Changeset - r4801:e39229eaa61d
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master
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glx - 18 years ago 2006-10-10 15:07:13
glx@openttd.org
(svn r6723) -Fix r6722: forgot openttd.vcproj
1 file changed with 3 insertions and 0 deletions:
0 comments (0 inline, 0 general)
openttd.vcproj
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<?xml version="1.0" encoding="Windows-1252"?>
 
<VisualStudioProject
 
	ProjectType="Visual C++"
 
	Version="7.10"
 
	Name="openttd"
 
	SccProjectName=""
 
	SccLocalPath="">
 
	<Platforms>
 
		<Platform
 
			Name="Win32"/>
 
	</Platforms>
 
	<Configurations>
 
		<Configuration
 
			Name="Release|Win32"
 
			OutputDirectory=".\Release"
 
			IntermediateDirectory=".\Release"
 
			ConfigurationType="1"
 
			UseOfMFC="0"
 
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
 
			CharacterSet="2"
 
			WholeProgramOptimization="TRUE">
 
			<Tool
 
				Name="VCCLCompilerTool"
 
				Optimization="3"
 
				GlobalOptimizations="TRUE"
 
				InlineFunctionExpansion="2"
 
				EnableIntrinsicFunctions="TRUE"
 
				FavorSizeOrSpeed="2"
 
				OmitFramePointers="TRUE"
 
				OptimizeForProcessor="1"
 
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
 
				StringPooling="TRUE"
 
				ExceptionHandling="TRUE"
 
				RuntimeLibrary="0"
 
				StructMemberAlignment="3"
 
				BufferSecurityCheck="FALSE"
 
				EnableFunctionLevelLinking="TRUE"
 
				DefaultCharIsUnsigned="TRUE"
 
				UsePrecompiledHeader="0"
 
				PrecompiledHeaderThrough=""
 
				PrecompiledHeaderFile=""
 
				AssemblerOutput="2"
 
				AssemblerListingLocation=".\Release/"
 
				ObjectFile=".\Release/"
 
				ProgramDataBaseFileName=".\Release/"
 
				BrowseInformation="1"
 
				WarningLevel="3"
 
				WarnAsError="TRUE"
 
				SuppressStartupBanner="TRUE"
 
				DebugInformationFormat="3"
 
				CallingConvention="1"
 
				CompileAs="1"/>
 
			<Tool
 
				Name="VCCustomBuildTool"/>
 
			<Tool
 
				Name="VCLinkerTool"
 
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
 
				OutputFile=".\Release/openttd.exe"
 
				LinkIncremental="1"
 
				SuppressStartupBanner="TRUE"
 
				IgnoreDefaultLibraryNames="LIBC.lib"
 
				GenerateDebugInformation="TRUE"
 
				ProgramDatabaseFile=".\Release/openttd.pdb"
 
				SubSystem="2"
 
				OptimizeReferences="2"
 
				OptimizeForWindows98="1"
 
				TargetMachine="1"/>
 
			<Tool
 
				Name="VCMIDLTool"
 
				TypeLibraryName=".\Release/openttd.tlb"
 
				HeaderFileName=""/>
 
			<Tool
 
				Name="VCPostBuildEventTool"/>
 
			<Tool
 
				Name="VCPreBuildEventTool"/>
 
			<Tool
 
				Name="VCPreLinkEventTool"/>
 
			<Tool
 
				Name="VCResourceCompilerTool"
 
				PreprocessorDefinitions="NDEBUG"
 
				Culture="1053"/>
 
			<Tool
 
				Name="VCWebServiceProxyGeneratorTool"/>
 
			<Tool
 
				Name="VCXMLDataGeneratorTool"/>
 
			<Tool
 
				Name="VCWebDeploymentTool"/>
 
			<Tool
 
				Name="VCManagedWrapperGeneratorTool"/>
 
			<Tool
 
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
		</Configuration>
 
		<Configuration
 
			Name="Debug|Win32"
 
			OutputDirectory=".\Debug"
 
			IntermediateDirectory=".\Debug"
 
			ConfigurationType="1"
 
			UseOfMFC="0"
 
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
 
			CharacterSet="2">
 
			<Tool
 
				Name="VCCLCompilerTool"
 
				Optimization="0"
 
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
 
				BasicRuntimeChecks="3"
 
				RuntimeLibrary="1"
 
				UsePrecompiledHeader="2"
 
				PrecompiledHeaderThrough="stdafx.h"
 
				PrecompiledHeaderFile=".\Debug/openttd.pch"
 
				AssemblerListingLocation=".\Debug/"
 
				ObjectFile=".\Debug/"
 
				ProgramDataBaseFileName=".\Debug/"
 
				WarningLevel="3"
 
				WarnAsError="TRUE"
 
				SuppressStartupBanner="TRUE"
 
				Detect64BitPortabilityProblems="FALSE"
 
				DebugInformationFormat="4"
 
				CallingConvention="1"
 
				CompileAs="1"/>
 
			<Tool
 
				Name="VCCustomBuildTool"/>
 
			<Tool
 
				Name="VCLinkerTool"
 
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
 
				OutputFile=".\Debug/openttd.exe"
 
				LinkIncremental="0"
 
				SuppressStartupBanner="TRUE"
 
				IgnoreDefaultLibraryNames="LIBC.lib"
 
				GenerateDebugInformation="TRUE"
 
				ProgramDatabaseFile=".\Debug/openttd.pdb"
 
				SubSystem="2"
 
				TargetMachine="1"/>
 
			<Tool
 
				Name="VCMIDLTool"
 
				TypeLibraryName=".\Debug/openttd.tlb"
 
				HeaderFileName=""/>
 
			<Tool
 
				Name="VCPostBuildEventTool"/>
 
			<Tool
 
				Name="VCPreBuildEventTool"/>
 
			<Tool
 
				Name="VCPreLinkEventTool"/>
 
			<Tool
 
				Name="VCResourceCompilerTool"
 
				PreprocessorDefinitions="_DEBUG"
 
				Culture="1053"/>
 
			<Tool
 
				Name="VCWebServiceProxyGeneratorTool"/>
 
			<Tool
 
				Name="VCXMLDataGeneratorTool"/>
 
			<Tool
 
				Name="VCWebDeploymentTool"/>
 
			<Tool
 
				Name="VCManagedWrapperGeneratorTool"/>
 
			<Tool
 
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
 
		</Configuration>
 
	</Configurations>
 
	<References>
 
	</References>
 
	<Files>
 
		<Filter
 
			Name="Source Files"
 
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
 
			<File
 
				RelativePath=".\airport.c">
 
			</File>
 
			<File
 
				RelativePath=".\aystar.c">
 
			</File>
 
			<File
 
				RelativePath=".\bmp.c">
 
			</File>
 
			<File
 
				RelativePath=".\callback_table.c">
 
			</File>
 
			<File
 
				RelativePath=".\command.c">
 
			</File>
 
			<File
 
				RelativePath=".\console.c">
 
			</File>
 
			<File
 
				RelativePath=".\console_cmds.c">
 
			</File>
 
			<File
 
				RelativePath=".\currency.c">
 
			</File>
 
			<File
 
				RelativePath=".\date.c">
 
			</File>
 
			<File
 
				RelativePath=".\debug.c">
 
			</File>
 
			<File
 
				RelativePath=".\dedicated.c">
 
			</File>
 
			<File
 
				RelativePath=".\video\dedicated_v.c">
 
			</File>
 
			<File
 
				RelativePath=".\depot.c">
 
			</File>
 
			<File
 
				RelativePath=".\music\dmusic.cpp">
 
				<FileConfiguration
 
					Name="Release|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						CompileAs="2"/>
 
				</FileConfiguration>
 
				<FileConfiguration
 
					Name="Debug|Win32">
 
					<Tool
 
						Name="VCCLCompilerTool"
 
						CompileAs="2"/>
 
				</FileConfiguration>
 
			</File>
 
			<File
 
				RelativePath=".\driver.c">
 
			</File>
 
			<File
 
				RelativePath=".\economy.c">
 
			</File>
 
			<File
 
				RelativePath=".\elrail.c">
 
			</File>
 
			<File
 
				RelativePath=".\engine.c">
 
			</File>
 
			<File
 
				RelativePath=".\fileio.c">
 
			</File>
 
			<File
 
				RelativePath=".\fios.c">
 
			</File>
 
			<File
 
				RelativePath=".\genworld.c">
 
			</File>
 
			<File
 
				RelativePath=".\gfx.c">
 
			</File>
 
			<File
 
				RelativePath=".\gfxinit.c">
 
			</File>
 
			<File
 
				RelativePath=".\heightmap.c">
 
			</File>
 
			<File
 
				RelativePath=".\landscape.c">
 
			</File>
 
			<File
 
				RelativePath=".\map.c">
 
			</File>
 
			<File
 
				RelativePath=".\md5.c">
 
			</File>
 
			<File
 
				RelativePath=".\mersenne.c">
 
			</File>
 
			<File
 
				RelativePath=".\minilzo.c">
 
			</File>
 
			<File
 
				RelativePath=".\misc.c">
 
			</File>
 
			<File
 
				RelativePath=".\mixer.c">
 
			</File>
 
			<File
 
				RelativePath=".\music.c">
 
			</File>
 
			<File
 
				RelativePath=".\namegen.c">
 
			</File>
 
			<File
 
				RelativePath=".\network.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_client.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_data.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_gamelist.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_server.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_udp.c">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf.c">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_cargo.c">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_engine.c">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_sound.c">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_spritegroup.c">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_station.c">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_text.c">
 
			</File>
 
			<File
 
				RelativePath=".\npf.c">
 
			</File>
 
			<File
 
				RelativePath=".\music\null_m.c">
 
			</File>
 
			<File
 
				RelativePath=".\sound\null_s.c">
 
			</File>
 
			<File
 
				RelativePath=".\video\null_v.c">
 
			</File>
 
			<File
 
				RelativePath=".\oldloader.c">
 
			</File>
 
			<File
 
				RelativePath=".\openttd.c">
 
			</File>
 
			<File
 
				RelativePath=".\os_timer.c">
 
			</File>
 
			<File
 
				RelativePath=".\ottdres.rc">
 
			</File>
 
			<File
 
				RelativePath=".\pathfind.c">
 
			</File>
 
			<File
 
				RelativePath="players.c">
 
			</File>
 
			<File
 
				RelativePath=".\pool.c">
 
			</File>
 
			<File
 
				RelativePath=".\queue.c">
 
			</File>
 
			<File
 
				RelativePath=".\rail.c">
 
			</File>
 
			<File
 
				RelativePath=".\saveload.c">
 
			</File>
 
			<File
 
				RelativePath=".\screenshot.c">
 
			</File>
 
			<File
 
				RelativePath=".\sdl.c">
 
			</File>
 
			<File
 
				RelativePath=".\sound\sdl_s.c">
 
			</File>
 
			<File
 
				RelativePath=".\video\sdl_v.c">
 
			</File>
 
			<File
 
				RelativePath=".\settings.c">
 
			</File>
 
			<File
 
				RelativePath=".\signs.c">
 
			</File>
 
			<File
 
				RelativePath=".\sound.c">
 
			</File>
 
			<File
 
				RelativePath=".\spritecache.c">
 
			</File>
 
			<File
 
				RelativePath=".\string.c">
 
			</File>
 
			<File
 
				RelativePath=".\strings.c">
 
			</File>
 
			<File
 
				RelativePath=".\texteff.c">
 
			</File>
 
			<File
 
				RelativePath=".\tgp.c">
 
			</File>
 
			<File
 
				RelativePath=".\thread.c">
 
			</File>
 
			<File
 
				RelativePath=".\tile.c">
 
			</File>
 
			<File
 
				RelativePath=".\vehicle.c">
 
			</File>
 
			<File
 
				RelativePath=".\viewport.c">
 
			</File>
 
			<File
 
				RelativePath=".\waypoint.c">
 
			</File>
 
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				RelativePath=".\widget.c">
 
			</File>
 
			<File
 
				RelativePath=".\win32.c">
 
			</File>
 
			<File
 
				RelativePath=".\music\win32_m.c">
 
			</File>
 
			<File
 
				RelativePath=".\sound\win32_s.c">
 
			</File>
 
			<File
 
				RelativePath=".\video\win32_v.c">
 
			</File>
 
			<File
 
				RelativePath=".\window.c">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Header Files"
 
			Filter="h;hpp;hxx;hm;inl">
 
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				RelativePath=".\aircraft.h">
 
			</File>
 
			<File
 
				RelativePath=".\airport.h">
 
			</File>
 
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				RelativePath=".\airport_movement.h">
 
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			<File
 
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			<File
 
				RelativePath=".\bmp.h">
 
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				RelativePath=".\console.h">
 
			</File>
 
			<File
 
				RelativePath=".\currency.h">
 
			</File>
 
			<File
 
				RelativePath=".\date.h">
 
			</File>
 
			<File
 
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				RelativePath=".\video\dedicated_v.h">
 
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			<File
 
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			</File>
 
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			</File>
 
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				RelativePath=".\fileio.h">
 
			</File>
 
			<File
 
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				RelativePath=".\hal.h">
 
			</File>
 
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			</File>
 
			<File
 
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			</File>
 
			<File
 
				RelativePath=".\macros.h">
 
			</File>
 
			<File
 
				RelativePath=".\map.h">
 
			</File>
 
			<File
 
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			</File>
 
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				RelativePath=".\mixer.h">
 
			</File>
 
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				RelativePath=".\music.h">
 
			</File>
 
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			</File>
 
			<File
 
				RelativePath=".\network_client.h">
 
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				RelativePath=".\network_core.h">
 
			</File>
 
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				RelativePath=".\network_data.h">
 
			</File>
 
			<File
 
				RelativePath=".\network_gamelist.h">
 
			</File>
 
			<File
 
				RelativePath=".\network_gui.h">
 
			</File>
 
			<File
 
				RelativePath=".\network_server.h">
 
			</File>
 
			<File
 
				RelativePath=".\network_udp.h">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf.h">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_callbacks.h">
 
			</File>
 
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				RelativePath=".\newgrf_cargo.h">
 
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			</File>
 
			<File
 
				RelativePath=".\newgrf_sound.h">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_spritegroup.h">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_station.h">
 
			</File>
 
			<File
 
				RelativePath=".\newgrf_text.h">
 
			</File>
 
			<File
 
				RelativePath=".\news.h">
 
			</File>
 
			<File
 
				RelativePath=".\npf.h">
 
			</File>
 
			<File
 
				RelativePath=".\music\null_m.h">
 
			</File>
 
			<File
 
				RelativePath=".\sound\null_s.h">
 
			</File>
 
			<File
 
				RelativePath=".\video\null_v.h">
 
			</File>
 
			<File
 
				RelativePath=".\openttd.h">
 
			</File>
 
			<File
 
				RelativePath=".\pathfind.h">
 
			</File>
 
			<File
 
				RelativePath=".\player.h">
 
			</File>
 
			<File
 
				RelativePath=".\pool.h">
 
			</File>
 
			<File
 
				RelativePath=".\queue.h">
 
			</File>
 
			<File
 
				RelativePath=".\rail.h">
 
			</File>
 
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				RelativePath=".\resize_window_widgets.h">
 
			</File>
 
			<File
 
				RelativePath=".\saveload.h">
 
			</File>
 
			<File
 
				RelativePath=".\screenshot.h">
 
			</File>
 
			<File
 
				RelativePath=".\sound\sdl_s.h">
 
			</File>
 
			<File
 
				RelativePath=".\video\sdl_v.h">
 
			</File>
 
			<File
 
				RelativePath=".\settings.h">
 
			</File>
 
			<File
 
				RelativePath=".\signs.h">
 
			</File>
 
			<File
 
				RelativePath=".\slope.h">
 
			</File>
 
			<File
 
				RelativePath=".\sound.h">
 
			</File>
 
			<File
 
				RelativePath=".\sprite.h">
 
			</File>
 
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				RelativePath=".\station.h">
 
			</File>
 
			<File
 
				RelativePath=".\StdAfx.h">
 
			</File>
 
			<File
 
				RelativePath=".\string.h">
 
			</File>
 
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				RelativePath=".\tgp.h">
 
			</File>
 
			<File
 
				RelativePath=".\thread.h">
 
			</File>
 
			<File
 
				RelativePath=".\tile.h">
 
			</File>
 
			<File
 
				RelativePath=".\town.h">
 
			</File>
 
			<File
 
				RelativePath=".\train.h">
 
			</File>
 
			<File
 
				RelativePath=".\variables.h">
 
			</File>
 
			<File
 
				RelativePath=".\vehicle.h">
 
			</File>
 
			<File
 
				RelativePath=".\vehicle_gui.h">
 
			</File>
 
			<File
 
				RelativePath=".\viewport.h">
 
			</File>
 
			<File
 
				RelativePath=".\waypoint.h">
 
			</File>
 
			<File
 
				RelativePath=".\music\win32_m.h">
 
			</File>
 
			<File
 
				RelativePath=".\sound\win32_s.h">
 
			</File>
 
			<File
 
				RelativePath=".\video\win32_v.h">
 
			</File>
 
			<File
 
				RelativePath=".\window.h">
 
			</File>
 
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		<Filter
 
			Name="Gui Source codes"
 
			Filter="">
 
			<File
 
				RelativePath=".\aircraft_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\airport_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\bridge_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\depot_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\build_vehicle_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\dock_gui.c">
 
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			<File
 
				RelativePath=".\engine_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\genworld_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\graph_gui.c">
 
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			<File
 
				RelativePath=".\industry_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\intro_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\main_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\misc_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\music_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\network_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\news_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\order_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\player_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\rail_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\road_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\roadveh_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\settings_gui.c">
 
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			<File
 
				RelativePath=".\ship_gui.c">
 
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			<File
 
				RelativePath=".\smallmap_gui.c">
 
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			<File
 
				RelativePath=".\station_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\subsidy_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\terraform_gui.c">
 
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			<File
 
				RelativePath=".\town_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\train_gui.c">
 
			</File>
 
			<File
 
				RelativePath=".\vehicle_gui.c">
 
			</File>
 
		</Filter>
 
		<Filter
 
			Name="Landscape"
 
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