpi;
 
		const StationSpec *statspec = newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
 
@@ -890,16 +904,16 @@ static void StationBuildWndProc(Window *
 
		for (uint bits = 0; bits < 7; bits++) {
 
			bool disable = bits >= _patches.station_spread;
 
			if (statspec == NULL) {
 
				w->SetWidgetDisabledState(bits + BRSW_PLATFORM_NUM_1, disable);
 
				w->SetWidgetDisabledState(bits + BRSW_PLATFORM_LEN_1, disable);
 
				this->SetWidgetDisabledState(bits + BRSW_PLATFORM_NUM_1, disable);
 
				this->SetWidgetDisabledState(bits + BRSW_PLATFORM_LEN_1, disable);
 
			} else {
 
				w->SetWidgetDisabledState(bits + BRSW_PLATFORM_NUM_1, HasBit(statspec->disallowed_platforms, bits) || disable);
 
				w->SetWidgetDisabledState(bits + BRSW_PLATFORM_LEN_1, HasBit(statspec->disallowed_lengths,   bits) || disable);
 
				this->SetWidgetDisabledState(bits + BRSW_PLATFORM_NUM_1, HasBit(statspec->disallowed_platforms, bits) || disable);
 
				this->SetWidgetDisabledState(bits + BRSW_PLATFORM_LEN_1, HasBit(statspec->disallowed_lengths,   bits) || disable);
 
			}
 
		}
 

	
 
		SetDParam(0, GetStationClassName(_railstation.station_class));
 
		w->DrawWidgets();
 
		this->DrawWidgets();
 

	
 
		int y_offset = newstations ? 90 : 0;
 

	
 
@@ -930,16 +944,16 @@ static void StationBuildWndProc(Window *
 

	
 
		int text_end = DrawStationCoverageAreaText(2, 166 + y_offset, SCT_ALL, rad, false);
 
		text_end = DrawStationCoverageAreaText(2, text_end + 4, SCT_ALL, rad, true) + 4;
 
		if (text_end != w->widget[BRSW_BACKGROUND].bottom) {
 
			w->SetDirty();
 
			ResizeWindowForWidget(w, BRSW_BACKGROUND, 0, text_end - w->widget[BRSW_BACKGROUND].bottom);
 
			w->SetDirty();
 
		if (text_end != this->widget[BRSW_BACKGROUND].bottom) {
 
			this->SetDirty();
 
			ResizeWindowForWidget(this, BRSW_BACKGROUND, 0, text_end - this->widget[BRSW_BACKGROUND].bottom);
 
			this->SetDirty();
 
		}
 

	
 
		if (newstations) {
 
			uint y = 35;
 

	
 
			for (uint16 i = w->vscroll.pos; i < _railstation.station_count && i < (uint)(w->vscroll.pos + w->vscroll.cap); i++) {
 
			for (uint16 i = this->vscroll.pos; i < _railstation.station_count && i < (uint)(this->vscroll.pos + this->vscroll.cap); i++) {
 
				const StationSpec *statspec = GetCustomStationSpec(_railstation.station_class, i);
 

	
 
				if (statspec != NULL && statspec->name != 0) {
 
@@ -955,177 +969,175 @@ static void StationBuildWndProc(Window *
 
				y += 14;
 
			}
 
		}
 
	} break;
 
	}
 

	
 
	case WE_CLICK: {
 
		switch (e->we.click.widget) {
 
		case BRSW_PLATFORM_DIR_X:
 
		case BRSW_PLATFORM_DIR_Y:
 
			w->RaiseWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
 
			_railstation.orientation = e->we.click.widget - BRSW_PLATFORM_DIR_X;
 
			w->LowerWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
 
			SndPlayFx(SND_15_BEEP);
 
			w->SetDirty();
 
			break;
 
	virtual void OnClick(Point pt, int widget)
 
	{
 
		switch (widget) {
 
			case BRSW_PLATFORM_DIR_X:
 
			case BRSW_PLATFORM_DIR_Y:
 
				this->RaiseWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
 
				_railstation.orientation = widget - BRSW_PLATFORM_DIR_X;
 
				this->LowerWidget(_railstation.orientation + BRSW_PLATFORM_DIR_X);
 
				SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				break;
 

	
 
		case BRSW_PLATFORM_NUM_1:
 
		case BRSW_PLATFORM_NUM_2:
 
		case BRSW_PLATFORM_NUM_3:
 
		case BRSW_PLATFORM_NUM_4:
 
		case BRSW_PLATFORM_NUM_5:
 
		case BRSW_PLATFORM_NUM_6:
 
		case BRSW_PLATFORM_NUM_7: {
 
			w->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
			w->RaiseWidget(BRSW_PLATFORM_DRAG_N_DROP);
 
			case BRSW_PLATFORM_NUM_1:
 
			case BRSW_PLATFORM_NUM_2:
 
			case BRSW_PLATFORM_NUM_3:
 
			case BRSW_PLATFORM_NUM_4:
 
			case BRSW_PLATFORM_NUM_5:
 
			case BRSW_PLATFORM_NUM_6:
 
			case BRSW_PLATFORM_NUM_7: {
 
				this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
				this->RaiseWidget(BRSW_PLATFORM_DRAG_N_DROP);
 

	
 
			_railstation.numtracks = e->we.click.widget - BRSW_PLATFORM_NUM_BEGIN;
 
			_railstation.dragdrop = false;
 
				_railstation.numtracks = widget - BRSW_PLATFORM_NUM_BEGIN;
 
				_railstation.dragdrop = false;
 

	
 
			const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
 
			if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
				/* The previously selected number of platforms in invalid */
 
				for (uint i = 0; i < 7; i++) {
 
					if (!HasBit(statspec->disallowed_lengths, i)) {
 
						w->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
						_railstation.platlength = i + 1;
 
						break;
 
				const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
 
				if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
					/* The previously selected number of platforms in invalid */
 
					for (uint i = 0; i < 7; i++) {
 
						if (!HasBit(statspec->disallowed_lengths, i)) {
 
							this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
							_railstation.platlength = i + 1;
 
							break;
 
						}
 
					}
 
				}
 
			}
 

	
 
			w->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
			w->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
			SndPlayFx(SND_15_BEEP);
 
			w->SetDirty();
 
			break;
 
		}
 

	
 
		case BRSW_PLATFORM_LEN_1:
 
		case BRSW_PLATFORM_LEN_2:
 
		case BRSW_PLATFORM_LEN_3:
 
		case BRSW_PLATFORM_LEN_4:
 
		case BRSW_PLATFORM_LEN_5:
 
		case BRSW_PLATFORM_LEN_6:
 
		case BRSW_PLATFORM_LEN_7: {
 
			w->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
			w->RaiseWidget(BRSW_PLATFORM_DRAG_N_DROP);
 

	
 
			_railstation.platlength = e->we.click.widget - BRSW_PLATFORM_LEN_BEGIN;
 
			_railstation.dragdrop = false;
 

	
 
			const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
 
			if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
				/* The previously selected number of tracks in invalid */
 
				for (uint i = 0; i < 7; i++) {
 
					if (!HasBit(statspec->disallowed_platforms, i)) {
 
						w->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
						_railstation.numtracks = i + 1;
 
						break;
 
					}
 
				}
 
				this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
				this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
				SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				break;
 
			}
 

	
 
			w->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
			w->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
			SndPlayFx(SND_15_BEEP);
 
			w->SetDirty();
 
			break;
 
		}
 
			case BRSW_PLATFORM_LEN_1:
 
			case BRSW_PLATFORM_LEN_2:
 
			case BRSW_PLATFORM_LEN_3:
 
			case BRSW_PLATFORM_LEN_4:
 
			case BRSW_PLATFORM_LEN_5:
 
			case BRSW_PLATFORM_LEN_6:
 
			case BRSW_PLATFORM_LEN_7: {
 
				this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
				this->RaiseWidget(BRSW_PLATFORM_DRAG_N_DROP);
 

	
 
		case BRSW_PLATFORM_DRAG_N_DROP: {
 
			_railstation.dragdrop ^= true;
 
			w->ToggleWidgetLoweredState(BRSW_PLATFORM_DRAG_N_DROP);
 
				_railstation.platlength = widget - BRSW_PLATFORM_LEN_BEGIN;
 
				_railstation.dragdrop = false;
 

	
 
			/* get the first allowed length/number of platforms */
 
			const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
 
			if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
				for (uint i = 0; i < 7; i++) {
 
					if (!HasBit(statspec->disallowed_lengths, i)) {
 
						w->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
						_railstation.platlength = i + 1;
 
						break;
 
				const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
 
				if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
					/* The previously selected number of tracks in invalid */
 
					for (uint i = 0; i < 7; i++) {
 
						if (!HasBit(statspec->disallowed_platforms, i)) {
 
							this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
							_railstation.numtracks = i + 1;
 
							break;
 
						}
 
					}
 
				}
 
			}
 
			if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
				for (uint i = 0; i < 7; i++) {
 
					if (!HasBit(statspec->disallowed_platforms, i)) {
 
						w->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
						_railstation.numtracks = i + 1;
 
						break;
 
					}
 
				}
 

	
 
				this->LowerWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
				this->LowerWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
				SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				break;
 
			}
 

	
 
			w->SetWidgetLoweredState(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN, !_railstation.dragdrop);
 
			w->SetWidgetLoweredState(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN, !_railstation.dragdrop);
 
			SndPlayFx(SND_15_BEEP);
 
			w->SetDirty();
 
		} break;
 
			case BRSW_PLATFORM_DRAG_N_DROP: {
 
				_railstation.dragdrop ^= true;
 
				this->ToggleWidgetLoweredState(BRSW_PLATFORM_DRAG_N_DROP);
 

	
 
		case BRSW_HIGHLIGHT_OFF:
 
		case BRSW_HIGHLIGHT_ON:
 
			_station_show_coverage = (e->we.click.widget != BRSW_HIGHLIGHT_OFF);
 
			w->SetWidgetLoweredState(BRSW_HIGHLIGHT_OFF, !_station_show_coverage);
 
			w->SetWidgetLoweredState(BRSW_HIGHLIGHT_ON, _station_show_coverage);
 
			SndPlayFx(SND_15_BEEP);
 
			w->SetDirty();
 
			break;
 
				/* get the first allowed length/number of platforms */
 
				const StationSpec *statspec = _railstation.newstations ? GetCustomStationSpec(_railstation.station_class, _railstation.station_type) : NULL;
 
				if (statspec != NULL && HasBit(statspec->disallowed_lengths, _railstation.platlength - 1)) {
 
					for (uint i = 0; i < 7; i++) {
 
						if (!HasBit(statspec->disallowed_lengths, i)) {
 
							this->RaiseWidget(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN);
 
							_railstation.platlength = i + 1;
 
							break;
 
						}
 
					}
 
				}
 
				if (statspec != NULL && HasBit(statspec->disallowed_platforms, _railstation.numtracks - 1)) {
 
					for (uint i = 0; i < 7; i++) {
 
						if (!HasBit(statspec->disallowed_platforms, i)) {
 
							this->RaiseWidget(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN);
 
							_railstation.numtracks = i + 1;
 
							break;
 
						}
 
					}
 
				}
 

	
 
		case BRSW_NEWST_DROPDOWN:
 
			ShowDropDownList(w, BuildStationClassDropDown(), _railstation.station_class, BRSW_NEWST_DROPDOWN);
 
			break;
 

	
 
		case BRSW_NEWST_LIST: {
 
			const StationSpec *statspec;
 
			int y = (e->we.click.pt.y - 32) / 14;
 
				this->SetWidgetLoweredState(_railstation.numtracks + BRSW_PLATFORM_NUM_BEGIN, !_railstation.dragdrop);
 
				this->SetWidgetLoweredState(_railstation.platlength + BRSW_PLATFORM_LEN_BEGIN, !_railstation.dragdrop);
 
				SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
			} break;
 

	
 
			if (y >= w->vscroll.cap) return;
 
			y += w->vscroll.pos;
 
			if (y >= _railstation.station_count) return;
 
			case BRSW_HIGHLIGHT_OFF:
 
			case BRSW_HIGHLIGHT_ON:
 
				_station_show_coverage = (widget != BRSW_HIGHLIGHT_OFF);
 
				this->SetWidgetLoweredState(BRSW_HIGHLIGHT_OFF, !_station_show_coverage);
 
				this->SetWidgetLoweredState(BRSW_HIGHLIGHT_ON, _station_show_coverage);
 
				SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				break;
 

	
 
			/* Check station availability callback */
 
			statspec = GetCustomStationSpec(_railstation.station_class, y);
 
			if (statspec != NULL &&
 
				HasBit(statspec->callbackmask, CBM_STATION_AVAIL) &&
 
				GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) return;
 
			case BRSW_NEWST_DROPDOWN:
 
				ShowDropDownList(this, BuildStationClassDropDown(), _railstation.station_class, BRSW_NEWST_DROPDOWN);
 
				break;
 

	
 
			_railstation.station_type = y;
 
			case BRSW_NEWST_LIST: {
 
				const StationSpec *statspec;
 
				int y = (pt.y - 32) / 14;
 

	
 
				if (y >= this->vscroll.cap) return;
 
				y += this->vscroll.pos;
 
				if (y >= _railstation.station_count) return;
 

	
 
			CheckSelectedSize(w, statspec);
 
				/* Check station availability callback */
 
				statspec = GetCustomStationSpec(_railstation.station_class, y);
 
				if (statspec != NULL &&
 
					HasBit(statspec->callbackmask, CBM_STATION_AVAIL) &&
 
					GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) return;
 

	
 
			SndPlayFx(SND_15_BEEP);
 
			w->SetDirty();
 
			break;
 
				_railstation.station_type = y;
 

	
 
				this->CheckSelectedSize(statspec);
 

	
 
				SndPlayFx(SND_15_BEEP);
 
				this->SetDirty();
 
				break;
 
			}
 
		}
 
		}
 
	} break;
 
	}
 

	
 
	case WE_DROPDOWN_SELECT:
 
		if (_railstation.station_class != e->we.dropdown.index) {
 
			_railstation.station_class = (StationClassID)e->we.dropdown.index;
 
	virtual void OnDropdownSelect(int widget, int index)
 
	{
 
		if (_railstation.station_class != index) {
 
			_railstation.station_class = (StationClassID)index;
 
			_railstation.station_type  = 0;
 
			_railstation.station_count = GetNumCustomStations(_railstation.station_class);
 

	
 
			CheckSelectedSize(w, GetCustomStationSpec(_railstation.station_class, _railstation.station_type));
 
			this->CheckSelectedSize(GetCustomStationSpec(_railstation.station_class, _railstation.station_type));
 

	
 
			w->vscroll.count = _railstation.station_count;
 
			w->vscroll.pos   = _railstation.station_type;
 
			this->vscroll.count = _railstation.station_count;
 
			this->vscroll.pos   = _railstation.station_type;
 
		}
 

	
 
		SndPlayFx(SND_15_BEEP);
 
		w->SetDirty();
 
		break;
 
		this->SetDirty();
 
	}
 

	
 
	case WE_TICK:
 
		CheckRedrawStationCoverage(w);
 
		break;
 

	
 
	case WE_DESTROY:
 
		ResetObjectToPlace();
 
		break;
 
	virtual void OnTick()
 
	{
 
		CheckRedrawStationCoverage(this);
 
	}
 
}
 
};
 

	
 
/** Widget definition of the standard build rail station window */
 
static const Widget _station_builder_widgets[] = {
 
@@ -1197,7 +1209,7 @@ static const WindowDesc _station_builder
 
	WC_BUILD_STATION, WC_BUILD_TOOLBAR,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 
	_station_builder_widgets,
 
	StationBuildWndProc
 
	NULL
 
};
 

	
 
static const WindowDesc _newstation_builder_desc = {
 
@@ -1205,23 +1217,15 @@ static const WindowDesc _newstation_buil
 
	WC_BUILD_STATION, WC_BUILD_TOOLBAR,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 
	_newstation_builder_widgets,
 
	StationBuildWndProc
 
	NULL
 
};
 

	
 
static void ShowStationBuilder()
 
{
 
	Window *w;
 
	if (GetNumStationClasses() <= 2 && GetNumCustomStations(STAT_CLASS_DFLT) == 1) {
 
		w = new Window(&_station_builder_desc);
 
		_railstation.newstations = false;
 
		new BuildRailStationWindow(&_station_builder_desc, false);
 
	} else {
 
		w = new Window(&_newstation_builder_desc);
 
		_railstation.newstations = true;
 
		_railstation.station_count = GetNumCustomStations(_railstation.station_class);
 

	
 
		w->vscroll.count = _railstation.station_count;
 
		w->vscroll.cap   = 5;
 
		w->vscroll.pos   = Clamp(_railstation.station_type - 2, 0, w->vscroll.count - w->vscroll.cap);
 
		new BuildRailStationWindow(&_newstation_builder_desc, true);
 
	}
 
}
 

	
 
@@ -1243,104 +1247,99 @@ enum BuildSignalWidgets {
 
	BSW_DRAG_SIGNALS_DENSITY_INCREASE,
 
};
 

	
 
/**
 
 * Draw dynamic a signal-sprite in a button in the signal GUI
 
 * Draw the sprite +1px to the right and down if the button is lowered and change the sprite to sprite + 1 (red to green light)
 
 *
 
 * @param w            Window on which the widget is located
 
 * @param widget_index index of this widget in the window
 
 * @param image        the sprite to draw
 
 * @param xrel         the relativ x value of the sprite in the grf
 
 * @param xsize        the width of the sprite
 
 */
 
static void DrawSignalSprite(const Window *w, byte widget_index, SpriteID image, int8 xrel, uint8 xsize)
 
{
 
	DrawSprite(image + w->IsWidgetLowered(widget_index), PAL_NONE,
 
			w->widget[widget_index].left + (w->widget[widget_index].right - w->widget[widget_index].left) / 2 - xrel - xsize / 2 +
 
			w->IsWidgetLowered(widget_index), w->widget[widget_index].bottom - 3 + w->IsWidgetLowered(widget_index));
 
}
 
struct BuildSignalWindow : public PickerWindowBase {
 
private:
 
	/**
 
	 * Draw dynamic a signal-sprite in a button in the signal GUI
 
	 * Draw the sprite +1px to the right and down if the button is lowered and change the sprite to sprite + 1 (red to green light)
 
	 *
 
	 * @param widget_index index of this widget in the window
 
	 * @param image        the sprite to draw
 
	 * @param xrel         the relativ x value of the sprite in the grf
 
	 * @param xsize        the width of the sprite
 
	 */
 
	void DrawSignalSprite(byte widget_index, SpriteID image, int8 xrel, uint8 xsize)
 
	{
 
		DrawSprite(image + this->IsWidgetLowered(widget_index), PAL_NONE,
 
				this->widget[widget_index].left + (this->widget[widget_index].right - this->widget[widget_index].left) / 2 - xrel - xsize / 2 +
 
				this->IsWidgetLowered(widget_index), this->widget[widget_index].bottom - 3 + this->IsWidgetLowered(widget_index));
 
	}
 

	
 
/**
 
 * Signal selection window event definition
 
 *
 
 * @param w window pointer
 
 * @param e event been triggered
 
 */
 
static void SignalBuildWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
		case WE_PAINT:
 
			w->LowerWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
 
public:
 
	BuildSignalWindow(const WindowDesc *desc) : PickerWindowBase(desc)
 
	{
 
		this->FindWindowPlacementAndResize(desc);
 
	};
 

	
 
			w->SetWidgetLoweredState(BSW_CONVERT, _convert_signal_button);
 
	virtual void OnPaint()
 
	{
 
		this->LowerWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
 

	
 
		this->SetWidgetLoweredState(BSW_CONVERT, _convert_signal_button);
 

	
 
			w->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_DECREASE, _patches.drag_signals_density == 1);
 
			w->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_INCREASE, _patches.drag_signals_density == 20);
 
		this->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_DECREASE, _patches.drag_signals_density == 1);
 
		this->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_INCREASE, _patches.drag_signals_density == 20);
 

	
 
			w->DrawWidgets();
 
		this->DrawWidgets();
 

	
 
			/* The 'hardcoded' off sets are needed because they are reused sprites. */
 
			DrawSignalSprite(w, BSW_SEMAPHORE_NORM,  SPR_IMG_SIGNAL_SEMAPHORE_NORM,   0, 12); // xsize of sprite + 1 ==  9
 
			DrawSignalSprite(w, BSW_SEMAPHORE_ENTRY, SPR_IMG_SIGNAL_SEMAPHORE_ENTRY, -1, 13); // xsize of sprite + 1 == 10
 
			DrawSignalSprite(w, BSW_SEMAPHORE_EXIT,  SPR_IMG_SIGNAL_SEMAPHORE_EXIT,   0, 12); // xsize of sprite + 1 ==  9
 
			DrawSignalSprite(w, BSW_SEMAPHORE_COMBO, SPR_IMG_SIGNAL_SEMAPHORE_COMBO,  0, 12); // xsize of sprite + 1 ==  9
 
			DrawSignalSprite(w, BSW_ELECTRIC_NORM,   SPR_IMG_SIGNAL_ELECTRIC_NORM,   -1,  4);
 
			DrawSignalSprite(w, BSW_ELECTRIC_ENTRY,  SPR_IMG_SIGNAL_ELECTRIC_ENTRY,  -2,  6);
 
			DrawSignalSprite(w, BSW_ELECTRIC_EXIT,   SPR_IMG_SIGNAL_ELECTRIC_EXIT,   -2,  6);
 
			DrawSignalSprite(w, BSW_ELECTRIC_COMBO,  SPR_IMG_SIGNAL_ELECTRIC_COMBO,  -2,  6);
 
		/* The 'hardcoded' off sets are needed because they are reused sprites. */
 
		this->DrawSignalSprite(BSW_SEMAPHORE_NORM,  SPR_IMG_SIGNAL_SEMAPHORE_NORM,   0, 12); // xsize of sprite + 1 ==  9
 
		this->DrawSignalSprite(BSW_SEMAPHORE_ENTRY, SPR_IMG_SIGNAL_SEMAPHORE_ENTRY, -1, 13); // xsize of sprite + 1 == 10
 
		this->DrawSignalSprite(BSW_SEMAPHORE_EXIT,  SPR_IMG_SIGNAL_SEMAPHORE_EXIT,   0, 12); // xsize of sprite + 1 ==  9
 
		this->DrawSignalSprite(BSW_SEMAPHORE_COMBO, SPR_IMG_SIGNAL_SEMAPHORE_COMBO,  0, 12); // xsize of sprite + 1 ==  9
 
		this->DrawSignalSprite(BSW_ELECTRIC_NORM,   SPR_IMG_SIGNAL_ELECTRIC_NORM,   -1,  4);
 
		this->DrawSignalSprite(BSW_ELECTRIC_ENTRY,  SPR_IMG_SIGNAL_ELECTRIC_ENTRY,  -2,  6);
 
		this->DrawSignalSprite(BSW_ELECTRIC_EXIT,   SPR_IMG_SIGNAL_ELECTRIC_EXIT,   -2,  6);
 
		this->DrawSignalSprite(BSW_ELECTRIC_COMBO,  SPR_IMG_SIGNAL_ELECTRIC_COMBO,  -2,  6);
 

	
 
			/* Draw dragging signal density value in the BSW_DRAG_SIGNALS_DENSITY widget */
 
			SetDParam(0, _patches.drag_signals_density);
 
			DrawStringCentered(w->widget[BSW_DRAG_SIGNALS_DENSITY].left + (w->widget[BSW_DRAG_SIGNALS_DENSITY].right -
 
					w->widget[BSW_DRAG_SIGNALS_DENSITY].left) / 2 + 1,
 
					w->widget[BSW_DRAG_SIGNALS_DENSITY].top + 2, STR_JUST_INT, TC_ORANGE);
 
			break;
 
		/* Draw dragging signal density value in the BSW_DRAG_SIGNALS_DENSITY widget */
 
		SetDParam(0, _patches.drag_signals_density);
 
		DrawStringCentered(this->widget[BSW_DRAG_SIGNALS_DENSITY].left + (this->widget[BSW_DRAG_SIGNALS_DENSITY].right -
 
				this->widget[BSW_DRAG_SIGNALS_DENSITY].left) / 2 + 1,
 
				this->widget[BSW_DRAG_SIGNALS_DENSITY].top + 2, STR_JUST_INT, TC_ORANGE);
 
	}
 

	
 
		case WE_CLICK:
 
			switch (e->we.click.widget) {
 
				case BSW_SEMAPHORE_NORM:
 
				case BSW_SEMAPHORE_ENTRY:
 
				case BSW_SEMAPHORE_EXIT:
 
				case BSW_SEMAPHORE_COMBO:
 
				case BSW_ELECTRIC_NORM:
 
				case BSW_ELECTRIC_ENTRY:
 
				case BSW_ELECTRIC_EXIT:
 
				case BSW_ELECTRIC_COMBO:
 
					w->RaiseWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
 
	virtual void OnClick(Point pt, int widget)
 
	{
 
		switch (widget) {
 
			case BSW_SEMAPHORE_NORM:
 
			case BSW_SEMAPHORE_ENTRY:
 
			case BSW_SEMAPHORE_EXIT:
 
			case BSW_SEMAPHORE_COMBO:
 
			case BSW_ELECTRIC_NORM:
 
			case BSW_ELECTRIC_ENTRY:
 
			case BSW_ELECTRIC_EXIT:
 
			case BSW_ELECTRIC_COMBO:
 
				this->RaiseWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
 

	
 
					_cur_signal_type = (SignalType)((uint)((e->we.click.widget - BSW_SEMAPHORE_NORM) % (SIGTYPE_COMBO + 1)));
 
					_cur_signal_variant = e->we.click.widget >= BSW_ELECTRIC_NORM ? SIG_ELECTRIC : SIG_SEMAPHORE;
 
					break;
 
				_cur_signal_type = (SignalType)((uint)((widget - BSW_SEMAPHORE_NORM) % (SIGTYPE_COMBO + 1)));
 
				_cur_signal_variant = widget >= BSW_ELECTRIC_NORM ? SIG_ELECTRIC : SIG_SEMAPHORE;
 
				break;
 

	
 
				case BSW_CONVERT:
 
					_convert_signal_button = !_convert_signal_button;
 
					break;
 
			case BSW_CONVERT:
 
				_convert_signal_button = !_convert_signal_button;
 
				break;
 

	
 
				case BSW_DRAG_SIGNALS_DENSITY_DECREASE:
 
					if (_patches.drag_signals_density > 1) {
 
						_patches.drag_signals_density--;
 
						SetWindowDirty(FindWindowById(WC_GAME_OPTIONS, 0));
 
					}
 
					break;
 
			case BSW_DRAG_SIGNALS_DENSITY_DECREASE:
 
				if (_patches.drag_signals_density > 1) {
 
					_patches.drag_signals_density--;
 
					SetWindowDirty(FindWindowById(WC_GAME_OPTIONS, 0));
 
				}
 
				break;
 

	
 
				case BSW_DRAG_SIGNALS_DENSITY_INCREASE:
 
					if (_patches.drag_signals_density < 20) {
 
						_patches.drag_signals_density++;
 
						SetWindowDirty(FindWindowById(WC_GAME_OPTIONS, 0));
 
					}
 
					break;
 
			case BSW_DRAG_SIGNALS_DENSITY_INCREASE:
 
				if (_patches.drag_signals_density < 20) {
 
					_patches.drag_signals_density++;
 
					SetWindowDirty(FindWindowById(WC_GAME_OPTIONS, 0));
 
				}
 
				break;
 

	
 
				default: break;
 
			}
 

	
 
			w->SetDirty();
 
			break;
 
			default: break;
 
		}
 

	
 
		case WE_DESTROY:
 
			ResetObjectToPlace();
 
			break;
 
		}
 
}
 
		this->SetDirty();
 
	}
 
};
 

	
 
/** Widget definition of the build signal window */
 
static const Widget _signal_builder_widgets[] = {
 
@@ -1371,7 +1370,7 @@ static const WindowDesc _signal_builder_
 
	WC_BUILD_SIGNAL, WC_BUILD_TOOLBAR,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 
	_signal_builder_widgets,
 
	SignalBuildWndProc
 
	NULL
 
};
 

	
 
/**
 
@@ -1379,55 +1378,55 @@ static const WindowDesc _signal_builder_
 
 */
 
static void ShowSignalBuilder()
 
{
 
	new Window(&_signal_builder_desc);
 
	new BuildSignalWindow(&_signal_builder_desc);
 
}
 

	
 
/** Enum referring to the widgets of the build rail depot window */
 
enum BuildRailDepotWidgets {
 
	BRDW_CLOSEBOX = 0,
 
	BRDW_CAPTION,
 
	BRDW_BACKGROUND,
 
	BRDW_DEPOT_NE,
 
	BRDW_DEPOT_SE,
 
	BRDW_DEPOT_SW,
 
	BRDW_DEPOT_NW,
 
};
 
struct BuildRailDepotWindow : public PickerWindowBase {
 
private:
 
	/** Enum referring to the widgets of the build rail depot window */
 
	enum BuildRailDepotWidgets {
 
		BRDW_CLOSEBOX = 0,
 
		BRDW_CAPTION,
 
		BRDW_BACKGROUND,
 
		BRDW_DEPOT_NE,
 
		BRDW_DEPOT_SE,
 
		BRDW_DEPOT_SW,
 
		BRDW_DEPOT_NW,
 
	};
 

	
 
static void BuildTrainDepotWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_CREATE: w->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE); break;
 
public:
 
	BuildRailDepotWindow(const WindowDesc *desc) : PickerWindowBase(desc)
 
	{
 
		this->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE);
 
		this->FindWindowPlacementAndResize(desc);
 
	}
 

	
 
	case WE_PAINT: {
 
		w->DrawWidgets();
 
	virtual void OnPaint()
 
	{
 
		this->DrawWidgets();
 

	
 
		DrawTrainDepotSprite(70, 17, DIAGDIR_NE, _cur_railtype);
 
		DrawTrainDepotSprite(70, 69, DIAGDIR_SE, _cur_railtype);
 
		DrawTrainDepotSprite( 2, 69, DIAGDIR_SW, _cur_railtype);
 
		DrawTrainDepotSprite( 2, 17, DIAGDIR_NW, _cur_railtype);
 
		break;
 
		}
 
	}
 

	
 
	case WE_CLICK:
 
		switch (e->we.click.widget) {
 
	virtual void OnClick(Point pt, int widget)
 
	{
 
		switch (widget) {
 
			case BRDW_DEPOT_NE:
 
			case BRDW_DEPOT_SE:
 
			case BRDW_DEPOT_SW:
 
			case BRDW_DEPOT_NW:
 
				w->RaiseWidget(_build_depot_direction + BRDW_DEPOT_NE);
 
				_build_depot_direction = (DiagDirection)(e->we.click.widget - BRDW_DEPOT_NE);
 
				w->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE);
 
				this->RaiseWidget(_build_depot_direction + BRDW_DEPOT_NE);
 
				_build_depot_direction = (DiagDirection)(widget - BRDW_DEPOT_NE);
 
				this->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE);
 
				SndPlayFx(SND_15_BEEP);
 
				w->SetDirty();
 
				this->SetDirty();
 
				break;
 
		}
 
		break;
 

	
 
	case WE_DESTROY:
 
		ResetObjectToPlace();
 
		break;
 
	}
 
}
 
};
 

	
 
/** Widget definition of the build rail depot window */
 
static const Widget _build_depot_widgets[] = {
 
@@ -1446,44 +1445,51 @@ static const WindowDesc _build_depot_des
 
	WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 
	_build_depot_widgets,
 
	BuildTrainDepotWndProc
 
	NULL
 
};
 

	
 
static void ShowBuildTrainDepotPicker()
 
{
 
	new Window(&_build_depot_desc);
 
	new BuildRailDepotWindow(&_build_depot_desc);
 
}
 

	
 
/** Enum referring to the widgets of the build NewGRF rail waypoint window */
 
enum BuildRailWaypointWidgets {
 
	BRWW_CLOSEBOX = 0,
 
	BRWW_CAPTION,
 
	BRWW_BACKGROUND,
 
	BRWW_WAYPOINT_1,
 
	BRWW_WAYPOINT_2,
 
	BRWW_WAYPOINT_3,
 
	BRWW_WAYPOINT_4,
 
	BRWW_WAYPOINT_5,
 
	BRWW_SCROLL,
 
};
 
struct BuildRailWaypointWindow : PickerWindowBase {
 
private:
 
	/** Enum referring to the widgets of the build NewGRF rail waypoint window */
 
	enum BuildRailWaypointWidgets {
 
		BRWW_CLOSEBOX = 0,
 
		BRWW_CAPTION,
 
		BRWW_BACKGROUND,
 
		BRWW_WAYPOINT_1,
 
		BRWW_WAYPOINT_2,
 
		BRWW_WAYPOINT_3,
 
		BRWW_WAYPOINT_4,
 
		BRWW_WAYPOINT_5,
 
		BRWW_SCROLL,
 
	};
 

	
 
static void BuildWaypointWndProc(Window *w, WindowEvent *e)
 
{
 
	switch (e->event) {
 
	case WE_PAINT: {
 
public:
 
	BuildRailWaypointWindow(const WindowDesc *desc) : PickerWindowBase(desc)
 
	{
 
		this->hscroll.cap = 5;
 
		this->hscroll.count = _waypoint_count;
 
	};
 

	
 
	virtual void OnPaint()
 
	{
 
		uint i;
 

	
 
		for (i = 0; i < w->hscroll.cap; i++) {
 
			w->SetWidgetLoweredState(i + BRWW_WAYPOINT_1, (w->hscroll.pos + i) == _cur_waypoint_type);
 
		for (i = 0; i < this->hscroll.cap; i++) {
 
			this->SetWidgetLoweredState(i + BRWW_WAYPOINT_1, (this->hscroll.pos + i) == _cur_waypoint_type);
 
		}
 

	
 
		w->DrawWidgets();
 
		this->DrawWidgets();
 

	
 
		for (i = 0; i < w->hscroll.cap; i++) {
 
			if (w->hscroll.pos + i < w->hscroll.count) {
 
				const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, w->hscroll.pos + i);
 
		for (i = 0; i < this->hscroll.cap; i++) {
 
			if (this->hscroll.pos + i < this->hscroll.count) {
 
				const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, this->hscroll.pos + i);
 

	
 
				DrawWaypointSprite(2 + i * 68, 25, w->hscroll.pos + i, _cur_railtype);
 
				DrawWaypointSprite(2 + i * 68, 25, this->hscroll.pos + i, _cur_railtype);
 

	
 
				if (statspec != NULL &&
 
						HasBit(statspec->callbackmask, CBM_STATION_AVAIL) &&
 
@@ -1492,16 +1498,17 @@ static void BuildWaypointWndProc(Window 
 
				}
 
			}
 
		}
 
		break;
 
	}
 
	case WE_CLICK: {
 
		switch (e->we.click.widget) {
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	{
 
		switch (widget) {
 
			case BRWW_WAYPOINT_1:
 
			case BRWW_WAYPOINT_2:
 
			case BRWW_WAYPOINT_3:
 
			case BRWW_WAYPOINT_4:
 
			case BRWW_WAYPOINT_5: {
 
				byte type = e->we.click.widget - BRWW_WAYPOINT_1 + w->hscroll.pos;
 
				byte type = widget - BRWW_WAYPOINT_1 + this->hscroll.pos;
 

	
 
				/* Check station availability callback */
 
				const StationSpec *statspec = GetCustomStationSpec(STAT_CLASS_WAYP, type);
 
@@ -1511,18 +1518,12 @@ static void BuildWaypointWndProc(Window 
 

	
 
				_cur_waypoint_type = type;
 
				SndPlayFx(SND_15_BEEP);
 
				w->SetDirty();
 
				this->SetDirty();
 
				break;
 
			}
 
		}
 
		break;
 
	}
 

	
 
	case WE_DESTROY:
 
		ResetObjectToPlace();
 
		break;
 
	}
 
}
 
};
 

	
 
/** Widget definition for the build NewGRF rail waypoint window */
 
static const Widget _build_waypoint_widgets[] = {
 
@@ -1545,14 +1546,12 @@ static const WindowDesc _build_waypoint_
 
	WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
 
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
 
	_build_waypoint_widgets,
 
	BuildWaypointWndProc
 
	NULL
 
};
 

	
 
static void ShowBuildWaypointPicker()
 
{
 
	Window *w = new Window(&_build_waypoint_desc);
 
	w->hscroll.cap = 5;
 
	w->hscroll.count = _waypoint_count;
 
	new BuildRailWaypointWindow(&_build_waypoint_desc);
 
}
 

	
 

	
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