Changeset - r9594:e12e48163543
[Not reviewed]
master
0 3 0
frosch - 16 years ago 2008-06-25 20:04:27
frosch@openttd.org
(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for.
3 files changed with 43 insertions and 19 deletions:
0 comments (0 inline, 0 general)
src/newgrf_house.cpp
Show inline comments
 
@@ -201,20 +201,30 @@ uint32 GetNearbyTileInformation(byte par
 
	return GetNearbyTileInformation(tile);
 
}
 

	
 
/** Structure with user-data for SearchNearbyHouseXXX - functions */
 
typedef struct {
 
	const HouseSpec *hs;  ///< Specs of the house, that startet the search
 
	TileIndex north_tile; ///< Northern tile of the house.
 
} SearchNearbyHouseData;
 

	
 
/** Callback function to search a house by its HouseID
 
 * @param tile TileIndex to be examined
 
 * @param user_data house id, in order to get the specs
 
 * @param user_data SearchNearbyHouseData
 
 * @return true or false, if found or not
 
 */
 
static bool SearchNearbyHouseID(TileIndex tile, void *user_data)
 
{
 
	if (IsTileType(tile, MP_HOUSE)) {
 
		const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined
 
		HouseID house = GetHouseType(tile); // tile been examined
 
		const HouseSpec *hs = GetHouseSpecs(house);
 
		if (hs->grffile != NULL) { // must be one from a grf file
 
			HouseID *test_house = (HouseID *)user_data;
 
			const HouseSpec *test_hs = GetHouseSpecs(*test_house);
 
			return hs->local_id == test_hs->local_id &&  // same local id as the one requested
 
				hs->grffile->grfid == test_hs->grffile->grfid;  // from the same grf
 
			SearchNearbyHouseData *nbhd = (SearchNearbyHouseData *)user_data;
 

	
 
			TileIndex north_tile = tile + GetHouseNorthPart(house); // modifies 'house'!
 
			if (north_tile == nbhd->north_tile) return false; // Always ignore origin house
 

	
 
			return hs->local_id == nbhd->hs->local_id &&  // same local id as the one requested
 
				hs->grffile->grfid == nbhd->hs->grffile->grfid;  // from the same grf
 
		}
 
	}
 
	return false;
 
@@ -222,18 +232,22 @@ static bool SearchNearbyHouseID(TileInde
 

	
 
/** Callback function to search a house by its classID
 
 * @param tile TileIndex to be examined
 
 * @param user_data house id, in order to get the specs
 
 * @param user_data SearchNearbyHouseData
 
 * @return true or false, if found or not
 
 */
 
static bool SearchNearbyHouseClass(TileIndex tile, void *user_data)
 
{
 
	if (IsTileType(tile, MP_HOUSE)) {
 
		const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined
 
		HouseID house = GetHouseType(tile); // tile been examined
 
		const HouseSpec *hs = GetHouseSpecs(house);
 
		if (hs->grffile != NULL) { // must be one from a grf file
 
			HouseID *test_house = (HouseID *)user_data;
 
			const HouseSpec *test_hs = GetHouseSpecs(*test_house);
 
			return hs->class_id == test_hs->class_id &&  // same classid as the one requested
 
				hs->grffile->grfid == test_hs->grffile->grfid;  // from the same grf
 
			SearchNearbyHouseData *nbhd = (SearchNearbyHouseData *)user_data;
 

	
 
			TileIndex north_tile = tile + GetHouseNorthPart(house); // modifies 'house'!
 
			if (north_tile == nbhd->north_tile) return false; // Always ignore origin house
 

	
 
			return hs->class_id == nbhd->hs->class_id &&  // same classid as the one requested
 
				hs->grffile->grfid == nbhd->hs->grffile->grfid;  // from the same grf
 
		}
 
	}
 
	return false;
 
@@ -241,17 +255,21 @@ static bool SearchNearbyHouseClass(TileI
 

	
 
/** Callback function to search a house by its grfID
 
 * @param tile TileIndex to be examined
 
 * @param user_data house id, in order to get the specs
 
 * @param user_data SearchNearbyHouseData
 
 * @return true or false, if found or not
 
 */
 
static bool SearchNearbyHouseGRFID(TileIndex tile, void *user_data)
 
{
 
	if (IsTileType(tile, MP_HOUSE)) {
 
		const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined
 
		HouseID house = GetHouseType(tile); // tile been examined
 
		const HouseSpec *hs = GetHouseSpecs(house);
 
		if (hs->grffile != NULL) { // must be one from a grf file
 
			HouseID *test_house = (HouseID *)user_data;
 
			const HouseSpec *test_hs = GetHouseSpecs(*test_house);
 
			return hs->grffile->grfid == test_hs->grffile->grfid;  // from the same grf
 
			SearchNearbyHouseData *nbhd = (SearchNearbyHouseData *)user_data;
 

	
 
			TileIndex north_tile = tile + GetHouseNorthPart(house); // modifies 'house'!
 
			if (north_tile == nbhd->north_tile) return false; // Always ignore origin house
 

	
 
			return hs->grffile->grfid == nbhd->hs->grffile->grfid;  // from the same grf
 
		}
 
	}
 
	return false;
 
@@ -279,8 +297,12 @@ static uint32 GetDistanceFromNearbyHouse
 
	if (searchtype >= lengthof(search_procs)) return 0;  // do not run on ill-defined code
 
	if (searchradius < 1) return 0; // do not use a too low radius
 

	
 
	SearchNearbyHouseData nbhd;
 
	nbhd.hs = GetHouseSpecs(house);
 
	nbhd.north_tile = tile + GetHouseNorthPart(house); // modifies 'house'!
 

	
 
	/* Use a pointer for the tile to start the search. Will be required for calculating the distance*/
 
	if (CircularTileSearch(&found_tile, 2 * searchradius + 1, search_procs[searchtype], &house)) {
 
	if (CircularTileSearch(&found_tile, 2 * searchradius + 1, search_procs[searchtype], &nbhd)) {
 
		return DistanceManhattan(found_tile, tile);
 
	}
 
	return 0;
src/town.h
Show inline comments
 
@@ -299,6 +299,8 @@ static inline HouseSpec *GetHouseSpecs(H
 
	return &_house_specs[house_id];
 
}
 

	
 
TileIndex GetHouseNorthPart(HouseID &house);
 

	
 
/**
 
 * Check if a TownID is valid.
 
 * @param index to inquiry in the pool of town
src/town_cmd.cpp
Show inline comments
 
@@ -2011,7 +2011,7 @@ static void DoClearTownHouseHelper(TileI
 
 * @param house Is changed to the HouseID of the north tile of the same house
 
 * @return TileDiff from the tile of the given HouseID to the north tile
 
 */
 
static TileIndex GetHouseNorthPart(HouseID &house)
 
TileIndex GetHouseNorthPart(HouseID &house)
 
{
 
	if (house >= 3) { // house id 0,1,2 MUST be single tile houses, or this code breaks.
 
		if (GetHouseSpecs(house - 1)->building_flags & TILE_SIZE_2x1) {
0 comments (0 inline, 0 general)