Changeset - r2952:e97f823d2dbe
[Not reviewed]
master
0 59 0
tron - 18 years ago 2006-02-01 07:36:15
tron@openttd.org
(svn r3511) More whitespace ([FS#46] by Rubidium)
59 files changed with 321 insertions and 320 deletions:
0 comments (0 inline, 0 general)
ai/default/default.c
Show inline comments
 
@@ -655,7 +655,7 @@ static void AiWantLongIndustryRoute(Play
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 
		// look for one from the subsidy list
 
		AiFindSubsidyIndustryRoute(&fr);
 
		if (IS_INT_INSIDE(fr.distance, 60, 90+1))
 
@@ -761,7 +761,7 @@ static void AiWantMediumIndustryRoute(Pl
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyIndustryRoute(&fr);
 
@@ -833,7 +833,7 @@ static void AiWantShortIndustryRoute(Pla
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyIndustryRoute(&fr);
 
@@ -905,7 +905,7 @@ static void AiWantMailRoute(Player *p)
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyPassengerRoute(&fr);
 
@@ -1010,7 +1010,7 @@ static void AiWantPassengerRoute(Player 
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyPassengerRoute(&fr);
 
@@ -1102,7 +1102,7 @@ static void AiWantLongRoadIndustryRoute(
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyIndustryRoute(&fr);
 
@@ -1162,7 +1162,7 @@ static void AiWantMediumRoadIndustryRout
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyIndustryRoute(&fr);
 
@@ -1222,7 +1222,7 @@ static void AiWantLongRoadPassengerRoute
 
	FoundRoute fr;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyPassengerRoute(&fr);
 
@@ -1285,7 +1285,7 @@ static void AiWantPassengerRouteInsideTo
 
	Town *t;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 
		// Find a town big enough
 
		t = AiFindRandomTown();
 
		if (t != NULL && t->population >= 700)
 
@@ -1357,7 +1357,7 @@ static void AiWantPassengerAircraftRoute
 
	int i;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 

	
 
		// look for one from the subsidy list
 
		AiFindSubsidyPassengerRoute(&fr);
 
@@ -1416,7 +1416,7 @@ static void AiWantOilRigAircraftRoute(Pl
 
	Industry *in;
 

	
 
	i = 60;
 
	for(;;) {
 
	for (;;) {
 
		// Find a town
 
		t = AiFindRandomTown();
 
		if (t != NULL) {
 
@@ -1498,7 +1498,7 @@ static void AiStateWantNewRoute(Player *
 
	}
 

	
 
	i = 200;
 
	for(;;) {
 
	for (;;) {
 
		r = (uint16)Random();
 

	
 
		if (_patches.ai_disable_veh_train && _patches.ai_disable_veh_roadveh &&
 
@@ -1536,7 +1536,7 @@ static bool AiCheckTrackResources(TileIn
 
	uint values[NUM_CARGO];
 
	int rad;
 

	
 
	for(;p->mode != 4;p++) if (p->mode == 1) {
 
	for (;p->mode != 4;p++) if (p->mode == 1) {
 
		TileIndex tile2 = TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
 
		uint w;
 
		uint h;
 
@@ -1576,7 +1576,7 @@ static int32 AiDoBuildDefaultRailTrack(T
 
	int rating = 0;
 
	int i,j,k;
 

	
 
	for(;;) {
 
	for (;;) {
 
		// This will seldomly overflow for valid reasons. Mask it to be on the safe side.
 
		uint c = TILE_MASK(tile + ToTileIndexDiff(p->tileoffs));
 

	
 
@@ -1965,7 +1965,7 @@ static inline void AiCheckBuildRailBridg
 
		tile_new = tile;
 
		// Allow bridges directly over bottom tiles
 
		flag = arf->ti.z == 0;
 
		for(;;) {
 
		for (;;) {
 
			if ((TileIndexDiff)tile_new < -TileOffsByDir(dir2)) return; // Wraping around map, no bridge possible!
 
			tile_new = TILE_MASK(tile_new + TileOffsByDir(dir2));
 
			FindLandscapeHeightByTile(&arf->ti, tile_new);
 
@@ -2118,7 +2118,7 @@ static void AiBuildRailConstruct(Player 
 
	// Didn't find anything to build?
 
	if (arf.best_ptr == NULL) {
 
		// Terraform some
 
		for(i=0; i!=5; i++)
 
		for (i=0; i!=5; i++)
 
			AiDoTerraformLand(p->ai.cur_tile_a, p->ai.cur_dir_a, 3, 0);
 

	
 
		if (++p->ai.state_counter == 21) {
 
@@ -2169,7 +2169,7 @@ static void AiBuildRailConstruct(Player 
 
	}
 

	
 
	if (arf.best_tile != 0) {
 
		for(i=0; i!=2; i++)
 
		for (i=0; i!=2; i++)
 
			AiDoTerraformLand(arf.best_tile, arf.best_dir, 3, 0);
 
	}
 
}
 
@@ -2274,7 +2274,7 @@ static void AiBuildRail(Player *p)
 
	} else if (p->ai.state_mode == 2) {
 

	
 
		// Terraform some and then try building again.
 
		for(i=0; i!=4; i++)
 
		for (i=0; i!=4; i++)
 
			AiDoTerraformLand(p->ai.cur_tile_a, p->ai.cur_dir_a, 3, 0);
 

	
 
		if (++p->ai.state_counter == 4) {
 
@@ -2314,7 +2314,7 @@ static void AiStateBuildRail(Player *p)
 
	num = p->ai.num_build_rec;
 
	aib = &p->ai.src;
 

	
 
	for(;;) {
 
	for (;;) {
 
		cmd = aib->buildcmd_a;
 
		aib->buildcmd_a = 255;
 
		if (cmd != 255) break;
 
@@ -2382,7 +2382,7 @@ static void AiStateBuildRailVeh(Player *
 
	tile = TILE_ADD(p->ai.src.use_tile, ToTileIndexDiff(ptr->tileoffs));
 

	
 
	cargo = p->ai.cargo_type;
 
	for(i=0;;) {
 
	for (i=0;;) {
 
		if (p->ai.wagon_list[i] == INVALID_VEHICLE) {
 
			veh = _cargoc.ai_railwagon[p->ai.railtype_to_use][cargo];
 
			cost = DoCommandByTile(tile, veh, 0, DC_EXEC, CMD_BUILD_RAIL_VEHICLE);
 
@@ -2403,7 +2403,7 @@ static void AiStateBuildRailVeh(Player *
 
handle_nocash:
 
		// after a while, if AI still doesn't have cash, get out of this block by selling the wagons.
 
		if (++p->ai.state_counter == 1000) {
 
			for(i=0; p->ai.wagon_list[i] != INVALID_VEHICLE; i++) {
 
			for (i=0; p->ai.wagon_list[i] != INVALID_VEHICLE; i++) {
 
				cost = DoCommandByTile(tile, p->ai.wagon_list[i], 0, DC_EXEC, CMD_SELL_RAIL_WAGON);
 
				assert(!CmdFailed(cost));
 
			}
 
@@ -2426,11 +2426,11 @@ handle_nocash:
 
	}
 

	
 
	// Move the wagons onto the train
 
	for(i=0; p->ai.wagon_list[i] != INVALID_VEHICLE; i++) {
 
	for (i=0; p->ai.wagon_list[i] != INVALID_VEHICLE; i++) {
 
		DoCommandByTile(tile, p->ai.wagon_list[i] | (loco_id << 16), 0, DC_EXEC, CMD_MOVE_RAIL_VEHICLE);
 
	}
 

	
 
	for(i=0; p->ai.order_list_blocks[i] != 0xFF; i++) {
 
	for (i=0; p->ai.order_list_blocks[i] != 0xFF; i++) {
 
		AiBuildRec *aib = (&p->ai.src) + p->ai.order_list_blocks[i];
 
		bool is_pass = (p->ai.cargo_type == CT_PASSENGERS ||
 
							p->ai.cargo_type == CT_MAIL ||
 
@@ -2495,7 +2495,7 @@ static bool AiCheckRoadResources(TileInd
 
		rad = 4;
 
	}
 

	
 
	for(;;p++) {
 
	for (;;p++) {
 
		if (p->mode == 4) {
 
			return true;
 
		} else if (p->mode == 1) {
 
@@ -2523,7 +2523,7 @@ static int AiFindBestDefaultRoadBlock(Ti
 

	
 
	_want_road_truck_station = (cargo & 0x7F) != CT_PASSENGERS;
 

	
 
	for(i=0; (p = _road_default_block_data[i]) != NULL; i++) {
 
	for (i=0; (p = _road_default_block_data[i]) != NULL; i++) {
 
		if (p->dir == direction) {
 
			*cost = AiDoBuildDefaultRoadBlock(tile, p->data, 0);
 
			if (!CmdFailed(*cost) && AiCheckRoadResources(tile, p->data, cargo))
 
@@ -2542,7 +2542,7 @@ static int32 AiDoBuildDefaultRoadBlock(T
 
	int rating = 0;
 
	int roadflag = 0;
 

	
 
	for(;p->mode != 4;p++) {
 
	for (;p->mode != 4;p++) {
 
		uint c = TILE_MASK(tile + ToTileIndexDiff(p->tileoffs));
 

	
 
		_cleared_town = NULL;
 
@@ -2855,7 +2855,7 @@ static inline void AiCheckBuildRoadBridg
 
		tile_new = tile;
 
		// Allow bridges directly over bottom tiles
 
		flag = arf->ti.z == 0;
 
		for(;;) {
 
		for (;;) {
 
			if ((TileIndexDiff)tile_new < -TileOffsByDir(dir2)) return; // Wraping around map, no bridge possible!
 
			tile_new = TILE_MASK(tile_new + TileOffsByDir(dir2));
 
			FindLandscapeHeightByTile(&arf->ti, tile_new);
 
@@ -2999,7 +2999,7 @@ static void AiBuildRoadConstruct(Player 
 
	if (arf.best_ptr == NULL) {
 
		// Terraform some
 
do_some_terraform:
 
		for(i=0; i!=5; i++)
 
		for (i=0; i!=5; i++)
 
			AiDoTerraformLand(p->ai.cur_tile_a, p->ai.cur_dir_a, 3, 0);
 

	
 
		if (++p->ai.state_counter == 21) {
 
@@ -3025,7 +3025,7 @@ do_some_terraform:
 
				unnecessary to check for worse bridge (i=0), since AI will always build that.
 
				AI is so fucked up that fixing this small thing will probably not solve a thing
 
		*/
 
		for(i = 10; i != 0; i--) {
 
		for (i = 10; i != 0; i--) {
 
			if (CheckBridge_Stuff(i, bridge_len)) {
 
				int32 cost = DoCommandByTile(tile, p->ai.cur_tile_a, i + (0x80 << 8), DC_AUTO, CMD_BUILD_BRIDGE);
 
				if (!CmdFailed(cost) && cost < (p->player_money >> 5))
 
@@ -3054,7 +3054,7 @@ do_some_terraform:
 
	}
 

	
 
	if (arf.best_tile != 0) {
 
		for(i=0; i!=2; i++)
 
		for (i=0; i!=2; i++)
 
			AiDoTerraformLand(arf.best_tile, arf.best_dir, 3, 0);
 
	}
 
}
 
@@ -3074,7 +3074,7 @@ static void AiBuildRoad(Player *p)
 
	} else if (p->ai.state_mode == 2) {
 

	
 
		// Terraform some and then try building again.
 
		for(i=0; i!=4; i++)
 
		for (i=0; i!=4; i++)
 
			AiDoTerraformLand(p->ai.cur_tile_a, p->ai.cur_dir_a, 3, 0);
 

	
 
		if (++p->ai.state_counter == 4) {
 
@@ -3124,7 +3124,7 @@ static void AiStateBuildRoad(Player *p)
 
	num = p->ai.num_build_rec;
 
	aib = &p->ai.src;
 

	
 
	for(;;) {
 
	for (;;) {
 
		cmd = aib->buildcmd_a;
 
		aib->buildcmd_a = 255;
 
		if (cmd != 255) break;
 
@@ -3173,7 +3173,7 @@ static void AiStateBuildRoadVehicles(Pla
 
	int i;
 

	
 
	ptr = _road_default_block_data[p->ai.src.cur_building_rule]->data;
 
	for(;ptr->mode != 0;ptr++) {}
 
	for (;ptr->mode != 0;ptr++) {}
 
	tile = TILE_ADD(p->ai.src.use_tile, ToTileIndexDiff(ptr->tileoffs));
 

	
 
	veh = AiChooseRoadVehToBuild(p->ai.cargo_type, p->player_money, tile);
 
@@ -3336,7 +3336,7 @@ static int32 AiDoBuildDefaultAirportBloc
 
{
 
	int32 total_cost = 0, ret;
 

	
 
	for(;p->mode == 0;p++) {
 
	for (;p->mode == 0;p++) {
 
		if (!HASBIT(_avail_aircraft, p->attr))
 
			return CMD_ERROR;
 
		ret = DoCommandByTile(TILE_MASK(tile + ToTileIndexDiff(p->tileoffs)), p->attr,0,flag | DC_AUTO | DC_NO_WATER,CMD_BUILD_AIRPORT);
 
@@ -3359,7 +3359,7 @@ static bool AiCheckAirportResources(Tile
 
		rad = 4;
 
	}
 

	
 
	for(;p->mode==0;p++) {
 
	for (;p->mode==0;p++) {
 
		TileIndex tile2 = TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
 

	
 
		w = _airport_size_x[p->attr];
 
@@ -3379,7 +3379,7 @@ static int AiFindBestDefaultAirportBlock
 
{
 
	int i;
 
	const AiDefaultBlockData *p;
 
	for(i=0; (p = _airport_default_block_data[i]) != NULL; i++) {
 
	for (i=0; (p = _airport_default_block_data[i]) != NULL; i++) {
 
		// If we are doing a helicopter service, avoid building
 
		// airports where they can't land.
 
		if (heli && GetAirport(p->attr)->acc_planes == AIRCRAFT_ONLY)
 
@@ -3490,7 +3490,7 @@ static void AiStateBuildAircraftVehicles
 
	uint loco_id;
 

	
 
	ptr = _airport_default_block_data[p->ai.src.cur_building_rule];
 
	for(;ptr->mode!=0;ptr++) {}
 
	for (;ptr->mode!=0;ptr++) {}
 

	
 
	tile = TILE_ADD(p->ai.src.use_tile, ToTileIndexDiff(ptr->tileoffs));
 

	
 
@@ -3503,7 +3503,7 @@ static void AiStateBuildAircraftVehicles
 
	if (CmdFailed(DoCommandByTile(tile, veh, 0, DC_EXEC, CMD_BUILD_AIRCRAFT))) return;
 
	loco_id = _new_aircraft_id;
 

	
 
	for(i=0; p->ai.order_list_blocks[i] != 0xFF; i++) {
 
	for (i=0; p->ai.order_list_blocks[i] != 0xFF; i++) {
 
		AiBuildRec *aib = (&p->ai.src) + p->ai.order_list_blocks[i];
 
		bool is_pass = (p->ai.cargo_type == CT_PASSENGERS || p->ai.cargo_type == CT_MAIL);
 
		Order order;
aircraft_cmd.c
Show inline comments
 
@@ -1836,7 +1836,7 @@ static bool AirportFindFreeHelipad(Vehic
 
					//at what terminal does the group start?
 
					//that means, sum up all terminals of
 
					//groups with lower number
 
					for(i = 1; i < target_group; i++)
 
					for (i = 1; i < target_group; i++)
 
						group_start += Airport->helipads[i];
 

	
 
					group_end = group_start + Airport->helipads[target_group];
aircraft_gui.c
Show inline comments
 
@@ -141,7 +141,7 @@ static void NewAircraftWndProc(Window *w
 
	} break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: { /* listbox */
 
			uint i = (e->click.pt.y - 14) / 24;
 
			if (i < w->vscroll.cap) {
 
@@ -255,7 +255,7 @@ static void AircraftRefitWndProc(Window 
 
	}	break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: { /* listbox */
 
			int y = e->click.pt.y - 25;
 
			if (y >= 0) {
 
@@ -496,7 +496,7 @@ bool CheckStoppedInHangar(const Vehicle*
 

	
 
static void AircraftViewWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		const Vehicle* v = GetVehicle(w->window_number);
 
		uint32 disabled = 1 << 8;
 
@@ -774,13 +774,13 @@ static void ClonePlaceObj(TileIndex tile
 

	
 
static void AircraftDepotWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		DrawAircraftDepotWindow(w);
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
			case 5: /* click aircraft */
 
				AircraftDepotClickAircraft(w, e->click.pt.x, e->click.pt.y);
 
				break;
 
@@ -834,7 +834,7 @@ static void AircraftDepotWndProc(Window 
 
		break;
 

	
 
	case WE_DRAGDROP:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 5: {
 
			Vehicle *v;
 
			VehicleID sel = WP(w,traindepot_d).sel;
 
@@ -985,7 +985,7 @@ static void PlayerAircraftWndProc(Window
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
 
		int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
 
@@ -1056,7 +1056,7 @@ static void PlayerAircraftWndProc(Window
 
		}	break;
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: /* Flip sorting method ascending/descending */
 
			vl->flags ^= VL_DESC;
 
			vl->flags |= VL_RESORT;
 
@@ -1103,7 +1103,7 @@ static void PlayerAircraftWndProc(Window
 
				}
 

	
 
				tile = TILE_MASK(tile + 1);
 
			} while(tile != _last_built_aircraft_depot_tile);
 
			} while (tile != _last_built_aircraft_depot_tile);
 

	
 
			ShowBuildAircraftWindow(0);
 
		} break;
bridge_gui.c
Show inline comments
 
@@ -40,7 +40,7 @@ static void BuildBridge(Window *w, int i
 

	
 
static void BuildBridgeWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		uint i;
 

	
clear_cmd.c
Show inline comments
 
@@ -68,7 +68,7 @@ static void TerraformAddDirtyTile(Terraf
 

	
 
	if (count >= 625) return;
 

	
 
	for(t = ts->tile_table; count != 0; count--,t++) {
 
	for (t = ts->tile_table; count != 0; count--,t++) {
 
		if (*t == tile) return;
 
	}
 

	
 
@@ -190,7 +190,7 @@ static bool TerraformTileHeight(Terrafor
 
			{ 0, -2}
 
		};
 

	
 
		for(ttm = _terraform_tilepos; ttm != endof(_terraform_tilepos); ttm++) {
 
		for (ttm = _terraform_tilepos; ttm != endof(_terraform_tilepos); ttm++) {
 
			tile += ToTileIndexDiff(*ttm);
 

	
 
			r = TerraformGetHeightOfTile(ts, tile);
depot.h
Show inline comments
 
@@ -75,7 +75,7 @@ static inline bool IsValidDepot(const De
 
 */
 
static inline bool IsTileDepotType(TileIndex tile, TransportType type)
 
{
 
	switch(type)
 
	switch (type)
 
	{
 
		case TRANSPORT_RAIL:
 
			return IsTileType(tile, MP_RAILWAY) && (_m[tile].m5 & 0xFC) == 0xC0;
disaster_cmd.c
Show inline comments
 
@@ -620,7 +620,7 @@ static void DisasterTick_4b(Vehicle *v)
 

	
 
		DeleteDisasterVeh(u);
 

	
 
		for(i=0; i!=80; i++) {
 
		for (i = 0; i != 80; i++) {
 
			uint32 r = Random();
 
			CreateEffectVehicleAbove(
 
				GB(r, 0, 6) + v->x_pos - 32,
dock_gui.c
Show inline comments
 
@@ -115,7 +115,7 @@ static OnButtonClick * const _build_dock
 

	
 
static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		DrawWindowWidgets(w);
 
		break;
economy.c
Show inline comments
 
@@ -505,7 +505,7 @@ void DrawNewsBankrupcy(Window *w)
 

	
 
	DrawStringMultiCenter(49, 148, STR_7058_PRESIDENT, 94);
 

	
 
	switch(WP(w,news_d).ni->string_id >> 4) {
 
	switch (WP(w,news_d).ni->string_id >> 4) {
 
	case 1:
 
		DrawStringCentered(w->width>>1, 1, STR_7056_TRANSPORT_COMPANY_IN_TROUBLE, 0);
 

	
 
@@ -806,7 +806,7 @@ void StartupEconomy(void)
 

	
 
	assert(sizeof(_price) == NUM_PRICES * sizeof(int32));
 

	
 
	for(i=0; i!=NUM_PRICES; i++) {
 
	for (i = 0; i != NUM_PRICES; i++) {
 
		int32 price = _price_base[i];
 
		if (_price_category[i] != 0) {
 
			uint mod = _price_category[i] == 1 ? _opt.diff.vehicle_costs : _opt.diff.construction_cost;
 
@@ -883,7 +883,7 @@ void DeleteSubsidyWithIndustry(uint16 in
 
{
 
	Subsidy *s;
 

	
 
	for(s=_subsidies; s != endof(_subsidies); s++) {
 
	for (s = _subsidies; s != endof(_subsidies); s++) {
 
		if (s->cargo_type != CT_INVALID && s->age < 12 &&
 
				s->cargo_type != CT_PASSENGERS && s->cargo_type != CT_MAIL &&
 
				(index == s->from || (s->cargo_type!=CT_GOODS && s->cargo_type!=CT_FOOD && index==s->to))) {
 
@@ -897,7 +897,7 @@ void DeleteSubsidyWithStation(uint16 ind
 
	Subsidy *s;
 
	bool dirty = false;
 

	
 
	for(s=_subsidies; s != endof(_subsidies); s++) {
 
	for (s = _subsidies; s != endof(_subsidies); s++) {
 
		if (s->cargo_type != CT_INVALID && s->age >= 12 &&
 
				(s->from == index || s->to == index)) {
 
			s->cargo_type = CT_INVALID;
 
@@ -1014,9 +1014,8 @@ static void SubsidyMonthlyHandler(void)
 
	FoundRoute fr;
 
	bool modified = false;
 

	
 
	for(s=_subsidies; s != endof(_subsidies); s++) {
 
		if (s->cargo_type == CT_INVALID)
 
			continue;
 
	for (s = _subsidies; s != endof(_subsidies); s++) {
 
		if (s->cargo_type == CT_INVALID) continue;
 

	
 
		if (s->age == 12-1) {
 
			pair = SetupSubsidyDecodeParam(s, 1);
 
@@ -1090,7 +1089,7 @@ static void Save_SUBS(void)
 
	int i;
 
	Subsidy *s;
 

	
 
	for(i=0; i!=lengthof(_subsidies); i++) {
 
	for (i = 0; i != lengthof(_subsidies); i++) {
 
		s = &_subsidies[i];
 
		if (s->cargo_type != CT_INVALID) {
 
			SlSetArrayIndex(i);
 
@@ -1537,7 +1536,7 @@ static void DoAcquireCompany(Player *p)
 
	}
 

	
 
	value = CalculateCompanyValue(p) >> 2;
 
	for(i=0; i!=4; i++) {
 
	for (i = 0; i != 4; i++) {
 
		if (p->share_owners[i] != OWNER_SPECTATOR) {
 
			owner = GetPlayer(p->share_owners[i]);
 
			owner->money64 += value;
fileio.c
Show inline comments
 
@@ -59,7 +59,7 @@ byte FioReadByte(void)
 

	
 
void FioSkipBytes(int n)
 
{
 
	for(;;) {
 
	for (;;) {
 
		int m = min(_fio.buffer_end - _fio.buffer, n);
 
		_fio.buffer += m;
 
		n -= m;
 
@@ -117,7 +117,7 @@ bool FiosCheckFileExists(const char *fil
 
	if (f == NULL) {
 
		char *s;
 
		// Make lower case and try again
 
		for(s=buf + strlen(_path.data_dir) - 1; *s != 0; s++)
 
		for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
 
			*s = tolower(*s);
 
		f = fopen(buf, "rb");
 

	
 
@@ -125,7 +125,7 @@ bool FiosCheckFileExists(const char *fil
 
	// tries in the 2nd data directory
 
		if (f == NULL) {
 
			sprintf(buf, "%s%s", _path.second_data_dir, filename);
 
			for(s=buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
 
			for (s = buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
 
			*s = tolower(*s);
 
		f = fopen(buf, "rb");
 
		}
 
@@ -153,7 +153,7 @@ FILE *FioFOpenFile(const char *filename)
 
	if (f == NULL) {
 
		char *s;
 
		// Make lower case and try again
 
		for(s=buf + strlen(_path.data_dir) - 1; *s != 0; s++)
 
		for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
 
			*s = tolower(*s);
 
		f = fopen(buf, "rb");
 

	
 
@@ -161,7 +161,7 @@ FILE *FioFOpenFile(const char *filename)
 
		// tries in the 2nd data directory
 
		if (f == NULL) {
 
			sprintf(buf, "%s%s", _path.second_data_dir, filename);
 
			for(s=buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
 
			for (s = buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
 
				*s = tolower(*s);
 
			f = fopen(buf, "rb");
 
		}
 
@@ -184,7 +184,7 @@ void FioOpenFile(int slot, const char *f
 
	if (f == NULL) {
 
		char *s;
 
		// Make lower case and try again
 
		for(s=buf + strlen(_path.data_dir) - 1; *s != 0; s++)
 
		for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
 
			*s = tolower(*s);
 
		f = fopen(buf, "rb");
 

	
 
@@ -192,7 +192,7 @@ void FioOpenFile(int slot, const char *f
 
	// tries in the 2nd data directory
 
		if (f == NULL) {
 
			sprintf(buf, "%s%s", _path.second_data_dir, filename);
 
			for(s=buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
 
			for (s = buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
 
			*s = tolower(*s);
 
		f = fopen(buf, "rb");
 
		}
gfx.c
Show inline comments
 
@@ -402,11 +402,11 @@ static uint32 FormatStringLinebreaks(cha
 
	char *last_space;
 
	byte c;
 

	
 
	for(;;) {
 
	for (;;) {
 
		w = 0;
 
		last_space = NULL;
 

	
 
		for(;;) {
 
		for (;;) {
 
			c = *str++;
 
			if (c == ASCII_LETTERSTART) last_space = str;
 

	
 
@@ -457,12 +457,12 @@ void DrawStringMultiCenter(int x, int y,
 

	
 
	src = buffer;
 

	
 
	for(;;) {
 
	for (;;) {
 
		w = GetStringWidth(src);
 
		DoDrawString(src, x - (w>>1), y, 0xFE);
 
		_stringwidth_base = _stringwidth_out;
 

	
 
		for(;;) {
 
		for (;;) {
 
			c = *src++;
 
			if (c == 0) {
 
				y += mt;
 
@@ -501,11 +501,11 @@ void DrawStringMultiLine(int x, int y, S
 

	
 
	src = buffer;
 

	
 
	for(;;) {
 
	for (;;) {
 
		DoDrawString(src, x, y, 0xFE);
 
		_stringwidth_base = _stringwidth_out;
 

	
 
		for(;;) {
 
		for (;;) {
 
			c = *src++;
 
			if (c == 0) {
 
				y += mt;
 
@@ -608,13 +608,13 @@ switch_color:;
 
check_bounds:
 
	if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
 
skip_char:;
 
		for(;;) {
 
		for (;;) {
 
			c = *string++;
 
			if (c < ASCII_LETTERSTART) goto skip_cont;
 
		}
 
	}
 

	
 
	for(;;) {
 
	for (;;) {
 
		c = *string++;
 
skip_cont:;
 
		if (c == 0) {
 
@@ -1106,7 +1106,7 @@ static void GfxBlitTileZoomOut(BlitterPa
 

	
 
	if (bp->mode & 1) {
 
		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 
		for(;;) {
 
		for (;;) {
 
			do {
 
				done = src_o[0];
 
				num = done & 0x7F;
 
@@ -1175,7 +1175,7 @@ static void GfxBlitTileZoomOut(BlitterPa
 
		}
 
	} else if (bp->mode & 2) {
 
		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 
		for(;;) {
 
		for (;;) {
 
			do {
 
				done = src_o[0];
 
				num = done & 0x7F;
 
@@ -1240,7 +1240,7 @@ static void GfxBlitTileZoomOut(BlitterPa
 
		}
 
	} else {
 
		src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
 
		for(;;) {
 
		for (;;) {
 
			do {
 
				done = src_o[0];
 
				num = done & 0x7F;
graph_gui.c
Show inline comments
 
@@ -221,7 +221,7 @@ static void GraphLegendWndProc(Window *w
 
{
 
	const Player* p;
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		FOR_ALL_PLAYERS(p) {
 
			if (!p->is_active) SETBIT(_legend_excludebits, p->index);
 
@@ -320,7 +320,7 @@ static void SetupGraphDrawerForPlayers(G
 

	
 
static void OperatingProfitWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		GraphDrawer gd;
 
		const Player* p;
 
@@ -344,7 +344,7 @@ static void OperatingProfitWndProc(Windo
 
		FOR_ALL_PLAYERS(p) {
 
			if (p->is_active) {
 
				gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
 
				for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
 
				for (j = gd.num_on_x_axis, i = 0; --j >= 0;) {
 
					gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)(p->old_economy[j].income + p->old_economy[j].expenses);
 
					i++;
 
				}
 
@@ -394,7 +394,7 @@ void ShowOperatingProfitGraph(void)
 

	
 
static void IncomeGraphWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		GraphDrawer gd;
 
		const Player* p;
 
@@ -417,7 +417,7 @@ static void IncomeGraphWndProc(Window *w
 
		FOR_ALL_PLAYERS(p) {
 
			if (p->is_active) {
 
				gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
 
				for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
 
				for (j = gd.num_on_x_axis, i = 0; --j >= 0;) {
 
					gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].income;
 
					i++;
 
				}
 
@@ -467,7 +467,7 @@ void ShowIncomeGraph(void)
 

	
 
static void DeliveredCargoGraphWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		GraphDrawer gd;
 
		const Player* p;
 
@@ -490,7 +490,7 @@ static void DeliveredCargoGraphWndProc(W
 
		FOR_ALL_PLAYERS(p) {
 
			if (p->is_active) {
 
				gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
 
				for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
 
				for (j = gd.num_on_x_axis, i = 0; --j >= 0;) {
 
					gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].delivered_cargo;
 
					i++;
 
				}
 
@@ -540,7 +540,7 @@ void ShowDeliveredCargoGraph(void)
 

	
 
static void PerformanceHistoryWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		GraphDrawer gd;
 
		const Player* p;
 
@@ -563,7 +563,7 @@ static void PerformanceHistoryWndProc(Wi
 
		FOR_ALL_PLAYERS(p) {
 
			if (p->is_active) {
 
				gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
 
				for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
 
				for (j = gd.num_on_x_axis, i = 0; --j >= 0;) {
 
					gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].performance_history;
 
					i++;
 
				}
 
@@ -616,7 +616,7 @@ void ShowPerformanceHistoryGraph(void)
 

	
 
static void CompanyValueGraphWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		GraphDrawer gd;
 
		const Player* p;
 
@@ -639,7 +639,7 @@ static void CompanyValueGraphWndProc(Win
 
		FOR_ALL_PLAYERS(p) {
 
			if (p->is_active) {
 
				gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
 
				for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
 
				for (j = gd.num_on_x_axis, i = 0; --j >= 0;) {
 
					gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].company_value;
 
					i++;
 
				}
 
@@ -691,7 +691,7 @@ static const byte _cargo_legend_colors[1
 

	
 
static void CargoPaymentRatesWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int i, j, x, y;
 
		GraphDrawer gd;
 
@@ -703,7 +703,7 @@ static void CargoPaymentRatesWndProc(Win
 
		x = 495;
 
		y = 25;
 

	
 
		for(i=0; i!=NUM_CARGO; i++) {
 
		for (i = 0; i != NUM_CARGO; i++) {
 
			GfxFillRect(x, y, x+8, y+5, 0);
 
			GfxFillRect(x+1, y+1, x+7, y+4, _cargo_legend_colors[i]);
 
			SetDParam(0, _cargoc.names_s[i]);
 
@@ -726,10 +726,10 @@ static void CargoPaymentRatesWndProc(Win
 
		gd.unk61A = 10;
 
		gd.unk61C = 10;
 

	
 
		for(i=0; i!=NUM_CARGO; i++) {
 
		for (i = 0; i != NUM_CARGO; i++) {
 
			gd.colors[i] = _cargo_legend_colors[i];
 
			for(j=0; j!=20; j++) {
 
				gd.cost[i][j] = (uint64)GetTransportedGoodsIncome(10, 20, j*6+6,i);
 
			for (j = 0; j != 20; j++) {
 
				gd.cost[i][j] = (uint64)GetTransportedGoodsIncome(10, 20, j * 6 + 6, i);
 
			}
 
		}
 

	
 
@@ -740,7 +740,7 @@ static void CargoPaymentRatesWndProc(Win
 
	} break;
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: case 4: case 5: case 6:
 
		case 7: case 8: case 9: case 10:
 
		case 11: case 12: case 13: case 14:
 
@@ -882,7 +882,7 @@ void ShowCompanyLeagueTable(void)
 

	
 
static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int val, needed, score, i;
 
		byte owner, x;
 
@@ -1134,7 +1134,7 @@ static void GlobalSortSignList(void)
 
		error("Could not allocate memory for the sign-sorting-list");
 

	
 
	FOR_ALL_SIGNS(ss) {
 
		if(ss->str != STR_NULL) {
 
		if (ss->str != STR_NULL) {
 
			_sign_sort[n++] = ss->index;
 
			_num_sign_sort++;
 
		}
industry_cmd.c
Show inline comments
 
@@ -505,12 +505,12 @@ static void AnimateTile_Industry(TileInd
 
{
 
	byte m,n;
 

	
 
	switch(_m[tile].m5) {
 
	switch (_m[tile].m5) {
 
	case 174:
 
		if ((_tick_counter & 1) == 0) {
 
			m = _m[tile].m3 + 1;
 

	
 
			switch(m & 7) {
 
			switch (m & 7) {
 
			case 2:	SndPlayTileFx(SND_2D_RIP_2, tile); break;
 
			case 6: SndPlayTileFx(SND_29_RIP, tile); break;
 
			}
 
@@ -685,7 +685,7 @@ static void MakeIndustryTileBigger(TileI
 
	if (!(_m[tile].m1 & 0x80))
 
		return;
 

	
 
	switch(_m[tile].m5) {
 
	switch (_m[tile].m5) {
 
	case 8:
 
		MakeIndustryTileBiggerCase8(tile);
 
		break;
industry_gui.c
Show inline comments
 
@@ -332,7 +332,7 @@ static void IndustryViewWndProc(Window *
 
	case WE_CLICK: {
 
		Industry *i;
 

	
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 5: {
 
			int line;
 
			int x;
 
@@ -550,7 +550,7 @@ static void MakeSortedIndustryList(void)
 
		error("Could not allocate memory for the industry-sorting-list");
 

	
 
	FOR_ALL_INDUSTRIES(i) {
 
		if(i->xy)
 
		if (i->xy)
 
			_industry_sort[n++] = i->index;
 
	}
 
	_num_industry_sort = n;
 
@@ -610,7 +610,7 @@ static void IndustryDirectoryWndProc(Win
 
	} break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: {
 
			_industry_sort_order = _industry_sort_order==0 ? 1 : 0;
 
			_industry_sort_dirty = true;
landscape.c
Show inline comments
 
@@ -84,7 +84,7 @@ uint GetPartialZ(int x, int y, int corne
 
{
 
	int z = 0;
 

	
 
	switch(corners) {
 
	switch (corners) {
 
	case 1:
 
		if (x - y >= 0)
 
			z = (x - y) >> 1;
macros.h
Show inline comments
 
@@ -120,9 +120,9 @@ static inline int KillFirstBit2x64(int v
 
#define CHANCE16I(a,b,v) ((uint16)(v) <= (uint16)((65536 * a) / b))
 

	
 

	
 
#define for_each_bit(_i,_b)										\
 
	for(_i=0; _b!=0; _i++,_b>>=1)								\
 
		if (_b&1)
 
#define for_each_bit(_i, _b)            \
 
	for (_i = 0; _b != 0; _i++, _b >>= 1) \
 
		if (_b & 1)
 

	
 
#define abs myabs
 

	
main_gui.c
Show inline comments
 
@@ -1687,7 +1687,7 @@ static void ScenEditIndustryWndProc(Wind
 
{
 
	int button;
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		DrawWindowWidgets(w);
 
		break;
 
@@ -1850,7 +1850,7 @@ static ToolbarButtonProc* const _toolbar
 

	
 
static void MainToolbarWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 

	
 
		// Draw brown-red toolbar bg.
 
@@ -2057,7 +2057,7 @@ static ToolbarButtonProc* const _scen_to
 

	
 
static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		/* XXX look for better place for these */
 
		if (_date <= MinDate) {
 
@@ -2286,7 +2286,7 @@ extern void UpdateAllStationVirtCoord(vo
 
static void MainWindowWndProc(Window *w, WindowEvent *e) {
 
	int off_x;
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		DrawWindowViewport(w);
 
		if (_game_mode == GM_MENU) {
mersenne.c
Show inline comments
 
@@ -25,7 +25,7 @@ void SeedMT(uint32 seed)
 
    register uint32 x = (seed | 1U) & 0xFFFFFFFFU, *s = _mt_state;
 
    register int    j;
 

	
 
    for(_mt_left=0, *s++=x, j=N; --j;
 
    for (_mt_left=0, *s++=x, j=N; --j;
 
        *s++ = (x*=69069U) & 0xFFFFFFFFU);
 
 }
 

	
 
@@ -35,15 +35,15 @@ static uint32 ReloadMT(void)
 
    register uint32 *p0=_mt_state, *p2=_mt_state+2, *pM=_mt_state+M, s0, s1;
 
    register int    j;
 

	
 
    if(_mt_left < -1)
 
    if (_mt_left < -1)
 
        SeedMT(4357U);
 

	
 
    _mt_left=N-1, _mt_next=_mt_state+1;
 

	
 
    for(s0=_mt_state[0], s1=_mt_state[1], j=N-M+1; --j; s0=s1, s1=*p2++)
 
    for (s0=_mt_state[0], s1=_mt_state[1], j=N-M+1; --j; s0=s1, s1=*p2++)
 
        *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
 

	
 
    for(pM=_mt_state, j=M; --j; s0=s1, s1=*p2++)
 
    for (pM=_mt_state, j=M; --j; s0=s1, s1=*p2++)
 
        *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
 

	
 
    s1=_mt_state[0], *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
 
@@ -58,7 +58,7 @@ uint32 RandomMT(void)
 
{
 
	uint32 y;
 

	
 
	if(--_mt_left < 0)
 
	if (--_mt_left < 0)
 
		return ReloadMT();
 

	
 
	y  = *_mt_next++;
misc.c
Show inline comments
 
@@ -223,8 +223,7 @@ void GenerateWorld(int mode, uint size_x
 

	
 
	// No need to run the tile loop in the scenario editor.
 
	if (mode != GW_EMPTY) {
 
		for(i=0x500; i!=0; i--)
 
			RunTileLoop();
 
		for (i = 0x500; i != 0; i--) RunTileLoop();
 
	}
 

	
 
	ResetObjectToPlace();
 
@@ -980,7 +979,7 @@ static void Load_CHTS(void)
 
	Cheat* cht = (Cheat*) &_cheats;
 

	
 
	uint count = SlGetFieldLength()/2;
 
	for(; count; count--, cht++)
 
	for (; count; count--, cht++)
 
	{
 
		cht->been_used = (byte)SlReadByte();
 
		cht->value = (byte)SlReadByte();
misc_gui.c
Show inline comments
 
@@ -548,7 +548,7 @@ void ShowErrorMessage(StringID msg_1, St
 

	
 
		if ( (x|y) != 0) {
 
			pt = RemapCoords2(x, y);
 
			for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			vp = w->viewport;
 

	
 
			// move x pos to opposite corner
 
@@ -567,7 +567,7 @@ void ShowErrorMessage(StringID msg_1, St
 
	} else {
 
		if ( (x|y) != 0) {
 
			pt = RemapCoords2(x, y);
 
			for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			for (w = _windows; w->window_class != WC_MAIN_WINDOW; w++) {}
 
			vp = w->viewport;
 
			pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334);
 
			pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137);
 
@@ -967,7 +967,7 @@ static void QueryStringWndProc(Window *w
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: DeleteWindow(w); break;
 
		case 4:
 
press_ok:;
 
@@ -1376,8 +1376,9 @@ static void SaveLoadDlgWndProc(Window *w
 
		break;
 
	case WE_DESTROY:
 
		// pause is only used in single-player, non-editor mode, non menu mode
 
		if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU))
 
		if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
 
			DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
 
		}
 
		FiosFreeSavegameList();
 
		CLRBIT(_no_scroll, SCROLL_SAVE);
 
		break;
 
@@ -1534,7 +1535,7 @@ static void SelectScenarioWndProc(Window
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: /* Sort scenario names by name */
 
			_savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
 
				SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
music_gui.c
Show inline comments
 
@@ -203,7 +203,7 @@ void MusicLoop(void)
 

	
 
static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		const byte* p;
 
		uint i;
 
@@ -321,7 +321,7 @@ static void ShowMusicTrackSelection(void
 

	
 
static void MusicWindowWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		uint i;
 
		StringID str;
 
@@ -393,7 +393,7 @@ static void MusicWindowWndProc(Window *w
 
	} break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: // skip to prev
 
			if (!_song_is_active)
 
				return;
network.c
Show inline comments
 
@@ -237,7 +237,7 @@ static void NetworkClientError(byte res,
 
		return;
 
	}
 

	
 
	switch(res) {
 
	switch (res) {
 
		case NETWORK_RECV_STATUS_DESYNC: errorno = NETWORK_ERROR_DESYNC; break;
 
		case NETWORK_RECV_STATUS_SAVEGAME: errorno = NETWORK_ERROR_SAVEGAME_FAILED; break;
 
		default: errorno = NETWORK_ERROR_GENERAL;
 
@@ -1168,7 +1168,7 @@ static void NetworkHandleLocalQueue(void
 
	// Just a safety check, to be removed in the future.
 
	// Make sure that no older command appears towards the end of the queue
 
	// In that case we missed executing it. This will never happen.
 
	for(cp = _local_command_queue; cp; cp = cp->next) {
 
	for (cp = _local_command_queue; cp; cp = cp->next) {
 
		assert(_frame_counter < cp->frame);
 
	}
 

	
network_gui.c
Show inline comments
 
@@ -447,7 +447,7 @@ static void NetworkGameWindowWndProc(Win
 
	}	break;
 

	
 
	case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
 
		switch(e->dropdown.button) {
 
		switch (e->dropdown.button) {
 
			case 5:
 
				_network_lan_internet = e->dropdown.index;
 
				break;
 
@@ -700,7 +700,7 @@ static void NetworkStartServerWindowWndP
 
		break;
 

	
 
	case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
 
		switch(e->dropdown.button) {
 
		switch (e->dropdown.button) {
 
			case  8: _network_advertise = (e->dropdown.index != 0); break;
 
			case 10: _network_game_info.clients_max = e->dropdown.index; break;
 
			case 12: _network_game_info.companies_max = e->dropdown.index; break;
network_server.c
Show inline comments
 
@@ -1474,7 +1474,7 @@ bool NetworkServer_ReadPackets(NetworkCl
 
{
 
	Packet *p;
 
	NetworkRecvStatus res;
 
	while((p = NetworkRecv_Packet(cs, &res)) != NULL) {
 
	while ((p = NetworkRecv_Packet(cs, &res)) != NULL) {
 
		byte type = NetworkRecv_uint8(cs, p);
 
		if (type < PACKET_END && _network_server_packet[type] != NULL && !cs->quited)
 
			_network_server_packet[type](cs, p);
npf.c
Show inline comments
 
@@ -209,7 +209,7 @@ static void NPFMarkTile(TileIndex tile)
 
	return;
 
#else
 
	if (_debug_npf_level >= 1)
 
		switch(GetTileType(tile)) {
 
		switch (GetTileType(tile)) {
 
			case MP_RAILWAY:
 
				/* DEBUG: mark visited tiles by mowing the grass under them
 
				 * ;-) */
order_gui.c
Show inline comments
 
@@ -392,7 +392,7 @@ static void OrdersWndProc(Window *w, Win
 

	
 
	case WE_CLICK: {
 
		Vehicle *v = GetVehicle(w->window_number);
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: { /* orders list */
 
			int sel;
 
			sel = (e->click.pt.y - 15) / 10;
 
@@ -460,7 +460,7 @@ static void OrdersWndProc(Window *w, Win
 
		Vehicle *v = GetVehicle(w->window_number);
 
		uint i;
 

	
 
		for(i = 0; i < lengthof(_order_keycodes); i++) {
 
		for (i = 0; i < lengthof(_order_keycodes); i++) {
 
			if (e->keypress.keycode == _order_keycodes[i]) {
 
				e->keypress.cont = false;
 
				//see if the button is disabled
pathfind.c
Show inline comments
 
@@ -185,7 +185,7 @@ static void TPFMode2(TrackPathFinder *tp
 

	
 
		// Change direction 4 times only
 
		if ((byte)i != tpf->rd.pft_var6) {
 
			if(++tpf->rd.depth > 4) {
 
			if (++tpf->rd.depth > 4) {
 
				tpf->rd = rd;
 
				return;
 
			}
 
@@ -222,7 +222,7 @@ FindLengthOfTunnelResult FindLengthOfTun
 

	
 
	z = GetSlopeZ(x+8, y+8);
 

	
 
	for(;;) {
 
	for (;;) {
 
		flotr.length++;
 

	
 
		x += _get_tunlen_inc[direction];
 
@@ -609,7 +609,7 @@ static bool NtpCheck(NewTrackPathFinder 
 

	
 
	// else it's a linked list of many tiles
 
	offs = tpf->hash_tile[hash];
 
	for(;;) {
 
	for (;;) {
 
		link = NTP_GET_LINK_PTR(tpf, offs);
 
		if (tile == link->tile && (uint)(link->typelength & 0x3) == dir) {
 
			assert( (uint)(link->typelength >> 2) <= length);
 
@@ -690,7 +690,7 @@ static void NTPEnum(NewTrackPathFinder *
 
	si.first_track = 0xFF;
 
	goto start_at;
 

	
 
	for(;;) {
 
	for (;;) {
 
		// Get the next item to search from from the priority queue
 
		do {
 
			if (tpf->nstack == 0)
 
@@ -734,7 +734,7 @@ start_at:
 
		// This is a special loop used to go through
 
		// a rail net and find the first intersection
 
		tile_org = tile;
 
		for(;;) {
 
		for (;;) {
 
			assert(direction <= 3);
 
			tile += TileOffsByDir(direction);
 

	
player.h
Show inline comments
 
@@ -201,7 +201,7 @@ void GetNameOfOwner(PlayerID owner, Tile
 
int64 CalculateCompanyValue(const Player* p);
 
void InvalidatePlayerWindows(const Player* p);
 
void UpdatePlayerMoney32(Player *p);
 
#define FOR_ALL_PLAYERS(p) for(p=_players; p != endof(_players); p++)
 
#define FOR_ALL_PLAYERS(p) for (p = _players; p != endof(_players); p++)
 

	
 
VARDEF PlayerID _local_player;
 
VARDEF PlayerID _current_player;
player_gui.c
Show inline comments
 
@@ -35,7 +35,7 @@ static void DrawPlayerEconomyStats(const
 
	if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
 
		/* draw categories */
 
		DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0);
 
		for(i=0; i!=13; i++)
 
		for (i = 0; i != 13; i++)
 
			DrawString(2, 27 + i*10, STR_7011_CONSTRUCTION + i, 0);
 
		DrawStringRightAligned(111, 27 + 10*13 + 2, STR_7020_TOTAL, 0);
 

	
 
@@ -49,7 +49,7 @@ static void DrawPlayerEconomyStats(const
 
				SetDParam(0, year + 1920);
 
				DrawStringCenterUnderline(x-17, 15, STR_7010, 0);
 
				sum = 0;
 
				for(i=0; i!=13; i++) {
 
				for (i = 0; i != 13; i++) {
 
					/* draw one row in the price column */
 
					cost = (*tbl)[i];
 
					if (cost != 0) {
 
@@ -148,7 +148,7 @@ static const Widget _player_finances_sma
 

	
 
static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		PlayerID player = w->window_number;
 
		const Player* p = GetPlayer(player);
 
@@ -165,7 +165,7 @@ static void PlayerFinancesWndProc(Window
 
	} break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: {/* toggle size */
 
			byte mode = (byte)WP(w,def_d).data_1;
 
			bool stickied = !!(w->flags4 & WF_STICKY);
 
@@ -246,7 +246,7 @@ void ShowPlayerFinances(PlayerID player)
 

	
 
static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		const Player* p;
 
		uint used_colors = 0;
 
@@ -268,7 +268,7 @@ static void SelectPlayerColorWndProc(Win
 
		y = 17;
 
		pos = w->vscroll.pos;
 

	
 
		for(i=0; i!=16; i++) {
 
		for (i = 0; i != 16; i++) {
 
			if (!(used_colors & 1) && --pos < 0 && pos >= -8) {
 
				DrawString(x + 30, y, STR_00D1_DARK_BLUE + i, 2);
 
				DrawSprite((i << 16) + 0x3078C1A, x + 14, y + 4);
 
@@ -289,7 +289,7 @@ static void SelectPlayerColorWndProc(Win
 
			item += w->vscroll.pos;
 
			used_colors = WP(w,def_d).data_1;
 

	
 
			for(i=0; i!=16; i++) {
 
			for (i = 0; i != 16; i++) {
 
				if (!(used_colors & 1) && --item < 0) {
 
					DoCommandP(0, 0, i, NULL, CMD_SET_PLAYER_COLOR);
 
					DeleteWindow(w);
 
@@ -320,7 +320,7 @@ static const WindowDesc _select_player_c
 

	
 
static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		Player *p;
 
		w->click_state = (w->click_state & ~(1<<5|1<<6)) | ((1<<5) << WP(w,facesel_d).gender);
 
@@ -330,7 +330,7 @@ static void SelectPlayerFaceWndProc(Wind
 
	} break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: DeleteWindow(w); break;
 
		case 4: /* ok click */
 
			DoCommandP(0, 0, WP(w,facesel_d).face, NULL, CMD_SET_PLAYER_FACE);
 
@@ -695,7 +695,7 @@ void ShowPlayerCompany(PlayerID player)
 

	
 
static void BuyCompanyWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		Player *p = GetPlayer(w->window_number);
 
		SetDParam(0, p->name_1);
 
@@ -712,7 +712,7 @@ static void BuyCompanyWndProc(Window *w,
 
	}
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3:
 
			DeleteWindow(w);
 
			break;
players.c
Show inline comments
 
@@ -376,8 +376,7 @@ static byte GeneratePlayerColor(void)
 
	Player *p;
 

	
 
	// Initialize array
 
	for(i=0; i!=16; i++)
 
		colors[i] = i;
 
	for (i = 0; i != 16; i++) colors[i] = i;
 

	
 
	// And randomize it
 
	n = 100;
 
@@ -389,9 +388,9 @@ static byte GeneratePlayerColor(void)
 
	// Bubble sort it according to the values in table 1
 
	i = 16;
 
	do {
 
		for(j=0; j!=15; j++) {
 
			if (_color_sort[colors[j]] < _color_sort[colors[j+1]]) {
 
				COLOR_SWAP(j,j+1);
 
		for (j = 0; j != 15; j++) {
 
			if (_color_sort[colors[j]] < _color_sort[colors[j + 1]]) {
 
				COLOR_SWAP(j, j + 1);
 
			}
 
		}
 
	} while (--i);
 
@@ -399,12 +398,12 @@ static byte GeneratePlayerColor(void)
 
	// Move the colors that look similar to each player's color to the side
 
	FOR_ALL_PLAYERS(p) if (p->is_active) {
 
		pcolor = p->player_color;
 
		for(i=0; i!=16; i++) if (colors[i] == pcolor) {
 
		for (i=0; i!=16; i++) if (colors[i] == pcolor) {
 
			colors[i] = 0xFF;
 

	
 
			t2 = _color_similar_1[pcolor];
 
			if (t2 == 0xFF) break;
 
			for(i=0; i!=15; i++) {
 
			for (i=0; i!=15; i++) {
 
				if (colors[i] == t2) {
 
					do COLOR_SWAP(i,i+1); while (++i != 15);
 
					break;
 
@@ -413,9 +412,9 @@ static byte GeneratePlayerColor(void)
 

	
 
			t2 = _color_similar_2[pcolor];
 
			if (t2 == 0xFF) break;
 
			for(i=0; i!=15; i++) {
 
			for (i = 0; i != 15; i++) {
 
				if (colors[i] == t2) {
 
					do COLOR_SWAP(i,i+1); while (++i != 15);
 
					do COLOR_SWAP(i, i + 1); while (++i != 15);
 
					break;
 
				}
 
			}
 
@@ -425,7 +424,7 @@ static byte GeneratePlayerColor(void)
 

	
 
	// Return the first available color
 
	i = 0;
 
	for(;;) {
 
	for (;;) {
 
		if (colors[i] != 0xFF)
 
			return colors[i];
 
		i++;
 
@@ -437,7 +436,7 @@ static void GeneratePresidentName(Player
 
	Player *pp;
 
	char buffer[100], buffer2[40];
 

	
 
	for(;;) {
 
	for (;;) {
 
restart:;
 

	
 
		p->president_name_2 = Random();
 
@@ -551,7 +550,7 @@ void InitializePlayers(void)
 
{
 
	int i;
 
	memset(_players, 0, sizeof(_players));
 
	for(i = 0; i != MAX_PLAYERS; i++)
 
	for (i = 0; i != MAX_PLAYERS; i++)
 
		_players[i].index=i;
 
	_cur_player_tick_index = 0;
 
}
 
@@ -729,7 +728,7 @@ int32 CmdReplaceVehicle(int x, int y, ui
 
			if (new_engine_type != INVALID_ENGINE) {
 
				/* First we make sure that it's a valid type the user requested
 
				 * check that it's an engine that is in the engine array */
 
				if(!IsEngineIndex(new_engine_type))
 
				if (!IsEngineIndex(new_engine_type))
 
					return CMD_ERROR;
 

	
 
				// check that the new vehicle type is the same as the original one
 
@@ -1253,7 +1252,8 @@ static const SaveLoad _player_ai_build_r
 
	SLE_END()
 
};
 

	
 
static void SaveLoad_PLYR(Player *p) {
 
static void SaveLoad_PLYR(Player* p)
 
{
 
	int i;
 

	
 
	SlObject(p, _player_desc);
 
@@ -1261,7 +1261,7 @@ static void SaveLoad_PLYR(Player *p) {
 
	// Write AI?
 
	if (!IS_HUMAN_PLAYER(p->index)) {
 
		SlObject(&p->ai, _player_ai_desc);
 
		for(i=0; i!=p->ai.num_build_rec; i++)
 
		for (i = 0; i != p->ai.num_build_rec; i++)
 
			SlObject(&p->ai.src + i, _player_ai_build_rec_desc);
 
	}
 

	
 
@@ -1271,7 +1271,7 @@ static void SaveLoad_PLYR(Player *p) {
 
	// Write old economy entries.
 
	{
 
		PlayerEconomyEntry *pe;
 
		for(i=p->num_valid_stat_ent,pe=p->old_economy; i!=0; i--,pe++)
 
		for (i = p->num_valid_stat_ent, pe = p->old_economy; i != 0; i--, pe++)
 
			SlObject(pe, _player_economy_desc);
 
	}
 
}
rail_cmd.c
Show inline comments
 
@@ -422,7 +422,7 @@ int32 CmdRemoveSingleRail(int x, int y, 
 
	if (!IsTileType(tile, MP_TUNNELBRIDGE) && !EnsureNoVehicle(tile))
 
		return CMD_ERROR;
 

	
 
	switch(GetTileType(tile))
 
	switch (GetTileType(tile))
 
	{
 
		case MP_TUNNELBRIDGE:
 
			if (!EnsureNoVehicleZ(tile, TilePixelHeight(tile)))
 
@@ -592,7 +592,7 @@ static int32 CmdRailTrackHelper(int x, i
 

	
 
	if (flags & DC_EXEC) SndPlayTileFx(SND_20_SPLAT_2, TileVirtXY(x, y));
 

	
 
	for(;;) {
 
	for (;;) {
 
		ret = DoCommand(x, y, railtype, TrackdirToTrack(trackdir), flags, (mode == 0) ? CMD_BUILD_SINGLE_RAIL : CMD_REMOVE_SINGLE_RAIL);
 

	
 
		if (CmdFailed(ret)) {
rail_gui.c
Show inline comments
 
@@ -141,7 +141,7 @@ void CcStation(bool success, TileIndex t
 

	
 
static void PlaceRail_Station(TileIndex tile)
 
{
 
	if(_remove_button_clicked)
 
	if (_remove_button_clicked)
 
		DoCommandP(tile, 0, 0, CcPlaySound1E, CMD_REMOVE_FROM_RAILROAD_STATION | CMD_MSG(STR_CANT_REMOVE_PART_OF_STATION));
 
	else if (_railstation.dragdrop) {
 
		VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED);
 
@@ -631,7 +631,7 @@ static void StationBuildWndProc(Window *
 
			int x = _railstation.numtracks;
 
			int y = _railstation.platlength;
 
			if (_railstation.orientation == 0) intswap(x,y);
 
			if(!_remove_button_clicked)
 
			if (!_remove_button_clicked)
 
				SetTileSelectSize(x, y);
 
		}
 

	
 
@@ -768,7 +768,7 @@ static void ShowStationBuilder(void)
 

	
 
static void BuildTrainDepotWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		RailType r;
 

	
road_cmd.c
Show inline comments
 
@@ -222,8 +222,8 @@ int32 CmdRemoveRoad(int x, int y, uint32
 
			t2 = c;
 
			cost = 0;
 
			do {
 
				if (t2&1) cost += _price.remove_road;
 
			} while(t2>>=1);
 
				if (t2 & 1) cost += _price.remove_road;
 
			} while (t2 >>= 1);
 

	
 
			if (flags & DC_EXEC) {
 
				ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM);
 
@@ -386,7 +386,7 @@ int32 CmdBuildRoad(int x, int y, uint32 
 
		if (IsSteepTileh(ti.tileh)) // very steep tile
 
				return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
 

	
 
		if(!_valid_tileh_slopes_road[2][ti.tileh]) // prevent certain slopes
 
		if (!_valid_tileh_slopes_road[2][ti.tileh]) // prevent certain slopes
 
				return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
 

	
 
		if (ti.map5 == 2) {
 
@@ -890,7 +890,7 @@ void DrawRoadDepotSprite(int x, int y, i
 

	
 
	DrawSprite(dtss++->image, x, y);
 

	
 
	for(; dtss->image != 0; dtss++) {
 
	for (; dtss->image != 0; dtss++) {
 
		Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
 

	
 
		image = dtss->image;
road_gui.c
Show inline comments
 
@@ -405,7 +405,7 @@ static void ShowRoadDepotPicker(void)
 

	
 
static void RoadStationPickerWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int image;
 

	
roadveh_cmd.c
Show inline comments
 
@@ -321,7 +321,7 @@ static Depot *FindClosestRoadDepot(Vehic
 
		rfdd.best_length = (uint)-1;
 

	
 
		/* search in all directions */
 
		for(i=0; i!=4; i++)
 
		for (i = 0; i != 4; i++)
 
			FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, i, (TPFEnumProc*)EnumRoadSignalFindDepot, NULL, &rfdd);
 

	
 
		if (rfdd.best_length == (uint)-1)
roadveh_gui.c
Show inline comments
 
@@ -230,7 +230,7 @@ void CcCloneRoadVeh(bool success, uint t
 

	
 
static void RoadVehViewWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		Vehicle *v = GetVehicle(w->window_number);
 
		StringID str;
 
@@ -447,7 +447,7 @@ static void NewRoadVehWndProc(Window *w,
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: { /* listbox */
 
			uint i = (e->click.pt.y - 14) / 14;
 
			if (i < w->vscroll.cap) {
 
@@ -679,13 +679,13 @@ static void ClonePlaceObj(TileIndex tile
 

	
 
static void RoadDepotWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		DrawRoadDepotWindow(w);
 
		break;
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 5:
 
			RoadDepotClickVeh(w, e->click.pt.x, e->click.pt.y);
 
			break;
 
@@ -739,7 +739,7 @@ static void RoadDepotWndProc(Window *w, 
 
		break;
 

	
 
	case WE_DRAGDROP:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 5: {
 
			Vehicle *v;
 
			VehicleID sel = WP(w,traindepot_d).sel;
 
@@ -869,7 +869,7 @@ static void PlayerRoadVehWndProc(Window 
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
 
		int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
 
@@ -938,7 +938,7 @@ static void PlayerRoadVehWndProc(Window 
 
		}	break;
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: /* Flip sorting method ascending/descending */
 
			vl->flags ^= VL_DESC;
 
			vl->flags |= VL_RESORT;
 
@@ -984,7 +984,7 @@ static void PlayerRoadVehWndProc(Window 
 
				}
 

	
 
				tile = TILE_MASK(tile + 1);
 
			} while(tile != _last_built_road_depot_tile);
 
			} while (tile != _last_built_road_depot_tile);
 

	
 
			ShowBuildRoadVehWindow(0);
 
		} break;
saveload.c
Show inline comments
 
@@ -778,11 +778,9 @@ static const ChunkHandler *SlFindChunkHa
 
	const ChunkHandler *ch;
 
	const ChunkHandler *const *chsc;
 
	for (chsc = _sl.chs; (ch=*chsc++) != NULL;) {
 
		while(true) {
 
			if (ch->id == id)
 
				return ch;
 
			if (ch->flags & CH_LAST)
 
				break;
 
		for (;;) {
 
			if (ch->id == id) return ch;
 
			if (ch->flags & CH_LAST) break;
 
			ch++;
 
		}
 
	}
settings.c
Show inline comments
 
@@ -177,7 +177,7 @@ static IniFile *ini_load(const char *fil
 
	while (fgets(buffer, sizeof(buffer), in)) {
 

	
 
		// trim whitespace from the left side
 
		for(s=buffer; s[0] == ' ' || s[0] == '\t'; s++);
 
		for (s = buffer; s[0] == ' ' || s[0] == '\t'; s++);
 

	
 
		// trim whitespace from right side.
 
		e = s + strlen(s);
 
@@ -216,7 +216,7 @@ static IniFile *ini_load(const char *fil
 
			}
 
		} else if (group) {
 
			// find end of keyname
 
			for(t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}
 
			for (t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}
 

	
 
			// it's an item in an existing group
 
			item = ini_item_alloc(group, s, t-s);
 
@@ -226,7 +226,7 @@ static IniFile *ini_load(const char *fil
 
			}
 

	
 
			// for list items, the name and value are the same:
 
			if( group->type == IGT_LIST ) {
 
			if (group->type == IGT_LIST) {
 
				item->value = item->name;
 
				continue;
 
			}
 
@@ -236,10 +236,10 @@ static IniFile *ini_load(const char *fil
 

	
 

	
 
			// remove starting quotation marks
 
			if(*t=='\"') t++;
 
			if (*t == '\"') t++;
 
			// remove ending quotation marks
 
			e = t + strlen(t);
 
			if(e>t && e[-1] =='\"') e--;
 
			if (e > t && e[-1] =='\"') e--;
 
			*e = 0;
 

	
 
			item->value = pool_strdup(&ini->pool, t, e - t);
 
@@ -268,7 +268,7 @@ static IniGroup *ini_getgroup(IniFile *i
 
	if (len == -1) len = strlen(name);
 

	
 
	// does it exist already?
 
	for(group = ini->group; group; group = group->next)
 
	for (group = ini->group; group; group = group->next)
 
		if (!memcmp(group->name, name, len) && group->name[len] == 0)
 
			return group;
 

	
 
@@ -284,7 +284,7 @@ static IniItem *ini_getitem(IniGroup *gr
 
	IniItem *item;
 
	uint len = strlen(name);
 

	
 
	for(item = group->item; item; item = item->next)
 
	for (item = group->item; item; item = item->next)
 
		if (!strcmp(item->name, name))
 
			return item;
 

	
 
@@ -310,7 +310,7 @@ static bool ini_save(const char *filenam
 
		fprintf(f, "[%s]\n", group->name);
 
		for (item = group->item; item != NULL; item = item->next) {
 
			if (item->comment) fputs(item->comment, f);
 
			if(group->type==IGT_LIST)
 
			if (group->type == IGT_LIST)
 
				fprintf(f, "%s\n", item->value ? item->value : "");
 
			else
 
				fprintf(f, "%s = %s\n", item->name, item->value ? item->value : "");
 
@@ -339,7 +339,7 @@ static int lookup_oneofmany(const char *
 
		return strtoul(one, NULL, 0);
 

	
 
	idx = 0;
 
	for(;;) {
 
	for (;;) {
 
		// find end of item
 
		s = many;
 
		while (*s != '|' && *s != 0) s++;
 
@@ -356,7 +356,7 @@ static uint32 lookup_manyofmany(const ch
 
	int r;
 
	uint32 res = 0;
 

	
 
	for(;;) {
 
	for (;;) {
 
		// skip "whitespace"
 
		while (*str == ' ' || *str == '\t' || *str == '|') str++;
 
		if (*str == 0) break;
 
@@ -379,7 +379,7 @@ static int parse_intlist(const char *p, 
 
	int n = 0, v;
 
	char *end;
 

	
 
	for(;;) {
 
	for (;;) {
 
		v = strtol(p, &end, 0);
 
		if (p == end || n == maxitems) return -1;
 
		p = end;
 
@@ -406,18 +406,18 @@ static bool load_intlist(const char *str
 
			return false;
 
	}
 

	
 
	switch(type) {
 
	switch (type) {
 
	case SDT_INT8 >> 4:
 
	case SDT_UINT8 >> 4:
 
		for(i=0; i!=nitems; i++) ((byte*)array)[i] = items[i];
 
		for (i = 0; i != nitems; i++) ((byte*)array)[i] = items[i];
 
		break;
 
	case SDT_INT16 >> 4:
 
	case SDT_UINT16 >> 4:
 
		for(i=0; i!=nitems; i++) ((uint16*)array)[i] = items[i];
 
		for (i = 0; i != nitems; i++) ((uint16*)array)[i] = items[i];
 
		break;
 
	case SDT_INT32 >> 4:
 
	case SDT_UINT32 >> 4:
 
		for(i=0; i!=nitems; i++) ((uint32*)array)[i] = items[i];
 
		for (i = 0; i != nitems; i++) ((uint32*)array)[i] = items[i];
 
		break;
 
	default:
 
		NOT_REACHED();
 
@@ -430,8 +430,9 @@ static void make_intlist(char *buf, void
 
{
 
	int i, v = 0;
 
	byte *p = (byte*)array;
 
	for(i=0; i!=nelems; i++) {
 
		switch(type) {
 

	
 
	for (i = 0; i != nelems; i++) {
 
		switch (type) {
 
		case SDT_INT8 >> 4: v = *(int8*)p; p += 1; break;
 
		case SDT_UINT8 >> 4:v = *(byte*)p; p += 1; break;
 
		case SDT_INT16 >> 4:v = *(int16*)p; p += 2; break;
 
@@ -494,7 +495,7 @@ static const void *string_to_val(const S
 
	unsigned long val;
 
	char *end;
 

	
 
	switch(desc->flags & 0xF) {
 
	switch (desc->flags & 0xF) {
 
	case SDT_INTX:
 
		val = strtoul(str, &end, 0);
 
		if (*end != 0) ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
 
@@ -558,13 +559,13 @@ static void load_setting_desc(IniFile *i
 
		// get ptr to array
 
		ptr = desc->ptr;
 

	
 
		switch(desc->flags & 0xF) {
 
		switch (desc->flags & 0xF) {
 
		// all these are stored in the same way
 
		case SDT_INTX:
 
		case SDT_ONEOFMANY:
 
		case SDT_MANYOFMANY:
 
		case SDT_BOOLX:
 
			switch(desc->flags >> 4 & 7) {
 
			switch (desc->flags >> 4 & 7) {
 
			case SDT_INT8 >> 4:
 
			case SDT_UINT8 >> 4:
 
				*(byte*)ptr = (byte)(unsigned long)p;
 
@@ -640,12 +641,12 @@ static void save_setting_desc(IniFile *i
 
			// check if the value is the same as the old value
 
			p = string_to_val(desc, item->value);
 

	
 
			switch(desc->flags & 0xF) {
 
			switch (desc->flags & 0xF) {
 
			case SDT_INTX:
 
			case SDT_ONEOFMANY:
 
			case SDT_MANYOFMANY:
 
			case SDT_BOOLX:
 
				switch(desc->flags >> 4 & 7) {
 
				switch (desc->flags >> 4 & 7) {
 
				case SDT_INT8 >> 4:
 
				case SDT_UINT8 >> 4:
 
					if (*(byte*)ptr == (byte)(unsigned long)p)
 
@@ -674,12 +675,12 @@ static void save_setting_desc(IniFile *i
 
			}
 
		}
 

	
 
		switch(desc->flags & 0xF) {
 
		switch (desc->flags & 0xF) {
 
		case SDT_INTX:
 
		case SDT_ONEOFMANY:
 
		case SDT_MANYOFMANY:
 
		case SDT_BOOLX:
 
			switch(desc->flags >> 4 & 7) {
 
			switch (desc->flags >> 4 & 7) {
 
			case SDT_INT8 >> 4: i = *(int8*)ptr; break;
 
			case SDT_UINT8 >> 4:i = *(byte*)ptr; break;
 
			case SDT_INT16 >> 4:i = *(int16*)ptr; break;
 
@@ -689,7 +690,7 @@ static void save_setting_desc(IniFile *i
 
			default:
 
				NOT_REACHED();
 
			}
 
			switch(desc->flags & 0xF) {
 
			switch (desc->flags & 0xF) {
 
			case SDT_INTX:
 
				sprintf(buf, "%u", i);
 
				break;
settings_gui.c
Show inline comments
 
@@ -899,7 +899,7 @@ static void PatchesSelectionWndProc(Wind
 
	}
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: {
 
			int x,y;
 
			uint btn;
 
@@ -926,7 +926,7 @@ static void PatchesSelectionWndProc(Wind
 
			if (x < 21) { // clicked on the icon on the left side. Either scroller or bool on/off
 
				int32 val = ReadPE(pe), oval = val;
 

	
 
				switch(pe->type) {
 
				switch (pe->type) {
 
				case PE_BOOL:
 
					val ^= 1;
 
					break;
 
@@ -1216,7 +1216,7 @@ static void NewgrfWndProc(Window *w, Win
 
	} break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: { // select a grf file
 
			int y = (e->click.pt.y - NEWGRF_WND_PROC_OFFSET_TOP_WIDGET) / NEWGRF_WND_PROC_ROWSIZE;
 

	
ship_gui.c
Show inline comments
 
@@ -369,7 +369,7 @@ static void NewShipWndProc(Window *w, Wi
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: { /* listbox */
 
			uint i = (e->click.pt.y - 14) / 24;
 
			if (i < w->vscroll.cap) {
 
@@ -460,7 +460,7 @@ static void ShowBuildShipWindow(TileInde
 

	
 

	
 
static void ShipViewWndProc(Window *w, WindowEvent *e) {
 
	switch(e->event) {
 
	switch (e->event) {
 
		case WE_PAINT: {
 
			Vehicle *v = GetVehicle(w->window_number);
 
			uint32 disabled = 1<<8;
 
@@ -763,7 +763,7 @@ static void ShipDepotWndProc(Window* w, 
 
		break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 5:
 
			ShipDepotClick(w, e->click.pt.x, e->click.pt.y);
 
			break;
 
@@ -817,7 +817,7 @@ static void ShipDepotWndProc(Window* w, 
 
		break;
 

	
 
	case WE_DRAGDROP:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 5: {
 
			Vehicle *v;
 
			VehicleID sel = WP(w,traindepot_d).sel;
 
@@ -970,7 +970,7 @@ static void PlayerShipsWndProc(Window *w
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
 
		int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
 
@@ -1041,7 +1041,7 @@ static void PlayerShipsWndProc(Window *w
 
		}	break;
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: /* Flip sorting method ascending/descending */
 
			vl->flags ^= VL_DESC;
 
			vl->flags |= VL_RESORT;
 
@@ -1085,7 +1085,7 @@ static void PlayerShipsWndProc(Window *w
 
				}
 

	
 
				tile = TILE_MASK(tile + 1);
 
			} while(tile != _last_built_ship_depot_tile);
 
			} while (tile != _last_built_ship_depot_tile);
 

	
 
			ShowBuildShipWindow(0);
 
		} break;
smallmap_gui.c
Show inline comments
 
@@ -646,7 +646,7 @@ static void DrawSmallMap(DrawPixelInfo *
 
	x = - dx - 4;
 
	y = 0;
 

	
 
	for(;;) {
 
	for (;;) {
 
		uint32 mask;
 
		int reps;
 
		int t;
station_cmd.c
Show inline comments
 
@@ -2706,7 +2706,7 @@ uint MoveGoodsToStation(TileIndex tile, 
 
	st2 = st1 = NULL;
 
	best_rating = best_rating2 = 0;
 

	
 
	for( i = 0; i != 8 && around[i] != INVALID_STATION; i++) {
 
	for (i = 0; i != 8 && around[i] != INVALID_STATION; i++) {
 
		if (around_ptr[i]->goods[type].rating >= best_rating) {
 
			best_rating2 = best_rating;
 
			st2 = st1;
strgen/strgen.c
Show inline comments
 
@@ -116,7 +116,7 @@ static int _cur_argidx;
 
static uint HashStr(const char *s)
 
{
 
	uint hash = 0;
 
	for(; *s; s++)
 
	for (; *s; s++)
 
		hash = ((hash << 3) | (hash >> 29)) ^ *s;
 
	return hash % HASH_SIZE;
 
}
 
@@ -270,7 +270,7 @@ char *ParseWord(char **buf)
 
	if (*s == '"') {
 
		r = ++s;
 
		// parse until next " or NUL
 
		for(;;) {
 
		for (;;) {
 
			if (*s == 0)
 
				break;
 
			if (*s == '"') {
 
@@ -282,7 +282,7 @@ char *ParseWord(char **buf)
 
	} else {
 
		// proceed until whitespace or NUL
 
		r = s;
 
		for(;;) {
 
		for (;;) {
 
			if (*s == 0)
 
				break;
 
			if (*s == ' ' || *s == '\t') {
 
@@ -304,10 +304,9 @@ static void EmitWordList(char **words, i
 
	int i,j;
 

	
 
	PutByte(nw);
 
	for(i=0; i<nw; i++)
 
		PutByte(strlen(words[i]));
 
	for(i=0; i<nw; i++) {
 
		for(j=0; words[i][j]; j++)
 
	for (i = 0; i < nw; i++) PutByte(strlen(words[i]));
 
	for (i = 0; i < nw; i++) {
 
		for (j = 0; words[i][j]; j++)
 
			PutByte(words[i][j]);
 
	}
 
}
 
@@ -341,7 +340,7 @@ static void EmitPlural(char *buf, int va
 
			if (nw > _plural_form_counts[_lang_pluralform]) {
 
				nw = _plural_form_counts[_lang_pluralform];
 
			} else {
 
				for(; nw < _plural_form_counts[_lang_pluralform]; nw++) {
 
				for (; nw < _plural_form_counts[_lang_pluralform]; nw++) {
 
					words[nw] = words[nw - 1];
 
				}
 
			}
 
@@ -364,9 +363,8 @@ static void EmitGender(char *buf, int va
 
		buf++;
 

	
 
		// This is a {G=DER} command
 
		for(nw=0; ;nw++) {
 
			if (nw >= 8)
 
				Fatal("G argument '%s' invalid", buf);
 
		for (nw = 0; ; nw++) {
 
			if (nw >= 8) Fatal("G argument '%s' invalid", buf);
 
			if (!strcmp(buf, _genders[nw]))
 
				break;
 
		}
 
@@ -379,7 +377,7 @@ static void EmitGender(char *buf, int va
 
		// If no relative number exists, default to +0
 
		if (!ParseRelNum(&buf, &argidx)) {}
 

	
 
		for(nw=0; nw<8; nw++) {
 
		for (nw = 0; nw < 8; nw++) {
 
			words[nw] = ParseWord(&buf);
 
			if (!words[nw])
 
				break;
 
@@ -507,7 +505,7 @@ static const CmdStruct *FindCmd(const ch
 
{
 
	int i;
 
	const CmdStruct *cs = _cmd_structs;
 
	for(i=0; i != lengthof(_cmd_structs); i++, cs++) {
 
	for (i=0; i != lengthof(_cmd_structs); i++, cs++) {
 
		if (!strncmp(cs->cmd, s, len) && cs->cmd[len] == '\0')
 
			return cs;
 
	}
 
@@ -517,7 +515,7 @@ static const CmdStruct *FindCmd(const ch
 
static int ResolveCaseName(const char *str, int len)
 
{
 
	int i;
 
	for(i=0; i<MAX_NUM_CASES; i++)
 
	for (i = 0; i < MAX_NUM_CASES; i++)
 
		if (!memcmp(_cases[i], str, len) && _cases[i][len] == 0)
 
			return i + 1;
 
	Fatal("Invalid case-name '%s'", str);
 
@@ -536,7 +534,7 @@ static const CmdStruct *ParseCommandStri
 
	*casei = -1;
 

	
 
	// Scan to the next command, exit if there's no next command.
 
	for(; *s != '{'; s++) {
 
	for (; *s != '{'; s++) {
 
		if (*s == '\0')
 
			return NULL;
 
	}
 
@@ -583,7 +581,7 @@ static const CmdStruct *ParseCommandStri
 
		if (c == '=') s--;
 
		// copy params
 
		start = s;
 
		for(;;) {
 
		for (;;) {
 
			c = *s++;
 
			if (c == '}') break;
 
			if (c == '\0') {
 
@@ -619,7 +617,7 @@ static void HandlePragma(char *str)
 
			Fatal("Invalid pluralform %d", _lang_pluralform);
 
	} else if (!memcmp(str, "gender ", 7)) {
 
		char *buf = str + 7, *s;
 
		for(;;) {
 
		for (;;) {
 
			s = ParseWord(&buf);
 
			if (!s) break;
 
			if (_numgenders >= MAX_NUM_GENDER) Fatal("Too many genders, max %d", MAX_NUM_GENDER);
 
@@ -628,7 +626,7 @@ static void HandlePragma(char *str)
 
		}
 
	} else if (!memcmp(str, "case ", 5)) {
 
		char *buf = str + 5, *s;
 
		for(;;) {
 
		for (;;) {
 
			s = ParseWord(&buf);
 
			if (!s) break;
 
			if (_numcases >= MAX_NUM_CASES) Fatal("Too many cases, max %d", MAX_NUM_CASES);
 
@@ -650,7 +648,7 @@ static void ExtractCommandString(ParsedC
 

	
 
	memset(p, 0, sizeof(*p));
 

	
 
	for(;;) {
 
	for (;;) {
 
		// read until next command from a.
 
		ar = ParseCommandString((const char **)&s, param, &argno, &casei);
 
		if (ar == NULL)
 
@@ -710,10 +708,10 @@ static bool CheckCommandsMatch(char *a, 
 
		result = false;
 
	}
 

	
 
	for(i = 0; i < templ.np; i++) {
 
	for (i = 0; i < templ.np; i++) {
 
		// see if we find it in lang, and zero it out
 
		bool found = false;
 
		for(j = 0; j < lang.np; j++) {
 
		for (j = 0; j < lang.np; j++) {
 
			if (templ.pairs[i].a == lang.pairs[j].a &&
 
					!strcmp(templ.pairs[i].v, lang.pairs[j].v)) {
 
				// it was found in both. zero it out from lang so we don't find it again
 
@@ -731,7 +729,7 @@ static bool CheckCommandsMatch(char *a, 
 

	
 
	// if we reach here, all non consumer commands match up.
 
	// Check if the non consumer commands match up also.
 
	for(i = 0; i < lengthof(templ.cmd); i++) {
 
	for (i = 0; i < lengthof(templ.cmd); i++) {
 
		if (TranslateCmdForCompare(templ.cmd[i]) != TranslateCmdForCompare(lang.cmd[i])) {
 
			Warning("%s: Param idx #%d '%s' doesn't match with template command '%s'", name, i,
 
				!lang.cmd[i] ? "<empty>" : lang.cmd[i]->cmd,
 
@@ -767,7 +765,7 @@ static void HandleString(char *str, bool
 

	
 
	// Trim spaces.
 
	// After this str points to the command name, and s points to the command contents
 
	for(t = s; t > str && (t[-1]==' ' || t[-1]=='\t'); t--);
 
	for (t = s; t > str && (t[-1] ==' ' || t[-1] == '\t'); t--);
 
	*t = 0;
 
	s++;
 

	
 
@@ -884,7 +882,7 @@ static void ParseFile(const char *file, 
 

	
 
static uint32 MyHashStr(uint32 hash, const char *s)
 
{
 
	for(; *s; s++) {
 
	for (; *s; s++) {
 
		hash = ((hash << 3) | (hash >> 29)) ^ *s;
 
		if (hash & 1) hash = (hash>>1) ^ 0xDEADBEEF; else hash >>= 1;
 
	}
 
@@ -904,7 +902,7 @@ static void MakeHashOfStrings(void)
 
	int argno;
 
	int casei;
 

	
 
	for(i = 0; i != 65536; i++) {
 
	for (i = 0; i != 65536; i++) {
 
		if ((ls=_strings[i]) != NULL) {
 
			s = ls->name;
 
			hash ^= i * 0x717239;
 
@@ -929,7 +927,7 @@ static int CountInUse(int grp)
 
{
 
	int i;
 

	
 
	for(i = 0x800; --i >= 0;) {
 
	for (i = 0x800; --i >= 0;) {
 
		if (_strings[(grp<<11)+i] != NULL)
 
			break;
 
	}
 
@@ -983,7 +981,7 @@ static void WriteStringsH(const char *fi
 

	
 
	lastgrp = 0;
 

	
 
	for(i = 0; i != 65536; i++) {
 
	for (i = 0; i != 65536; i++) {
 
		if (_strings[i]) {
 
			if (lastgrp != (i >> 11)) {
 
				lastgrp = (i >> 11);
 
@@ -1025,7 +1023,7 @@ static int TranslateArgumentIdx(int argi
 
	if (argidx < 0 || argidx >= lengthof(_cur_pcs.cmd))
 
		Fatal("invalid argidx %d", argidx);
 

	
 
	for(i = sum = 0; i < argidx; i++) {
 
	for (i = sum = 0; i < argidx; i++) {
 
		const CmdStruct *cs = _cur_pcs.cmd[i];
 
		sum += cs ? cs->consumes : 1;
 
	}
 
@@ -1105,7 +1103,7 @@ static void WriteLangfile(const char *fi
 
	if (f == NULL) Fatal("can't open %s", filename);
 

	
 
	memset(&hdr, 0, sizeof(hdr));
 
	for(i = 0; i != 32; i++) {
 
	for (i = 0; i != 32; i++) {
 
		int n = CountInUse(i);
 
		in_use[i] = n;
 
		hdr.offsets[i] = TO_LE16(n);
 
@@ -1121,8 +1119,8 @@ static void WriteLangfile(const char *fi
 

	
 
	fwrite(&hdr, sizeof(hdr), 1, f);
 

	
 
	for(i = 0; i != 32; i++) {
 
		for(j = 0; j != in_use[i]; j++) {
 
	for (i = 0; i != 32; i++) {
 
		for (j = 0; j != in_use[i]; j++) {
 
			LangString *ls = _strings[(i<<11)+j];
 

	
 
			Case *casep;
 
@@ -1143,7 +1141,7 @@ static void WriteLangfile(const char *fi
 
					Warning("'%s' is untranslated", ls->name);
 
				} else {
 
					const char *s = "<TODO> ";
 
					while(*s) PutByte(*s++);
 
					while (*s) PutByte(*s++);
 
				}
 
			}
 

	
 
@@ -1169,11 +1167,11 @@ static void WriteLangfile(const char *fi
 
				// Each LEN is printed using 2 bytes in big endian order.
 
				PutByte(0x9E);
 
				// Count the number of cases
 
				for(num=0,c=casep; c; c=c->next) num++;
 
				for (num = 0, c = casep; c; c = c->next) num++;
 
				PutByte(num);
 

	
 
				// Write each case
 
				for(c=casep; c; c=c->next) {
 
				for (c = casep; c; c = c->next) {
 
					int pos;
 
					PutByte(c->caseidx);
 
					// Make some space for the 16-bit length
strings.c
Show inline comments
 
@@ -402,7 +402,7 @@ static int DeterminePluralForm(int32 n)
 
	// The absolute value determines plurality
 
	if (n < 0) n = -n;
 

	
 
	switch(_langpack->plural_form) {
 
	switch (_langpack->plural_form) {
 
	// Two forms, singular used for one only
 
	// Used in:
 
	//   Danish, Dutch, English, German, Norwegian, Swedish, Estonian, Finnish,
 
@@ -466,7 +466,8 @@ static const char *ParseStringChoice(con
 
	//<NUM> {Length of each string} {each string}
 
	uint n = (byte)*b++;
 
	uint pos,i, mylen=0,mypos=0;
 
	for(i=pos=0; i!=n; i++) {
 

	
 
	for (i = pos = 0; i != n; i++) {
 
		uint len = (byte)*b++;
 
		if (i == form) {
 
			mypos = pos;
terraform_gui.c
Show inline comments
 
@@ -205,7 +205,7 @@ static OnButtonClick * const _terraform_
 

	
 
static void TerraformToolbWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		DrawWindowWidgets(w);
 
		break;
town_cmd.c
Show inline comments
 
@@ -593,7 +593,7 @@ static void GrowTownInTile(TileIndex *ti
 
		if (CHANCE16(1, 4)) {
 
			do {
 
				a = GB(Random(), 0, 2);
 
			} while(a == b);
 
			} while (a == b);
 
		}
 

	
 
		if (!IsRoadAllowedHere(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a])), a)) {
 
@@ -702,7 +702,7 @@ build_road_and_exit:
 
				// obviously, if building any bridge would fail, there is no need to try other bridge-types
 
				return;
 
			}
 
		} while(--j != 0);
 
		} while (--j != 0);
 
	}
 
}
 
#undef IS_WATER_TILE
 
@@ -889,7 +889,7 @@ static bool CreateTownName(uint32 *townn
 

	
 
	assert(townnameparts);
 

	
 
	for(;;) {
 
	for (;;) {
 
restart:
 
		r = Random();
 

	
 
@@ -956,7 +956,7 @@ static void DoCreateTown(Town *t, TileIn
 
	t->act_food = 0;
 
	t->act_water = 0;
 

	
 
	for(i = 0; i != MAX_PLAYERS; i++)
 
	for (i = 0; i != MAX_PLAYERS; i++)
 
		t->ratings[i] = 500;
 

	
 
	t->have_ratings = 0;
 
@@ -1170,11 +1170,10 @@ static bool CheckFree2x2Area(Town *t1, T
 
		{1 - 1, 1 - 0}
 
	};
 

	
 
	for(i=0; i!=4; i++) {
 
	for (i = 0; i != 4; i++) {
 
		tile += ToTileIndexDiff(_tile_add[i]);
 

	
 
		if (GetTileSlope(tile, NULL))
 
			return false;
 
		if (GetTileSlope(tile, NULL)) return false;
 

	
 
		if (CmdFailed(DoCommandByTile(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER | DC_FORCETEST, CMD_LANDSCAPE_CLEAR)))
 
			return false;
 
@@ -1214,12 +1213,12 @@ static void DoBuildTownHouse(Town *t, Ti
 
		int num = 0;
 

	
 
		// Generate a list of all possible houses that can be built.
 
		for(i=0; i!=lengthof(_housetype_flags); i++) {
 
		for (i=0; i!=lengthof(_housetype_flags); i++) {
 
			if ((~_housetype_flags[i] & bitmask) == 0)
 
				houses[num++] = (byte)i;
 
		}
 

	
 
		for(;;) {
 
		for (;;) {
 
			house = houses[RandomRange(num)];
 

	
 
			if (_cur_year < _housetype_years[house].min || _cur_year > _housetype_years[house].max)
 
@@ -1919,7 +1918,7 @@ void TownsMonthlyLoop(void)
 
			t->road_build_months--;
 

	
 
		if (t->exclusive_counter != 0)
 
			if(--t->exclusive_counter==0)
 
			if (--t->exclusive_counter == 0)
 
				t->exclusivity = (byte)-1;
 

	
 
		UpdateTownGrowRate(t);
town_gui.c
Show inline comments
 
@@ -466,7 +466,7 @@ static void TownDirectoryWndProc(Window 
 
	} break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: { /* Sort by Name ascending/descending */
 
			_town_sort_order = (_town_sort_order == 0) ? 1 : 0;
 
			_town_sort_dirty = true;
train_cmd.c
Show inline comments
 
@@ -894,11 +894,11 @@ static void NormaliseTrainConsist(Vehicl
 

	
 
	assert(IsFrontEngine(v));
 

	
 
	for(; v != NULL; v = GetNextVehicle(v)) {
 
	for (; v != NULL; v = GetNextVehicle(v)) {
 
		if (!IsMultiheaded(v) || !IsTrainEngine(v)) continue;
 

	
 
		/* make sure that there are no free cars before next engine */
 
		for(u = v; u->next != NULL && !IsTrainEngine(u->next); u = u->next);
 
		for (u = v; u->next != NULL && !IsTrainEngine(u->next); u = u->next);
 

	
 
		if (u == v->u.rail.other_multiheaded_part) continue;
 
		AddWagonToConsist(v->u.rail.other_multiheaded_part, u);
 
@@ -974,7 +974,7 @@ int32 CmdMoveRailVehicle(int x, int y, u
 
		/* we need to make sure that we didn't place it between a pair of multiheaded engines */
 
		Vehicle *u, *engine = NULL;
 

	
 
		for(u = dst_head; u != NULL; u = u->next) {
 
		for (u = dst_head; u != NULL; u = u->next) {
 
			if (IsTrainEngine(u) && IsMultiheaded(u) && u->u.rail.other_multiheaded_part != NULL) {
 
				engine = u;
 
			}
 
@@ -2214,7 +2214,7 @@ static bool CheckReverseTrain(Vehicle *v
 
				reverse_best = false;
 
		}
 
	} else {
 
		while(true) {
 
		for (;;) {
 
			fd.best_bird_dist = (uint)-1;
 
			fd.best_track_dist = (uint)-1;
 

	
 
@@ -3536,7 +3536,7 @@ void ConnectMultiheadedTrains(void)
 
					{
 
						Vehicle *w;
 

	
 
						for(w = u->next; w != NULL && (w->engine_type != u->engine_type || w->u.rail.other_multiheaded_part != NULL); w = GetNextVehicle(w));
 
						for (w = u->next; w != NULL && (w->engine_type != u->engine_type || w->u.rail.other_multiheaded_part != NULL); w = GetNextVehicle(w));
 
						if (w != NULL) {
 
							/* we found a car to partner with this engine. Now we will make sure it face the right way */
 
							if (IsTrainEngine(w)) {
train_gui.c
Show inline comments
 
@@ -194,7 +194,7 @@ static void engine_drawing_loop(int *x, 
 

	
 
static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 

	
 
		if (w->window_number == 0)
 
@@ -250,7 +250,7 @@ static void NewRailVehicleWndProc(Window
 
	break;
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: {
 
			uint i = (e->click.pt.y - 14) / 14;
 
			if (i < w->vscroll.cap) {
 
@@ -570,7 +570,7 @@ static void TrainDepotClickTrain(Window 
 

	
 
	v = gdvp.wagon;
 

	
 
	switch(mode) {
 
	switch (mode) {
 
	case 0: { // start dragging of vehicle
 
		VehicleID sel = WP(w, traindepot_d).sel;
 

	
 
@@ -627,13 +627,13 @@ static void ClonePlaceObj(TileIndex tile
 

	
 
static void TrainDepotWndProc(Window *w, WindowEvent *e)
 
{
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT:
 
		DrawTrainDepotWindow(w);
 
		break;
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 8:
 
			ResetObjectToPlace();
 
			ShowBuildTrainWindow(w->window_number);
 
@@ -686,7 +686,7 @@ static void TrainDepotWndProc(Window *w,
 
		break;
 

	
 
	case WE_DRAGDROP: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 4: case 5: {
 
			Vehicle *v;
 
			int sell_cmd;
 
@@ -824,7 +824,7 @@ static void RailVehicleRefitWndProc(Wind
 
	}	break;
 

	
 
	case WE_CLICK:
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 2: { /* listbox */
 
			int y = e->click.pt.y - 25;
 
			if (y >= 0) {
 
@@ -985,7 +985,7 @@ static void TrainViewWndProc(Window *w, 
 
		int wid = e->click.widget;
 
		Vehicle *v = GetVehicle(w->window_number);
 

	
 
		switch(wid) {
 
		switch (wid) {
 
		case 5: /* start/stop train */
 
			DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN));
 
			break;
 
@@ -1197,7 +1197,7 @@ static void DrawTrainDetailsWindow(Windo
 
	// draw the first 3 details tabs
 
	if (det_tab != 3) {
 
		x = 1;
 
		for(;;) {
 
		for (;;) {
 
			if (--sel < 0 && sel >= -6) {
 
				int dx = 0;
 
				u = v;
 
@@ -1372,7 +1372,7 @@ static void PlayerTrainsWndProc(Window *
 
	PlayerID owner = GB(w->window_number, 0, 8);
 
	vehiclelist_d *vl = &WP(w, vehiclelist_d);
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
	case WE_PAINT: {
 
		int x = 2;
 
		int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
 
@@ -1442,7 +1442,7 @@ static void PlayerTrainsWndProc(Window *
 
	}
 

	
 
	case WE_CLICK: {
 
		switch(e->click.widget) {
 
		switch (e->click.widget) {
 
		case 3: /* Flip sorting method ascending/descending */
 
			vl->flags ^= VL_DESC;
 
			vl->flags |= VL_RESORT;
 
@@ -1490,7 +1490,7 @@ static void PlayerTrainsWndProc(Window *
 
				}
 

	
 
				tile = TILE_MASK(tile + 1);
 
			} while(tile != _last_built_train_depot_tile);
 
			} while (tile != _last_built_train_depot_tile);
 

	
 
			ShowBuildTrainWindow(0);
 
		} break;
tree_cmd.c
Show inline comments
 
@@ -315,7 +315,7 @@ static void DrawTile_Trees(TileInfo *ti)
 
		} while (i);
 

	
 
		/* draw them in a sorted way */
 
		for(;;) {
 
		for (;;) {
 
			byte min = 0xFF;
 
			TreeListEnt *tep = NULL;
 

	
tunnelbridge_cmd.c
Show inline comments
 
@@ -693,7 +693,7 @@ static TileIndex FindEdgesOfBridge(TileI
 
	TileIndex start;
 

	
 
	// find start of bridge
 
	for(;;) {
 
	for (;;) {
 
		if (IsTileType(tile, MP_TUNNELBRIDGE) && (_m[tile].m5 & 0xE0) == 0x80)
 
			break;
 
		tile += direction ? TileDiffXY(0, -1) : TileDiffXY(-1, 0);
 
@@ -702,7 +702,7 @@ static TileIndex FindEdgesOfBridge(TileI
 
	start = tile;
 

	
 
	// find end of bridge
 
	for(;;) {
 
	for (;;) {
 
		if (IsTileType(tile, MP_TUNNELBRIDGE) && (_m[tile].m5 & 0xE0) == 0xA0)
 
			break;
 
		tile += direction ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
 
@@ -1007,9 +1007,15 @@ static void DrawBridgePillars(const Tile
 
			if (!(ti->tileh & p[3])) back_height += 8;
 
		}
 

	
 
		for(; z>=front_height || z>=back_height; z=z-8) {
 
			if (z>=front_height) AddSortableSpriteToDraw(image, x,y, p[4], p[5], 0x28, z); // front facing pillar
 
			if (z>=back_height && z<i-8) AddSortableSpriteToDraw(image, x - p[6], y - p[7], p[4], p[5], 0x28, z); // back facing pillar
 
		for (; z >= front_height || z >= back_height; z = z - 8) {
 
			if (z >= front_height) {
 
				// front facing pillar
 
				AddSortableSpriteToDraw(image, x,y, p[4], p[5], 0x28, z);
 
			}
 
			if (z >= back_height && z < i - 8) {
 
				// back facing pillar
 
				AddSortableSpriteToDraw(image, x - p[6], y - p[7], p[4], p[5], 0x28, z);
 
			}
 
		}
 
	}
 
}
unix.c
Show inline comments
 
@@ -461,7 +461,7 @@ int CDECL main(int argc, char* argv[])
 
#ifdef WITH_COCOA
 
	cocoaSetupAutoreleasePool();
 
    /* This is passed if we are launched by double-clicking */
 
	if(argc >= 2 && strncmp (argv[1], "-psn", 4) == 0) {
 
	if (argc >= 2 && strncmp (argv[1], "-psn", 4) == 0) {
 
		argv[1] = NULL;
 
		argc = 1;
 
		cocoaSetWorkingDirectory();
vehicle.c
Show inline comments
 
@@ -341,7 +341,7 @@ bool AllocateVehicles(Vehicle **vl, int 
 
	Vehicle *v;
 
	VehicleID counter = 0;
 

	
 
	for(i = 0; i != num; i++) {
 
	for (i = 0; i != num; i++) {
 
		v = AllocateSingleVehicle(&counter);
 
		if (v == NULL) {
 
			return false;
 
@@ -715,9 +715,9 @@ void ViewportAddVehicles(DrawPixelInfo *
 
	y  = ((dpi->top - 70) & 0xFC0);
 
	y2 = ((dpi->top + dpi->height) & 0xFC0);
 

	
 
	for(;;) {
 
	for (;;) {
 
		xb = x;
 
		for(;;) {
 
		for (;;) {
 
			veh = _vehicle_position_hash[(x + y) & 0xFFFF];
 
			while (veh != INVALID_VEHICLE) {
 
				v = GetVehicle(veh);
 
@@ -1945,8 +1945,7 @@ Trackdir GetVehicleTrackdir(const Vehicl
 
{
 
	if (v->vehstatus & VS_CRASHED) return 0xFF;
 

	
 
	switch(v->type)
 
	{
 
	switch (v->type) {
 
		case VEH_Train:
 
			if (v->u.rail.track == 0x80) /* We'll assume the train is facing outwards */
 
				return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_RAIL)); /* Train in depot */
video/sdl_v.c
Show inline comments
 
@@ -140,7 +140,7 @@ static int GetAvailableVideoMode(int *w,
 

	
 
	// is the wanted mode among the available modes?
 
	for (i = 0; i != _num_resolutions; i++) {
 
		if(*w == _resolutions[i][0] && *h == _resolutions[i][1])
 
		if (*w == _resolutions[i][0] && *h == _resolutions[i][1])
 
			return 1;
 
	}
 

	
 
@@ -348,7 +348,7 @@ static int PollEvent(void)
 
	case SDL_QUIT:
 
		// do not ask to quit on the main screen
 
		if (_game_mode != GM_MENU) {
 
			if(_patches.autosave_on_exit) {
 
			if (_patches.autosave_on_exit) {
 
				DoExitSave();
 
				return 0;
 
			} else
video/win32_v.c
Show inline comments
 
@@ -709,7 +709,7 @@ static void Win32GdiMainLoop(void)
 

	
 
	_wnd.running = true;
 

	
 
	while(true) {
 
	for (;;) {
 
		while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
 
			InteractiveRandom(); // randomness
 
			TranslateMessage(&mesg);
viewport.c
Show inline comments
 
@@ -571,7 +571,7 @@ void DebugMarkTile(TileIndex tile) {
 
void DebugClearMarkedTiles()
 
{
 
	uint size = MapSize(), i;
 
	for(i=0; i!=size; i++) {
 
	for (i = 0; i != size; i++) {
 
		if (_m[i].extra & 0x80) {
 
			_m[i].extra &= ~0x80;
 
			MarkTileDirtyByTile(i);
 
@@ -598,7 +598,7 @@ static bool IsPartOfAutoLine(int px, int
 
	px -= _thd.selstart.x;
 
	py -= _thd.selstart.y;
 

	
 
	switch(_thd.drawstyle) {
 
	switch (_thd.drawstyle) {
 
	case HT_LINE | HT_DIR_X:  return py == 0; // x direction
 
	case HT_LINE | HT_DIR_Y:  return px == 0; // y direction
 
	case HT_LINE | HT_DIR_HU: return px == -py || px == -py - 16; // horizontal upper
 
@@ -1954,7 +1954,7 @@ static byte Check2x1AutoRail(int mode)
 
	int fxmy = _tile_fract_coords.x - _tile_fract_coords.y;
 
	int sxmy = (_thd.selend.x & 0xF) - (_thd.selend.y & 0xF);
 

	
 
	switch(mode) {
 
	switch (mode) {
 
	case 0: // end piece is lower right
 
		if (fxpy >= 20 && sxpy <= 12) { /*SwapSelection(); DoRailroadTrack(0); */return 3; }
 
		if (fxmy < -3 && sxmy > 3) {/* DoRailroadTrack(0); */return 5; }
widget.c
Show inline comments
 
@@ -477,7 +477,7 @@ static void DropdownMenuWndProc(Window *
 
{
 
	int item;
 

	
 
	switch(e->event) {
 
	switch (e->event) {
 
		case WE_PAINT: {
 
			int x,y,i,sel;
 

	
win32.c
Show inline comments
 
@@ -141,7 +141,7 @@ static void GetFileInfo(DebugFileInfo *d
 
		file = CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL,
 
			OPEN_EXISTING, 0, 0);
 
		if (file != INVALID_HANDLE_VALUE) {
 
			while(true) {
 
			for (;;) {
 
				if (ReadFile(file, buffer, sizeof(buffer), &numread, NULL) == 0 ||
 
						numread == 0)
 
					break;
 
@@ -359,7 +359,7 @@ static bool DoEmergencySave(HWND wnd)
 

	
 
static INT_PTR CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM lParam)
 
{
 
	switch(msg) {
 
	switch (msg) {
 
	case WM_INITDIALOG:
 
		SetDlgItemText(wnd, 10, _crash_desc);
 
		SetDlgItemText(wnd, 11, _crash_msg);
 
@@ -367,7 +367,7 @@ static INT_PTR CALLBACK CrashDialogFunc(
 
		SetWndSize(wnd, -1);
 
		return TRUE;
 
	case WM_COMMAND:
 
		switch(wParam) {
 
		switch (wParam) {
 
		case 12: // Close
 
			ExitProcess(0);
 
		case 13: { // Emergency save
window.c
Show inline comments
 
@@ -48,7 +48,7 @@ static void DispatchLeftClickEvent(Windo
 

	
 
		if (wi->type & 0xE0) {
 
			/* special widget handling for buttons*/
 
			switch(wi->type) {
 
			switch (wi->type) {
 
			case WWT_IMGBTN  | WWB_PUSHBUTTON: /* WWT_PUSHIMGBTN */
 
			case WWT_TEXTBTN | WWB_PUSHBUTTON: /* WWT_PUSHTXTBTN */
 
				HandleButtonClick(w, e.click.widget);
0 comments (0 inline, 0 general)