Changeset - r16972:dc573ed68f9a
[Not reviewed]
master
0 4 0
terkhen - 13 years ago 2011-01-04 20:57:11
terkhen@openttd.org
(svn r21718) -Feature: Show a list of companies in the owner legend.
4 files changed with 76 insertions and 17 deletions:
0 comments (0 inline, 0 general)
src/company_cmd.cpp
Show inline comments
 
@@ -34,6 +34,7 @@
 
#include "vehicle_base.h"
 
#include "vehicle_func.h"
 
#include "sprite.h"
 
#include "smallmap_gui.h"
 

	
 
#include "table/strings.h"
 

	
 
@@ -539,6 +540,8 @@ Company *DoStartupNewCompany(bool is_ai,
 
	SetWindowDirty(WC_GRAPH_LEGEND, 0);
 
	SetWindowDirty(WC_TOOLBAR_MENU, 0);
 
	SetWindowDirty(WC_CLIENT_LIST, 0);
 
	BuildOwnerLegend();
 
	InvalidateWindowData(WC_SMALLMAP, 0, 1);
 

	
 
	if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
 

	
 
@@ -890,6 +893,8 @@ CommandCost CmdCompanyCtrl(TileIndex til
 
			delete c;
 
			AI::BroadcastNewEvent(new AIEventCompanyBankrupt(c_index));
 
			CompanyAdminBankrupt(c_index);
 
			BuildOwnerLegend();
 
			InvalidateWindowData(WC_SMALLMAP, 0, 1);
 
			break;
 
		}
 

	
src/lang/english.txt
Show inline comments
 
@@ -698,6 +698,7 @@ STR_SMALLMAP_LEGENDA_SNOW               
 
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF                   :{BLACK}Toggle town names on/off on map
 
STR_SMALLMAP_CENTER                                             :{BLACK}Centre the smallmap on the current position
 
STR_SMALLMAP_INDUSTRY                                           :{TINYFONT}{STRING} ({NUM})
 
STR_SMALLMAP_COMPANY                                            :{TINYFONT}{COMPANY}
 
STR_SMALLMAP_TOWN                                               :{TINYFONT}{WHITE}{TOWN}
 
STR_SMALLMAP_DISABLE_ALL                                        :{BLACK}Disable all
 
STR_SMALLMAP_ENABLE_ALL                                         :{BLACK}Enable all
src/saveload/afterload.cpp
Show inline comments
 
@@ -50,6 +50,7 @@
 
#include "../engine_func.h"
 
#include "../rail_gui.h"
 
#include "../core/backup_type.hpp"
 
#include "../smallmap_gui.h"
 

	
 
#include "table/strings.h"
 

	
 
@@ -263,6 +264,9 @@ static void InitializeWindowsAndCaches()
 
	CheckTrainsLengths();
 
	ShowNewGRFError();
 
	ShowAIDebugWindowIfAIError();
 

	
 
	/* Rebuild the smallmap list of owners. */
 
	BuildOwnerLegend();
 
}
 

	
 
typedef void (CDECL *SignalHandlerPointer)(int);
src/smallmap_gui.cpp
Show inline comments
 
@@ -52,6 +52,9 @@ enum SmallMapWindowWidgets {
 
};
 

	
 
static int _smallmap_industry_count; ///< Number of used industries
 
static int _smallmap_company_count;  ///< Number of entries in the owner legend.
 

	
 
static const int NUM_NO_COMPANY_ENTRIES = 4; ///< Number of entries in the owner legend that are not companies.
 

	
 
/** Macro for ordinary entry of LegendAndColour */
 
#define MK(a, b) {a, b, {INVALID_INDUSTRYTYPE}, true, false, false}
 
@@ -59,6 +62,9 @@ static int _smallmap_industry_count; ///
 
/** Macro for a height legend entry with configurable colour. */
 
#define MC(height)  {0, STR_TINY_BLACK_HEIGHT, {height}, true, false, false}
 

	
 
/** Macro for non-company owned property entry of LegendAndColour */
 
#define MO(a, b) {a, b, {INVALID_COMPANY}, true, false, false}
 

	
 
/** Macro for end of list marker in arrays of LegendAndColour */
 
#define MKEND() {0, STR_NULL, {INVALID_INDUSTRYTYPE}, true, true, false}
 

	
 
@@ -73,8 +79,9 @@ struct LegendAndColour {
 
	uint8 colour;              ///< Colour of the item on the map.
 
	StringID legend;           ///< String corresponding to the coloured item.
 
	union {
 
		IndustryType type; ///< Type of industry.
 
		uint8 height;      ///< Height in tiles.
 
		IndustryType type;     ///< Type of industry.
 
		uint8 height;          ///< Height in tiles.
 
		CompanyID company;     ///< Company to display.
 
	} u;
 
	bool show_on_map;          ///< For filtering industries, if \c true, industry is shown on the map in colour.
 
	bool end;                  ///< This is the end of the list.
 
@@ -138,17 +145,18 @@ static const LegendAndColour _legend_veg
 
	MKEND()
 
};
 

	
 
static LegendAndColour _legend_land_owners[] = {
 
	MK(0xCA, STR_SMALLMAP_LEGENDA_WATER),
 
	MK(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
 
	MK(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
 
	MK(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
 
	MKEND()
 
static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
 
	MO(0xCA, STR_SMALLMAP_LEGENDA_WATER),
 
	MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
 
	MO(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
 
	MO(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
 
	/* The legend will be terminated after adding the companies. */
 
};
 

	
 
#undef MK
 
#undef MC
 
#undef MS
 
#undef MO
 
#undef MKEND
 

	
 
/**
 
@@ -292,6 +300,23 @@ void BuildLandLegend()
 
void BuildOwnerLegend()
 
{
 
	_legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
 

	
 
	int i = NUM_NO_COMPANY_ENTRIES;
 
	const Company *c;
 
	FOR_ALL_COMPANIES(c) {
 
		_legend_land_owners[i].colour = _colour_gradient[c->colour][5];
 
		_legend_land_owners[i].u.company = c->index;
 
		_legend_land_owners[i].show_on_map = true;
 
		_legend_land_owners[i].col_break = false;
 
		_legend_land_owners[i].end = false;
 
		i++;
 
	}
 

	
 
	/* Terminate the list */
 
	_legend_land_owners[i].end = true;
 

	
 
	/* Store maximum amount of owner legend entries. */
 
	_smallmap_company_count = i;
 
}
 

	
 
struct AndOr {
 
@@ -983,7 +1008,6 @@ public:
 

	
 
	SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
 
	{
 
		BuildOwnerLegend();
 
		this->InitNested(desc, window_number);
 
		this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
 

	
 
@@ -1025,7 +1049,7 @@ public:
 
	 */
 
	uint GetLegendHeight(uint num_columns) const
 
	{
 
		uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(_smallmap_industry_count, num_columns));
 
		uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), num_columns));
 
		return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + num_rows * FONT_HEIGHT_SMALL;
 
	}
 

	
 
@@ -1052,6 +1076,14 @@ public:
 
					SetDParam(0, tbl->legend);
 
					SetDParam(1, IndustryPool::MAX_SIZE);
 
					str = STR_SMALLMAP_INDUSTRY;
 
				} else if (i == SMT_OWNER) {
 
					if (tbl->u.company != INVALID_COMPANY) {
 
						/* Non-fixed legend entries for the owner view. */
 
						SetDParam(0, tbl->u.company);
 
						str = STR_SMALLMAP_COMPANY;
 
					} else {
 
						str = tbl->legend;
 
					}
 
				} else {
 
					if (tbl->col_break) {
 
						this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
 
@@ -1083,7 +1115,7 @@ public:
 

	
 
			case SM_WIDGET_LEGEND: {
 
				uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
 
				uint number_of_rows = max(this->map_type == SMT_INDUSTRY ? CeilDiv(_smallmap_industry_count, columns) : 0, this->min_number_of_fixed_rows);
 
				uint number_of_rows = max((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) ? CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), columns) : 0, this->min_number_of_fixed_rows);
 
				bool rtl = _current_text_dir == TD_RTL;
 
				uint y_org = r.top + WD_FRAMERECT_TOP;
 
				uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
 
@@ -1097,7 +1129,7 @@ public:
 
				uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
 

	
 
				for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
 
					if (tbl->col_break || (this->map_type == SMT_INDUSTRY && i++ >= number_of_rows)) {
 
					if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) && i++ >= number_of_rows)) {
 
						/* Column break needed, continue at top, COLUMN_WIDTH pixels
 
						 * (one "row") to the right. */
 
						x += rtl ? -(int)this->column_width : this->column_width;
 
@@ -1118,10 +1150,14 @@ public:
 
							DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_INDUSTRY, TC_BLACK);
 
							GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
 
						}
 
					} else if (this->map_type == SMT_OWNER && tbl->u.company != INVALID_COMPANY) {
 
						SetDParam(0, tbl->u.company);
 
						DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_COMPANY, TC_BLACK);
 
						GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
 
					} else {
 
						if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->u.height * TILE_HEIGHT_STEP);
 

	
 
						/* Anything that is not an industry is using normal process */
 
						/* Anything that is not an industry or a company is using normal process */
 
						GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0);
 
						DrawString(x + text_left, x + text_right, y, tbl->legend);
 
					}
 
@@ -1284,14 +1320,27 @@ public:
 
	/**
 
	 * Notifications for the smallmap window.
 
	 * - data = 0: Displayed industries at the industry chain window have changed.
 
	 * - data = 1: Companies have changed.
 
	 */
 
	virtual void OnInvalidateData(int data)
 
	{
 
		extern uint64 _displayed_industries;
 
		if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
 
		switch (data) {
 
			case 1:
 
				/* The owner legend has already been rebuilt. */
 
				this->ReInit();
 
				break;
 

	
 
		for (int i = 0; i != _smallmap_industry_count; i++) {
 
			_legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
 
			case 0: {
 
				extern uint64 _displayed_industries;
 
				if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
 

	
 
				for (int i = 0; i != _smallmap_industry_count; i++) {
 
					_legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
 
				}
 
				break;
 
			}
 

	
 
			default: NOT_REACHED();
 
		}
 
		this->SetDirty();
 
	}
0 comments (0 inline, 0 general)