Changeset - r126:ddfe1cb69359
[Not reviewed]
master
0 8 3
dominik - 20 years ago 2004-08-24 08:34:28
dominik@openttd.org
(svn r127) New feature: ingame console. (sign_de)
Press tab to open the console, more info in docs/console.txt
11 files changed with 992 insertions and 19 deletions:
0 comments (0 inline, 0 general)
Makefile
Show inline comments
 
@@ -424,7 +424,7 @@ endif
 
ttd_SOURCES = \
 
	ai.c ai_build.c ai_new.c ai_pathfinder.c ai_shared.c aircraft_cmd.c \
 
	aircraft_gui.c airport.c airport_gui.c aystar.c bridge_gui.c \
 
	clear_cmd.c command.c disaster_cmd.c dock_gui.c dummy_land.c economy.c \
 
	clear_cmd.c command.c console.c disaster_cmd.c dock_gui.c dummy_land.c economy.c \
 
	engine.c engine_gui.c fileio.c gfx.c graph_gui.c grfspecial.c \
 
	industry_cmd.c industry_gui.c intro_gui.c landscape.c main_gui.c \
 
	minilzo.c misc.c misc_cmd.c misc_gui.c music_gui.c namegen.c network.c \
console.c
Show inline comments
 
new file 100644
 
#include "stdafx.h"
 
#include "ttd.h"
 
#include "window.h"
 
#include "gui.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "variables.h"
 
#include "hal.h"
 
#include <stdarg.h>
 
#include "console.h"
 
 
 
// ** main console ** //
 
static bool _iconsole_inited;
 
static byte* _iconsole_buffer[80];
 
static byte _iconsole_cbuffer[80];
 
static byte _iconsole_cmdline[255];
 
static byte _iconsole_cmdpos;
 
static byte _iconsole_mode;
 
static byte _iconsole_color_default = 1;
 
static byte _iconsole_color_error = 3;
 
static byte _iconsole_color_debug = 5;
 
static byte _iconsole_color_commands = 2;
 
static Window *_iconsole_win = NULL;
 
 
// ** console cursor ** //
 
static bool _icursor_state;
 
static byte _icursor_rate;
 
static byte _icursor_counter;
 
 
// ** console window ** //
 
 
static void IConsoleWndProc(Window *w, WindowEvent *e);
 
static const Widget _iconsole_window_widgets[] = {{WWT_LAST}};
 
static const WindowDesc _iconsole_window_desc = {
 
	0, 0, 2, 2,
 
	WC_CONSOLE,0,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 
	_iconsole_window_widgets,
 
	IConsoleWndProc,
 
};
 
 
// ** console parser ** //
 
 
static _iconsole_cmd * _iconsole_cmds; // list of registred commands
 
static _iconsole_var * _iconsole_vars; // list of registred vars
 
 
// ** console std lib ** // 
 
static byte _stdlib_developer=0;
 
static void IConsoleStdLibRegister();
 
static byte * _stdlib_temp_string;
 
static byte * _stdlib_temp_pointer;
 
static uint32 _stdlib_temp_uint32;
 
static bool _stdlib_temp_bool;
 
 
/* *************** */
 
/*  end of header  */
 
/* *************** */
 
 
void IConsoleClearCommand()
 
{
 
int i;
 
for (i=0; i<255; i++) _iconsole_cmdline[i]=0;
 
_iconsole_cmdpos=0;
 
SetWindowDirty(_iconsole_win);
 
}
 
 
static void IConsoleWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
 
	case WE_PAINT:
 
		GfxFillRect(w->left,w->top,w->width,w->height-1,0);
 
		{
 
		int i=79;
 
		int max=(w->height/12)-1;
 
		while ((i>79-max) && (_iconsole_buffer[i]!=NULL)) {
 
			DoDrawString(_iconsole_buffer[i],5,w->height-((81-i)*12),_iconsole_cbuffer[i]);
 
			i--;
 
			}
 
		DoDrawString((char *)&_iconsole_cmdline,5,w->height-12,_iconsole_color_commands);
 
		}
 
		break;
 
 
	case WE_TICK:
 
 
		if (_iconsole_mode==ICONSOLE_OPENING) {
 
			_iconsole_mode=ICONSOLE_OPENED;
 
			}
 
 
		_icursor_counter++;
 
		if (_icursor_counter>_icursor_rate) {
 
			_icursor_state=!_icursor_state;
 
			{
 
				int posx;
 
				int posy;
 
				int color;
 
				_cur_dpi=&_screen;
 
				if (_icursor_state) color=14; else color=0;
 
				posx=5+GetStringWidth((char *)&_iconsole_cmdline);
 
				posy=w->height-3;
 
				GfxFillRect(posx,posy,posx+5,posy+1,color);
 
				_video_driver->make_dirty(posx,posy,5,1);
 
			}
 
			_icursor_counter=0;			
 
			}
 
		break;
 
 
	case WE_KEYPRESS:
 
		e->keypress.cont=false;
 
		if (e->keypress.keycode == WKC_TAB)
 
			{
 
			IConsoleSwitch();
 
			} else
 
		if (e->keypress.keycode == WKC_RETURN) 
 
			{
 
			IConsolePrintF(_iconsole_color_commands, "] %s", _iconsole_cmdline);
 
			IConsoleCmdExec((byte *) _iconsole_cmdline);
 
			IConsoleClearCommand();
 
			} else
 
		if (e->keypress.keycode == WKC_BACKSPACE) 
 
			{
 
			if (_iconsole_cmdpos!=0) _iconsole_cmdpos--;
 
			_iconsole_cmdline[_iconsole_cmdpos]=0;
 
			SetWindowDirty(w);
 
			} else
 
		if (IS_INT_INSIDE((e->keypress.ascii), 32, 256))
 
			{
 
			_iconsole_cmdline[_iconsole_cmdpos]=e->keypress.ascii;
 
			if (_iconsole_cmdpos!=255) _iconsole_cmdpos++;	
 
			SetWindowDirty(w);
 
			e->keypress.keycode=0;
 
			} else e->keypress.cont=true;	
 
		break;
 
 
	}
 
}
 
 
void IConsoleInit()
 
{
 
int i;
 
_iconsole_inited=true;
 
_iconsole_mode=ICONSOLE_CLOSED;
 
_iconsole_win=NULL;
 
_icursor_state=false;
 
_icursor_rate=5;
 
_icursor_counter=0;
 
for (i=0;i<80;i++) _iconsole_buffer[i]=NULL;
 
IConsoleStdLibRegister();
 
IConsolePrint(12,"OpenTTD Game Console Build #");	
 
IConsolePrint(12,"---------------------------------");
 
IConsoleClearCommand();
 
}
 
 
void IConsoleClear()
 
{
 
int i;
 
for (i=0;i<80;i++) if (_iconsole_buffer[i]!=NULL) {
 
	free(_iconsole_buffer[i]);
 
	}
 
}
 
 
void IConsoleFree()
 
{
 
_iconsole_inited=false;
 
IConsoleClear();
 
}
 
 
void IConsoleResize() {
 
	if (_iconsole_win!=NULL) {
 
		_iconsole_win->height = _screen.height / 3;
 
		_iconsole_win->width= _screen.width;
 
	}
 
}
 
 
void IConsoleSwitch()
 
{
 
	if (_iconsole_mode==ICONSOLE_CLOSED) {
 
		_iconsole_win = AllocateWindowDesc(&_iconsole_window_desc);
 
		_iconsole_win->height = _screen.height / 3;
 
		_iconsole_win->width= _screen.width;
 
		_iconsole_mode=ICONSOLE_OPENING;
 
		} else
 
	if (_iconsole_mode==ICONSOLE_OPENED) {
 
		DeleteWindow(_iconsole_win);
 
		_iconsole_win=NULL;
 
		_iconsole_mode=ICONSOLE_CLOSED;
 
		}
 
	MarkWholeScreenDirty();
 
	MarkAllViewportsDirty(0,0,_screen.width,_screen.height);
 
	_video_driver->make_dirty(0,0,_screen.width,_screen.height);
 
}
 
 
void IConsoleClose() {
 
if (_iconsole_mode==ICONSOLE_OPENED)  IConsoleSwitch();
 
}
 
 
void IConsoleOpen() {
 
if (_iconsole_mode==ICONSOLE_CLOSED) IConsoleSwitch();
 
}
 
 
void IConsolePrint(byte color_code, byte* string)
 
{
 
byte * _ex;
 
byte * _new;
 
byte _exc;
 
byte _newc;
 
int i,j;
 
 
if (!_iconsole_inited) return;
 
 
_newc=color_code;
 
 
i=strlen((char *)string);
 
_new=malloc(i+1);
 
memset(_new,0,i+1);
 
memcpy(_new,string,i);
 
 
for (j=0;j<i;j++) {
 
	if (_new[j]<0x1F) _new[j]=0x20;
 
	}
 
 
i=79;
 
while (i>=0) {
 
	_ex=_iconsole_buffer[i];
 
	_exc=_iconsole_cbuffer[i];
 
	_iconsole_buffer[i]=_new;
 
	_iconsole_cbuffer[i]=_newc;
 
	_new=_ex;
 
	_newc=_exc;
 
	i--;
 
	}
 
if (_ex!=NULL) free(_ex);
 
 
if (_iconsole_win!=NULL) SetWindowDirty(_iconsole_win);
 
}
 
 
 
void IConsolePrintF(byte color_code, const char *s, ...)
 
{
 
	va_list va;
 
	char buf[1024];
 
	va_start(va, s);
 
	vsprintf(buf, s, va);
 
	va_end(va);
 
	IConsolePrint(color_code, (byte *) &buf);
 
}
 
 
void IConsoleDebug(byte* string) {
 
if (_stdlib_developer>1) IConsolePrintF(_iconsole_color_debug, "DEBUG: %s", string);
 
}
 
 
void IConsoleError(byte* string) {
 
if (_stdlib_developer>0) IConsolePrintF(_iconsole_color_error, "ERROR: %s", string);
 
}
 
 
void IConsoleCmdRegister(byte * name, void * addr) {
 
byte * _new;
 
_iconsole_cmd * item;
 
_iconsole_cmd * item_new;
 
int i;
 
 
	i=strlen((char *)name);
 
	_new=malloc(i+1);
 
	memset(_new,0,i+1);
 
	memcpy(_new,name,i);
 
 
item_new = malloc(sizeof(_iconsole_cmd));
 
 
item_new->_next = NULL;
 
item_new->addr  = addr;
 
item_new->name  = _new;
 
 
item = _iconsole_cmds;
 
if (item == NULL) {
 
	_iconsole_cmds = item_new;
 
	} else {
 
	while (item->_next != NULL) { item = item->_next; };
 
	item->_next = item_new;
 
	}
 
}
 
 
static void* IConsoleCmdGetAddr(byte * name) {
 
_iconsole_cmd * item;
 
 
item = _iconsole_cmds;
 
while (item != NULL) { 
 
	if (strcmp(item->name,name)==0) return item->addr;
 
	item = item->_next;
 
	}
 
return NULL;
 
}
 
 
void IConsoleVarRegister(byte * name, void * addr, byte type) {
 
byte * _new;
 
_iconsole_var * item;
 
_iconsole_var * item_new;
 
int i;
 
 
	i=strlen((char *)name)+1;
 
	_new=malloc(i+1);
 
	memset(_new,0,i+1);
 
	_new[0]='*';
 
	memcpy(_new+1,name,i);
 
 
item_new = malloc(sizeof(_iconsole_var));
 
 
item_new->_next = NULL;
 
item_new->addr  = addr;
 
item_new->name  = _new;
 
item_new->type  = type;
 
 
item = _iconsole_vars;
 
if (item == NULL) {
 
	_iconsole_vars = item_new;
 
	} else {
 
	while (item->_next != NULL) { item = item->_next; };
 
	item->_next = item_new;
 
	}
 
}
 
 
_iconsole_var * IConsoleVarGet(byte * name) {
 
_iconsole_var * item;
 
 
item = _iconsole_vars;
 
while (item != NULL) { 
 
	if (strcmp(item->name,name)==0) return item;
 
	item = item->_next;
 
	}
 
return NULL;
 
}
 
 
static void IConsoleVarStringSet(_iconsole_var * var, byte * string) {
 
int l;
 
 
if (strlen((byte *) var->addr)!=0) {
 
	free(var->addr);
 
	}
 
l=strlen((char *) string);
 
var->addr=malloc(l+1);
 
memset(var->addr,0,l);
 
memcpy((void *) var->addr,(void *) string, l);
 
((byte *)var->addr)[l]=0;
 
}
 
 
void IConsoleCmdExec(byte * cmdstr) {
 
void (*function)(byte argc, byte* argv[], byte argt[]);
 
byte * tokens[20];
 
byte tokentypes[20];
 
byte * tokenstream;
 
byte * tokenstream_s;
 
byte execution_mode;
 
_iconsole_var * var = NULL;
 
 
byte var_b; // TYPE BYTE
 
unsigned short var_ui16; // TYPE UINT16
 
unsigned int var_ui32; // TYPE UINT32
 
signed short var_i16; // TYPE INT16
 
signed int var_i32; // TYPE INT32
 
byte * var_s; // TYPE STRING
 
 
bool longtoken;
 
bool valid_token;
 
bool skip_lt_change;
 
 
int c;
 
int i;
 
int l;
 
 
//** clearing buffer **//
 
 
for (i=0;i<20;i++) { tokens[i]=NULL; tokentypes[i]=ICONSOLE_VAR_NONE; };
 
tokenstream_s=tokenstream=malloc(1024);
 
memset(tokenstream,0,1024);
 
 
//** parsing **//
 
 
longtoken=false;
 
valid_token=false;
 
skip_lt_change=false;
 
l=strlen((char *) cmdstr);
 
i=0;
 
c=0;
 
tokens[c] = tokenstream;
 
while (i<l) {
 
	if (cmdstr[i]=='"') {
 
		if (longtoken) {
 
			if (cmdstr[i+1]=='"') {
 
				i++;
 
				*tokenstream = '"';
 
				tokenstream++;
 
				skip_lt_change=true;
 
				} else {
 
				longtoken=!longtoken;
 
				}
 
			} else {
 
			longtoken=!longtoken;
 
			}
 
		if (!skip_lt_change) {
 
			if (!longtoken) {
 
				if (valid_token) {
 
					c++;
 
					*tokenstream = 0;
 
					tokenstream++;
 
					tokens[c] = tokenstream;
 
					valid_token = false;
 
					}
 
				}
 
			skip_lt_change=false;
 
			}
 
		}
 
	else if ((!longtoken) && (cmdstr[i]==' ')) {
 
		if (valid_token) {
 
			c++;
 
			*tokenstream = 0;
 
			tokenstream++;
 
			tokens[c] = tokenstream;
 
			valid_token = false;
 
			}
 
		}
 
	else {
 
		valid_token=true;
 
		*tokenstream = cmdstr[i];
 
		tokenstream++;
 
		}
 
	i++;
 
	}
 
 
tokenstream--;
 
if (!(*tokenstream==0)) {
 
	c++;
 
	tokenstream++;
 
	*tokenstream = 0;	
 
	}
 
 
//** interpreting **//
 
 
for (i=0; i<c; i++) {
 
	if (i>0) if (strlen((char *) tokens[i])>0) {
 
		if (tokens[i][0]=='*') {
 
			var = IConsoleVarGet(tokens[i]);
 
			if (var!=NULL) {
 
				tokens[i]=(byte *)var->addr;
 
				tokentypes[i]=var->type;
 
				}
 
			} else { 
 
			tokentypes[i]=ICONSOLE_VAR_STRING;
 
			}
 
		}
 
	}
 
 
execution_mode=0;
 
 
function = IConsoleCmdGetAddr(tokens[0]);
 
if (function != NULL) {
 
	execution_mode=1; // this is a command
 
	} else {
 
	var = IConsoleVarGet(tokens[0]);
 
	if (var != NULL) {
 
		execution_mode=2; // this is a variable
 
		}
 
	}
 
 
//** executing **//
 
 
switch (execution_mode) {
 
case 0: 
 
	{
 
	// not found
 
	IConsoleError("command or variable not found");
 
	}
 
	break;
 
case 1:
 
	{
 
	// execution with command syntax
 
	function(c,tokens,tokentypes);
 
	}
 
	break;
 
case 2:
 
	{
 
	// execution with variable syntax
 
if ((c==2) || (c==3)) {
 
		// ** variable modifications ** //
 
		switch (var->type) {
 
		case ICONSOLE_VAR_BOOLEAN:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						*(bool *)var->addr=(atoi((char *) tokens[2])==1);
 
						c=1;
 
						} else {
 
						*(bool *)var->addr=false;
 
						c=1;
 
						}
 
					}
 
				else if (strcmp(tokens[1],"++")==0) {
 
					*(bool *)var->addr=!*(bool *)var->addr;
 
					c=1;
 
					}
 
				else if (strcmp(tokens[1],"--")==0) {
 
					*(bool *)var->addr=!*(bool *)var->addr;
 
					c=1;
 
					}	 
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
		case ICONSOLE_VAR_BYTE:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						*(byte *)var->addr=atoi((char *) tokens[2]);
 
						c=1;
 
						} else {
 
						*(byte *)var->addr=0;
 
						c=1;
 
						}
 
					}
 
				else if (strcmp(tokens[1],"++")==0) {
 
					(*(byte *)var->addr)++;
 
					c=1;
 
					}
 
				else if (strcmp(tokens[1],"--")==0) {
 
					(*(byte *)var->addr)--;
 
					c=1;
 
					}	 
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
		case ICONSOLE_VAR_UINT16:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						*(unsigned short *)var->addr=atoi((char *) tokens[2]);
 
						c=1;
 
						} else {
 
						*(unsigned short *)var->addr=0;
 
						c=1;
 
						}
 
					}
 
				else if (strcmp(tokens[1],"++")==0) {
 
					(*(unsigned short *)var->addr)++;
 
					c=1;
 
					}
 
				else if (strcmp(tokens[1],"--")==0) {
 
					(*(unsigned short *)var->addr)--;
 
					c=1;
 
					}
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
		case ICONSOLE_VAR_UINT32:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						*(unsigned int *)var->addr=atoi((char *) tokens[2]);
 
						c=1;
 
						} else {
 
						*(unsigned int *)var->addr=0;
 
						c=1;
 
						}
 
					}
 
				else if (strcmp(tokens[1],"++")==0) {
 
					(*(unsigned int *)var->addr)++;
 
					c=1;
 
					}
 
				else if (strcmp(tokens[1],"--")==0) {
 
					(*(unsigned int *)var->addr)--;
 
					c=1;
 
					}
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
		case ICONSOLE_VAR_INT16:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						*(signed short *)var->addr=atoi((char *) tokens[2]);
 
						c=1;
 
						} else {
 
						*(signed short *)var->addr=0;
 
						c=1;
 
						}
 
					}
 
				else if (strcmp(tokens[1],"++")==0) {
 
					(*(signed short *)var->addr)++;
 
					c=1;
 
					}
 
				else if (strcmp(tokens[1],"--")==0) {
 
					(*(signed short *)var->addr)--;
 
					c=1;
 
					}
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
		case ICONSOLE_VAR_INT32:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						*(signed int *)var->addr=atoi((char *) tokens[2]);
 
						c=1;
 
						} else {
 
						*(signed int *)var->addr=0;
 
						c=1;
 
						}
 
					}
 
				else if (strcmp(tokens[1],"++")==0) {
 
					(*(signed int *)var->addr)++;
 
					c=1;
 
					}
 
				else if (strcmp(tokens[1],"--")==0) {
 
					(*(signed int *)var->addr)--;
 
					c=1;
 
					}
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
		case ICONSOLE_VAR_STRING:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						IConsoleVarStringSet(var, tokens[2]);
 
						c=1;
 
						} else {
 
						IConsoleVarStringSet(var, "");
 
						c=1;
 
						}
 
					}
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
		case ICONSOLE_VAR_POINTER:
 
				{
 
				if (strcmp(tokens[1],"=")==0) {
 
					if (c==3) {
 
						var->addr = tokens[2];
 
						c=1;
 
						} else {
 
						var->addr = NULL;
 
						c=1;
 
						}
 
					}
 
				else if (strcmp(tokens[1],"++")==0) {
 
					var->addr = ((char *)var->addr)+1;
 
					c=1;
 
					}
 
				else if (strcmp(tokens[1],"--")==0) {
 
					var->addr = ((char *)var->addr)-1;;
 
					c=1;
 
					}
 
				else { IConsoleError("operation not supported"); }
 
				}
 
				break;
 
			}
 
	}
 
	if (c==1) {
 
		// ** variable output ** //
 
		switch (var->type) {
 
		case ICONSOLE_VAR_BOOLEAN:
 
				{
 
				if (*(bool *)var->addr) {
 
					IConsolePrintF(_iconsole_color_default, "%s = true",var->name);
 
					} else {
 
					IConsolePrintF(_iconsole_color_default, "%s = false",var->name);
 
					}
 
				}
 
				break;
 
		case ICONSOLE_VAR_BYTE:
 
				{
 
				var_b=*(byte *)var->addr;
 
				IConsolePrintF(_iconsole_color_default, "%s = %i",var->name,var_b);
 
				}
 
				break;
 
		case ICONSOLE_VAR_UINT16:
 
				{
 
				var_ui16=*(unsigned short *)var->addr;
 
				IConsolePrintF(_iconsole_color_default, "%s = %i",var->name,var_ui16);
 
				}
 
				break;
 
		case ICONSOLE_VAR_UINT32:
 
				{
 
				var_ui32=*(unsigned int *)var->addr;
 
				IConsolePrintF(_iconsole_color_default, "%s = %i",var->name,var_ui32);
 
				}
 
				break;
 
		case ICONSOLE_VAR_INT16:
 
				{
 
				var_i16=*(signed short *)var->addr;
 
				IConsolePrintF(_iconsole_color_default, "%s = %i",var->name,var_i16);
 
				}
 
				break;
 
		case ICONSOLE_VAR_INT32:
 
				{
 
				var_i32=*(signed int *)var->addr;
 
				IConsolePrintF(_iconsole_color_default, "%s = %i",var->name,var_i32);
 
				}
 
				break;
 
		case ICONSOLE_VAR_STRING:
 
				{
 
				var_s=(byte *)var->addr;
 
				IConsolePrintF(_iconsole_color_default, "%s = %s",var->name,var_s);
 
				}
 
				break;
 
		case ICONSOLE_VAR_UNKNOWN:
 
		case ICONSOLE_VAR_VARPTR:
 
		case ICONSOLE_VAR_POINTER:
 
				{
 
				var_i32=(signed int)((byte *)var->addr);
 
				IConsolePrintF(_iconsole_color_default, "%s = @%i",var->name,var_i32);
 
				}
 
				break;
 
			}
 
		}
 
	}
 
	break;
 
default:
 
	{
 
	// execution mode invalid
 
	IConsoleError("invalid execution mode");
 
	}
 
}
 
 
//** freeing the tokens **//
 
for (i=0;i<20;i++) tokens[i]=NULL;
 
free(tokenstream_s);
 
 
}
 
 
/* **************************** */
 
/*   default console commands   */
 
/* **************************** */
 
 
 
static void IConsoleStdLibEcho(byte argc, byte * argv[], byte argt[]) {
 
	if (argc<2) return;
 
	IConsolePrint(_iconsole_color_default, argv[1]);
 
}
 
 
static void IConsoleStdLibEchoC(byte argc, byte * argv[], byte argt[]) {
 
	if (argc<3) return;
 
	IConsolePrint(atoi(argv[1]), argv[2]);
 
}
 
 
static void IConsoleStdLibPrintF(byte argc, byte * argv[], byte argt[]) {
 
	if (argc<3) return;
 
	IConsolePrintF(_iconsole_color_default, argv[1] ,argv[2],argv[3],argv[4],argv[5],argv[6],argv[7],argv[8],argv[9],argv[10],argv[11],argv[12],argv[13],argv[14],argv[15],argv[16],argv[17],argv[18],argv[19]);
 
}
 
 
static void IConsoleStdLibPrintFC(byte argc, byte * argv[], byte argt[]) {
 
	if (argc<3) return;
 
	IConsolePrintF(atoi(argv[1]), argv[2] ,argv[3],argv[4],argv[5],argv[6],argv[7],argv[8],argv[9],argv[10],argv[11],argv[12],argv[13],argv[14],argv[15],argv[16],argv[17],argv[18],argv[19]);
 
}
 
 
static void IConsoleStdLibScreenShot(byte argc, byte * argv[], byte argt[]) {
 
	
 
	if (argc<2) {
 
		_make_screenshot=1;
 
	} else {
 
		if (strcmp(argv[1],"big")==0) {
 
			_make_screenshot=2;
 
			}
 
		}
 
}
 
 
static void IConsoleStdLibDebugLevel(byte argc, byte * argv[], byte argt[]) {
 
	if (argc<2) return;
 
	SetDebugString(argv[1]);
 
}
 
 
static void IConsoleStdLibExit(byte argc, byte * argv[], byte argt[]) {
 
	_exit_game = true;
 
}
 
 
static void IConsoleStdLibListCommands(byte argc, byte * argv[], byte argt[]) {
 
_iconsole_cmd * item;
 
int l = 0;
 
 
if (argv[1]!=NULL) l = strlen((char *) argv[1]);
 
 
item = _iconsole_cmds;
 
while (item != NULL) { 
 
	if (argv[1]!=NULL) {
 
 
		if (memcmp((void *) item->name, (void *) argv[1],l)==0)
 
				IConsolePrintF(_iconsole_color_default,"%s",item->name);
 
 
		} else {
 
 
		IConsolePrintF(_iconsole_color_default,"%s",item->name);
 
 
		}
 
	item = item->_next;
 
	}
 
}
 
 
static void IConsoleStdLibListVariables(byte argc, byte * argv[], byte argt[]) {
 
_iconsole_var * item;
 
int l = 0;
 
 
if (argv[1]!=NULL) l = strlen((char *) argv[1]);
 
 
item = _iconsole_vars;
 
while (item != NULL) { 
 
	if (argv[1]!=NULL) {
 
 
		if (memcmp((void *) item->name, (void *) argv[1],l)==0)
 
				IConsolePrintF(_iconsole_color_default,"%s",item->name);
 
 
		} else {
 
 
		IConsolePrintF(_iconsole_color_default,"%s",item->name);
 
 
		}
 
	item = item->_next;
 
	}
 
}
 
 
static void IConsoleStdLibRegister() {
 
	IConsoleCmdRegister("echo",IConsoleStdLibEcho);
 
	IConsoleCmdRegister("echoc",IConsoleStdLibEchoC);
 
	IConsoleCmdRegister("printf",IConsoleStdLibPrintF);
 
	IConsoleCmdRegister("printfc",IConsoleStdLibPrintFC);
 
	IConsoleCmdRegister("list_cmds",IConsoleStdLibListCommands);
 
	IConsoleCmdRegister("list_vars",IConsoleStdLibListVariables);
 
	IConsoleCmdRegister("screenshot",IConsoleStdLibScreenShot);
 
	IConsoleCmdRegister("debug_level",IConsoleStdLibDebugLevel);
 
	IConsoleCmdRegister("exit",IConsoleStdLibExit);
 
	IConsoleVarRegister("developer",(void *) &_stdlib_developer,ICONSOLE_VAR_BYTE);
 
	IConsoleVarRegister("cursor_rate",(void *) &_icursor_rate,ICONSOLE_VAR_BYTE);
 
	IConsoleVarRegister("temp_string",(void *) &_stdlib_temp_string,ICONSOLE_VAR_STRING);
 
	IConsoleVarRegister("temp_pointer",(void *) &_stdlib_temp_pointer,ICONSOLE_VAR_POINTER);
 
	IConsoleVarRegister("temp_uint32",(void *) &_stdlib_temp_uint32,ICONSOLE_VAR_UINT32);
 
	IConsoleVarRegister("temp_bool",(void *) &_stdlib_temp_bool,ICONSOLE_VAR_BOOLEAN);
 
}
 
 
console.h
Show inline comments
 
new file 100644
 
// ** console ** //
 
 
enum {
 
	ICONSOLE_OPENED=0,
 
	ICONSOLE_CLOSED,
 
	ICONSOLE_OPENING,
 
	ICONSOLE_CLOSING,
 
} _iconsole_modes;
 
 
// ** console parser ** //
 
 
enum {
 
	ICONSOLE_VAR_NONE=0,
 
	ICONSOLE_VAR_BOOLEAN,
 
	ICONSOLE_VAR_BYTE,
 
	ICONSOLE_VAR_UINT16,
 
	ICONSOLE_VAR_UINT32,
 
	ICONSOLE_VAR_INT16,
 
	ICONSOLE_VAR_INT32,
 
	ICONSOLE_VAR_STRING,
 
	ICONSOLE_VAR_VARPTR,
 
	ICONSOLE_VAR_POINTER,
 
	ICONSOLE_VAR_UNKNOWN
 
} _iconsole_var_types;
 
 
typedef struct {
 
	// -------------- //
 
	void * addr;
 
	byte * name;
 
	// -------------- //
 
	void * _next;
 
	} _iconsole_cmd;
 
 
typedef struct {
 
	// --------------- //
 
	void * addr;
 
	byte * name;
 
	byte type;
 
	// -------------- //
 
	void * _next;
 
	} _iconsole_var;
 
 
// ** ttd.c functions ** //
 
void SetDebugString(const char *s);
 
 
// ** console functions ** //
 
 
void IConsoleClearCommand();
 
void IConsoleInit();
 
void IConsoleClear();
 
void IConsoleFree();
 
void IConsoleResize();
 
void IConsoleSwitch();
 
void IConsoleClose();
 
void IConsoleOpen();
 
void IConsolePrint(byte color_code, byte* string);
 
void IConsolePrintF(byte color_code, const char *s, ...);
 
void IConsoleDebug(byte* string);
 
void IConsoleError(byte* string);
 
void IConsoleCmdRegister(byte * name, void * addr);
 
void IConsoleVarRegister(byte * name, void * addr, byte type);
 
void IConsoleCmdExec(byte * cmdstr);
 
docs/console.txt
Show inline comments
 
new file 100644
 
OPENTTD INGAME CONSOLE DOCUMENTATION
 
====================================
 

	
 
HOTKEY: TAB
 

	
 
COMMANDS:
 
---------
 

	
 
list_cmds [filter]
 
list_vars [filter]
 
echo [string]
 
echoc [color-code] [string]
 
printf [formatstring] [var] [var] [var]....
 
printfc [color-code] [formatstring] [var] [var] [var]....
 
screenshot ["big"]
 
debug_level [0-9]
 
exit
 

	
 

	
 
VARIABLES:
 
----------
 
*developer
 
-> 0 = no output
 
-> 1 = console error output [like command not found]
 
-> 2 = console error and debug output
 

	
 
*cursor_rate
 
-> 1-12 = defines the cursor blink interval 
 

	
 

	
 
VARIABLE HANDLING:
 
------------------
 

	
 
*developer = 0
 
*developer ++
 

	
 
*temp_string = test
 
*temp_string = "my little"
 

	
 
printf "%s world" *temp_string
 

	
 

	
 
---------------------------------------------------
 
feel free to add more commands and use this in-game
 
console for your debugging / enhancements
 

	
gfx.c
Show inline comments
 
@@ -1920,9 +1920,9 @@ void SetAnimatedMouseCursor(const uint16
 
}
 

	
 
bool ChangeResInGame(int w, int h)
 
{
 
{	
 
	if ((_screen.width != w || _screen.height != h) && !_video_driver->change_resolution(w, h))
 
		return false;
 
		return false;
 

	
 
	_cur_resolution[0] = w;
 
	_cur_resolution[1] = h;
intro_gui.c
Show inline comments
 
@@ -6,7 +6,8 @@
 
#include "viewport.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "command.h"
 
#include "command.h"
 
#include "console.h"
 

	
 
extern void MakeNewGame();
 
extern void StartScenario();
 
@@ -69,7 +70,11 @@ static void SelectGameWndProc(Window *w,
 
		case 12: case 13: case 14: case 15:
 
			DoCommandP(0, e->click.widget - 12, 0, NULL, CMD_SET_NEW_LANDSCAPE_TYPE);
 
			break;
 
		}
 
		}
 
	case WE_KEYPRESS:
 
		switch(e->keypress.keycode) {
 
		case WKC_TAB: IConsoleSwitch(); break;
 
		}
 
		break;
 
	}
 
}
main_gui.c
Show inline comments
 
@@ -9,7 +9,8 @@
 
#include "command.h"
 
#include "news.h"
 
#include "town.h"
 
#include "vehicle.h"
 
#include "vehicle.h"
 
#include "console.h"
 

	
 
#include "table/animcursors.h"
 

	
 
@@ -1687,7 +1688,8 @@ static void MainToolbarWndProc(Window *w
 
		case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
 
		case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break;
 
		case WKC_CTRL  | 'S': _make_screenshot = 1; break;
 
		case WKC_CTRL  | 'G': _make_screenshot = 2; break;
 
		case WKC_CTRL  | 'G': _make_screenshot = 2; break;
 
		case WKC_TAB: IConsoleSwitch(); e->keypress.keycode=0; break;
 
		case WKC_CTRL | WKC_ALT | 'C': if(!_networking) ShowCheatWindow(); break;
 
		}
 
	} break;
ttd.c
Show inline comments
 
@@ -20,7 +20,8 @@
 
#include "hal.h"
 
#include "airport.h"
 
#include "saveload.h"
 
#include "ai.h"
 
#include "ai.h"
 
#include "console.h"
 

	
 
#include <stdarg.h>
 

	
 
@@ -74,8 +75,8 @@ void CDECL debug(const char *s, ...)
 
	va_start(va, s);
 
	vsprintf(buf, s, va);
 
	va_end(va);
 

	
 
	fprintf(stderr, "dbg: %s\n", buf);
 
	fprintf(stderr, "dbg: %s\n", buf);
 
	IConsoleDebug((byte *) &buf);
 
}
 

	
 
void CDECL ShowInfoF(const char *str, ...)
 
@@ -570,7 +571,7 @@ int ttd_main(int argc, char* argv[])
 
	MxInitialize(11025, "sample.cat"); 
 

	
 
	// This must be done early, since functions use the InvalidateWindow* calls
 
	InitWindowSystem();
 
	InitWindowSystem();
 

	
 
	GfxLoadSprites();
 
	LoadStringWidthTable();
 
@@ -596,8 +597,13 @@ int ttd_main(int argc, char* argv[])
 
			NetworkCoreConnectGame("auto",_network_server_port);
 
			}
 
		}
 
 
	// initialize the ingame console
 
	IConsoleInit();
 

	
 
	while (_video_driver->main_loop() == ML_SWITCHDRIVER) {}
 
 
	IConsoleFree();
 

	
 
	if (_network_available) {
 
		// shutdown network-core
 
@@ -636,7 +642,8 @@ void LoadIntroGame()
 
	_opt_mod_ptr = &_new_opt;
 
	GfxLoadSprites();
 
	LoadStringWidthTable();
 
	// Setup main window
 
	// Setup main window
 
	IConsoleClose();
 
	InitWindowSystem();
 
	SetupColorsAndInitialWindow();
 

	
 
@@ -665,7 +672,8 @@ void MakeNewGame()
 

	
 
	GfxLoadSprites();
 

	
 
	// Reinitialize windows
 
	// Reinitialize windows
 
	IConsoleClose();
 
	InitWindowSystem();
 
	LoadStringWidthTable();
 

	
 
@@ -692,7 +700,8 @@ void MakeNewEditorWorld()
 
	
 
	GfxLoadSprites();
 

	
 
	// Re-init the windowing system
 
	// Re-init the windowing system
 
	IConsoleClose();
 
	InitWindowSystem();
 

	
 
	// Create toolbars
 
@@ -726,7 +735,8 @@ void StartScenario()
 

	
 
	GfxLoadSprites();
 

	
 
	// Reinitialize windows
 
	// Reinitialize windows
 
	IConsoleClose();
 
	InitWindowSystem();
 
	LoadStringWidthTable();
 

	
 
@@ -775,7 +785,7 @@ bool SafeSaveOrLoad(const char *filename
 

	
 
static void SwitchMode(int new_mode)
 
{
 
	_in_state_game_loop = true;
 
	_in_state_game_loop = true;
 
	
 
	switch(new_mode) {
 
	case SM_EDITOR: // Switch to scenario editor
ttd.dsp
Show inline comments
 
@@ -184,6 +184,10 @@ SOURCE=.\command.c
 
# End Source File
 
# Begin Source File
 
 
SOURCE=.\console.c
 
# End Source File
 
# Begin Source File
 
 
SOURCE=.\documentation.txt
 
# End Source File
 
# Begin Source File
 
@@ -410,6 +414,10 @@ SOURCE=.\command.h
 
# End Source File
 
# Begin Source File
 
 
SOURCE=.\console.h
 
# End Source File
 
# Begin Source File
 
 
SOURCE=.\economy.h
 
# End Source File
 
# Begin Source File
ttd.h
Show inline comments
 
@@ -393,7 +393,8 @@ enum {
 
	WC_INDUSTRY_DIRECTORY = 0x43,
 
	WC_MESSAGE_HISTORY = 0x44,
 
	WC_CHEATS = 0x45,
 
	WC_PERFORMANCE_DETAIL = 0x46,
 
	WC_PERFORMANCE_DETAIL = 0x46,
 
	WC_CONSOLE = 0x47,
 
};
 

	
 

	
window.c
Show inline comments
 
@@ -2,7 +2,8 @@
 
#include "ttd.h"
 
#include "window.h"
 
#include "gfx.h"
 
#include "viewport.h"
 
#include "viewport.h"
 
#include "console.h"
 

	
 
void HandleButtonClick(Window *w, byte widget)
 
{
 
@@ -1204,7 +1205,9 @@ void RelocateAllWindows(int neww, int ne
 
			vp->virtual_width = neww << vp->zoom;
 
			vp->virtual_height = newh << vp->zoom;
 
			continue; // don't modify top,left
 
		}
 
		}
 
 
		IConsoleResize();
 

	
 
		if (w->window_class == WC_MAIN_TOOLBAR) {
 
			top = w->top;
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