Changeset - r24430:e39e393df7ba
[Not reviewed]
master
0 8 0
Pavel Stupnikov - 3 years ago 2020-12-14 22:35:07
dp@dpointer.org
Add: new economy "frozen" that stops production changes and industry closures (#8282)
8 files changed with 54 insertions and 35 deletions:
0 comments (0 inline, 0 general)
src/economy_type.h
Show inline comments
 
@@ -15,6 +15,15 @@
 

	
 
typedef OverflowSafeInt64 Money;
 

	
 
/** Type of the game economy. */
 
enum EconomyType : uint8 {
 
	ET_BEGIN = 0,
 
	ET_ORIGINAL = 0,
 
	ET_SMOOTH = 1,
 
	ET_FROZEN = 2,
 
	ET_END = 3,
 
};
 

	
 
/** Data of the economy. */
 
struct Economy {
 
	Money max_loan;                       ///< NOSAVE: Maximum possible loan
src/industry_cmd.cpp
Show inline comments
 
@@ -1736,8 +1736,8 @@ static void DoCreateNewIndustry(Industry
 
	MemSetT(i->incoming_cargo_waiting,     0, lengthof(i->incoming_cargo_waiting));
 
	MemSetT(i->last_cargo_accepted_at,     0, lengthof(i->last_cargo_accepted_at));
 

	
 
	/* don't use smooth economy for industries using production related callbacks */
 
	if (indspec->UsesSmoothEconomy()) {
 
	/* Randomize inital production if non-original economy is used and there are no production related callbacks. */
 
	if (!indspec->UsesOriginalEconomy()) {
 
		for (size_t ci = 0; ci < lengthof(i->production_rate); ci++) {
 
			i->production_rate[ci] = min((RandomRange(256) + 128) * i->production_rate[ci] >> 8, 255);
 
		}
 
@@ -2304,7 +2304,7 @@ static void UpdateIndustryStatistics(Ind
 
void Industry::RecomputeProductionMultipliers()
 
{
 
	const IndustrySpec *indspec = GetIndustrySpec(this->type);
 
	assert(!indspec->UsesSmoothEconomy());
 
	assert(indspec->UsesOriginalEconomy());
 

	
 
	/* Rates are rounded up, so e.g. oilrig always produces some passengers */
 
	for (size_t i = 0; i < lengthof(this->production_rate); i++) {
 
@@ -2604,8 +2604,8 @@ static void ChangeIndustryProduction(Ind
 
	bool standard = false;
 
	bool suppress_message = false;
 
	bool recalculate_multipliers = false; ///< reinitialize production_rate to match prod_level
 
	/* don't use smooth economy for industries using production related callbacks */
 
	bool smooth_economy = indspec->UsesSmoothEconomy();
 
	/* use original economy for industries using production related callbacks */
 
	bool original_economy = indspec->UsesOriginalEconomy();
 
	byte div = 0;
 
	byte mul = 0;
 
	int8 increment = 0;
 
@@ -2640,7 +2640,8 @@ static void ChangeIndustryProduction(Ind
 
			}
 
		}
 
	} else {
 
		if (monthly != smooth_economy) return;
 
		if (monthly == original_economy) return;
 
		if (!original_economy && _settings_game.economy.type == ET_FROZEN) return;
 
		if (indspec->life_type == INDUSTRYLIFE_BLACK_HOLE) return;
 
	}
 

	
 
@@ -2648,7 +2649,16 @@ static void ChangeIndustryProduction(Ind
 
		/* decrease or increase */
 
		bool only_decrease = (indspec->behaviour & INDUSTRYBEH_DONT_INCR_PROD) && _settings_game.game_creation.landscape == LT_TEMPERATE;
 

	
 
		if (smooth_economy) {
 
		if (original_economy) {
 
			if (only_decrease || Chance16(1, 3)) {
 
				/* If more than 60% transported, 66% chance of increase, else 33% chance of increase */
 
				if (!only_decrease && (i->last_month_pct_transported[0] > PERCENT_TRANSPORTED_60) != Chance16(1, 3)) {
 
					mul = 1; // Increase production
 
				} else {
 
					div = 1; // Decrease production
 
				}
 
			}
 
		} else if (_settings_game.economy.type == ET_SMOOTH) {
 
			closeit = true;
 
			for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
 
				if (i->produced_cargo[j] == CT_INVALID) continue;
 
@@ -2698,20 +2708,11 @@ static void ChangeIndustryProduction(Ind
 
					ReportNewsProductionChangeIndustry(i, i->produced_cargo[j], percent);
 
				}
 
			}
 
		} else {
 
			if (only_decrease || Chance16(1, 3)) {
 
				/* If more than 60% transported, 66% chance of increase, else 33% chance of increase */
 
				if (!only_decrease && (i->last_month_pct_transported[0] > PERCENT_TRANSPORTED_60) != Chance16(1, 3)) {
 
					mul = 1; // Increase production
 
				} else {
 
					div = 1; // Decrease production
 
				}
 
			}
 
		}
 
	}
 

	
 
	if (!callback_enabled && (indspec->life_type & INDUSTRYLIFE_PROCESSING)) {
 
		if ( (byte)(_cur_year - i->last_prod_year) >= 5 && Chance16(1, smooth_economy ? 180 : 2)) {
 
		if ( (byte)(_cur_year - i->last_prod_year) >= 5 && Chance16(1, original_economy ? 2 : 180)) {
 
			closeit = true;
 
		}
 
	}
 
@@ -2934,14 +2935,14 @@ Money IndustrySpec::GetRemovalCost() con
 
}
 

	
 
/**
 
 * Determines whether this industrytype uses smooth economy or whether it uses standard/newgrf production changes.
 
 * @return true if smooth economy is used.
 
 * Determines whether this industrytype uses standard/newgrf production changes.
 
 * @return true if original economy is used.
 
 */
 
bool IndustrySpec::UsesSmoothEconomy() const
 
bool IndustrySpec::UsesOriginalEconomy() const
 
{
 
	return _settings_game.economy.smooth_economy &&
 
		!(HasBit(this->callback_mask, CBM_IND_PRODUCTION_256_TICKS) || HasBit(this->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) && // production callbacks
 
		!(HasBit(this->callback_mask, CBM_IND_MONTHLYPROD_CHANGE) || HasBit(this->callback_mask, CBM_IND_PRODUCTION_CHANGE) || HasBit(this->callback_mask, CBM_IND_PROD_CHANGE_BUILD)); // production change callbacks
 
	return _settings_game.economy.type == ET_ORIGINAL ||
 
		HasBit(this->callback_mask, CBM_IND_PRODUCTION_256_TICKS) || HasBit(this->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || // production callbacks
 
		HasBit(this->callback_mask, CBM_IND_MONTHLYPROD_CHANGE) || HasBit(this->callback_mask, CBM_IND_PRODUCTION_CHANGE) || HasBit(this->callback_mask, CBM_IND_PROD_CHANGE_BUILD); // production change callbacks
 
}
 

	
 
IndustrySpec::~IndustrySpec()
src/industry_gui.cpp
Show inline comments
 
@@ -1080,7 +1080,7 @@ public:
 
		const Industry *i = Industry::Get(this->window_number);
 
		if (IsProductionAlterable(i)) {
 
			const IndustrySpec *ind = GetIndustrySpec(i->type);
 
			this->editable = ind->UsesSmoothEconomy() ? EA_RATE : EA_MULTIPLIER;
 
			this->editable = ind->UsesOriginalEconomy() ? EA_MULTIPLIER : EA_RATE;
 
		} else {
 
			this->editable = EA_NONE;
 
		}
 
@@ -1100,7 +1100,7 @@ public:
 
static void UpdateIndustryProduction(Industry *i)
 
{
 
	const IndustrySpec *indspec = GetIndustrySpec(i->type);
 
	if (!indspec->UsesSmoothEconomy()) i->RecomputeProductionMultipliers();
 
	if (indspec->UsesOriginalEconomy()) i->RecomputeProductionMultipliers();
 

	
 
	for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
 
		if (i->produced_cargo[j] != CT_INVALID) {
src/industrytype.h
Show inline comments
 
@@ -144,7 +144,7 @@ struct IndustrySpec {
 
	bool IsProcessingIndustry() const;
 
	Money GetConstructionCost() const;
 
	Money GetRemovalCost() const;
 
	bool UsesSmoothEconomy() const;
 
	bool UsesOriginalEconomy() const;
 

	
 
	~IndustrySpec();
 
};
src/lang/english.txt
Show inline comments
 
@@ -1553,8 +1553,11 @@ STR_CONFIG_SETTING_ENDING_YEAR          
 
STR_CONFIG_SETTING_ENDING_YEAR_HELPTEXT                         :Year the game ends for scoring purposes. At the end of this year, the company's score is recorded and the high-score screen is displayed, but the players can continue playing after that.{}If this is before the starting year, the high-score screen is never displayed.
 
STR_CONFIG_SETTING_ENDING_YEAR_VALUE                            :{NUM}
 
STR_CONFIG_SETTING_ENDING_YEAR_ZERO                             :Never
 
STR_CONFIG_SETTING_SMOOTH_ECONOMY                               :Enable smooth economy (more, smaller changes): {STRING2}
 
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT                      :When enabled, industry production changes more often, and in smaller steps. This setting has usually no effect, if industry types are provided by a NewGRF
 
STR_CONFIG_SETTING_ECONOMY_TYPE                                 :Economy type: {STRING2}
 
STR_CONFIG_SETTING_ECONOMY_TYPE_HELPTEXT                        :Smooth economy makes production changes more often, and in smaller steps. Frozen economy stops production changes and industry closures. This setting may have no effect if industry types are provided by a NewGRF.
 
STR_CONFIG_SETTING_ECONOMY_TYPE_ORIGINAL                        :Original
 
STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH                          :Smooth
 
STR_CONFIG_SETTING_ECONOMY_TYPE_FROZEN                          :Frozen
 
STR_CONFIG_SETTING_ALLOW_SHARES                                 :Allow buying shares from other companies: {STRING2}
 
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT                        :When enabled, allow buying and selling of company shares. Shares will only be available for companies reaching a certain age
 
STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES                         :Minimum company age to trade shares: {STRING2}
src/settings_gui.cpp
Show inline comments
 
@@ -1729,7 +1729,7 @@ static SettingsContainer &GetSettingsTre
 
				industries->Add(new SettingEntry("construction.industry_platform"));
 
				industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
 
				industries->Add(new SettingEntry("game_creation.oil_refinery_limit"));
 
				industries->Add(new SettingEntry("economy.smooth_economy"));
 
				industries->Add(new SettingEntry("economy.type"));
 
				industries->Add(new SettingEntry("station.serve_neutral_industries"));
 
			}
 

	
src/settings_type.h
Show inline comments
 
@@ -11,6 +11,7 @@
 
#define SETTINGS_TYPE_H
 

	
 
#include "date_type.h"
 
#include "economy_type.h"
 
#include "town_type.h"
 
#include "transport_type.h"
 
#include "network/core/config.h"
 
@@ -470,7 +471,7 @@ struct VehicleSettings {
 
struct EconomySettings {
 
	bool   inflation;                        ///< disable inflation
 
	bool   bribe;                            ///< enable bribing the local authority
 
	bool   smooth_economy;                   ///< smooth economy
 
	EconomyType type;                        ///< economy type (original/smooth/frozen)
 
	bool   allow_shares;                     ///< allow the buying/selling of shares
 
	uint8  min_years_for_shares;             ///< minimum age of a company for it to trade shares
 
	uint8  feeder_payment_share;             ///< percentage of leg payment to virtually pay in feeder systems
src/table/settings.ini
Show inline comments
 
@@ -1429,12 +1429,17 @@ strhelp  = STR_CONFIG_SETTING_ENDING_YEA
 
strval   = STR_CONFIG_SETTING_ENDING_YEAR_VALUE
 
cat      = SC_ADVANCED
 

	
 
[SDT_BOOL]
 
[SDT_VAR]
 
base     = GameSettings
 
var      = economy.smooth_economy
 
def      = true
 
str      = STR_CONFIG_SETTING_SMOOTH_ECONOMY
 
strhelp  = STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT
 
var      = economy.type
 
type     = SLE_UINT8
 
guiflags = SGF_MULTISTRING
 
def      = ET_SMOOTH
 
min      = ET_BEGIN
 
max      = ET_END - 1
 
str      = STR_CONFIG_SETTING_ECONOMY_TYPE
 
strhelp  = STR_CONFIG_SETTING_ECONOMY_TYPE_HELPTEXT
 
strval   = STR_CONFIG_SETTING_ECONOMY_TYPE_ORIGINAL
 
proc     = InvalidateIndustryViewWindow
 
cat      = SC_BASIC
 

	
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