Changeset - r17029:db230fa072b4
[Not reviewed]
master
0 2 0
terkhen - 14 years ago 2011-01-14 11:55:40
terkhen@openttd.org
(svn r21776) -Codechange: Give a more appropriate name to the road connection function.
-Document: Add doxygen comments to the function.
2 files changed with 10 insertions and 4 deletions:
0 comments (0 inline, 0 general)
src/road_gui.cpp
Show inline comments
 
@@ -135,7 +135,12 @@ static const RoadTypeInfo _road_type_inf
 
	},
 
};
 

	
 
static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
 
/**
 
 * If required, connects a new structure to an existing road or tram by building the missing roadbit.
 
 * @param tile Tile containing the structure to connect.
 
 * @param direction Direction to check.
 
 */
 
void ConnectRoadToStructure(TileIndex tile, DiagDirection direction)
 
{
 
	tile += TileOffsByDiagDir(direction);
 
	/* if there is a roadpiece just outside of the station entrance, build a connecting route */
 
@@ -153,7 +158,7 @@ void CcRoadDepot(const CommandCost &resu
 
	DiagDirection dir = (DiagDirection)GB(p1, 0, 2);
 
	SndPlayTileFx(SND_1F_SPLAT, tile);
 
	if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
 
	BuildRoadOutsideStation(tile, dir);
 
	ConnectRoadToStructure(tile, dir);
 
}
 

	
 
/**
 
@@ -179,9 +184,9 @@ void CcRoadStop(const CommandCost &resul
 
	if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
 
	TileArea roadstop_area(tile, GB(p1, 0, 8), GB(p1, 8, 8));
 
	TILE_AREA_LOOP(cur_tile, roadstop_area) {
 
		BuildRoadOutsideStation(cur_tile, dir);
 
		ConnectRoadToStructure(cur_tile, dir);
 
		/* For a drive-through road stop build connecting road for other entrance. */
 
		if (HasBit(p2, 1)) BuildRoadOutsideStation(cur_tile, ReverseDiagDir(dir));
 
		if (HasBit(p2, 1)) ConnectRoadToStructure(cur_tile, ReverseDiagDir(dir));
 
	}
 
}
 

	
src/road_gui.h
Show inline comments
 
@@ -16,5 +16,6 @@
 

	
 
struct Window *ShowBuildRoadToolbar(RoadType roadtype);
 
struct Window *ShowBuildRoadScenToolbar();
 
void ConnectRoadToStructure(TileIndex tile, DiagDirection direction);
 

	
 
#endif /* ROAD_GUI_H */
0 comments (0 inline, 0 general)