Changeset - r1993:dfc50d42c59b
[Not reviewed]
master
0 5 0
celestar - 19 years ago 2005-06-30 13:24:17
celestar@openttd.org
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
5 files changed with 38 insertions and 9 deletions:
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docs/landscape.html
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@@ -98,7 +98,7 @@ map5 bit 7 clear: railway track
 
<tr><td nowrap valign=top><tt>01</tt>: </td><td align=left>pre-signals</td></tr>
 
<tr><td nowrap valign=top><tt>10</tt>: </td><td align=left>exit-signals</td></tr>
 
<tr><td nowrap valign=top><tt>11</tt>: </td><td align=left>combo-signals</td></tr>
 
<tr><td nowrap valign=top>bit 2: </td><td align=left>set = semaphore signals, clear = light signals</td></tr>
 
<tr><td nowrap valign=top>bit 3: </td><td align=left>set = semaphore signals, clear = light signals</td></tr>
 
</table></li>
 
</ul></li>
 
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the track
docs/landscape_grid.html
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@@ -52,7 +52,7 @@ the array so you can quickly see what is
 
      <td style="white-space: nowrap; text-align: center;"><span class="abuse">XXXX XXXX</span></td>
 
      <td style="white-space: nowrap; text-align: center;">XXXX XXXX <span class="freebits">OOOO OOOO</span><br>
 
      </td>
 
      <td style="white-space: nowrap; text-align: center;">XXXX XXXX XXX<span class="freebits">O OOOO</span><br>
 
      <td style="white-space: nowrap; text-align: center;">XXXX XXXX XX<span class="freebits">O</span>X<span class="freebits"> OOOO</span><br>
 
      </td>
 
      <td style="white-space: nowrap; text-align: center;">XXXX&nbsp;&nbsp;&nbsp;&nbsp;XXXX</td>
 
      <td style="white-space: nowrap; text-align: center;">XXXX XXXX<br>
openttd.c
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@@ -1410,5 +1410,14 @@ bool AfterLoadGame(uint version)
 
		}
 
	}
 

	
 
	if (version < 0xF00) {
 
		BEGIN_TILE_LOOP(tile, MapSizeX(), MapSizeY(), 0) {
 
			if (IsTileType(tile, MP_RAILWAY) && HasSignals(tile) && HASBIT(_map3_hi[tile], 2)) {
 
				CLRBIT(_map3_hi[tile], 2);
 
				SETBIT(_map3_hi[tile], 3);
 
			}
 
		} END_TILE_LOOP(tile, MapSizeX(), MapSizeY(), 0);
 
	}
 

	
 
	return true;
 
}
rail_cmd.c
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@@ -749,7 +749,7 @@ int32 CmdBuildSingleSignal(int x, int y,
 
			_map5[tile] |= RAIL_TYPE_SIGNALS; // change into signals
 
			_map2[tile] |= 0xF0;              // all signals are on
 
			_map3_lo[tile] &= ~0xF0;          // no signals built by default
 
			_map3_hi[tile] = semaphore ? 4 : 0;
 
			_map3_hi[tile] = semaphore ? 0x08 : 0;
 
		}
 

	
 
		if (p2 == 0) {
 
@@ -792,9 +792,9 @@ int32 CmdBuildSingleSignal(int x, int y,
 
			_map3_lo[tile] |= p2 & SignalOnTrack(track);
 
			// convert between signal<->semaphores when dragging
 
			if (semaphore)
 
				SETBIT(_map3_hi[tile], 2);
 
				SETBIT(_map3_hi[tile], 3);
 
			else
 
				CLRBIT(_map3_hi[tile], 2);
 
				CLRBIT(_map3_hi[tile], 3);
 
		}
 

	
 
		MarkTileDirtyByTile(tile);
 
@@ -931,7 +931,7 @@ int32 CmdRemoveSingleSignal(int x, int y
 
		if ((_map3_lo[tile] & 0xF0) == 0) {
 
			_map5[tile] &= ~RAIL_TYPE_SIGNALS;
 
			_map2[tile] &= ~0xF0;
 
			CLRBIT(_map3_hi[tile], 2); // remove any possible semaphores
 
			CLRBIT(_map3_hi[tile], 3); // remove any possible semaphores
 
		}
 

	
 
		SetSignalsOnBothDir(tile, track);
 
@@ -1118,28 +1118,48 @@ static int32 ClearTile_Track(TileIndex t
 
#include "table/track_land.h"
 

	
 
// used for presignals
 
static const SpriteID _signal_base_sprites[16] = {
 
static const SpriteID _signal_base_sprites[32] = {
 
	0x4FB,
 
	0x1323,
 
	0x1333,
 
	0x1343,
 

	
 
	0x0,	//PBS place, light signal
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 

	
 
	// use semaphores instead of signals?
 
	0x1353,
 
	0x1363,
 
	0x1373,
 
	0x1383,
 

	
 
	0x0,	//PBS place, semaphore
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 

	
 
	// mirrored versions
 
	0x4FB,
 
	0x1323,
 
	0x1333,
 
	0x1343,
 

	
 
	0x0,	//PBS place, semaphore
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 

	
 
	0x13C6,
 
	0x13D6,
 
	0x13E6,
 
	0x13F6,
 

	
 
	0x0,	//PBS place, semaphore
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 
	0x0,	//reserved for future use
 
};
 

	
 
// used to determine the side of the road for the signal
 
@@ -1157,7 +1177,7 @@ static void DrawSignalHelper(TileInfo *t
 
	uint v = _signal_position[(image_and_pos & 0xF) + (otherside ? 12 : 0)];
 
	uint x = ti->x | (v&0xF);
 
	uint y = ti->y | (v>>4);
 
	uint sprite = _signal_base_sprites[(_map3_hi[ti->tile] & 7) + (otherside ? 8 : 0)] + (image_and_pos>>4) + ((condition != 0) ? 1 : 0);
 
	uint sprite = _signal_base_sprites[(_map3_hi[ti->tile] & 0xF) + (otherside ? 0x10 : 0)] + (image_and_pos>>4) + ((condition != 0) ? 1 : 0);
 
	AddSortableSpriteToDraw(sprite, x, y, 1, 1, 10, GetSlopeZ(x,y));
 
}
 

	
saveload.c
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@@ -23,7 +23,7 @@
 
#include "saveload.h"
 

	
 
enum {
 
	SAVEGAME_MAJOR_VERSION = 14,
 
	SAVEGAME_MAJOR_VERSION = 15,
 
	SAVEGAME_MINOR_VERSION = 0,
 

	
 
	SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
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