Changeset - r8964:d804b28173fd
[Not reviewed]
master
0 2 0
smatz - 16 years ago 2008-04-17 20:03:28
smatz@openttd.org
(svn r12756) -Cleanup: variable scope and coding style in station*
2 files changed with 97 insertions and 104 deletions:
0 comments (0 inline, 0 general)
src/station_cmd.cpp
Show inline comments
 
@@ -70,9 +70,9 @@ bool IsHangar(TileIndex t)
 
	return false;
 
}
 

	
 
RoadStop* GetRoadStopByTile(TileIndex tile, RoadStopType type)
 
RoadStop *GetRoadStopByTile(TileIndex tile, RoadStopType type)
 
{
 
	const Station* st = GetStationByTile(tile);
 
	const Station *st = GetStationByTile(tile);
 

	
 
	for (RoadStop *rs = st->GetPrimaryRoadStop(type);; rs = rs->next) {
 
		if (rs->xy == tile) return rs;
 
@@ -81,7 +81,7 @@ RoadStop* GetRoadStopByTile(TileIndex ti
 
}
 

	
 

	
 
static uint GetNumRoadStopsInStation(const Station* st, RoadStopType type)
 
static uint GetNumRoadStopsInStation(const Station *st, RoadStopType type)
 
{
 
	uint num = 0;
 

	
 
@@ -99,7 +99,7 @@ static uint GetNumRoadStopsInStation(con
 
 * @param st Station to query
 
 * @return the so calculated radius
 
 */
 
static uint FindCatchmentRadius(const Station* st)
 
static uint FindCatchmentRadius(const Station *st)
 
{
 
	uint ret = CA_NONE;
 

	
 
@@ -114,7 +114,7 @@ static uint FindCatchmentRadius(const St
 

	
 
#define CHECK_STATIONS_ERR ((Station*)-1)
 

	
 
static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest_station)
 
static Station *GetStationAround(TileIndex tile, int w, int h, StationID closest_station)
 
{
 
	/* check around to see if there's any stations there */
 
	BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1))
 
@@ -249,20 +249,19 @@ static bool GenerateStationName(Station 
 
		1 << M(STR_SV_STNAME_HELIPORT),         /* 5 */
 
	};
 

	
 
	Town *t = st->town;
 
	uint32 free_names = (uint32)-1;
 
	int found;
 
	unsigned long tmp;
 
	const Town *t = st->town;
 
	uint32 free_names = UINT32_MAX;
 

	
 
	{
 
		Station *s;
 
		const Station *s;
 

	
 
		FOR_ALL_STATIONS(s) {
 
			if (s != st && s->town == t) {
 
				uint str = M(s->string_id);
 
				if (str <= 0x20) {
 
					if (str == M(STR_SV_STNAME_FOREST))
 
					if (str == M(STR_SV_STNAME_FOREST)) {
 
						str = M(STR_SV_STNAME_WOODS);
 
					}
 
					ClrBit(free_names, str);
 
				}
 
			}
 
@@ -270,7 +269,8 @@ static bool GenerateStationName(Station 
 
	}
 

	
 
	/* check default names */
 
	tmp = free_names & _gen_station_name_bits[flag];
 
	uint32 tmp = free_names & _gen_station_name_bits[flag];
 
	int found;
 
	if (tmp != 0) {
 
		found = FindFirstBit(tmp);
 
		goto done;
 
@@ -347,11 +347,11 @@ done:
 
}
 
#undef M
 

	
 
static Station* GetClosestStationFromTile(TileIndex tile)
 
static Station *GetClosestStationFromTile(TileIndex tile)
 
{
 
	uint threshold = 8;
 
	Station* best_station = NULL;
 
	Station* st;
 
	Station *best_station = NULL;
 
	Station *st;
 

	
 
	FOR_ALL_STATIONS(st) {
 
		if (st->facilities == 0 && st->owner == _current_player) {
 
@@ -385,7 +385,7 @@ static void UpdateStationVirtCoord(Stati
 
/** Update the virtual coords needed to draw the station sign for all stations. */
 
void UpdateAllStationVirtCoord()
 
{
 
	Station* st;
 
	Station *st;
 

	
 
	FOR_ALL_STATIONS(st) {
 
		UpdateStationVirtCoord(st);
 
@@ -532,7 +532,7 @@ struct ottd_Rectangle {
 
	uint max_y;
 
};
 

	
 
static inline void MergePoint(ottd_Rectangle* rect, TileIndex tile)
 
static inline void MergePoint(ottd_Rectangle *rect, TileIndex tile)
 
{
 
	uint x = TileX(tile);
 
	uint y = TileY(tile);
 
@@ -564,18 +564,14 @@ static void UpdateStationAcceptance(Stat
 
	/* Put all the tiles that span an area in the table. */
 
	if (st->train_tile != 0) {
 
		MergePoint(&rect, st->train_tile);
 
		MergePoint(&rect,
 
			st->train_tile + TileDiffXY(st->trainst_w - 1, st->trainst_h - 1)
 
		);
 
		MergePoint(&rect, st->train_tile + TileDiffXY(st->trainst_w - 1, st->trainst_h - 1));
 
	}
 

	
 
	if (st->airport_tile != 0) {
 
		const AirportFTAClass* afc = st->Airport();
 
		const AirportFTAClass *afc = st->Airport();
 

	
 
		MergePoint(&rect, st->airport_tile);
 
		MergePoint(&rect,
 
			st->airport_tile + TileDiffXY(afc->size_x - 1, afc->size_y - 1)
 
		);
 
		MergePoint(&rect, st->airport_tile + TileDiffXY(afc->size_x - 1, afc->size_y - 1));
 
	}
 

	
 
	if (st->dock_tile != 0) MergePoint(&rect, st->dock_tile);
 
@@ -609,16 +605,16 @@ static void UpdateStationAcceptance(Stat
 
		/* Make sure the station can accept the goods type. */
 
		bool is_passengers = IsCargoInClass(i, CC_PASSENGERS);
 
		if ((!is_passengers && !(st->facilities & (byte)~FACIL_BUS_STOP)) ||
 
				(is_passengers && !(st->facilities & (byte)~FACIL_TRUCK_STOP)))
 
				(is_passengers && !(st->facilities & (byte)~FACIL_TRUCK_STOP))) {
 
			amt = 0;
 
		}
 

	
 
		SB(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, amt >= 8);
 
	}
 

	
 
	/* Only show a message in case the acceptance was actually changed. */
 
	uint new_acc = GetAcceptanceMask(st);
 
	if (old_acc == new_acc)
 
		return;
 
	if (old_acc == new_acc) return;
 

	
 
	/* show a message to report that the acceptance was changed? */
 
	if (show_msg && st->owner == _local_player && st->facilities) {
 
@@ -776,7 +772,7 @@ CommandCost CheckFlatLandBelow(TileIndex
 
	return cost;
 
}
 

	
 
static bool CanExpandRailroadStation(const Station* st, uint* fin, Axis axis)
 
static bool CanExpandRailroadStation(const Station *st, uint *fin, Axis axis)
 
{
 
	uint curw = st->trainst_w;
 
	uint curh = st->trainst_h;
 
@@ -899,9 +895,6 @@ static void GetStationLayout(byte *layou
 
 */
 
CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	int w_org, h_org;
 
	CommandCost ret;
 

	
 
	/* Does the authority allow this? */
 
	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org)) return CMD_ERROR;
 
	if (!ValParamRailtype((RailType)(p2 & 0xF))) return CMD_ERROR;
 
@@ -910,6 +903,8 @@ CommandCost CmdBuildRailroadStation(Tile
 
	Axis axis = Extract<Axis, 0>(p1);
 
	uint numtracks = GB(p1,  8, 8);
 
	uint plat_len  = GB(p1, 16, 8);
 

	
 
	int w_org, h_org;
 
	if (axis == AXIS_X) {
 
		w_org = plat_len;
 
		h_org = numtracks;
 
@@ -931,7 +926,7 @@ CommandCost CmdBuildRailroadStation(Tile
 
	/* If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug
 
	 * for detail info, see:
 
	 * https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365 */
 
	ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags & ~DC_EXEC, 5 << axis, _patches.nonuniform_stations ? &est : NULL);
 
	CommandCost ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags & ~DC_EXEC, 5 << axis, _patches.nonuniform_stations ? &est : NULL);
 
	if (CmdFailed(ret)) return ret;
 
	CommandCost cost(EXPENSES_CONSTRUCTION, ret.GetCost() + (numtracks * _price.train_station_track + _price.train_station_length) * plat_len);
 

	
 
@@ -1239,12 +1234,12 @@ CommandCost CmdRemoveFromRailroadStation
 
static CommandCost RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
 
{
 
	/* if there is flooding and non-uniform stations are enabled, remove platforms tile by tile */
 
	if (_current_player == OWNER_WATER && _patches.nonuniform_stations)
 
	if (_current_player == OWNER_WATER && _patches.nonuniform_stations) {
 
		return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAILROAD_STATION);
 
	}
 

	
 
	/* Current player owns the station? */
 
	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
 
		return CMD_ERROR;
 
	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner)) return CMD_ERROR;
 

	
 
	/* determine width and height of platforms */
 
	tile = st->train_tile;
 
@@ -1302,7 +1297,7 @@ static CommandCost RemoveRailroadStation
 
 * @param st The Station to do the whole procedure for
 
 * @return a pointer to where to link a new RoadStop*
 
 */
 
static RoadStop **FindRoadStopSpot(bool truck_station, Station* st)
 
static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
 
{
 
	RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
 

	
 
@@ -1348,8 +1343,6 @@ CommandCost CmdBuildRoadStop(TileIndex t
 

	
 
	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) return CMD_ERROR;
 

	
 
	CommandCost cost;
 

	
 
	/* Not allowed to build over this road */
 
	if (build_over_road) {
 
		if (IsTileOwner(tile, OWNER_TOWN) && !_patches.road_stop_on_town_road) return_cmd_error(STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD);
 
@@ -1374,7 +1367,8 @@ CommandCost CmdBuildRoadStop(TileIndex t
 
		/* Do not remove roadtypes! */
 
		rts |= cur_rts;
 
	}
 
	cost = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL, !build_over_road);
 

	
 
	CommandCost cost = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL, !build_over_road);
 
	if (CmdFailed(cost)) return cost;
 

	
 
	Station *st = NULL;
 
@@ -1670,18 +1664,18 @@ CommandCost CmdBuildAirport(TileIndex ti
 
	/* Check if a valid, buildable airport was chosen for construction */
 
	if (p1 > lengthof(_airport_sections) || !HasBit(GetValidAirports(), p1)) return CMD_ERROR;
 

	
 
	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile))
 
	if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) {
 
		return CMD_ERROR;
 

	
 
	Town *t = ClosestTownFromTile(tile, (uint)-1);
 
	}
 

	
 
	Town *t = ClosestTownFromTile(tile, UINT_MAX);
 

	
 
	/* Check if local auth refuses a new airport */
 
	{
 
		uint num = 0;
 
		const Station *st;
 
		FOR_ALL_STATIONS(st) {
 
			if (st->town == t && st->facilities&FACIL_AIRPORT && st->airport_type != AT_OILRIG)
 
				num++;
 
			if (st->town == t && st->facilities & FACIL_AIRPORT && st->airport_type != AT_OILRIG) num++;
 
		}
 
		if (num >= 2) {
 
			SetDParam(0, t->index);
 
@@ -1716,13 +1710,15 @@ CommandCost CmdBuildAirport(TileIndex ti
 
	AutoPtrT<Station> st_auto_delete;
 

	
 
	if (st != NULL) {
 
		if (st->owner != _current_player)
 
		if (st->owner != _current_player) {
 
			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 
		}
 

	
 
		if (!st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TEST)) return CMD_ERROR;
 

	
 
		if (st->airport_tile != 0)
 
		if (st->airport_tile != 0) {
 
			return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
 
		}
 
	} else {
 
		airport_upgrade = false;
 

	
 
@@ -1790,8 +1786,9 @@ CommandCost CmdBuildAirport(TileIndex ti
 

	
 
static CommandCost RemoveAirport(Station *st, uint32 flags)
 
{
 
	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner))
 
	if (_current_player != OWNER_WATER && !CheckOwnership(st->owner)) {
 
		return CMD_ERROR;
 
	}
 

	
 
	TileIndex tile = st->airport_tile;
 

	
 
@@ -1801,7 +1798,7 @@ static CommandCost RemoveAirport(Station
 

	
 
	CommandCost cost(EXPENSES_CONSTRUCTION, w * h * _price.remove_airport);
 

	
 
	Vehicle *v;
 
	const Vehicle *v;
 
	FOR_ALL_VEHICLES(v) {
 
		if (!(v->type == VEH_AIRCRAFT && IsNormalAircraft(v))) continue;
 

	
 
@@ -1911,7 +1908,7 @@ bool HasStationInUse(StationID station, 
 
static CommandCost RemoveBuoy(Station *st, uint32 flags)
 
{
 
	/* XXX: strange stuff */
 
	if (!IsValidPlayer(_current_player))  return_cmd_error(INVALID_STRING_ID);
 
	if (!IsValidPlayer(_current_player)) return_cmd_error(INVALID_STRING_ID);
 

	
 
	TileIndex tile = st->dock_tile;
 

	
 
@@ -1958,8 +1955,6 @@ static const byte _dock_h_chk[4] = { 1, 
 
 */
 
CommandCost CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	CommandCost cost;
 

	
 
	DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile, NULL));
 
	if (direction == INVALID_DIAGDIR) return_cmd_error(STR_304B_SITE_UNSUITABLE);
 
	direction = ReverseDiagDir(direction);
 
@@ -1971,8 +1966,7 @@ CommandCost CmdBuildDock(TileIndex tile,
 

	
 
	if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
 

	
 
	cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 
	if (CmdFailed(cost)) return CMD_ERROR;
 
	if (CmdFailed(DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR))) return CMD_ERROR;
 

	
 
	TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
 

	
 
@@ -1985,8 +1979,7 @@ CommandCost CmdBuildDock(TileIndex tile,
 
	/* Get the water class of the water tile before it is cleared.*/
 
	WaterClass wc = GetWaterClass(tile_cur);
 

	
 
	cost = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
 
	if (CmdFailed(cost)) return CMD_ERROR;
 
	if (CmdFailed(DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR))) return CMD_ERROR;
 

	
 
	tile_cur += TileOffsByDiagDir(direction);
 
	if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) {
 
@@ -2011,8 +2004,9 @@ CommandCost CmdBuildDock(TileIndex tile,
 
	AutoPtrT<Station> st_auto_delete;
 

	
 
	if (st != NULL) {
 
		if (st->owner != _current_player)
 
		if (st->owner != _current_player) {
 
			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 
		}
 

	
 
		if (!st->rect.BeforeAddRect(tile, _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TEST)) return CMD_ERROR;
 

	
 
@@ -2052,6 +2046,7 @@ CommandCost CmdBuildDock(TileIndex tile,
 
		/* success, so don't delete the new station */
 
		st_auto_delete.Detach();
 
	}
 

	
 
	return CommandCost(EXPENSES_CONSTRUCTION, _price.build_dock);
 
}
 

	
 
@@ -2131,8 +2126,6 @@ static void DrawTile_Station(TileInfo *t
 
		st = GetStationByTile(ti->tile);
 
		statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
 

	
 
		//debug("Cust-o-mized %p", statspec);
 

	
 
		if (statspec != NULL) {
 
			uint tile = GetStationGfx(ti->tile);
 

	
 
@@ -2484,7 +2477,11 @@ static void StationHandleBigTick(Station
 

	
 
}
 

	
 
static inline void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; }
 
static inline void byte_inc_sat(byte *p)
 
{
 
	byte b = *p + 1;
 
	if (b != 0) *p = b;
 
}
 

	
 
static void UpdateStationRating(Station *st)
 
{
 
@@ -2622,6 +2619,7 @@ void OnTick_Station()
 

	
 
void StationMonthlyLoop()
 
{
 
	/* not used */
 
}
 

	
 

	
 
@@ -2633,7 +2631,7 @@ void ModifyStationRatingAround(TileIndex
 
		if (st->owner == owner &&
 
				DistanceManhattan(tile, st->xy) <= radius) {
 
			for (CargoID i = 0; i < NUM_CARGO; i++) {
 
				GoodsEntry* ge = &st->goods[i];
 
				GoodsEntry *ge = &st->goods[i];
 

	
 
				if (ge->acceptance_pickup != 0) {
 
					ge->rating = Clamp(ge->rating + amount, 0, 255);
 
@@ -2694,14 +2692,14 @@ CommandCost CmdRenameStation(TileIndex t
 
}
 

	
 
/**
 
* Find all (non-buoy) stations around an industry tile
 
*
 
* @param tile: Center tile to search from
 
* @param w: Width of the center
 
* @param h: Height of the center
 
*
 
* @return: Set of found stations
 
*/
 
 * Find all (non-buoy) stations around an industry tile
 
 *
 
 * @param tile: Center tile to search from
 
 * @param w: Width of the center
 
 * @param h: Height of the center
 
 *
 
 * @return: Set of found stations
 
 */
 
StationSet FindStationsAroundIndustryTile(TileIndex tile, int w, int h)
 
{
 
	StationSet station_set;
 
@@ -2890,7 +2888,7 @@ void BuildOilRig(TileIndex tile)
 

	
 
void DeleteOilRig(TileIndex tile)
 
{
 
	Station* st = GetStationByTile(tile);
 
	Station *st = GetStationByTile(tile);
 

	
 
	MakeWater(tile);
 

	
 
@@ -2907,7 +2905,7 @@ static void ChangeTileOwner_Station(Tile
 
	if (!IsTileOwner(tile, old_player)) return;
 

	
 
	if (new_player != PLAYER_SPECTATOR) {
 
		Station* st = GetStationByTile(tile);
 
		Station *st = GetStationByTile(tile);
 

	
 
		SetTileOwner(tile, new_player);
 
		if (!IsBuoy(tile)) st->owner = new_player; // do not set st->owner for buoys
 
@@ -2995,7 +2993,6 @@ void InitializeStations()
 
	_RoadStop_pool.AddBlockToPool();
 

	
 
	_station_tick_ctr = 0;
 

	
 
}
 

	
 

	
 
@@ -3088,7 +3085,7 @@ static const SaveLoad _roadstop_desc[] =
 
static const SaveLoad _station_desc[] = {
 
	SLE_CONDVAR(Station, xy,                         SLE_FILE_U16 | SLE_VAR_U32,  0, 5),
 
	SLE_CONDVAR(Station, xy,                         SLE_UINT32,                  6, SL_MAX_VERSION),
 
	SLE_CONDNULL(4, 0, 5), // bus/lorry tile
 
	SLE_CONDNULL(4, 0, 5),  ///< bus/lorry tile
 
	SLE_CONDVAR(Station, train_tile,                 SLE_FILE_U16 | SLE_VAR_U32,  0, 5),
 
	SLE_CONDVAR(Station, train_tile,                 SLE_UINT32,                  6, SL_MAX_VERSION),
 
	SLE_CONDVAR(Station, airport_tile,               SLE_FILE_U16 | SLE_VAR_U32,  0, 5),
 
@@ -3099,8 +3096,7 @@ static const SaveLoad _station_desc[] = 
 
	    SLE_VAR(Station, trainst_w,                  SLE_UINT8),
 
	SLE_CONDVAR(Station, trainst_h,                  SLE_UINT8,                   2, SL_MAX_VERSION),
 

	
 
	/* alpha_order was stored here in savegame format 0 - 3 */
 
	SLE_CONDNULL(1, 0, 3),
 
	SLE_CONDNULL(1, 0, 3),  ///< alpha_order
 

	
 
	    SLE_VAR(Station, string_id,                  SLE_STRINGID),
 
	SLE_CONDSTR(Station, name,                       SLE_STR, 0,                 84, SL_MAX_VERSION),
 
@@ -3113,18 +3109,17 @@ static const SaveLoad _station_desc[] = 
 
	    SLE_VAR(Station, facilities,                 SLE_UINT8),
 
	    SLE_VAR(Station, airport_type,               SLE_UINT8),
 

	
 
	SLE_CONDNULL(2, 0, 5), // Truck/bus stop status
 
	SLE_CONDNULL(1, 0, 4), // Blocked months
 
	SLE_CONDNULL(2, 0, 5),  ///< Truck/bus stop status
 
	SLE_CONDNULL(1, 0, 4),  ///< Blocked months
 

	
 
	SLE_CONDVAR(Station, airport_flags,              SLE_VAR_U64 | SLE_FILE_U16,  0,  2),
 
	SLE_CONDVAR(Station, airport_flags,              SLE_VAR_U64 | SLE_FILE_U32,  3, 45),
 
	SLE_CONDVAR(Station, airport_flags,              SLE_UINT64,                 46, SL_MAX_VERSION),
 

	
 
	SLE_CONDNULL(2, 0, 25), /* Ex last-vehicle */
 
	SLE_CONDNULL(2, 0, 25), ///< last-vehicle
 
	SLE_CONDVAR(Station, last_vehicle_type,          SLE_UINT8,                  26, SL_MAX_VERSION),
 

	
 
	/* Was custom station class and id */
 
	SLE_CONDNULL(2, 3, 25),
 
	SLE_CONDNULL(2, 3, 25), ///< custom station class and id
 
	SLE_CONDVAR(Station, build_date,                 SLE_FILE_U16 | SLE_VAR_I32,  3, 30),
 
	SLE_CONDVAR(Station, build_date,                 SLE_INT32,                  31, SL_MAX_VERSION),
 

	
src/station_gui.cpp
Show inline comments
 
@@ -94,15 +94,14 @@ const StringID _station_sort_listing[] =
 
};
 

	
 
static char _bufcache[64];
 
static const Station* _last_station;
 
static const Station *_last_station;
 
static int _internal_sort_order;
 

	
 
static int CDECL StationNameSorter(const void *a, const void *b)
 
{
 
	const Station* st1 = *(const Station**)a;
 
	const Station* st2 = *(const Station**)b;
 
	const Station *st1 = *(const Station**)a;
 
	const Station *st2 = *(const Station**)b;
 
	char buf1[64];
 
	int r;
 

	
 
	SetDParam(0, st1->index);
 
	GetString(buf1, STR_STATION, lastof(buf1));
 
@@ -113,24 +112,24 @@ static int CDECL StationNameSorter(const
 
		GetString(_bufcache, STR_STATION, lastof(_bufcache));
 
	}
 

	
 
	r = strcmp(buf1, _bufcache); // sort by name
 
	int r = strcmp(buf1, _bufcache); // sort by name
 
	return (_internal_sort_order & 1) ? -r : r;
 
}
 

	
 
static int CDECL StationTypeSorter(const void *a, const void *b)
 
{
 
	const Station* st1 = *(const Station**)a;
 
	const Station* st2 = *(const Station**)b;
 
	const Station *st1 = *(const Station**)a;
 
	const Station *st2 = *(const Station**)b;
 
	return (_internal_sort_order & 1) ? st2->facilities - st1->facilities : st1->facilities - st2->facilities;
 
}
 

	
 
static const uint32 _cargo_filter_max = ~0;
 
static const uint32 _cargo_filter_max = UINT32_MAX;
 
static uint32 _cargo_filter = _cargo_filter_max;
 

	
 
static int CDECL StationWaitingSorter(const void *a, const void *b)
 
{
 
	const Station* st1 = *(const Station**)a;
 
	const Station* st2 = *(const Station**)b;
 
	const Station *st1 = *(const Station**)a;
 
	const Station *st2 = *(const Station**)b;
 
	Money sum1 = 0, sum2 = 0;
 

	
 
	for (CargoID j = 0; j < NUM_CARGO; j++) {
 
@@ -152,8 +151,8 @@ static int CDECL StationWaitingSorter(co
 
 */
 
static int CDECL StationRatingMaxSorter(const void *a, const void *b)
 
{
 
	const Station* st1 = *(const Station**)a;
 
	const Station* st2 = *(const Station**)b;
 
	const Station *st1 = *(const Station**)a;
 
	const Station *st2 = *(const Station**)b;
 
	byte maxr1 = 0;
 
	byte maxr2 = 0;
 

	
 
@@ -176,7 +175,7 @@ DECLARE_ENUM_AS_BIT_SET(StationListFlags
 

	
 
/** Information about station list */
 
struct plstations_d {
 
	const Station** sort_list; ///< Pointer to list of stations
 
	const Station **sort_list; ///< Pointer to list of stations
 
	uint16 list_length;        ///< Number of stations in list
 
	uint16 resort_timer;       ///< Tick counter to resort the list
 
	byte sort_type;            ///< Sort type - name, waiting, ...
 
@@ -189,7 +188,7 @@ assert_compile(WINDOW_CUSTOM_SIZE >= siz
 
 */
 
void RebuildStationLists()
 
{
 
	Window* const *wz;
 
	Window *const *wz;
 

	
 
	FOR_ALL_WINDOWS(wz) {
 
		Window *w = *wz;
 
@@ -205,7 +204,7 @@ void RebuildStationLists()
 
 */
 
void ResortStationLists()
 
{
 
	Window* const *wz;
 
	Window *const *wz;
 

	
 
	FOR_ALL_WINDOWS(wz) {
 
		Window *w = *wz;
 
@@ -225,7 +224,7 @@ void ResortStationLists()
 
 * @param cargo_filter bitmap of cargo types to include
 
 * @param include_empty whether we should include stations without waiting cargo
 
 */
 
static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities, uint32 cargo_filter, bool include_empty)
 
static void BuildStationsList(plstations_d *sl, PlayerID owner, byte facilities, uint32 cargo_filter, bool include_empty)
 
{
 
	uint n = 0;
 
	const Station *st;
 
@@ -233,7 +232,7 @@ static void BuildStationsList(plstations
 
	if (!(sl->flags & SL_REBUILD)) return;
 

	
 
	/* Create array for sorting */
 
	const Station** station_sort = MallocT<const Station*>(GetMaxStationIndex() + 1);
 
	const Station **station_sort = MallocT<const Station*>(GetMaxStationIndex() + 1);
 

	
 
	DEBUG(misc, 3, "Building station list for player %d", owner);
 

	
 
@@ -277,7 +276,7 @@ static void BuildStationsList(plstations
 
 */
 
static void SortStationsList(plstations_d *sl)
 
{
 
	static StationSortListingTypeFunction* const _station_sorter[] = {
 
	static StationSortListingTypeFunction *const _station_sorter[] = {
 
		&StationNameSorter,
 
		&StationTypeSorter,
 
		&StationWaitingSorter,
 
@@ -749,10 +748,7 @@ typedef std::list<CargoData> CargoDataLi
 
static void DrawStationViewWindow(Window *w)
 
{
 
	StationID station_id = w->window_number;
 
	const Station* st = GetStation(station_id);
 
	int x, y;     ///< coordinates used for printing waiting/accepted/rating of cargo
 
	int pos;      ///< = w->vscroll.pos
 
	StringID str;
 
	const Station *st = GetStation(station_id);
 
	CargoDataList cargolist;
 
	uint32 transfers = 0;
 

	
 
@@ -808,13 +804,15 @@ static void DrawStationViewWindow(Window
 
	SetDParam(1, st->facilities);
 
	DrawWindowWidgets(w);
 

	
 
	x = 2;
 
	y = 15;
 
	pos = w->vscroll.pos;
 
	int x = 2;  ///< coordinates used for printing waiting/accepted/rating of cargo
 
	int y = 15;
 
	int pos = w->vscroll.pos; ///< = w->vscroll.pos
 

	
 
	uint width = w->widget[SVW_WAITING].right - w->widget[SVW_WAITING].left - 4;
 
	int maxrows = w->vscroll.cap;
 

	
 
	StringID str;
 

	
 
	if (--pos < 0) {
 
		str = STR_00D0_NOTHING;
 
		for (CargoID i = 0; i < NUM_CARGO; i++) {
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