@@ -627,6 +627,14 @@ private:
public:
TCPQueryConnecter(const std::string &connection_string) : TCPConnecter(connection_string, NETWORK_DEFAULT_PORT), connection_string(connection_string) {}
void OnFailure() override
{
NetworkGameList *item = NetworkGameListAddItem(connection_string);
item->online = false;
UpdateNetworkGameWindow();
}
void OnConnect(SOCKET s) override
_networking = true;
Status change: