Changeset - r13363:e6595eacdb90
[Not reviewed]
master
0 1 0
rubidium - 15 years ago 2009-10-26 22:10:09
rubidium@openttd.org
(svn r17882) -Codechange: make the code to draw the details in the server list a seperate function and remove some magic numbers
1 file changed with 43 insertions and 35 deletions:
0 comments (0 inline, 0 general)
src/network/network_gui.cpp
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@@ -407,71 +407,79 @@ public:
 
		/* Draw the last joined server, if any */
 
		if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, y = this->widget[NGWW_LASTJOINED].top + 3, this->last_joined == sel);
 

	
 
		/* Draw the right menu */
 
		GfxFillRect(this->widget[NGWW_DETAILS].left + 1, 43, this->widget[NGWW_DETAILS].right - 1, 92, 157);
 
		if (sel == NULL) {
 
			DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 58, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
 
		} else if (!sel->online) {
 
			DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 68, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
 
		const Widget *wi = &this->widget[NGWW_DETAILS];
 
		Rect r = {wi->left, wi->top, wi->right, wi->bottom};
 
		this->DrawDetails(r);
 
	}
 

	
 
	void DrawDetails(const Rect &r) const
 
	{
 
		NetworkGameList *sel = this->server;
 

	
 
		const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
 

	
 
			DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 132, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline
 
		} else { // show game info
 
			uint16 y = 100;
 
			const uint16 x = this->widget[NGWW_DETAILS].left + 5;
 
		/* Draw the right menu */
 
		GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
 
		if (sel == NULL) {
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
 
		} else if (!sel->online) {
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
 

	
 
			DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, 48, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline
 
		} else { // show game info
 

	
 
			DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 62, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
 
			DrawString(this->widget[NGWW_DETAILS].left, this->widget[NGWW_DETAILS].right, 74, sel->info.map_name, TC_BLACK, SA_CENTER); // map name
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_CENTER); // map name
 

	
 
			uint16 y = r.top + detail_height + 4;
 

	
 
			SetDParam(0, sel->info.clients_on);
 
			SetDParam(1, sel->info.clients_max);
 
			SetDParam(2, sel->info.companies_on);
 
			SetDParam(3, sel->info.companies_max);
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_CLIENTS);
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_TILESET); // tileset
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_TILESET); // tileset
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, sel->info.map_width);
 
			SetDParam(1, sel->info.map_height);
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParamStr(0, sel->info.server_revision);
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParamStr(0, sel->address.GetAddressAsString());
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, sel->info.start_date);
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			SetDParam(0, sel->info.game_date);
 
			DrawString(x, this->widget[NGWW_DETAILS].right, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
 
			y += 10;
 
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
 
			y += FONT_HEIGHT_NORMAL;
 

	
 
			y += 2;
 
			y += WD_PAR_VSEP_NORMAL;
 

	
 
			if (!sel->info.compatible) {
 
				DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_CENTER); // server mismatch
 
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_CENTER); // server mismatch
 
			} else if (sel->info.clients_on == sel->info.clients_max) {
 
				/* Show: server full, when clients_on == max_clients */
 
				DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_CENTER); // server full
 
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_CENTER); // server full
 
			} else if (sel->info.use_password) {
 
				DrawString(this->widget[NGWW_DETAILS].left + 1, this->widget[NGWW_DETAILS].right - 1, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_CENTER); // password warning
 
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_CENTER); // password warning
 
			}
 

	
 
			y += 10;
 
		}
 
	}
 

	
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