Changeset - r11421:d3a3c37cd033
[Not reviewed]
master
0 8 0
glx - 15 years ago 2009-03-21 20:06:00
glx@openttd.org
(svn r15784) -Fix (r15779): TextAlignment and TA_* already exist on windows
8 files changed with 35 insertions and 35 deletions:
0 comments (0 inline, 0 general)
src/gfx.cpp
Show inline comments
 
@@ -411,7 +411,7 @@ int DrawString(int x, int y, StringID st
 
 * @return In case of left or center alignment the right most pixel we have drawn to.
 
 *         In case of right alignment the left most pixel we have drawn to.
 
 */
 
static int DrawString(int left, int right, int top, char *str, const char *last, TextColour colour, TextAlignment align, bool underline = false)
 
static int DrawString(int left, int right, int top, char *str, const char *last, TextColour colour, StringAlignment align, bool underline = false)
 
{
 
	TruncateString(str, right - left);
 
	HandleBiDiAndArabicShapes(str, last);
 
@@ -419,16 +419,16 @@ static int DrawString(int left, int righ
 
	int w = GetStringBoundingBox(str).width;
 

	
 
	switch (align) {
 
		case TA_LEFT:
 
		case SA_LEFT:
 
			right = left + w;
 
			break;
 

	
 
		case TA_CENTER:
 
		case SA_CENTER:
 
			left += (right - left - w) / 2;
 
			right = left + w;
 
			break;
 

	
 
		case TA_RIGHT:
 
		case SA_RIGHT:
 
			left = right - w;
 
			break;
 

	
 
@@ -440,7 +440,7 @@ static int DrawString(int left, int righ
 
		GfxFillRect(left, top + 10, right, top + 10, _string_colourremap[1]);
 
	}
 

	
 
	return align == TA_RIGHT ? left : right;
 
	return align == SA_RIGHT ? left : right;
 
}
 

	
 
/**
 
@@ -456,7 +456,7 @@ static int DrawString(int left, int righ
 
 *               will be drawn in the right direction.
 
 * @param underline Whether to underline what has been drawn or not.
 
 */
 
int DrawString(int left, int right, int top, const char *str, TextColour colour, TextAlignment align, bool underline)
 
int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align, bool underline)
 
{
 
	char buffer[DRAW_STRING_BUFFER];
 
	strecpy(buffer, str, lastof(buffer));
 
@@ -476,7 +476,7 @@ int DrawString(int left, int right, int 
 
 *               will be drawn in the right direction.
 
 * @param underline Whether to underline what has been drawn or not.
 
 */
 
int DrawString(int left, int right, int top, StringID str, TextColour colour, TextAlignment align, bool underline)
 
int DrawString(int left, int right, int top, StringID str, TextColour colour, StringAlignment align, bool underline)
 
{
 
	char buffer[DRAW_STRING_BUFFER];
 
	GetString(buffer, str, lastof(buffer));
 
@@ -494,7 +494,7 @@ int DrawString(int left, int right, int 
 
 */
 
int DrawStringTruncated(int x, int y, StringID str, TextColour colour, uint maxw)
 
{
 
	return DrawString(x, x + maxw, y, str, colour, TA_LEFT, false);
 
	return DrawString(x, x + maxw, y, str, colour, SA_LEFT, false);
 
}
 

	
 
/**
 
@@ -507,7 +507,7 @@ int DrawStringTruncated(int x, int y, St
 
 */
 
int DrawStringRightAligned(int x, int y, StringID str, TextColour colour)
 
{
 
	return DrawString(0, x, y, str, colour, TA_RIGHT, false);
 
	return DrawString(0, x, y, str, colour, SA_RIGHT, false);
 
}
 

	
 
/**
 
@@ -521,7 +521,7 @@ int DrawStringRightAligned(int x, int y,
 
 */
 
int DrawStringRightAlignedTruncated(int x, int y, StringID str, TextColour colour, uint maxw)
 
{
 
	return DrawString(x - maxw, x, y, str, colour, TA_RIGHT, false);
 
	return DrawString(x - maxw, x, y, str, colour, SA_RIGHT, false);
 
}
 

	
 
/**
 
@@ -534,7 +534,7 @@ int DrawStringRightAlignedTruncated(int 
 
 */
 
int DrawStringRightAlignedUnderline(int x, int y, StringID str, TextColour colour)
 
{
 
	return DrawString(0, x, y, str, colour, TA_RIGHT, true);
 
	return DrawString(0, x, y, str, colour, SA_RIGHT, true);
 
}
 

	
 
/**
 
@@ -550,7 +550,7 @@ int DrawStringCentered(int x, int y, Str
 
	char buffer[DRAW_STRING_BUFFER];
 
	GetString(buffer, str, lastof(buffer));
 
	int w = GetStringBoundingBox(buffer).width;
 
	return DrawString(x - w, x + w, y, buffer, lastof(buffer), colour, TA_CENTER);
 
	return DrawString(x - w, x + w, y, buffer, lastof(buffer), colour, SA_CENTER);
 
}
 

	
 
/**
 
@@ -566,7 +566,7 @@ int DrawStringCentered(int x, int y, Str
 
 */
 
int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, TextColour colour)
 
{
 
	return DrawString(xl, xr, y, str, colour, TA_CENTER, false);
 
	return DrawString(xl, xr, y, str, colour, SA_CENTER, false);
 
}
 

	
 
/**
 
@@ -583,7 +583,7 @@ int DoDrawStringCentered(int x, int y, c
 
	strecpy(buffer, str, lastof(buffer));
 

	
 
	int w = GetStringBoundingBox(buffer).width;
 
	return DrawString(x - w, x + w, y, buffer, lastof(buffer), colour, TA_CENTER);
 
	return DrawString(x - w, x + w, y, buffer, lastof(buffer), colour, SA_CENTER);
 
}
 

	
 
/**
 
@@ -599,7 +599,7 @@ int DrawStringCenterUnderline(int x, int
 
	char buffer[DRAW_STRING_BUFFER];
 
	GetString(buffer, str, lastof(buffer));
 
	int w = GetStringBoundingBox(buffer).width;
 
	return DrawString(x - w, y + w, y, buffer, lastof(buffer), colour, TA_CENTER, true);
 
	return DrawString(x - w, y + w, y, buffer, lastof(buffer), colour, SA_CENTER, true);
 
}
 

	
 
/**
 
@@ -613,7 +613,7 @@ int DrawStringCenterUnderline(int x, int
 
 */
 
int DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, TextColour colour)
 
{
 
	return DrawString(xl, xr, y, str, colour, TA_CENTER, true);
 
	return DrawString(xl, xr, y, str, colour, SA_CENTER, true);
 
}
 

	
 
/**
src/gfx_func.h
Show inline comments
 
@@ -86,14 +86,14 @@ void GfxScroll(int left, int top, int wi
 
void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub = NULL);
 

	
 
/** How to align the to-be drawn text. */
 
enum TextAlignment {
 
	TA_LEFT,   ///< Left align the text
 
	TA_CENTER, ///< Center the text
 
	TA_RIGHT,  ///< Right align the text
 
enum StringAlignment {
 
	SA_LEFT,   ///< Left align the text
 
	SA_CENTER, ///< Center the text
 
	SA_RIGHT,  ///< Right align the text
 
};
 

	
 
int DrawString(int left, int right, int top, const char *str, TextColour colour, TextAlignment align = TA_LEFT, bool underline = false);
 
int DrawString(int left, int right, int top, StringID str, TextColour colour, TextAlignment align = TA_LEFT, bool underline = false);
 
int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align = SA_LEFT, bool underline = false);
 
int DrawString(int left, int right, int top, StringID str, TextColour colour, StringAlignment align = SA_LEFT, bool underline = false);
 

	
 
int DrawStringCentered(int x, int y, StringID str, TextColour colour);
 
int DoDrawStringCentered(int x, int y, const char *str, TextColour colour);
src/network/network_content_gui.cpp
Show inline comments
 
@@ -421,7 +421,7 @@ public:
 
			DrawSprite(sprite, pal, this->widget[NCLWW_CHECKBOX].left + (pal == PAL_NONE ? 3 : 4), y + (pal == PAL_NONE ? 1 : 0));
 

	
 
			StringID str = STR_CONTENT_TYPE_BASE_GRAPHICS + ci->type - CONTENT_TYPE_BASE_GRAPHICS;
 
			DrawString(this->widget[NCLWW_TYPE].left, this->widget[NCLWW_TYPE].right, y, str, TC_BLACK, TA_CENTER);
 
			DrawString(this->widget[NCLWW_TYPE].left, this->widget[NCLWW_TYPE].right, y, str, TC_BLACK, SA_CENTER);
 

	
 
			SetDParamStr(0, ci->name);
 
			DrawStringTruncated(this->widget[NCLWW_NAME].left + 5, y, STR_JUST_RAW_STRING, TC_BLACK, this->widget[NCLWW_NAME].right - this->widget[NCLWW_NAME].left - 5);
src/network/network_gui.cpp
Show inline comments
 
@@ -408,10 +408,10 @@ public:
 

	
 

	
 
			SetDParamStr(0, sel->info.server_name);
 
			DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE, TA_CENTER); // game name
 
			DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, STR_JUST_RAW_STRING, TC_ORANGE, SA_CENTER); // game name
 

	
 
			SetDParamStr(0, sel->info.map_name);
 
			DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK, TA_CENTER); // map name
 
			DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, STR_JUST_RAW_STRING, TC_BLACK, SA_CENTER); // map name
 

	
 
			SetDParam(0, sel->info.clients_on);
 
			SetDParam(1, sel->info.clients_max);
src/statusbar_gui.cpp
Show inline comments
 
@@ -107,11 +107,11 @@ struct StatusBarWindow : Window {
 

	
 
		/* Draw status bar */
 
		if (this->saving) { // true when saving is active
 
			DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING, TA_CENTER);
 
			DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING, SA_CENTER);
 
		} else if (_do_autosave) {
 
			DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING, TA_CENTER);
 
			DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING, SA_CENTER);
 
		} else if (_pause_game) {
 
			DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING, TA_CENTER);
 
			DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING, SA_CENTER);
 
		} else if (this->ticker_scroll > TICKER_STOP && FindWindowById(WC_NEWS_WINDOW, 0) == NULL && _statusbar_news_item.string_id != 0) {
 
			/* Draw the scrolling news text */
 
			if (!DrawScrollingStatusText(&_statusbar_news_item, this->ticker_scroll, this->widget[SBW_MIDDLE].right - this->widget[SBW_MIDDLE].left - 2)) {
 
@@ -119,14 +119,14 @@ struct StatusBarWindow : Window {
 
				if (c != NULL) {
 
					/* This is the default text */
 
					SetDParam(0, c->index);
 
					DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_02BA, TC_FROMSTRING, TA_CENTER);
 
					DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_02BA, TC_FROMSTRING, SA_CENTER);
 
				}
 
			}
 
		} else {
 
			if (c != NULL) {
 
				/* This is the default text */
 
				SetDParam(0, c->index);
 
				DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_02BA, TC_FROMSTRING, TA_CENTER);
 
				DrawString(this->widget[SBW_MIDDLE].left + 1, this->widget[SBW_MIDDLE].right - 1, 1, STR_02BA, TC_FROMSTRING, SA_CENTER);
 
			}
 
		}
 

	
src/toolbar_gui.cpp
Show inline comments
 
@@ -1243,13 +1243,13 @@ public:
 
		this->DrawWidgets();
 

	
 
		SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
 
		DrawString(this->widget[TBSE_DATEBACKWARD].right, this->widget[TBSE_DATEFORWARD].left, 6, STR_00AF, TC_FROMSTRING, TA_CENTER);
 
		DrawString(this->widget[TBSE_DATEBACKWARD].right, this->widget[TBSE_DATEFORWARD].left, 6, STR_00AF, TC_FROMSTRING, SA_CENTER);
 

	
 
		/* We hide this panel when the toolbar space gets too small */
 
		const Widget *panel = &this->widget[TBSE_SPACERPANEL];
 
		if (panel->left != panel->right) {
 
			DrawString(panel->left + 1, panel->right - 1,  1, STR_0221_OPENTTD, TC_FROMSTRING, TA_CENTER);
 
			DrawString(panel->left + 1, panel->right - 1, 11, STR_0222_SCENARIO_EDITOR, TC_FROMSTRING, TA_CENTER);
 
			DrawString(panel->left + 1, panel->right - 1,  1, STR_0221_OPENTTD, TC_FROMSTRING, SA_CENTER);
 
			DrawString(panel->left + 1, panel->right - 1, 11, STR_0222_SCENARIO_EDITOR, TC_FROMSTRING, SA_CENTER);
 
		}
 
	}
 

	
src/vehicle_gui.cpp
Show inline comments
 
@@ -1938,7 +1938,7 @@ struct VehicleViewWindow : Window {
 

	
 
		/* draw the flag plus orders */
 
		DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, this->widget[VVW_WIDGET_START_STOP_VEH].top + 1);
 
		DrawString(this->widget[VVW_WIDGET_START_STOP_VEH].left + 8, this->widget[VVW_WIDGET_START_STOP_VEH].right, this->widget[VVW_WIDGET_START_STOP_VEH].top + 1, str, TC_FROMSTRING, TA_CENTER);
 
		DrawString(this->widget[VVW_WIDGET_START_STOP_VEH].left + 8, this->widget[VVW_WIDGET_START_STOP_VEH].right, this->widget[VVW_WIDGET_START_STOP_VEH].top + 1, str, TC_FROMSTRING, SA_CENTER);
 
		this->DrawViewport();
 
	}
 

	
src/widget.cpp
Show inline comments
 
@@ -478,7 +478,7 @@ void Window::DrawWidgets() const
 
				GfxFillRect(r.left + 2, r.top + 2, r.right - 2, r.bottom - 2, _colour_gradient[_company_colours[this->owner]][4]);
 
			}
 

	
 
			DrawString(r.left + 2, r.right - 2, r.top + 2, wi->data, TC_FROMSTRING, TA_CENTER);
 
			DrawString(r.left + 2, r.right - 2, r.top + 2, wi->data, TC_FROMSTRING, SA_CENTER);
 
			break;
 

	
 
		case WWT_DROPDOWN: {
0 comments (0 inline, 0 general)