Changeset - r5676:e4a5055c9100
[Not reviewed]
master
0 3 0
KUDr - 18 years ago 2007-01-14 23:02:12
kudr@openttd.org
(svn r8136) -Codechange: Station spread rectangle manipulators turned into StationRect::methods.
3 files changed with 184 insertions and 161 deletions:
0 comments (0 inline, 0 general)
src/station.cpp
Show inline comments
 
@@ -35,8 +35,6 @@
 
#include "date.h"
 
#include "helpers.hpp"
 

	
 
void StationRect_Init(Station *st); // don't worry, will be removed soon
 

	
 
Station::Station(TileIndex tile)
 
{
 
	DEBUG(station, cDebugCtorLevel, "I+%3d", index);
 
@@ -54,8 +52,6 @@ Station::Station(TileIndex tile)
 

	
 
	random_bits = Random();
 
	waiting_triggers = 0;
 

	
 
	StationRect_Init(this);
 
}
 

	
 
/**
 
@@ -168,3 +164,144 @@ bool Station::TileBelongsToRailStation(T
 
	_error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
 
	return NULL;
 
}
 

	
 

	
 

	
 
/************************************************************************/
 
/*                     StationRect implementation                       */
 
/************************************************************************/
 

	
 
StationRect::StationRect()
 
{
 
	MakeEmpty();
 
}
 

	
 
void StationRect::MakeEmpty()
 
{
 
	left = top = right = bottom = 0;
 
}
 

	
 
bool StationRect::PtInRectXY(int x, int y) const
 
{
 
	return (left <= x && x <= right && top <= y && y <= bottom);
 
}
 

	
 
bool StationRect::IsEmpty() const
 
{
 
	return (left == 0 || left > right || top > bottom);
 
}
 

	
 
bool StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
 
{
 
	int x = TileX(tile);
 
	int y = TileY(tile);
 
	if (IsEmpty()) {
 
		// we are adding the first station tile
 
		left = right = x;
 
		top = bottom = y;
 
	} else if (!PtInRectXY(x, y)) {
 
		// current rect is not empty and new point is outside this rect
 
		// make new spread-out rectangle
 
		Rect new_rect = {min(x, left), min(y, top), max(x, right), max(y, bottom)};
 
		// check new rect dimensions against preset max
 
		int w = new_rect.right - new_rect.left + 1;
 
		int h = new_rect.bottom - new_rect.top + 1;
 
		if (mode != ADD_FORCE && (w > _patches.station_spread || h > _patches.station_spread)) {
 
			assert(mode != ADD_TRY);
 
			_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
 
			return false;
 
		}
 
		// spread-out ok, return true
 
		if (mode != ADD_TEST) {
 
			// we should update the station rect
 
			*this = new_rect;
 
		}
 
	} else {
 
		; // new point is inside the rect, we don't need to do anything
 
	}
 
	return true;
 
}
 

	
 
bool StationRect::BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode)
 
{
 
	return BeforeAddTile(tile, mode) && BeforeAddTile(TILE_ADDXY(tile, w - 1, h - 1), mode);
 
}
 

	
 
/*static*/ bool StationRect::ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a)
 
{
 
	TileIndex top_left = TileXY(left_a, top_a);
 
	int width = right_a - left_a + 1;
 
	int height = bottom_a - top_a + 1;
 
	BEGIN_TILE_LOOP(tile, width, height, top_left)
 
		if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
 
	END_TILE_LOOP(tile, width, height, top_left);
 
	return false;
 
}
 

	
 
bool StationRect::AfterRemoveTile(Station *st, TileIndex tile)
 
{
 
	int x = TileX(tile);
 
	int y = TileY(tile);
 
	bool reduce_x, reduce_y;
 

	
 
	// look if removed tile was on the bounding rect edge
 
	// and try to reduce the rect by this edge
 
	// do it until we have empty rect or nothing to do
 
	for (;;) {
 
		// check if removed tile is on rect edge
 
		bool left_edge = (x == left);
 
		bool right_edge = (x == right);
 
		bool top_edge = (y == top);
 
		bool bottom_edge = (y == bottom);
 
		// can we reduce the rect in either direction?
 
		reduce_x = ((left_edge || right_edge) && !ScanForStationTiles(st->index, x, top, x, bottom));
 
		reduce_y = ((top_edge || bottom_edge) && !ScanForStationTiles(st->index, left, y, right, y));
 
		if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce)
 
		if (reduce_x) {
 
			// reduce horizontally
 
			if (left_edge) {
 
				// move left edge right
 
				left = x = x + 1;
 
			} else {
 
				// move right edge left
 
				right = x = x - 1;
 
			}
 
		}
 
		if (reduce_y) {
 
			// reduce vertically
 
			if (top_edge) {
 
				// move top edge down
 
				top = y = y + 1;
 
			} else {
 
				// move bottom edge up
 
				bottom = y = y - 1;
 
			}
 
		}
 
		if (left > right || top > bottom) {
 
			// can't continue, if the remaining rectangle is empty
 
			MakeEmpty();
 
			return true; // empty remaining rect
 
		}
 
	}
 
	return false; // non-empty remaining rect
 
}
 

	
 
bool StationRect::AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
 
{
 
	bool empty;
 
	assert(PtInRectXY(TileX(tile), TileY(tile)));
 
	assert(PtInRectXY(TileX(tile) + w - 1, TileY(tile) + h - 1));
 
	empty = AfterRemoveTile(st, tile);
 
	if (w != 1 || h != 1) empty = empty || AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
 
	return empty;
 
}
 

	
 
StationRect& StationRect::operator = (Rect src)
 
{
 
	left = src.left;
 
	top = src.top;
 
	right = src.right;
 
	bottom = src.bottom;
 
	return *this;
 
}
 

	
src/station.h
Show inline comments
 
@@ -59,6 +59,29 @@ typedef struct StationSpecList {
 
	uint8  localidx;   /// Station ID within GRF of station
 
} StationSpecList;
 

	
 
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
 
struct StationRect : public Rect {
 
	enum StationRectMode
 
	{
 
		ADD_TEST = 0,
 
		ADD_TRY,
 
		ADD_FORCE
 
	};
 

	
 
	StationRect();
 
	void MakeEmpty();
 
	bool PtInRectXY(int x, int y) const;
 
	bool IsEmpty() const;
 
	bool BeforeAddTile(TileIndex tile, StationRectMode mode);
 
	bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
 
	bool AfterRemoveTile(Station *st, TileIndex tile);
 
	bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
 

	
 
	static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
 

	
 
	StationRect& operator = (Rect src);
 
};
 

	
 
struct Station {
 
	TileIndex xy;
 
	RoadStop *bus_stops;
 
@@ -107,9 +130,9 @@ struct Station {
 
	byte bus_stop_status_obsolete;
 
	byte blocked_months_obsolete;
 

	
 
	Rect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
 
	StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
 

	
 
	static const int cDebugCtorLevel = 1;
 
	static const int cDebugCtorLevel = 3;
 

	
 
	Station(TileIndex tile = 0);
 
	~Station();
src/station_cmd.cpp
Show inline comments
 
@@ -37,21 +37,6 @@
 

	
 
#include <memory>     // for auto_ptr
 

	
 
typedef enum StationRectModes
 
{
 
	RECT_MODE_TEST = 0,
 
	RECT_MODE_TRY,
 
	RECT_MODE_FORCE
 
} StationRectMode;
 

	
 
void StationRect_Init(Station *st);
 
static bool StationRect_IsEmpty(Station *st);
 
static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode);
 
static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode);
 
static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile);
 
static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
 

	
 

	
 
/**
 
 * Called if a new block is added to the station-pool
 
 */
 
@@ -684,9 +669,9 @@ static void UpdateStationAcceptance(Stat
 

	
 
static void UpdateStationSignCoord(Station *st)
 
{
 
	Rect *r = &st->rect;
 

	
 
	if (StationRect_IsEmpty(st)) return; // no tiles belong to this station
 
	StationRect *r = &st->rect;
 

	
 
	if (r->IsEmpty()) return; // no tiles belong to this station
 

	
 
	// clamp sign coord to be inside the station rect
 
	st->xy = TileXY(clampu(TileX(st->xy), r->left, r->right), clampu(TileY(st->xy), r->top, r->bottom));
 
@@ -970,7 +955,7 @@ int32 CmdBuildRailroadStation(TileIndex 
 
		}
 

	
 
		//XXX can't we pack this in the "else" part of the if above?
 
		if (!StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TEST)) return CMD_ERROR;
 
		if (!st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TEST)) return CMD_ERROR;
 
	} else {
 
		/* allocate and initialize new station */
 
		st = new Station(tile_org);
 
@@ -1031,7 +1016,7 @@ int32 CmdBuildRailroadStation(TileIndex 
 

	
 
		st->build_date = _date;
 

	
 
		StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TRY);
 
		st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
 

	
 
		tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
 
		track = AxisToTrack(axis);
 
@@ -1155,7 +1140,7 @@ int32 CmdRemoveFromRailroadStation(TileI
 
		uint specindex = GetCustomStationSpecIndex(tile);
 
		Track track = GetRailStationTrack(tile);
 
		DoClearSquare(tile);
 
		StationRect_AfterRemoveTile(st, tile);
 
		st->rect.AfterRemoveTile(st, tile);
 
		SetSignalsOnBothDir(tile, track);
 
		YapfNotifyTrackLayoutChange(tile, track);
 

	
 
@@ -1272,7 +1257,7 @@ static int32 RemoveRailroadStation(Stati
 
	} while (--h);
 

	
 
	if (flags & DC_EXEC) {
 
		StationRect_AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h);
 
		st->rect.AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h);
 

	
 
		st->train_tile = 0;
 
		st->trainst_w = st->trainst_h = 0;
 
@@ -1405,7 +1390,7 @@ int32 CmdBuildRoadStop(TileIndex tile, u
 
			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 
		}
 

	
 
		if (!StationRect_BeforeAddTile(st, tile, RECT_MODE_TEST)) return CMD_ERROR;
 
		if (!st->rect.BeforeAddTile(tile, StationRect::ADD_TEST)) return CMD_ERROR;
 

	
 
		FindRoadStopSpot(type, st, &currstop, &prev);
 
	} else {
 
@@ -1443,7 +1428,7 @@ int32 CmdBuildRoadStop(TileIndex tile, u
 

	
 
		st->build_date = _date;
 

	
 
		StationRect_BeforeAddTile(st, tile, RECT_MODE_TRY);
 
		st->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
 

	
 
		MakeRoadStop(tile, st->owner, st->index, type ? RS_TRUCK : RS_BUS, (DiagDirection)p1);
 

	
 
@@ -1494,7 +1479,7 @@ static int32 RemoveRoadStop(Station *st,
 

	
 
		DeleteRoadStop(cur_stop);
 
		DoClearSquare(tile);
 
		StationRect_AfterRemoveTile(st, tile);
 
		st->rect.AfterRemoveTile(st, tile);
 

	
 
		UpdateStationVirtCoordDirty(st);
 
		DeleteStationIfEmpty(st);
 
@@ -1665,7 +1650,7 @@ int32 CmdBuildAirport(TileIndex tile, ui
 
		if (st->owner != OWNER_NONE && st->owner != _current_player)
 
			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 

	
 
		if (!StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TEST)) return CMD_ERROR;
 
		if (!st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TEST)) return CMD_ERROR;
 

	
 
		if (st->airport_tile != 0)
 
			return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
 
@@ -1705,7 +1690,7 @@ int32 CmdBuildAirport(TileIndex tile, ui
 

	
 
		st->build_date = _date;
 

	
 
		StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TRY);
 
		st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
 

	
 
		/* if airport was demolished while planes were en-route to it, the
 
		 * positions can no longer be the same (v->u.air.pos), since different
 
@@ -1771,7 +1756,7 @@ static int32 RemoveAirport(Station *st, 
 
			);
 
		}
 

	
 
		StationRect_AfterRemoveRect(st, tile, w, h);
 
		st->rect.AfterRemoveRect(st, tile, w, h);
 

	
 
		st->airport_tile = 0;
 
		st->facilities &= ~FACIL_AIRPORT;
 
@@ -1951,7 +1936,7 @@ int32 CmdBuildDock(TileIndex tile, uint3
 
		if (st->owner != OWNER_NONE && st->owner != _current_player)
 
			return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
 

	
 
		if (!StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TEST)) return CMD_ERROR;
 
		if (!st->rect.BeforeAddRect(tile, _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TEST)) return CMD_ERROR;
 

	
 
		if (st->dock_tile != 0) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
 
	} else {
 
@@ -1981,7 +1966,7 @@ int32 CmdBuildDock(TileIndex tile, uint3
 

	
 
		st->build_date = _date;
 

	
 
		StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TRY);
 
		st->rect.BeforeAddRect(tile, _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TRY);
 

	
 
		MakeDock(tile, st->owner, st->index, direction);
 

	
 
@@ -2012,8 +1997,8 @@ static int32 RemoveDock(Station *st, uin
 
		DoClearSquare(tile1);
 
		MakeWater(tile2);
 

	
 
		StationRect_AfterRemoveTile(st, tile1);
 
		StationRect_AfterRemoveTile(st, tile2);
 
		st->rect.AfterRemoveTile(st, tile1);
 
		st->rect.AfterRemoveTile(st, tile2);
 

	
 
		MarkTileDirtyByTile(tile2);
 

	
 
@@ -2868,7 +2853,7 @@ void AfterLoadStations(void)
 
	for (tile = 0; tile < MapSize(); tile++) {
 
		if (GetTileType(tile) != MP_STATION) continue;
 
		st = GetStationByTile(tile);
 
		StationRect_BeforeAddTile(st, tile, RECT_MODE_FORCE);
 
		st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
 
	}
 
}
 

	
 
@@ -3098,125 +3083,3 @@ extern const ChunkHandler _station_chunk
 
};
 

	
 

	
 
static inline bool PtInRectXY(Rect *r, int x, int y)
 
{
 
	return (r->left <= x && x <= r->right && r->top <= y && y <= r->bottom);
 
}
 

	
 
void StationRect_Init(Station *st)
 
{
 
	Rect *r = &st->rect;
 
	r->left = r->top = r->right = r->bottom = 0;
 
}
 

	
 
static bool StationRect_IsEmpty(Station *st)
 
{
 
	return (st->rect.left == 0 || st->rect.left > st->rect.right || st->rect.top > st->rect.bottom);
 
}
 

	
 
static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode)
 
{
 
	Rect *r = &st->rect;
 
	int x = TileX(tile);
 
	int y = TileY(tile);
 
	if (StationRect_IsEmpty(st)) {
 
		// we are adding the first station tile
 
		r->left = r->right = x;
 
		r->top = r->bottom = y;
 
	} else if (!PtInRectXY(r, x, y)) {
 
		// current rect is not empty and new point is outside this rect
 
		// make new spread-out rectangle
 
		Rect new_rect = {min(x, r->left), min(y, r->top), max(x, r->right), max(y, r->bottom)};
 
		// check new rect dimensions against preset max
 
		int w = new_rect.right - new_rect.left + 1;
 
		int h = new_rect.bottom - new_rect.top + 1;
 
		if (mode != RECT_MODE_FORCE && (w > _patches.station_spread || h > _patches.station_spread)) {
 
			assert(mode != RECT_MODE_TRY);
 
			_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
 
			return false;
 
		}
 
		// spread-out ok, return true
 
		if (mode != RECT_MODE_TEST) {
 
			// we should update the station rect
 
			*r = new_rect;
 
		}
 
	} else {
 
		; // new point is inside the rect, we don't need to do anything
 
	}
 
	return true;
 
}
 

	
 
static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode)
 
{
 
	return StationRect_BeforeAddTile(st, tile, mode) && StationRect_BeforeAddTile(st, TILE_ADDXY(tile, w - 1, h - 1), mode);
 
}
 

	
 
static inline bool ScanRectForStationTiles(StationID st_id, int left, int top, int right, int bottom)
 
{
 
	TileIndex top_left = TileXY(left, top);
 
	int width = right - left + 1;
 
	int height = bottom - top + 1;
 
	BEGIN_TILE_LOOP(tile, width, height, top_left)
 
		if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
 
	END_TILE_LOOP(tile, width, height, top_left);
 
	return false;
 
}
 

	
 
static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile)
 
{
 
	Rect *r = &st->rect;
 
	int x = TileX(tile);
 
	int y = TileY(tile);
 
	bool reduce_x, reduce_y;
 

	
 
	// look if removed tile was on the bounding rect edge
 
	// and try to reduce the rect by this edge
 
	// do it until we have empty rect or nothing to do
 
	for (;;) {
 
		// check if removed tile is on rect edge
 
		bool left_edge = (x == r->left);
 
		bool right_edge = (x == r->right);
 
		bool top_edge = (y == r->top);
 
		bool bottom_edge = (y == r->bottom);
 
		// can we reduce the rect in either direction?
 
		reduce_x = ((left_edge || right_edge) && !ScanRectForStationTiles(st->index, x, r->top, x, r->bottom));
 
		reduce_y = ((top_edge || bottom_edge) && !ScanRectForStationTiles(st->index, r->left, y, r->right, y));
 
		if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce)
 
		if (reduce_x) {
 
			// reduce horizontally
 
			if (left_edge) {
 
				// move left edge right
 
				r->left = x = x + 1;
 
			} else {
 
				// move right edge left
 
				r->right = x = x - 1;
 
			}
 
		}
 
		if (reduce_y) {
 
			// reduce vertically
 
			if (top_edge) {
 
				// move top edge down
 
				r->top = y = y + 1;
 
			} else {
 
				// move bottom edge up
 
				r->bottom = y = y - 1;
 
			}
 
		}
 
		if (r->left > r->right || r->top > r->bottom) {
 
		// can't continue, if the remaining rectangle is empty
 
			StationRect_Init(st);
 
			return true; // empty remaining rect
 
		}
 
	}
 
	return false; // non-empty remaining rect
 
}
 

	
 
static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
 
{
 
	bool empty;
 
	assert(PtInRectXY(&st->rect, TileX(tile), TileY(tile)));
 
	assert(PtInRectXY(&st->rect, TileX(tile) + w - 1, TileY(tile) + h - 1));
 
	empty = StationRect_AfterRemoveTile(st, tile);
 
	if (w != 1 || h != 1) empty = empty || StationRect_AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
 
	return empty;
 
}
0 comments (0 inline, 0 general)