@@ -520,7 +520,7 @@ Player *DoStartupNewPlayer(bool is_ai)
if (is_ai && (!_networking || _network_server) && _ai.enabled)
AI_StartNewAI(p->index);
memset(p->num_engines, 0, TOTAL_NUM_ENGINES);
memset(p->num_engines, 0, sizeof(p->num_engines));
return p;
}
Status change: