@@ -4381,28 +4381,28 @@ STR_VEHICLE_VIEW_AIRCRAFT_STATUS_START_S
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Leaving
STR_VEHICLE_STATUS_WAITING_UNBUNCHING :{LTBLUE}Waiting to unbunch
STR_VEHICLE_STATUS_CRASHED :{RED}Crashed!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Broken down
STR_VEHICLE_STATUS_STOPPED :{RED}Stopped
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}{VELOCITY} - Stopping
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}No power
STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Waiting for free path
STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR :{ORANGE}Too far to next destination
STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Heading for {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Service at {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_UNBUNCH_VEL :{LTBLUE}Unbunch and service at {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}Cannot reach {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}Cannot reach {WAYPOINT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}Cannot reach {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}Cannot reach {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}{1:VELOCITY} - Heading for {0:STATION}
STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}{VELOCITY} - No orders
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}{1:VELOCITY} - Heading for {0:WAYPOINT}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}{1:VELOCITY} - Heading for {0:DEPOT}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}{1:VELOCITY} - Service at {0:DEPOT}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_UNBUNCH_VEL :{LTBLUE}{1:VELOCITY} - Unbunch and service at {0:DEPOT}
STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL :{LTBLUE}{1:VELOCITY} - Cannot reach {0:STATION}
STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL :{LTBLUE}{1:VELOCITY} - Cannot reach {0:WAYPOINT}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL :{ORANGE}{1:VELOCITY} - Cannot reach {0:DEPOT}
STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL :{LTBLUE}{1:VELOCITY} - Cannot reach {0:DEPOT}
# Vehicle stopped/started animations
###length 2
STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINY_FONT}{RED}Stopped
STR_VEHICLE_COMMAND_STOPPED :{RED}Stopped
Status change: