Changeset - r13398:e9c6dca9d90b
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master
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alberth - 15 years ago 2009-10-31 13:14:51
alberth@openttd.org
(svn r17917) -Codechange: Move tooltip initial position calculation into the tooltip window class.
1 file changed with 12 insertions and 13 deletions:
0 comments (0 inline, 0 general)
src/misc_gui.cpp
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@@ -791,10 +791,9 @@ struct TooltipsWindow : public Window
 
	byte paramcount;            ///< Number of string parameters in #string_id.
 
	uint64 params[5];           ///< The string parameters.
 
	bool use_left_mouse_button; ///< Wait for left mouse button to close window (else, wait for right button).
 
	Point window_pos;           ///< Position of the window.
 
	Dimension window_size;      ///< Size of the window.
 

	
 
	TooltipsWindow(int x, int y, const Dimension &window_size, StringID str, uint paramcount, const uint64 params[], bool use_left_mouse_button) : Window()
 
	TooltipsWindow(const Dimension &window_size, StringID str, uint paramcount, const uint64 params[], bool use_left_mouse_button) : Window()
 
	{
 
		this->string_id = str;
 
		assert_compile(sizeof(this->params[0]) == sizeof(params[0]));
 
@@ -803,8 +802,6 @@ struct TooltipsWindow : public Window
 
		this->paramcount = paramcount;
 
		this->use_left_mouse_button = use_left_mouse_button;
 

	
 
		this->window_pos.x = x;
 
		this->window_pos.y = y;
 
		this->window_size = window_size;
 

	
 
		this->InitNested(&_tool_tips_desc);
 
@@ -814,7 +811,16 @@ struct TooltipsWindow : public Window
 

	
 
	virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
 
	{
 
		return this->window_pos;
 
		Point pt;
 

	
 
		/* Correctly position the tooltip position, watch out for window and cursor size
 
		 * Clamp value to below main toolbar and above statusbar. If tooltip would
 
		 * go below window, flip it so it is shown above the cursor */
 
		pt.y = Clamp(_cursor.pos.y + _cursor.size.y + _cursor.offs.y + 5, 22, _screen.height - 12);
 
		if (pt.y + sm_height > _screen.height - 12) pt.y = _cursor.pos.y + _cursor.offs.y - sm_height - 5;
 
		pt.x = Clamp(_cursor.pos.x - (sm_width >> 1), 0, _screen.width - sm_width);
 

	
 
		return pt;
 
	}
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
 
@@ -871,14 +877,7 @@ void GuiShowTooltips(StringID str, uint 
 
	br.width  += 2 + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 
	br.height += 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 

	
 
	/* Correctly position the tooltip position, watch out for window and cursor size
 
	 * Clamp value to below main toolbar and above statusbar. If tooltip would
 
	 * go below window, flip it so it is shown above the cursor */
 
	int y = Clamp(_cursor.pos.y + _cursor.size.y + _cursor.offs.y + 5, 22, _screen.height - 12);
 
	if (y + (int)br.height > _screen.height - 12) y = _cursor.pos.y + _cursor.offs.y - (int)br.height - 5;
 
	int x = Clamp(_cursor.pos.x - (int)(br.width >> 1), 0, _screen.width - (int)br.width);
 

	
 
	new TooltipsWindow(x, y, br, str, paramcount, params, use_left_mouse_button);
 
	new TooltipsWindow(br, str, paramcount, params, use_left_mouse_button);
 
}
 

	
 

	
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