Changeset - r21781:e4afa7ae39c1
[Not reviewed]
master
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rubidium - 10 years ago 2014-09-27 09:53:48
rubidium@openttd.org
(svn r26926) -Change: limit flat world height to the maximum configured map height
1 file changed with 2 insertions and 2 deletions:
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src/genworld_gui.cpp
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@@ -994,7 +994,7 @@ struct CreateScenarioWindow : public Win
 
					this->HandleButtonClick(widget);
 
					this->SetDirty();
 

	
 
					_settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - WID_CS_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
 
					_settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - WID_CS_FLAT_LAND_HEIGHT_TEXT, 0, _settings_game.construction.max_heightlevel);
 
				}
 
				_left_button_clicked = false;
 
				break;
 
@@ -1040,7 +1040,7 @@ struct CreateScenarioWindow : public Win
 

	
 
				case WID_CS_FLAT_LAND_HEIGHT_TEXT:
 
					this->SetWidgetDirty(WID_CS_FLAT_LAND_HEIGHT_TEXT);
 
					_settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
 
					_settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, _settings_game.construction.max_heightlevel);
 
					break;
 
			}
 

	
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