Changeset - r2909:e3d9f974218b
[Not reviewed]
master
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Darkvater - 18 years ago 2006-01-28 13:43:45
darkvater@openttd.org
(svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
1 file changed with 4 insertions and 4 deletions:
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table/sprites.h
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@@ -51,7 +51,7 @@ enum Sprites {
 
	SPR_CANALS_BASE   = 5382,
 
	SPR_SLOPES_BASE   = SPR_CANALS_BASE + 70,
 
	SPR_AUTORAIL_BASE = SPR_SLOPES_BASE + 78,
 
	SPR_OPENTTD_BASE  = SPR_AUTORAIL_BASE + 55, // can be lowered once autorail.grf is finalized
 
	SPR_OPENTTD_BASE  = SPR_AUTORAIL_BASE + 55,
 

	
 
	SPR_BLOT = SPR_OPENTTD_BASE + 29, // colored circle (mainly used as vehicle profit marker and for sever compatibility)
 

	
 
@@ -579,7 +579,7 @@ enum Sprites {
 

	
 
	/* cantilever bridges */
 
	/* They have three different kinds of tiles:
 
	 * END(ing), MID(dle), BEG(gining) */
 
	 * END(ing), MID(dle), BEG(ginning) */
 
	SPR_BTCAN_RAIL_X_BEG          = 2507,
 
	SPR_BTCAN_RAIL_X_MID          = 2508,
 
	SPR_BTCAN_RAIL_X_END          = 2509,
 
@@ -1016,7 +1016,6 @@ typedef enum CursorSprites {
 
	SPR_CURSOR_EW_MAGLEV      = 1273,
 
	SPR_CURSOR_NWSE_MAGLEV    = 1274,
 

	
 
	SPR_CURSOR_RAIL_DEPOT     = 1296,
 
	SPR_CURSOR_RAIL_STATION   = 1300,
 

	
 
	SPR_CURSOR_TUNNEL_RAIL    = 2434,
 
@@ -1028,6 +1027,7 @@ typedef enum CursorSprites {
 
	SPR_CURSOR_AUTOMAGLEV     = SPR_OPENTTD_BASE + 6,
 

	
 
	SPR_CURSOR_WAYPOINT       = SPR_OPENTTD_BASE + 7,
 
	SPR_CURSOR_RAIL_DEPOT     = 1296,
 
	SPR_CURSOR_MONO_DEPOT     = SPR_OPENTTD_BASE + 11,
 
	SPR_CURSOR_MAGLEV_DEPOT   = SPR_OPENTTD_BASE + 12,
 

	
 
@@ -1172,7 +1172,7 @@ enum PaletteSprites {
 
	PALETTE_59E                 = PALETTE_RECOLOR_SPRITE(0x59E),
 
	PALETTE_59F                 = PALETTE_RECOLOR_SPRITE(0x59F),
 
};
 
/* #undef PALETTE_RECOLOR_SPRITE commented because needed in newgrf.c*/
 
#undef PALETTE_RECOLOR_SPRITE
 

	
 
#define MAKE_TRANSPARENT(img) (img = (img & SPRITE_MASK) | PALETTE_TO_TRANSPARENT)
 

	
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