Changeset - r19737:d7c69e3b4bd4
[Not reviewed]
src/newgrf_airport.cpp
Show inline comments
 
@@ -41,7 +41,7 @@ struct AirportResolverObject : public Re
 
	{
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &this->airport_scope;
 
			default: return &this->default_scope; // XXX return ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
src/newgrf_airporttiles.cpp
Show inline comments
 
@@ -98,13 +98,6 @@ StationGfx GetTranslatedAirportTileID(St
 
	return it->grf_prop.override == INVALID_AIRPORTTILE ? gfx : it->grf_prop.override;
 
}
 

	
 

	
 
/* virtual */ const SpriteGroup *AirportTileResolverObject::ResolveReal(const RealSpriteGroup *group) const
 
{
 
	/* AirportTile do not have 'real' groups. */
 
	return NULL;
 
}
 

	
 
/**
 
 * Based on newhouses/newindustries equivalent, but adapted for airports.
 
 * @param parameter from callback. It's in fact a pair of coordinates
src/newgrf_airporttiles.h
Show inline comments
 
@@ -39,11 +39,9 @@ struct AirportTileResolverObject : publi
 
	{
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &tiles_scope;
 
			default: return &this->default_scope; // XXX return ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
 
	/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 
};
 

	
 
/**
src/newgrf_canal.cpp
Show inline comments
 
@@ -38,7 +38,7 @@ struct CanalResolverObject : public Reso
 
	{
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &this->canal_scope;
 
			default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
src/newgrf_cargo.cpp
Show inline comments
 
@@ -16,11 +16,6 @@
 
struct CargoResolverObject : public ResolverObject {
 
	CargoResolverObject(const CargoSpec *cs, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
 

	
 
	/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
 
	{
 
		return &this->default_scope; //XXX ResolverObject::GetScope(scope, relative);
 
	}
 

	
 
	/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 
};
 

	
src/newgrf_debug_gui.cpp
Show inline comments
 
@@ -160,13 +160,7 @@ public:
 
	 * @param avail Return whether the variable is available.
 
	 * @return The resolved variable's value.
 
	 */
 
	virtual uint Resolve(uint index, uint var, uint param, bool *avail) const
 
	{
 
		ResolverObject ro;
 
		memset(&ro, 0, sizeof(ro));
 
		this->Resolve(&ro, index);
 
		return ro.GetScope(ro.scope)->GetVariable(var, param, avail);
 
	}
 
	virtual uint Resolve(uint index, uint var, uint param, bool *avail) const = 0;
 

	
 
	/**
 
	 * Used to decide if the PSA needs a parameter or not.
 
@@ -201,14 +195,6 @@ public:
 

	
 
protected:
 
	/**
 
	 * Actually execute the real resolving for a given (instance) index.
 
	 * @param ro    The resolver object to fill with everything
 
	 *              needed to be able to resolve a variable.
 
	 * @param index The (instance) index of the to-be-resolved variable.
 
	 */
 
	virtual void Resolve(ResolverObject *ro, uint index) const {}
 

	
 
	/**
 
	 * Helper to make setting the strings easier.
 
	 * @param string the string to actually draw.
 
	 * @param index  the (instance) index for the string.
src/newgrf_engine.cpp
Show inline comments
 
@@ -408,7 +408,7 @@ static byte MapAircraftMovementAction(co
 
			}
 
			return &this->relative_scope;
 
		}
 
		default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
		default: return ResolverObject::GetScope(scope, relative);
 
	}
 
}
 

	
src/newgrf_generic.cpp
Show inline comments
 
@@ -48,7 +48,7 @@ struct GenericResolverObject : public Re
 
	{
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &this->generic_scope;
 
			default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
src/newgrf_house.cpp
Show inline comments
 
@@ -411,12 +411,6 @@ static uint32 GetDistanceFromNearbyHouse
 
	return UINT_MAX;
 
}
 

	
 
/* virtual */ const SpriteGroup *HouseResolverObject::ResolveReal(const RealSpriteGroup *group) const
 
{
 
	/* Houses do not have 'real' groups */
 
	return NULL;
 
}
 

	
 
uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile,
 
		bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers)
 
{
src/newgrf_house.h
Show inline comments
 
@@ -49,11 +49,9 @@ struct HouseResolverObject : public Reso
 
		switch (scope) {
 
			case VSG_SCOPE_SELF:   return &this->house_scope;
 
			case VSG_SCOPE_PARENT: return &this->town_scope;
 
			default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
 
	/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 
};
 

	
 
/**
src/newgrf_industries.cpp
Show inline comments
 
@@ -359,12 +359,6 @@ static uint32 GetCountAndDistanceOfClose
 
	return UINT_MAX;
 
}
 

	
 
/* virtual */ const SpriteGroup *IndustriesResolverObject::ResolveReal(const RealSpriteGroup *group) const
 
{
 
	/* IndustryTile do not have 'real' groups */
 
	return NULL;
 
}
 

	
 
/* virtual */ uint32 IndustriesScopeResolver::GetRandomBits() const
 
{
 
	return this->industry != NULL ? this->industry->random : 0;
src/newgrf_industries.h
Show inline comments
 
@@ -48,11 +48,9 @@ struct IndustriesResolverObject : public
 
				if (tsr != NULL) return tsr;
 
				/* FALL-THROUGH */
 
			}
 
			default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
 
	/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 
};
 

	
 
/** When should the industry(tile) be triggered for random bits? */
src/newgrf_industrytiles.cpp
Show inline comments
 
@@ -99,12 +99,6 @@ uint32 GetRelativePosition(TileIndex til
 
	return UINT_MAX;
 
}
 

	
 
/* virtual */ const SpriteGroup *IndustryTileResolverObject::ResolveReal(const RealSpriteGroup *group) const
 
{
 
	/* IndustryTile do not have 'real' groups.  Or do they?? */
 
	return NULL;
 
}
 

	
 
/* virtual */ uint32 IndustryTileScopeResolver::GetRandomBits() const
 
{
 
	assert(this->industry != NULL && IsValidTile(this->tile));
src/newgrf_industrytiles.h
Show inline comments
 
@@ -40,11 +40,9 @@ struct IndustryTileResolverObject : publ
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &indtile_scope;
 
			case VSG_SCOPE_PARENT: return &ind_scope;
 
			default: return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
 
	/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 
};
 

	
 
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
src/newgrf_object.cpp
Show inline comments
 
@@ -337,12 +337,6 @@ unhandled:
 
	return UINT_MAX;
 
}
 

	
 
/* virtual */ const SpriteGroup *ObjectResolverObject::ResolveReal(const RealSpriteGroup *group) const
 
{
 
	/* Objects do not have 'real' groups */
 
	return NULL;
 
}
 

	
 
/**
 
 * Get the object's sprite group.
 
 * @param spec The specification to get the sprite group from.
src/newgrf_object.h
Show inline comments
 
@@ -124,12 +124,10 @@ struct ObjectResolverObject : public Res
 
				/* FALL-THROUGH */
 
			}
 

	
 
			default: return &this->default_scope; // XXX return &ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
 
	const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 

	
 
private:
 
	TownScopeResolver *GetTown();
 
};
src/newgrf_railtype.h
Show inline comments
 
@@ -37,7 +37,7 @@ struct RailTypeResolverObject : public R
 
	{
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &this->railtype_scope;
 
			default:             return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
			default:             return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
src/newgrf_spritegroup.cpp
Show inline comments
 
@@ -116,37 +116,8 @@ ScopeResolver::~ScopeResolver() {}
 
/* virtual */ void ScopeResolver::StorePSA(uint reg, int32 value) {}
 

	
 

	
 
TempScopeResolver::TempScopeResolver(ResolverObject *ro) : ScopeResolver(ro) {}
 

	
 
/* virtual */ uint32 TempScopeResolver::GetRandomBits() const
 
{
 
	return this->ro->GetRandomBits(this->ro);
 
}
 

	
 
/* virtual */ uint32 TempScopeResolver::GetTriggers() const
 
{
 
	return this->ro->GetTriggers(this->ro);
 
}
 

	
 
/* virtual */ void TempScopeResolver::SetTriggers(int triggers) const
 
{
 
	this->ro->SetTriggers(this->ro, triggers);
 
}
 

	
 
/* virtual */ uint32 TempScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
 
{
 
	return this->ro->GetVariable(this->ro, variable, parameter, available);
 
}
 

	
 
/* virtual */ void TempScopeResolver::StorePSA(uint reg, int32 value)
 
{
 
	if (this->ro->StorePSA != NULL) this->ro->StorePSA(this->ro, reg, value);
 
}
 

	
 
ResolverObject::ResolverObject() : default_scope(this), temp_scope(this) {} // XXX Temporary
 

	
 
ResolverObject::ResolverObject(const GRFFile *grffile, CallbackID callback, uint32 callback_param1, uint32 callback_param2)
 
		: default_scope(this), temp_scope(this)
 
		: default_scope(this)
 
{
 
	this->callback = callback;
 
	this->callback_param1 = callback_param1;
 
@@ -160,7 +131,7 @@ ResolverObject::~ResolverObject() {}
 

	
 
/* virtual */ const SpriteGroup *ResolverObject::ResolveReal(const RealSpriteGroup *group) const
 
{
 
	return this->ResolveRealMethod(this, group);
 
	return NULL;
 
}
 

	
 
/**
 
@@ -171,7 +142,7 @@ ResolverObject::~ResolverObject() {}
 
 */
 
/* virtual */ ScopeResolver *ResolverObject::GetScope(VarSpriteGroupScope scope, byte relative)
 
{
 
	return &this->temp_scope;
 
	return &this->default_scope;
 
}
 

	
 
/**
src/newgrf_spritegroup.h
Show inline comments
 
@@ -317,24 +317,11 @@ struct ScopeResolver {
 
	virtual void StorePSA(uint reg, int32 value);
 
};
 

	
 
struct TempScopeResolver : public ScopeResolver {
 
	TempScopeResolver(ResolverObject *ro);
 

	
 
	virtual uint32 GetRandomBits() const;
 
	virtual uint32 GetTriggers() const;
 
	virtual void SetTriggers(int triggers) const;
 

	
 
	virtual uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
 
	virtual void StorePSA(uint reg, int32 value);
 
};
 

	
 
struct ResolverObject {
 
	ResolverObject();
 
	ResolverObject(const GRFFile *grffile, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
 
	virtual ~ResolverObject();
 

	
 
	ScopeResolver default_scope; ///< Default implementation of the grf scope.
 
	TempScopeResolver temp_scope; ///< Temporary scope resolver to refer back to the methods of #ResolverObject.
 

	
 
	CallbackID callback;
 
	uint32 callback_param1;
 
@@ -350,13 +337,6 @@ struct ResolverObject {
 

	
 
	const GRFFile *grffile;     ///< GRFFile the resolved SpriteGroup belongs to
 

	
 
	uint32 (*GetRandomBits)(const struct ResolverObject*);
 
	uint32 (*GetTriggers)(const struct ResolverObject*);
 
	void (*SetTriggers)(const struct ResolverObject*, int);
 
	uint32 (*GetVariable)(const struct ResolverObject *object, byte variable, uint32 parameter, bool *available);
 
	const SpriteGroup *(*ResolveRealMethod)(const struct ResolverObject*, const RealSpriteGroup*);
 
	void (*StorePSA)(struct ResolverObject*, uint, int32);
 

	
 
	virtual const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 

	
 
	virtual ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0);
src/newgrf_station.h
Show inline comments
 
@@ -61,7 +61,7 @@ struct StationResolverObject : public Re
 
			}
 

	
 
			default:
 
				return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
				return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
src/newgrf_town.cpp
Show inline comments
 
@@ -22,41 +22,27 @@ TownScopeResolver::TownScopeResolver(Res
 

	
 
/* virtual */ uint32 TownScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
 
{
 
	return TownGetVariable(variable, parameter, available, this->t, this->ro->grffile);
 
}
 

	
 
/**
 
 * This function implements the town variables that newGRF defines.
 
 * @param variable that is queried
 
 * @param parameter unused
 
 * @param available will return false if ever the variable asked for does not exist
 
 * @param t is of course the town we are inquiring
 
 * @param caller_grffile #GRFFile of the entity asking for a town variable.
 
 * @return the value stored in the corresponding variable
 
 */
 
uint32 TownGetVariable(byte variable, uint32 parameter, bool *available, Town *t, const GRFFile *caller_grffile)
 
{
 
	switch (variable) {
 
		/* Larger towns */
 
		case 0x40:
 
			if (_settings_game.economy.larger_towns == 0) return 2;
 
			if (t->larger_town) return 1;
 
			if (this->t->larger_town) return 1;
 
			return 0;
 

	
 
		/* Town index */
 
		case 0x41: return t->index;
 
		case 0x41: return this->t->index;
 

	
 
		/* Get a variable from the persistent storage */
 
		case 0x7C: {
 
			/* Check the persistent storage for the GrfID stored in register 100h. */
 
			uint32 grfid = GetRegister(0x100);
 
			if (grfid == 0xFFFFFFFF) {
 
				if (caller_grffile == NULL) return 0;
 
				grfid = caller_grffile->grfid;
 
				if (this->ro->grffile == NULL) return 0;
 
				grfid = this->ro->grffile->grfid;
 
			}
 

	
 
			std::list<PersistentStorage *>::iterator iter;
 
			for (iter = t->psa_list.begin(); iter != t->psa_list.end(); iter++) {
 
			for (iter = this->t->psa_list.begin(); iter != this->t->psa_list.end(); iter++) {
 
				if ((*iter)->grfid == grfid) return (*iter)->GetValue(parameter);
 
			}
 

	
 
@@ -64,71 +50,71 @@ uint32 TownGetVariable(byte variable, ui
 
		}
 

	
 
		/* Town properties */
 
		case 0x80: return t->xy;
 
		case 0x81: return GB(t->xy, 8, 8);
 
		case 0x82: return ClampToU16(t->cache.population);
 
		case 0x83: return GB(ClampToU16(t->cache.population), 8, 8);
 
		case 0x8A: return t->grow_counter;
 
		case 0x92: return t->flags;  // In original game, 0x92 and 0x93 are really one word. Since flags is a byte, this is to adjust
 
		case 0x80: return this->t->xy;
 
		case 0x81: return GB(this->t->xy, 8, 8);
 
		case 0x82: return ClampToU16(this->t->cache.population);
 
		case 0x83: return GB(ClampToU16(this->t->cache.population), 8, 8);
 
		case 0x8A: return this->t->grow_counter;
 
		case 0x92: return this->t->flags;  // In original game, 0x92 and 0x93 are really one word. Since flags is a byte, this is to adjust
 
		case 0x93: return 0;
 
		case 0x94: return ClampToU16(t->cache.squared_town_zone_radius[0]);
 
		case 0x95: return GB(ClampToU16(t->cache.squared_town_zone_radius[0]), 8, 8);
 
		case 0x96: return ClampToU16(t->cache.squared_town_zone_radius[1]);
 
		case 0x97: return GB(ClampToU16(t->cache.squared_town_zone_radius[1]), 8, 8);
 
		case 0x98: return ClampToU16(t->cache.squared_town_zone_radius[2]);
 
		case 0x99: return GB(ClampToU16(t->cache.squared_town_zone_radius[2]), 8, 8);
 
		case 0x9A: return ClampToU16(t->cache.squared_town_zone_radius[3]);
 
		case 0x9B: return GB(ClampToU16(t->cache.squared_town_zone_radius[3]), 8, 8);
 
		case 0x9C: return ClampToU16(t->cache.squared_town_zone_radius[4]);
 
		case 0x9D: return GB(ClampToU16(t->cache.squared_town_zone_radius[4]), 8, 8);
 
		case 0x9E: return t->ratings[0];
 
		case 0x9F: return GB(t->ratings[0], 8, 8);
 
		case 0xA0: return t->ratings[1];
 
		case 0xA1: return GB(t->ratings[1], 8, 8);
 
		case 0xA2: return t->ratings[2];
 
		case 0xA3: return GB(t->ratings[2], 8, 8);
 
		case 0xA4: return t->ratings[3];
 
		case 0xA5: return GB(t->ratings[3], 8, 8);
 
		case 0xA6: return t->ratings[4];
 
		case 0xA7: return GB(t->ratings[4], 8, 8);
 
		case 0xA8: return t->ratings[5];
 
		case 0xA9: return GB(t->ratings[5], 8, 8);
 
		case 0xAA: return t->ratings[6];
 
		case 0xAB: return GB(t->ratings[6], 8, 8);
 
		case 0xAC: return t->ratings[7];
 
		case 0xAD: return GB(t->ratings[7], 8, 8);
 
		case 0xAE: return t->have_ratings;
 
		case 0xB2: return t->statues;
 
		case 0xB6: return ClampToU16(t->cache.num_houses);
 
		case 0xB9: return t->growth_rate & (~TOWN_GROW_RATE_CUSTOM);
 
		case 0xBA: return ClampToU16(t->supplied[CT_PASSENGERS].new_max);
 
		case 0xBB: return GB(ClampToU16(t->supplied[CT_PASSENGERS].new_max), 8, 8);
 
		case 0xBC: return ClampToU16(t->supplied[CT_MAIL].new_max);
 
		case 0xBD: return GB(ClampToU16(t->supplied[CT_MAIL].new_max), 8, 8);
 
		case 0xBE: return ClampToU16(t->supplied[CT_PASSENGERS].new_act);
 
		case 0xBF: return GB(ClampToU16(t->supplied[CT_PASSENGERS].new_act), 8, 8);
 
		case 0xC0: return ClampToU16(t->supplied[CT_MAIL].new_act);
 
		case 0xC1: return GB(ClampToU16(t->supplied[CT_MAIL].new_act), 8, 8);
 
		case 0xC2: return ClampToU16(t->supplied[CT_PASSENGERS].old_max);
 
		case 0xC3: return GB(ClampToU16(t->supplied[CT_PASSENGERS].old_max), 8, 8);
 
		case 0xC4: return ClampToU16(t->supplied[CT_MAIL].old_max);
 
		case 0xC5: return GB(ClampToU16(t->supplied[CT_MAIL].old_max), 8, 8);
 
		case 0xC6: return ClampToU16(t->supplied[CT_PASSENGERS].old_act);
 
		case 0xC7: return GB(ClampToU16(t->supplied[CT_PASSENGERS].old_act), 8, 8);
 
		case 0xC8: return ClampToU16(t->supplied[CT_MAIL].old_act);
 
		case 0xC9: return GB(ClampToU16(t->supplied[CT_MAIL].old_act), 8, 8);
 
		case 0xCA: return t->GetPercentTransported(CT_PASSENGERS);
 
		case 0xCB: return t->GetPercentTransported(CT_MAIL);
 
		case 0xCC: return t->received[TE_FOOD].new_act;
 
		case 0xCD: return GB(t->received[TE_FOOD].new_act, 8, 8);
 
		case 0xCE: return t->received[TE_WATER].new_act;
 
		case 0xCF: return GB(t->received[TE_WATER].new_act, 8, 8);
 
		case 0xD0: return t->received[TE_FOOD].old_act;
 
		case 0xD1: return GB(t->received[TE_FOOD].old_act, 8, 8);
 
		case 0xD2: return t->received[TE_WATER].old_act;
 
		case 0xD3: return GB(t->received[TE_WATER].old_act, 8, 8);
 
		case 0xD4: return t->road_build_months;
 
		case 0xD5: return t->fund_buildings_months;
 
		case 0x94: return ClampToU16(this->t->cache.squared_town_zone_radius[0]);
 
		case 0x95: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[0]), 8, 8);
 
		case 0x96: return ClampToU16(this->t->cache.squared_town_zone_radius[1]);
 
		case 0x97: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[1]), 8, 8);
 
		case 0x98: return ClampToU16(this->t->cache.squared_town_zone_radius[2]);
 
		case 0x99: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[2]), 8, 8);
 
		case 0x9A: return ClampToU16(this->t->cache.squared_town_zone_radius[3]);
 
		case 0x9B: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[3]), 8, 8);
 
		case 0x9C: return ClampToU16(this->t->cache.squared_town_zone_radius[4]);
 
		case 0x9D: return GB(ClampToU16(this->t->cache.squared_town_zone_radius[4]), 8, 8);
 
		case 0x9E: return this->t->ratings[0];
 
		case 0x9F: return GB(this->t->ratings[0], 8, 8);
 
		case 0xA0: return this->t->ratings[1];
 
		case 0xA1: return GB(this->t->ratings[1], 8, 8);
 
		case 0xA2: return this->t->ratings[2];
 
		case 0xA3: return GB(this->t->ratings[2], 8, 8);
 
		case 0xA4: return this->t->ratings[3];
 
		case 0xA5: return GB(this->t->ratings[3], 8, 8);
 
		case 0xA6: return this->t->ratings[4];
 
		case 0xA7: return GB(this->t->ratings[4], 8, 8);
 
		case 0xA8: return this->t->ratings[5];
 
		case 0xA9: return GB(this->t->ratings[5], 8, 8);
 
		case 0xAA: return this->t->ratings[6];
 
		case 0xAB: return GB(this->t->ratings[6], 8, 8);
 
		case 0xAC: return this->t->ratings[7];
 
		case 0xAD: return GB(this->t->ratings[7], 8, 8);
 
		case 0xAE: return this->t->have_ratings;
 
		case 0xB2: return this->t->statues;
 
		case 0xB6: return ClampToU16(this->t->cache.num_houses);
 
		case 0xB9: return this->t->growth_rate & (~TOWN_GROW_RATE_CUSTOM);
 
		case 0xBA: return ClampToU16(this->t->supplied[CT_PASSENGERS].new_max);
 
		case 0xBB: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].new_max), 8, 8);
 
		case 0xBC: return ClampToU16(this->t->supplied[CT_MAIL].new_max);
 
		case 0xBD: return GB(ClampToU16(this->t->supplied[CT_MAIL].new_max), 8, 8);
 
		case 0xBE: return ClampToU16(this->t->supplied[CT_PASSENGERS].new_act);
 
		case 0xBF: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].new_act), 8, 8);
 
		case 0xC0: return ClampToU16(this->t->supplied[CT_MAIL].new_act);
 
		case 0xC1: return GB(ClampToU16(this->t->supplied[CT_MAIL].new_act), 8, 8);
 
		case 0xC2: return ClampToU16(this->t->supplied[CT_PASSENGERS].old_max);
 
		case 0xC3: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].old_max), 8, 8);
 
		case 0xC4: return ClampToU16(this->t->supplied[CT_MAIL].old_max);
 
		case 0xC5: return GB(ClampToU16(this->t->supplied[CT_MAIL].old_max), 8, 8);
 
		case 0xC6: return ClampToU16(this->t->supplied[CT_PASSENGERS].old_act);
 
		case 0xC7: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].old_act), 8, 8);
 
		case 0xC8: return ClampToU16(this->t->supplied[CT_MAIL].old_act);
 
		case 0xC9: return GB(ClampToU16(this->t->supplied[CT_MAIL].old_act), 8, 8);
 
		case 0xCA: return this->t->GetPercentTransported(CT_PASSENGERS);
 
		case 0xCB: return this->t->GetPercentTransported(CT_MAIL);
 
		case 0xCC: return this->t->received[TE_FOOD].new_act;
 
		case 0xCD: return GB(this->t->received[TE_FOOD].new_act, 8, 8);
 
		case 0xCE: return this->t->received[TE_WATER].new_act;
 
		case 0xCF: return GB(this->t->received[TE_WATER].new_act, 8, 8);
 
		case 0xD0: return this->t->received[TE_FOOD].old_act;
 
		case 0xD1: return GB(this->t->received[TE_FOOD].old_act, 8, 8);
 
		case 0xD2: return this->t->received[TE_WATER].old_act;
 
		case 0xD3: return GB(this->t->received[TE_WATER].old_act, 8, 8);
 
		case 0xD4: return this->t->road_build_months;
 
		case 0xD5: return this->t->fund_buildings_months;
 
	}
 

	
 
	DEBUG(grf, 1, "Unhandled town variable 0x%X", variable);
 
@@ -140,29 +126,17 @@ uint32 TownGetVariable(byte variable, ui
 
/* virtual */ void TownScopeResolver::StorePSA(uint pos, int32 value)
 
{
 
	if (this->readonly) return;
 
	TownStorePSA(this->t, this->ro->grffile, pos, value);
 
}
 

	
 
/**
 
 * Store a value in town persistent storage.
 
 * @param t Town owning the persistent storage.
 
 * @param caller_grffile #GRFFile of the entity that wants to use the storage.
 
 * @param pos Position to write at.
 
 * @param value Value to write.
 
 * @return the value stored in the corresponding variable
 
 */
 
void TownStorePSA(Town *t, const GRFFile *caller_grffile, uint pos, int32 value)
 
{
 
	assert(t != NULL);
 
	assert(this->t != NULL);
 
	/* We can't store anything if the caller has no #GRFFile. */
 
	if (caller_grffile == NULL) return;
 
	if (this->ro->grffile == NULL) return;
 

	
 
	/* Check the persistent storage for the GrfID stored in register 100h. */
 
	uint32 grfid = GetRegister(0x100);
 

	
 
	/* A NewGRF can only write in the persistent storage associated to its own GRFID. */
 
	if (grfid == 0xFFFFFFFF) grfid = caller_grffile->grfid;
 
	if (grfid != caller_grffile->grfid) return;
 
	if (grfid == 0xFFFFFFFF) grfid = this->ro->grffile->grfid;
 
	if (grfid != this->ro->grffile->grfid) return;
 

	
 
	/* Check if the storage exists. */
 
	std::list<PersistentStorage *>::iterator iter;
src/newgrf_town.h
Show inline comments
 
@@ -18,10 +18,7 @@
 
/* Currently there is no direct town resolver; we only need to get town
 
 * variable results from inside stations, house tiles and industries,
 
 * and to check the town's persistent storage.
 
 * XXX Remove the functions. */
 
uint32 TownGetVariable(byte variable, uint32 parameter, bool *available, Town *t, const struct GRFFile *caller_grffile);
 
void TownStorePSA(Town *t, const struct GRFFile *caller_grffile, uint pos, int32 value);
 

	
 
 */
 
struct TownScopeResolver : public ScopeResolver {
 
	Town *t;
 
	bool readonly;
 
@@ -41,7 +38,7 @@ struct TownResolverObject : public Resol
 
	{
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &town_scope;
 
			default: return &this->default_scope; // XXX return ResolverObject::GetScope(scope, relative);
 
			default: return ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 
};
src/table/newgrf_debug_data.h
Show inline comments
 
@@ -491,10 +491,15 @@ class NIHTown : public NIHelper {
 
	const void *GetSpec(uint index) const                { return NULL; }
 
	void SetStringParameters(uint index) const           { this->SetSimpleStringParameters(STR_TOWN_NAME, index); }
 
	uint32 GetGRFID(uint index) const                    { return 0; }
 
	uint Resolve(uint index, uint var, uint param, bool *avail) const { return TownGetVariable(var, param, avail, Town::Get(index), NULL); }
 
	bool PSAWithParameter() const                        { return true; }
 
	uint GetPSASize(uint index, uint32 grfid) const      { return cpp_lengthof(PersistentStorage, storage); }
 

	
 
	/* virtual */ uint Resolve(uint index, uint var, uint param, bool *avail) const
 
	{
 
		TownResolverObject ro(NULL, Town::Get(index), true);
 
		return ro.GetScope(ro.scope)->GetVariable(var, param, avail);
 
	}
 

	
 
	const int32 *GetPSAFirstPosition(uint index, uint32 grfid) const
 
	{
 
		Town *t = Town::Get(index);
0 comments (0 inline, 0 general)