Changeset - r9143:e484ce861c88
[Not reviewed]
master
0 28 0
rubidium - 16 years ago 2008-05-08 11:50:34
rubidium@openttd.org
(svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window.
28 files changed with 75 insertions and 76 deletions:
0 comments (0 inline, 0 general)
src/airport_gui.cpp
Show inline comments
 
@@ -136,7 +136,7 @@ void ShowBuildAirToolbar()
 
	if (!IsValidPlayer(_current_player)) return;
 

	
 
	DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
	Window *w = AllocateWindowDescFront(&_air_toolbar_desc, TRANSPORT_AIR);
 
	Window *w = AllocateWindowDescFront<Window>(&_air_toolbar_desc, TRANSPORT_AIR);
 
	if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w);
 
}
 

	
src/autoreplace_gui.cpp
Show inline comments
 
@@ -527,8 +527,8 @@ static const WindowDesc _replace_vehicle
 
void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
 
{
 
	DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
 
	Window *w = vehicletype == VEH_TRAIN ? AllocateWindowDescFront(&_replace_rail_vehicle_desc, VEH_TRAIN)
 
										 : AllocateWindowDescFront(&_replace_vehicle_desc, vehicletype);
 
	Window *w = vehicletype == VEH_TRAIN ? AllocateWindowDescFront<Window>(&_replace_rail_vehicle_desc, VEH_TRAIN)
 
										 : AllocateWindowDescFront<Window>(&_replace_vehicle_desc, vehicletype);
 

	
 
	w->resize.step_height = GetVehicleListHeight(vehicletype);
 
	w->vscroll.cap = w->resize.step_height == 14 ? 8 : 4;
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -1192,7 +1192,7 @@ void ShowBuildVehicleWindow(TileIndex ti
 

	
 
	DeleteWindowById(WC_BUILD_VEHICLE, num);
 

	
 
	w = AllocateWindowDescFront(&_build_vehicle_desc, num, &type);
 
	w = AllocateWindowDescFront<Window>(&_build_vehicle_desc, num, &type);
 

	
 
	if (w == NULL) return;
 

	
src/depot_gui.cpp
Show inline comments
 
@@ -997,13 +997,13 @@ void ShowDepotWindow(TileIndex tile, Veh
 
	switch (type) {
 
		default: NOT_REACHED();
 
		case VEH_TRAIN:
 
			w = AllocateWindowDescFront(&_train_depot_desc, tile); break;
 
			w = AllocateWindowDescFront<Window>(&_train_depot_desc, tile); break;
 
		case VEH_ROAD:
 
			w = AllocateWindowDescFront(&_road_depot_desc, tile); break;
 
			w = AllocateWindowDescFront<Window>(&_road_depot_desc, tile); break;
 
		case VEH_SHIP:
 
			w = AllocateWindowDescFront(&_ship_depot_desc, tile); break;
 
			w = AllocateWindowDescFront<Window>(&_ship_depot_desc, tile); break;
 
		case VEH_AIRCRAFT:
 
			w = AllocateWindowDescFront(&_aircraft_depot_desc, tile); break;
 
			w = AllocateWindowDescFront<Window>(&_aircraft_depot_desc, tile); break;
 
	}
 

	
 
	if (w != NULL) {
src/dock_gui.cpp
Show inline comments
 
@@ -229,7 +229,7 @@ void ShowBuildDocksToolbar()
 
	if (!IsValidPlayer(_current_player)) return;
 

	
 
	DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
	Window *w = AllocateWindowDescFront(&_build_docks_toolbar_desc, TRANSPORT_WATER);
 
	Window *w = AllocateWindowDescFront<Window>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
 
	if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w);
 
}
 

	
src/engine_gui.cpp
Show inline comments
 
@@ -114,7 +114,7 @@ static const WindowDesc _engine_preview_
 

	
 
void ShowEnginePreviewWindow(EngineID engine)
 
{
 
	AllocateWindowDescFront(&_engine_preview_desc, engine);
 
	AllocateWindowDescFront<Window>(&_engine_preview_desc, engine);
 
}
 

	
 
static void DrawTrainEngineInfo(EngineID engine, int x, int y, int maxw)
src/genworld_gui.cpp
Show inline comments
 
@@ -577,7 +577,7 @@ static void _ShowGenerateLandscape(glwp_
 
		if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
 
	}
 

	
 
	Window *w = AllocateWindowDescFront((mode == GLWP_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
 
	Window *w = AllocateWindowDescFront<Window>((mode == GLWP_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
 

	
 
	if (w == NULL) return;
 

	
 
@@ -802,7 +802,7 @@ static const WindowDesc _create_scenario
 
void ShowCreateScenario()
 
{
 
	DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
 
	AllocateWindowDescFront(&_create_scenario_desc, GLWP_SCENARIO);
 
	AllocateWindowDescFront<Window>(&_create_scenario_desc, GLWP_SCENARIO);
 
}
 

	
 

	
 
@@ -896,7 +896,7 @@ void PrepareGenerateWorldProgress()
 
 */
 
void ShowGenerateWorldProgress()
 
{
 
	AllocateWindowDescFront(&_show_terrain_progress_desc, 0);
 
	AllocateWindowDescFront<Window>(&_show_terrain_progress_desc, 0);
 
}
 

	
 
static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total)
src/graph_gui.cpp
Show inline comments
 
@@ -339,7 +339,7 @@ static const WindowDesc _graph_legend_de
 

	
 
static void ShowGraphLegend()
 
{
 
	AllocateWindowDescFront(&_graph_legend_desc, 0);
 
	AllocateWindowDescFront<Window>(&_graph_legend_desc, 0);
 
}
 

	
 
/********************/
 
@@ -438,7 +438,7 @@ static const WindowDesc _operating_profi
 

	
 
void ShowOperatingProfitGraph()
 
{
 
	if (AllocateWindowDescFront(&_operating_profit_desc, 0)) {
 
	if (AllocateWindowDescFront<Window>(&_operating_profit_desc, 0)) {
 
		InvalidateWindow(WC_GRAPH_LEGEND, 0);
 
	}
 
}
 
@@ -506,7 +506,7 @@ static const WindowDesc _income_graph_de
 

	
 
void ShowIncomeGraph()
 
{
 
	if (AllocateWindowDescFront(&_income_graph_desc, 0)) {
 
	if (AllocateWindowDescFront<Window>(&_income_graph_desc, 0)) {
 
		InvalidateWindow(WC_GRAPH_LEGEND, 0);
 
	}
 
}
 
@@ -573,7 +573,7 @@ static const WindowDesc _delivered_cargo
 

	
 
void ShowDeliveredCargoGraph()
 
{
 
	if (AllocateWindowDescFront(&_delivered_cargo_graph_desc, 0)) {
 
	if (AllocateWindowDescFront<Window>(&_delivered_cargo_graph_desc, 0)) {
 
		InvalidateWindow(WC_GRAPH_LEGEND, 0);
 
	}
 
}
 
@@ -642,7 +642,7 @@ static const WindowDesc _performance_his
 

	
 
void ShowPerformanceHistoryGraph()
 
{
 
	if (AllocateWindowDescFront(&_performance_history_desc, 0)) {
 
	if (AllocateWindowDescFront<Window>(&_performance_history_desc, 0)) {
 
		InvalidateWindow(WC_GRAPH_LEGEND, 0);
 
	}
 
}
 
@@ -709,7 +709,7 @@ static const WindowDesc _company_value_g
 

	
 
void ShowCompanyValueGraph()
 
{
 
	if (AllocateWindowDescFront(&_company_value_graph_desc, 0)) {
 
	if (AllocateWindowDescFront<Window>(&_company_value_graph_desc, 0)) {
 
		InvalidateWindow(WC_GRAPH_LEGEND, 0);
 
	}
 
}
 
@@ -807,7 +807,7 @@ static const WindowDesc _cargo_payment_r
 

	
 
void ShowCargoPaymentRates()
 
{
 
	Window *w = AllocateWindowDescFront(&_cargo_payment_rates_desc, 0);
 
	Window *w = AllocateWindowDescFront<Window>(&_cargo_payment_rates_desc, 0);
 
	if (w == NULL) return;
 

	
 
	/* Count the number of active cargo types */
 
@@ -928,7 +928,7 @@ static const WindowDesc _company_league_
 

	
 
void ShowCompanyLeagueTable()
 
{
 
	AllocateWindowDescFront(&_company_league_desc, 0);
 
	AllocateWindowDescFront<Window>(&_company_league_desc, 0);
 
}
 

	
 
/*****************************/
 
@@ -1163,5 +1163,5 @@ static const WindowDesc _performance_rat
 

	
 
void ShowPerformanceRatingDetail()
 
{
 
	AllocateWindowDescFront(&_performance_rating_detail_desc, 0);
 
	AllocateWindowDescFront<Window>(&_performance_rating_detail_desc, 0);
 
}
src/group_gui.cpp
Show inline comments
 
@@ -811,7 +811,7 @@ void ShowPlayerGroup(PlayerID player, Ve
 

	
 
	WindowNumber num = (vehicle_type << 11) | VLW_GROUP_LIST | player;
 
	DeleteWindowById(wc, num);
 
	Window *w = AllocateWindowDescFront(&_group_desc, num);
 
	Window *w = AllocateWindowDescFront<Window>(&_group_desc, num);
 
	if (w == NULL) return;
 

	
 
	w->window_class = wc;
src/industry_gui.cpp
Show inline comments
 
@@ -395,7 +395,7 @@ static const WindowDesc _build_industry_
 
void ShowBuildIndustryWindow()
 
{
 
	if (_game_mode != GM_EDITOR && !IsValidPlayer(_current_player)) return;
 
	AllocateWindowDescFront(&_build_industry_dynamic_desc, 0);
 
	AllocateWindowDescFront<Window>(&_build_industry_dynamic_desc, 0);
 
}
 

	
 
static void UpdateIndustryProduction(Industry *i);
 
@@ -636,7 +636,7 @@ static const WindowDesc _industry_view_d
 

	
 
void ShowIndustryViewWindow(int industry)
 
{
 
	Window *w = AllocateWindowDescFront(&_industry_view_desc, industry);
 
	Window *w = AllocateWindowDescFront<Window>(&_industry_view_desc, industry);
 

	
 
	if (w != NULL) {
 
		w->flags4 |= WF_DISABLE_VP_SCROLL;
 
@@ -902,7 +902,7 @@ static const WindowDesc _industry_direct
 

	
 
void ShowIndustryDirectory()
 
{
 
	Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0);
 
	Window *w = AllocateWindowDescFront<Window>(&_industry_directory_desc, 0);
 

	
 
	if (w != NULL) {
 
		w->vscroll.cap = 16;
src/misc_gui.cpp
Show inline comments
 
@@ -482,12 +482,12 @@ static const WindowDesc _build_trees_sce
 
void ShowBuildTreesToolbar()
 
{
 
	if (!IsValidPlayer(_current_player)) return;
 
	AllocateWindowDescFront(&_build_trees_desc, 0);
 
	AllocateWindowDescFront<Window>(&_build_trees_desc, 0);
 
}
 

	
 
void ShowBuildTreesScenToolbar()
 
{
 
	AllocateWindowDescFront(&_build_trees_scen_desc, 0);
 
	AllocateWindowDescFront<Window>(&_build_trees_scen_desc, 0);
 
}
 

	
 
static uint64 _errmsg_decode_params[20];
src/music_gui.cpp
Show inline comments
 
@@ -334,7 +334,7 @@ static const WindowDesc _music_track_sel
 

	
 
static void ShowMusicTrackSelection()
 
{
 
	AllocateWindowDescFront(&_music_track_selection_desc, 0);
 
	AllocateWindowDescFront<Window>(&_music_track_selection_desc, 0);
 
}
 

	
 
static void MusicWindowWndProc(Window *w, WindowEvent *e)
 
@@ -502,5 +502,5 @@ static const WindowDesc _music_window_de
 

	
 
void ShowMusicWindow()
 
{
 
	AllocateWindowDescFront(&_music_window_desc, 0);
 
	AllocateWindowDescFront<Window>(&_music_window_desc, 0);
 
}
src/network/network_gui.cpp
Show inline comments
 
@@ -1617,7 +1617,7 @@ static void ClientListWndProc(Window *w,
 

	
 
void ShowClientList()
 
{
 
	AllocateWindowDescFront(&_client_list_desc, 0);
 
	AllocateWindowDescFront<Window>(&_client_list_desc, 0);
 
}
 

	
 

	
src/order_gui.cpp
Show inline comments
 
@@ -1185,9 +1185,9 @@ void ShowOrdersWindow(const Vehicle *v)
 
	DeleteWindowById(WC_VEHICLE_DETAILS, veh);
 

	
 
	if (v->owner != _local_player) {
 
		w = AllocateWindowDescFront(&_other_orders_desc, veh);
 
		w = AllocateWindowDescFront<Window>(&_other_orders_desc, veh);
 
	} else {
 
		w = AllocateWindowDescFront((v->type == VEH_TRAIN || v->type == VEH_ROAD) ? &_orders_train_desc : &_orders_desc, veh);
 
		w = AllocateWindowDescFront<Window>((v->type == VEH_TRAIN || v->type == VEH_ROAD) ? &_orders_train_desc : &_orders_desc, veh);
 
	}
 

	
 
	if (w != NULL) {
src/player_gui.cpp
Show inline comments
 
@@ -247,7 +247,7 @@ static void DoShowPlayerFinances(PlayerI
 
{
 
	if (!IsValidPlayer(player)) return;
 

	
 
	Window *w = AllocateWindowDescFront(show_small ? &_player_finances_small_desc : &_player_finances_desc, player);
 
	Window *w = AllocateWindowDescFront<Window>(show_small ? &_player_finances_small_desc : &_player_finances_desc, player);
 
	if (w != NULL) {
 
		w->caption_color = w->window_number;
 
		WP(w, def_d).data_1 = show_small;
 
@@ -1018,7 +1018,7 @@ static void DoSelectPlayerFace(PlayerID 
 
{
 
	if (!IsValidPlayer(player)) return;
 

	
 
	Window *w = AllocateWindowDescFront(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player); // simple or advanced window
 
	Window *w = AllocateWindowDescFront<Window>(adv ? &_select_player_face_adv_desc : &_select_player_face_desc, player); // simple or advanced window
 

	
 
	if (w != NULL) {
 
		w->caption_color = w->window_number;
 
@@ -1235,7 +1235,7 @@ static void PlayerCompanyWndProc(Window 
 
				case PCW_WIDGET_NEW_FACE: DoSelectPlayerFace((PlayerID)w->window_number, false); break;
 

	
 
				case PCW_WIDGET_COLOR_SCHEME: {
 
					Window *wf = AllocateWindowDescFront(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number);
 
					Window *wf = AllocateWindowDescFront<Window>(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number);
 
					if (wf != NULL) {
 
						wf->caption_color = wf->window_number;
 
						WP(wf, livery_d).livery_class = LC_OTHER;
 
@@ -1355,7 +1355,7 @@ void ShowPlayerCompany(PlayerID player)
 

	
 
	if (!IsValidPlayer(player)) return;
 

	
 
	w = AllocateWindowDescFront(&_player_company_desc, player);
 
	w = AllocateWindowDescFront<Window>(&_player_company_desc, player);
 
	if (w != NULL) w->caption_color = w->window_number;
 
}
 

	
 
@@ -1411,7 +1411,7 @@ static const WindowDesc _buy_company_des
 

	
 
void ShowBuyCompanyDialog(uint player)
 
{
 
	AllocateWindowDescFront(&_buy_company_desc, player);
 
	AllocateWindowDescFront<Window>(&_buy_company_desc, player);
 
}
 

	
 
/********** HIGHSCORE and ENDGAME windows */
src/rail_gui.cpp
Show inline comments
 
@@ -752,7 +752,7 @@ void ShowBuildRailToolbar(RailType railt
 
	if (button < 0 || !(w = FindWindowById(WC_BUILD_TOOLBAR, TRANSPORT_RAIL))) {
 
		DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
		_cur_railtype = railtype;
 
		w = AllocateWindowDescFront(&_build_rail_desc, TRANSPORT_RAIL);
 
		w = AllocateWindowDescFront<Window>(&_build_rail_desc, TRANSPORT_RAIL);
 
		SetupRailToolbar(railtype, w);
 
	}
 

	
src/road_gui.cpp
Show inline comments
 
@@ -679,7 +679,7 @@ void ShowBuildRoadToolbar(RoadType roadt
 
	_cur_roadtype = roadtype;
 

	
 
	DeleteWindowByClass(WC_BUILD_TOOLBAR);
 
	Window *w = AllocateWindowDescFront(roadtype == ROADTYPE_ROAD ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD);
 
	Window *w = AllocateWindowDescFront<Window>(roadtype == ROADTYPE_ROAD ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD);
 
	if (_patches.link_terraform_toolbar) ShowTerraformToolbar(w);
 
}
 

	
 
@@ -714,7 +714,7 @@ static const WindowDesc _build_road_scen
 
void ShowBuildRoadScenToolbar()
 
{
 
	_cur_roadtype = ROADTYPE_ROAD;
 
	AllocateWindowDescFront(&_build_road_scen_desc, 0);
 
	AllocateWindowDescFront<Window>(&_build_road_scen_desc, 0);
 
}
 

	
 
/** Enum referring to the widgets of the build road depot window */
src/signs_gui.cpp
Show inline comments
 
@@ -135,7 +135,7 @@ static const WindowDesc _sign_list_desc 
 

	
 
void ShowSignList()
 
{
 
	Window *w = AllocateWindowDescFront(&_sign_list_desc, 0);
 
	Window *w = AllocateWindowDescFront<Window>(&_sign_list_desc, 0);
 
	if (w != NULL) {
 
		w->vscroll.cap = 12;
 
		w->resize.step_height = 10;
src/smallmap_gui.cpp
Show inline comments
 
@@ -1055,7 +1055,7 @@ void ShowSmallMap()
 
{
 
	Window *w;
 

	
 
	w = AllocateWindowDescFront(&_smallmap_desc, 0);
 
	w = AllocateWindowDescFront<Window>(&_smallmap_desc, 0);
 
	if (w == NULL) return;
 

	
 
	/* Resize the window to fit industries list */
 
@@ -1199,7 +1199,7 @@ void ShowExtraViewPortWindow(TileIndex t
 
	/* find next free window number for extra viewport */
 
	while (FindWindowById(WC_EXTRA_VIEW_PORT, i) != NULL) i++;
 

	
 
	Window *w = AllocateWindowDescFront(&_extra_view_port_desc, i);
 
	Window *w = AllocateWindowDescFront<Window>(&_extra_view_port_desc, i);
 
	if (w != NULL) {
 
		Point pt;
 

	
src/station_gui.cpp
Show inline comments
 
@@ -620,7 +620,7 @@ void ShowPlayerStations(PlayerID player)
 
{
 
	if (!IsValidPlayer(player)) return;
 

	
 
	Window *w = AllocateWindowDescFront(&_player_stations_desc, player);
 
	Window *w = AllocateWindowDescFront<Window>(&_player_stations_desc, player);
 
	if (w == NULL) return;
 

	
 
	w->caption_color = (byte)w->window_number;
 
@@ -1043,7 +1043,7 @@ static const WindowDesc _station_view_de
 
 */
 
void ShowStationViewWindow(StationID station)
 
{
 
	Window *w = AllocateWindowDescFront(&_station_view_desc, station);
 
	Window *w = AllocateWindowDescFront<Window>(&_station_view_desc, station);
 
	if (w == NULL) return;
 

	
 
	PlayerID owner = GetStation(w->window_number)->owner;
src/subsidy_gui.cpp
Show inline comments
 
@@ -197,5 +197,5 @@ static const WindowDesc _subsidies_list_
 

	
 
void ShowSubsidiesList()
 
{
 
	AllocateWindowDescFront(&_subsidies_list_desc, 0);
 
	AllocateWindowDescFront<Window>(&_subsidies_list_desc, 0);
 
}
src/terraform_gui.cpp
Show inline comments
 
@@ -304,7 +304,7 @@ static const WindowDesc _terraform_desc 
 
void ShowTerraformToolbar(Window *link)
 
{
 
	if (!IsValidPlayer(_current_player)) return;
 
	Window *w = AllocateWindowDescFront(&_terraform_desc, 0);
 
	Window *w = AllocateWindowDescFront<Window>(&_terraform_desc, 0);
 
	if (w != NULL && link != NULL) {
 
		/* Align the terraform toolbar under the main toolbar and put the linked
 
		 * toolbar to left of it
 
@@ -679,5 +679,5 @@ static const WindowDesc _scen_edit_land_
 

	
 
void ShowEditorTerraformToolbar()
 
{
 
	AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
 
	AllocateWindowDescFront<Window>(&_scen_edit_land_gen_desc, 0);
 
}
src/timetable_gui.cpp
Show inline comments
 
@@ -301,7 +301,7 @@ static const WindowDesc _timetable_desc 
 

	
 
void ShowTimetableWindow(const Vehicle *v)
 
{
 
	Window *w = AllocateWindowDescFront(&_timetable_desc, v->index);
 
	Window *w = AllocateWindowDescFront<Window>(&_timetable_desc, v->index);
 

	
 
	if (w != NULL) {
 
		w->caption_color = v->owner;
src/town_gui.cpp
Show inline comments
 
@@ -268,7 +268,7 @@ static const WindowDesc _town_authority_
 

	
 
static void ShowTownAuthorityWindow(uint town)
 
{
 
	Window *w = AllocateWindowDescFront(&_town_authority_desc, town);
 
	Window *w = AllocateWindowDescFront<Window>(&_town_authority_desc, town);
 

	
 
	if (w != NULL) {
 
		w->vscroll.cap = 5;
 
@@ -397,7 +397,7 @@ void ShowTownViewWindow(TownID town)
 
{
 
	Window *w;
 

	
 
	w = AllocateWindowDescFront(&_town_view_desc, town);
 
	w = AllocateWindowDescFront<Window>(&_town_view_desc, town);
 

	
 
	if (w != NULL) {
 
		w->flags4 |= WF_DISABLE_VP_SCROLL;
 
@@ -576,7 +576,7 @@ static const WindowDesc _town_directory_
 

	
 
void ShowTownDirectory()
 
{
 
	Window *w = AllocateWindowDescFront(&_town_directory_desc, 0);
 
	Window *w = AllocateWindowDescFront<Window>(&_town_directory_desc, 0);
 

	
 
	if (w != NULL) {
 
		w->vscroll.cap = 16;
 
@@ -705,6 +705,6 @@ static const WindowDesc _scen_edit_town_
 
void ShowBuildTownWindow()
 
{
 
	if (_game_mode != GM_EDITOR && !IsValidPlayer(_current_player)) return;
 
	AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0);
 
	AllocateWindowDescFront<Window>(&_scen_edit_town_gen_desc, 0);
 
}
 

	
src/transparency_gui.cpp
Show inline comments
 
@@ -126,5 +126,5 @@ static const WindowDesc _transparency_de
 

	
 
void ShowTransparencyToolbar(void)
 
{
 
	AllocateWindowDescFront(&_transparency_desc, 0);
 
	AllocateWindowDescFront<Window>(&_transparency_desc, 0);
 
}
src/vehicle_gui.cpp
Show inline comments
 
@@ -451,7 +451,7 @@ void ShowVehicleRefitWindow(const Vehicl
 

	
 
	DeleteWindowById(WC_VEHICLE_REFIT, v->index);
 

	
 
	w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index);
 
	w = AllocateWindowDescFront<Window>(&_vehicle_refit_desc, v->index);
 
	WP(w, refit_d).order = order;
 

	
 
	if (w != NULL) {
 
@@ -1244,18 +1244,18 @@ static void ShowVehicleListWindowLocal(P
 
	switch (vehicle_type) {
 
		default: NOT_REACHED();
 
		case VEH_TRAIN:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_train_desc, num);
 
			if (w != NULL) ResizeWindow(w, 65, 38);
 
			break;
 
		case VEH_ROAD:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_road_veh_desc, num);
 
			if (w != NULL) ResizeWindow(w, 0, 38);
 
			break;
 
		case VEH_SHIP:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_ship_desc, num);
 
			break;
 
		case VEH_AIRCRAFT:
 
			w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num);
 
			w = AllocateWindowDescFront<Window>(&_player_vehicle_list_aircraft_desc, num);
 
			break;
 
	}
 

	
 
@@ -1671,7 +1671,7 @@ static void ShowVehicleDetailsWindow(con
 
{
 
	DeleteWindowById(WC_VEHICLE_ORDERS, v->index);
 
	DeleteWindowById(WC_VEHICLE_DETAILS, v->index);
 
	AllocateWindowDescFront(&_vehicle_details_desc, v->index);
 
	AllocateWindowDescFront<Window>(&_vehicle_details_desc, v->index);
 
}
 

	
 

	
 
@@ -1747,7 +1747,7 @@ static const int VV_INITIAL_VIEWPORT_HEI
 
/** Shows the vehicle view window of the given vehicle. */
 
void ShowVehicleViewWindow(const Vehicle *v)
 
{
 
	Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
 
	Window *w = AllocateWindowDescFront<Window>((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
 

	
 
	if (w != NULL) {
 
		w->caption_color = v->owner;
src/window.cpp
Show inline comments
 
@@ -1012,19 +1012,6 @@ Window::Window(const WindowDesc *desc, v
 
	this->desc_flags = desc->flags;
 
}
 

	
 
/**
 
 * Open a new window.
 
 * @param *desc The pointer to the WindowDesc to be created
 
 * @param window_number the window number of the new window
 
 * @param data arbitrary data that is send with the WE_CREATE message
 
 * @return see Window pointer of the newly created window
 
 */
 
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data)
 
{
 
	if (BringWindowToFrontById(desc->cls, window_number)) return NULL;
 
	return new Window(desc, data, window_number);
 
}
 

	
 
/** Do a search for a window at specific coordinates. For this we start
 
 * at the topmost window, obviously and work our way down to the bottom
 
 * @param x position x to query
src/window_gui.h
Show inline comments
 
@@ -561,7 +561,19 @@ Window *FindWindowFromPt(int x, int y);
 
bool IsWindowOfPrototype(const Window *w, const Widget *widget);
 
void AssignWidgetToWindow(Window *w, const Widget *widget);
 

	
 
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data = NULL);
 
/**
 
 * Open a new window.
 
 * @param *desc The pointer to the WindowDesc to be created
 
 * @param window_number the window number of the new window
 
 * @param data arbitrary data that is send with the WE_CREATE message
 
 * @return see Window pointer of the newly created window
 
 */
 
template <typename Wcls>
 
Wcls *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data = NULL)
 
{
 
	if (BringWindowToFrontById(desc->cls, window_number)) return NULL;
 
	return new Wcls(desc, data, window_number);
 
}
 

	
 
void DrawWindowViewport(const Window *w);
 

	
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